Kingdom Features Different values: 9 ===================================== object {Kingdom Features} _id : string {Kingdom Features._id} (all different values) folder : string {Kingdom Features.folder} (same value: DVa3GkbBsLwGp2In) img : string {Kingdom Features.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Kingdom Features.name} (all different values) system : object {Kingdom Features.system} actionType : object {Kingdom Features.system.actionType} value : string {Kingdom Features.system.actionType.value} (same value: passive) actions : object {Kingdom Features.system.actions} [value] : mixed campaign : string {Kingdom Features.system.campaign} (same value: kingmaker) category : string {Kingdom Features.system.category} (same value: kingdom-feature) description : object {Kingdom Features.system.description} value : string {Kingdom Features.system.description.value} (all different values) level : object {Kingdom Features.system.level} value : integer {Kingdom Features.system.level.value} (7 different values) 12 (x1) 20 (x1) 4 (x2) 8 (x1) 1 (x2) 10 (x1) 5 (x1) [location] : mixed prerequisites : object {Kingdom Features.system.prerequisites} value : array<> {Kingdom Features.system.prerequisites.value} Length: min=0 max=0 Value type: mixed publication : object {Kingdom Features.system.publication} license : string {Kingdom Features.system.publication.license} (same value: OGL) remaster : boolean {Kingdom Features.system.publication.remaster} (same value: False) title : string {Kingdom Features.system.publication.title} (same value: Pathfinder Kingmaker) rules : ###FoundryRulesObject### traits : object {Kingdom Features.system.traits} rarity : string {Kingdom Features.system.traits.rarity} (same value: common) value : array<> {Kingdom Features.system.traits.value} Length: min=0 max=0 Value type: mixed type : string {Kingdom Features.type} (same value: campaignFeature)