Howl of the Wild Different values: 76 ===================================== object {Howl of the Wild} _id : string {Howl of the Wild._id} (all different values) img : string {Howl of the Wild.img} (same value: systems/pf2e/icons/default-icons/npc.svg) items : array {Howl of the Wild.items} Length: min=2 max=26 Value type: object {Howl of the Wild.items.[]} _id : string {Howl of the Wild.items.[]._id} (618 different values) img : string {Howl of the Wild.items.[].img} (63 different values) name : string {Howl of the Wild.items.[].name} (430 different values) sort : integer {Howl of the Wild.items.[].sort} (26 different values) system : object {Howl of the Wild.items.[].system} [autoHeightenLevel] : object {Howl of the Wild.items.[].system.autoHeightenLevel} [value] : mixed description : object {Howl of the Wild.items.[].system.description} value : string {Howl of the Wild.items.[].system.description.value} (409 different values) [prepared] : object {Howl of the Wild.items.[].system.prepared} value : string {Howl of the Wild.items.[].system.prepared.value} (2 different values) innate (x9) spontaneous (x1) [proficiency] : object {Howl of the Wild.items.[].system.proficiency} value : integer {Howl of the Wild.items.[].system.proficiency.value} (same value: 1) publication : object {Howl of the Wild.items.[].system.publication} license : string {Howl of the Wild.items.[].system.publication.license} (2 different values) OGL (x479) ORC (x141) remaster : boolean {Howl of the Wild.items.[].system.publication.remaster} (2 different values) False (x475) True (x145) title : string {Howl of the Wild.items.[].system.publication.title} (9 different values) (x471) Pathfinder Player Core (x49) Pathfinder Monster Core (x77) Pathfinder GM Core (x1) Pathfinder Rage of Elements (x4) Pathfinder Core Rulebook (x1) Pathfinder Howl of the Wild (x14) Pathfinder Secrets of Magic (x2) Pathfinder Bestiary (x1) rules : ###FoundryRulesObject### [showSlotlessLevels] : object {Howl of the Wild.items.[].system.showSlotlessLevels} value : boolean {Howl of the Wild.items.[].system.showSlotlessLevels.value} (same value: False) [slots] : object {Howl of the Wild.items.[].system.slots} [slot1] : object {Howl of the Wild.items.[].system.slots.slot1} max : integer {Howl of the Wild.items.[].system.slots.slot1.max} (same value: 3) value : integer {Howl of the Wild.items.[].system.slots.slot1.value} (same value: 3) [slot2] : object {Howl of the Wild.items.[].system.slots.slot2} max : integer {Howl of the Wild.items.[].system.slots.slot2.max} (same value: 2) value : integer {Howl of the Wild.items.[].system.slots.slot2.value} (same value: 2) [slot3] : object {Howl of the Wild.items.[].system.slots.slot3} max : integer {Howl of the Wild.items.[].system.slots.slot3.max} (same value: 2) value : integer {Howl of the Wild.items.[].system.slots.slot3.value} (same value: 2) [slug] : string {Howl of the Wild.items.[].system.slug} (82 different values) [spelldc] : object {Howl of the Wild.items.[].system.spelldc} dc : integer {Howl of the Wild.items.[].system.spelldc.dc} (9 different values) 36 (x1) 40 (x1) 33 (x1) 25 (x1) 22 (x1) 27 (x1) 31 (x1) 24 (x1) 45 (x2) value : integer {Howl of the Wild.items.[].system.spelldc.value} (4 different values) 0 (x7) 35 (x1) 16 (x1) 41 (x1) [tradition] : object {Howl of the Wild.items.[].system.tradition} value : string {Howl of the Wild.items.[].system.tradition.value} (3 different values) arcane (x2) primal (x7) occult (x1) traits : object {Howl of the Wild.items.[].system.traits} [rarity] : string {Howl of the Wild.items.[].system.traits.rarity} (2 different values) common (x134) uncommon (x4) [traditions] : array {Howl of the Wild.items.[].system.traits.traditions} Length: min=1 max=4 Value type: string {Howl of the Wild.items.[].system.traits.traditions.[]} (4 different values) arcane (x39) occult (x29) divine (x23) primal (x35) [value] : array {Howl of the Wild.items.[].system.traits.value} Length: min=0 max=6 Value type: string {Howl of the Wild.items.[].system.traits.value.[]} (71 different values) [area] : object {Howl of the Wild.items.[].system.area} type : string {Howl of the Wild.items.[].system.area.type} (4 different values) burst (x7) line (x2) emanation (x1) cone (x1) value : integer {Howl of the Wild.items.[].system.area.value} (7 different values) 20 (x3) 40 (x1) 120 (x1) 30 (x1) 10 (x2) 15 (x2) 60 (x1) [cost] : object {Howl of the Wild.items.[].system.cost} value : string {Howl of the Wild.items.[].system.cost.value} (same value: ) [counteraction] : boolean {Howl of the Wild.items.[].system.counteraction} (2 different values) False (x49) True (x2) [damage] : object {Howl of the Wild.items.[].system.damage} [formula] : string {Howl of the Wild.items.[].system.damage.formula} (same value: 3d8+10) [kind] : string {Howl of the Wild.items.[].system.damage.kind} (same value: healing) [type] : string {Howl of the Wild.items.[].system.damage.type} (same value: vitality) [0] : object {Howl of the Wild.items.[].system.damage.0} applyMod : boolean {Howl of the Wild.items.[].system.damage.0.applyMod} (same value: False) [category] : mixed formula : string {Howl of the Wild.items.[].system.damage.0.formula} (11 different values) 8d12 (x1) 8d6 (x1) 4d12 (x1) 6d8 (x1) 1d8 (x1) 2d10 (x2) 2d6 (x2) 1d6 (x1) 1d4+1 (x1) 10d8+40 (x1) 10d8 (x1) kinds : array {Howl of the Wild.items.[].system.damage.0.kinds} Length: min=1 max=2 Value type: string {Howl of the Wild.items.[].system.damage.0.kinds.[]} (2 different values) damage (x11) healing (x3) [materials] : array {Howl of the Wild.items.[].system.damage.0.materials} Length: min=0 max=1 Value type: string {Howl of the Wild.items.[].system.damage.0.materials.[]} (same value: cold-iron) type : string {Howl of the Wild.items.[].system.damage.0.type} (11 different values) electricity (x2) piercing (x1) poison (x1) void (x1) sonic (x1) fire (x1) mental (x1) force (x1) untyped (x2) slashing (x1) vitality (x1) [fiGNEgajuvkIMj7d] : object {Howl of the Wild.items.[].system.damage.fiGNEgajuvkIMj7d} applyMod : boolean {Howl of the Wild.items.[].system.damage.fiGNEgajuvkIMj7d.applyMod} (same value: False) [category] : mixed formula : string {Howl of the Wild.items.[].system.damage.fiGNEgajuvkIMj7d.formula} (same value: 5) kinds : array {Howl of the Wild.items.[].system.damage.fiGNEgajuvkIMj7d.kinds} Length: min=1 max=1 Value type: string {Howl of the Wild.items.[].system.damage.fiGNEgajuvkIMj7d.kinds.[]} (same value: damage) materials : array<> {Howl of the Wild.items.[].system.damage.fiGNEgajuvkIMj7d.materials} Length: min=0 max=0 Value type: mixed type : string {Howl of the Wild.items.[].system.damage.fiGNEgajuvkIMj7d.type} (same value: slashing) [71hLuboTBYkwkqiR] : object {Howl of the Wild.items.[].system.damage.71hLuboTBYkwkqiR} applyMod : boolean {Howl of the Wild.items.[].system.damage.71hLuboTBYkwkqiR.applyMod} (same value: False) [category] : mixed formula : string {Howl of the Wild.items.[].system.damage.71hLuboTBYkwkqiR.formula} (same value: 3d4) kinds : array {Howl of the Wild.items.[].system.damage.71hLuboTBYkwkqiR.kinds} Length: min=1 max=1 Value type: string {Howl of the Wild.items.[].system.damage.71hLuboTBYkwkqiR.kinds.[]} (same value: damage) materials : array<> {Howl of the Wild.items.[].system.damage.71hLuboTBYkwkqiR.materials} Length: min=0 max=0 Value type: mixed type : string {Howl of the Wild.items.[].system.damage.71hLuboTBYkwkqiR.type} (same value: piercing) [C34n7XTpCLCXJWwt] : object {Howl of the Wild.items.[].system.damage.C34n7XTpCLCXJWwt} applyMod : boolean {Howl of the Wild.items.[].system.damage.C34n7XTpCLCXJWwt.applyMod} (same value: False) [category] : mixed formula : string {Howl of the Wild.items.[].system.damage.C34n7XTpCLCXJWwt.formula} (same value: 2d6) kinds : array {Howl of the Wild.items.[].system.damage.C34n7XTpCLCXJWwt.kinds} Length: min=1 max=1 Value type: string {Howl of the Wild.items.[].system.damage.C34n7XTpCLCXJWwt.kinds.[]} (same value: damage) materials : array<> {Howl of the Wild.items.[].system.damage.C34n7XTpCLCXJWwt.materials} Length: min=0 max=0 Value type: mixed type : string {Howl of the Wild.items.[].system.damage.C34n7XTpCLCXJWwt.type} (same value: bludgeoning) [cQDyW0QpjJ38MlSi] : object {Howl of the Wild.items.[].system.damage.cQDyW0QpjJ38MlSi} applyMod : boolean {Howl of the Wild.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) [category] : mixed formula : string {Howl of the Wild.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: 2d4) kinds : array {Howl of the Wild.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds} Length: min=1 max=1 Value type: string {Howl of the Wild.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: damage) materials : array<> {Howl of the Wild.items.[].system.damage.cQDyW0QpjJ38MlSi.materials} Length: min=0 max=0 Value type: mixed type : string {Howl of the Wild.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: fire) damageType : string {Howl of the Wild.items.[].system.damage.damageType} (2 different values) slashing (x2) piercing (x1) dice : integer {Howl of the Wild.items.[].system.damage.dice} (same value: 1) die : string {Howl of the Wild.items.[].system.damage.die} (3 different values) d12 (x1) d6 (x1) d8 (x1) [defense] : object {Howl of the Wild.items.[].system.defense} save : object {Howl of the Wild.items.[].system.defense.save} basic : boolean {Howl of the Wild.items.[].system.defense.save.basic} (2 different values) False (x7) True (x8) statistic : string {Howl of the Wild.items.[].system.defense.save.statistic} (3 different values) will (x5) reflex (x7) fortitude (x3) [duration] : object {Howl of the Wild.items.[].system.duration} sustained : boolean {Howl of the Wild.items.[].system.duration.sustained} (2 different values) False (x50) True (x6) value : mixed string {Howl of the Wild.items.[].system.duration.value} (11 different values) 1 minute (x10) (x20) 10 minutes (x4) until your next daily preparations (x3) 10 minutes or 8 hours (x1) 1 hour (x7) varies (x2) until the end of the target's next turn (x1) 1 round (x1) until the start of your next turn (x1) 8 hours (x1) integer {Howl of the Wild.items.[].system.duration.value} (same value: -1) [expiry] : string {Howl of the Wild.items.[].system.duration.expiry} (same value: turn-start) [unit] : string {Howl of the Wild.items.[].system.duration.unit} (same value: unlimited) [level] : object {Howl of the Wild.items.[].system.level} value : integer {Howl of the Wild.items.[].system.level.value} (10 different values) 6 (x9) 5 (x6) 4 (x6) 1 (x20) 9 (x2) 3 (x6) 2 (x5) 8 (x1) 0 (x7) 10 (x2) [location] : object {Howl of the Wild.items.[].system.location} [heightenedLevel] : integer {Howl of the Wild.items.[].system.location.heightenedLevel} (10 different values) 8 (x2) 5 (x6) 6 (x3) 1 (x5) 9 (x2) 3 (x6) 4 (x5) 2 (x3) 10 (x4) 7 (x2) value : string {Howl of the Wild.items.[].system.location.value} (10 different values) GSmKdOe7SresJjiE (x5) csBXQrxFqLKQBrPo (x10) FI4bTwgTPlgef4vr (x3) kjCC3XMhjrCfGPdl (x3) XGF9QQiAWPYlh6Kh (x2) mWlPi3k2oYYdgk2z (x4) w62gofL9tBZIXnmG (x1) SIKX39Q5m1oVi8SX (x12) 7ILmG1mGKeMECdm1 (x7) UgdTI4Nttl25n1iA (x4) [uses] : object {Howl of the Wild.items.[].system.location.uses} max : integer {Howl of the Wild.items.[].system.location.uses.max} (3 different values) 2 (x1) 3 (x2) 100 (x1) value : integer {Howl of the Wild.items.[].system.location.uses.value} (3 different values) 2 (x1) 3 (x2) 100 (x1) [range] : object {Howl of the Wild.items.[].system.range} value : string {Howl of the Wild.items.[].system.range.value} (9 different values) 30 feet (x13) (x9) 60 feet (x4) 120 feet (x12) 800 feet (x2) 500 feet (x3) touch (x6) 10 feet (x1) varies (x1) [requirements] : string {Howl of the Wild.items.[].system.requirements} (same value: ) [target] : object {Howl of the Wild.items.[].system.target} value : string {Howl of the Wild.items.[].system.target.value} (13 different values) (x28) 1 creature that isn't on its home plane (x1) 1 falling creature (x1) 1 creature, plus any number of additional creatures (x1) 1 creature (x12) 1 animal (x1) 1 willing creature (x1) 1 cubic foot (x1) 1 living creature or 1 willing undead creature (x1) 1 unattended object (x1) 1 creature or object (x1) dead creatures and living creatures of your choice within range (x1) 1 creature touched (x1) [time] : object {Howl of the Wild.items.[].system.time} value : string {Howl of the Wild.items.[].system.time.value} (6 different values) 3 (x8) 2 (x37) reaction (x1) 1 minute (x2) 1 to 3 (x2) 10 minutes (x1) [heightening] : object {Howl of the Wild.items.[].system.heightening} [levels] : object {Howl of the Wild.items.[].system.heightening.levels} [9] : object {Howl of the Wild.items.[].system.heightening.levels.9} target : object {Howl of the Wild.items.[].system.heightening.levels.9.target} value : string {Howl of the Wild.items.[].system.heightening.levels.9.target.value} (same value: 10 creatures that aren't on their home plane) [5] : object {Howl of the Wild.items.[].system.heightening.levels.5} [range] : object {Howl of the Wild.items.[].system.heightening.levels.5.range} value : string {Howl of the Wild.items.[].system.heightening.levels.5.range.value} (2 different values) 1 mile (x2) 1200 feet (x1) [target] : object {Howl of the Wild.items.[].system.heightening.levels.5.target} value : string {Howl of the Wild.items.[].system.heightening.levels.5.target.value} (same value: 10 creatures) [7] : object {Howl of the Wild.items.[].system.heightening.levels.7} range : object {Howl of the Wild.items.[].system.heightening.levels.7.range} value : string {Howl of the Wild.items.[].system.heightening.levels.7.range.value} (same value: 1 mile) [3] : object {Howl of the Wild.items.[].system.heightening.levels.3} target : object {Howl of the Wild.items.[].system.heightening.levels.3.target} value : string {Howl of the Wild.items.[].system.heightening.levels.3.target.value} (same value: 5 creatures) type : string {Howl of the Wild.items.[].system.heightening.type} (2 different values) fixed (x6) interval (x14) [damage] : object {Howl of the Wild.items.[].system.heightening.damage} [0] : string {Howl of the Wild.items.[].system.heightening.damage.0} (6 different values) 1d12 (x2) 2d6 (x2) 1d8 (x2) 1d10 (x2) 1d6 (x2) 2d8 (x1) [fiGNEgajuvkIMj7d] : string {Howl of the Wild.items.[].system.heightening.damage.fiGNEgajuvkIMj7d} (same value: 2) [71hLuboTBYkwkqiR] : string {Howl of the Wild.items.[].system.heightening.damage.71hLuboTBYkwkqiR} (same value: 1d4) [cQDyW0QpjJ38MlSi] : string {Howl of the Wild.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: 1d4) [interval] : integer {Howl of the Wild.items.[].system.heightening.interval} (2 different values) 1 (x12) 2 (x2) [attack] : object {Howl of the Wild.items.[].system.attack} value : string {Howl of the Wild.items.[].system.attack.value} (same value: ) [attackEffects] : object {Howl of the Wild.items.[].system.attackEffects} value : array {Howl of the Wild.items.[].system.attackEffects.value} Length: min=0 max=2 Value type: string {Howl of the Wild.items.[].system.attackEffects.value.[]} (29 different values) [bonus] : object {Howl of the Wild.items.[].system.bonus} value : integer {Howl of the Wild.items.[].system.bonus.value} (37 different values) [damageRolls] : object {Howl of the Wild.items.[].system.damageRolls} [2zDmHtuK3SkcoAzI] : object {Howl of the Wild.items.[].system.damageRolls.2zDmHtuK3SkcoAzI} damage : string {Howl of the Wild.items.[].system.damageRolls.2zDmHtuK3SkcoAzI.damage} (same value: 2d6) damageType : string {Howl of the Wild.items.[].system.damageRolls.2zDmHtuK3SkcoAzI.damageType} (same value: spirit) [uZZNBGlTv4pXWb6x] : object {Howl of the Wild.items.[].system.damageRolls.uZZNBGlTv4pXWb6x} damage : string {Howl of the Wild.items.[].system.damageRolls.uZZNBGlTv4pXWb6x.damage} (same value: 4d10+10) damageType : string {Howl of the Wild.items.[].system.damageRolls.uZZNBGlTv4pXWb6x.damageType} (same value: piercing) [5q6j0s1fgfPZ3gFn] : object {Howl of the Wild.items.[].system.damageRolls.5q6j0s1fgfPZ3gFn} damage : string {Howl of the Wild.items.[].system.damageRolls.5q6j0s1fgfPZ3gFn.damage} (same value: 4d6+10) damageType : string {Howl of the Wild.items.[].system.damageRolls.5q6j0s1fgfPZ3gFn.damageType} (same value: piercing) [fn58mnoXHso2NPP0] : object {Howl of the Wild.items.[].system.damageRolls.fn58mnoXHso2NPP0} damage : string {Howl of the Wild.items.[].system.damageRolls.fn58mnoXHso2NPP0.damage} (same value: 2d6) damageType : string {Howl of the Wild.items.[].system.damageRolls.fn58mnoXHso2NPP0.damageType} (same value: spirit) [Gf1CawLgSBkmLPUs] : object {Howl of the Wild.items.[].system.damageRolls.Gf1CawLgSBkmLPUs} damage : string {Howl of the Wild.items.[].system.damageRolls.Gf1CawLgSBkmLPUs.damage} (same value: 4d8+10) damageType : string {Howl of the Wild.items.[].system.damageRolls.Gf1CawLgSBkmLPUs.damageType} (same value: bludgeoning) [FbKw2e7IP4zBvAyL] : object {Howl of the Wild.items.[].system.damageRolls.FbKw2e7IP4zBvAyL} damage : string {Howl of the Wild.items.[].system.damageRolls.FbKw2e7IP4zBvAyL.damage} (same value: 2d8+7) damageType : string {Howl of the Wild.items.[].system.damageRolls.FbKw2e7IP4zBvAyL.damageType} (same value: slashing) [QwOjvx5yxOYBm6RA] : object {Howl of the Wild.items.[].system.damageRolls.QwOjvx5yxOYBm6RA} damage : string {Howl of the Wild.items.[].system.damageRolls.QwOjvx5yxOYBm6RA.damage} (same value: 2d6+7) damageType : string {Howl of the Wild.items.[].system.damageRolls.QwOjvx5yxOYBm6RA.damageType} (same value: piercing) [7iR4QHNwIo3DC2Zj] : object {Howl of the Wild.items.[].system.damageRolls.7iR4QHNwIo3DC2Zj} damage : string {Howl of the Wild.items.[].system.damageRolls.7iR4QHNwIo3DC2Zj.damage} (same value: 2d4+7) damageType : string {Howl of the Wild.items.[].system.damageRolls.7iR4QHNwIo3DC2Zj.damageType} (same value: slashing) [0] : object {Howl of the Wild.items.[].system.damageRolls.0} damage : string {Howl of the Wild.items.[].system.damageRolls.0.damage} (6 different values) 1d4+4 (x1) 1d8+5 (x1) 1d6+5 (x1) 1d6+2 (x1) 4d8+13 (x1) 4d10 (x1) damageType : string {Howl of the Wild.items.[].system.damageRolls.0.damageType} (4 different values) piercing (x2) slashing (x2) fire (x1) sonic (x1) [1] : object {Howl of the Wild.items.[].system.damageRolls.1} damage : string {Howl of the Wild.items.[].system.damageRolls.1.damage} (4 different values) 3d6 (x2) 1d4 (x2) 1d6 (x1) 2d6 (x1) damageType : string {Howl of the Wild.items.[].system.damageRolls.1.damageType} (4 different values) poison (x2) sonic (x1) mental (x2) fire (x1) [category] : string {Howl of the Wild.items.[].system.damageRolls.1.category} (same value: persistent) [JGt7P1Qvs4NAlQZd] : object {Howl of the Wild.items.[].system.damageRolls.JGt7P1Qvs4NAlQZd} damage : string {Howl of the Wild.items.[].system.damageRolls.JGt7P1Qvs4NAlQZd.damage} (same value: 4d8+10) damageType : string {Howl of the Wild.items.[].system.damageRolls.JGt7P1Qvs4NAlQZd.damageType} (same value: piercing) [bGT0IcwFSDdVbngr] : object {Howl of the Wild.items.[].system.damageRolls.bGT0IcwFSDdVbngr} damage : string {Howl of the Wild.items.[].system.damageRolls.bGT0IcwFSDdVbngr.damage} (same value: 4d6+10) damageType : string {Howl of the Wild.items.[].system.damageRolls.bGT0IcwFSDdVbngr.damageType} (same value: slashing) [1tMyRjyumUcjC8tw] : object {Howl of the Wild.items.[].system.damageRolls.1tMyRjyumUcjC8tw} damage : string {Howl of the Wild.items.[].system.damageRolls.1tMyRjyumUcjC8tw.damage} (same value: 4d6+10) damageType : string {Howl of the Wild.items.[].system.damageRolls.1tMyRjyumUcjC8tw.damageType} (same value: piercing) [hulVrbVQbwunxdWN] : object {Howl of the Wild.items.[].system.damageRolls.hulVrbVQbwunxdWN} damage : string {Howl of the Wild.items.[].system.damageRolls.hulVrbVQbwunxdWN.damage} (same value: 2d8+10) damageType : string {Howl of the Wild.items.[].system.damageRolls.hulVrbVQbwunxdWN.damageType} (same value: piercing) [FHcv8dVIQq8I1f8h] : object {Howl of the Wild.items.[].system.damageRolls.FHcv8dVIQq8I1f8h} damage : string {Howl of the Wild.items.[].system.damageRolls.FHcv8dVIQq8I1f8h.damage} (same value: 3d10+15) damageType : string {Howl of the Wild.items.[].system.damageRolls.FHcv8dVIQq8I1f8h.damageType} (same value: piercing) [M1B87lWA4rD5NXYp] : object {Howl of the Wild.items.[].system.damageRolls.M1B87lWA4rD5NXYp} damage : string {Howl of the Wild.items.[].system.damageRolls.M1B87lWA4rD5NXYp.damage} (same value: 1d12) damageType : string {Howl of the Wild.items.[].system.damageRolls.M1B87lWA4rD5NXYp.damageType} (same value: electricity) [s2JjYsFIGNZ0u70D] : object {Howl of the Wild.items.[].system.damageRolls.s2JjYsFIGNZ0u70D} damage : string {Howl of the Wild.items.[].system.damageRolls.s2JjYsFIGNZ0u70D.damage} (same value: 3d8+15) damageType : string {Howl of the Wild.items.[].system.damageRolls.s2JjYsFIGNZ0u70D.damageType} (same value: slashing) [snph8nAKZwC3ycab] : object {Howl of the Wild.items.[].system.damageRolls.snph8nAKZwC3ycab} damage : string {Howl of the Wild.items.[].system.damageRolls.snph8nAKZwC3ycab.damage} (same value: 1d12) damageType : string {Howl of the Wild.items.[].system.damageRolls.snph8nAKZwC3ycab.damageType} (same value: electricity) [6TkQwWWw1WlIOPFJ] : object {Howl of the Wild.items.[].system.damageRolls.6TkQwWWw1WlIOPFJ} damage : string {Howl of the Wild.items.[].system.damageRolls.6TkQwWWw1WlIOPFJ.damage} (same value: 3d8+15) damageType : string {Howl of the Wild.items.[].system.damageRolls.6TkQwWWw1WlIOPFJ.damageType} (same value: piercing) [h58IbEkYdLfQmWqc] : object {Howl of the Wild.items.[].system.damageRolls.h58IbEkYdLfQmWqc} damage : string {Howl of the Wild.items.[].system.damageRolls.h58IbEkYdLfQmWqc.damage} (same value: 4d12+5) damageType : string {Howl of the Wild.items.[].system.damageRolls.h58IbEkYdLfQmWqc.damageType} (same value: piercing) [Ra1gOQfz1ErG14sv] : object {Howl of the Wild.items.[].system.damageRolls.Ra1gOQfz1ErG14sv} damage : string {Howl of the Wild.items.[].system.damageRolls.Ra1gOQfz1ErG14sv.damage} (same value: 4d10+5) damageType : string {Howl of the Wild.items.[].system.damageRolls.Ra1gOQfz1ErG14sv.damageType} (same value: bludgeoning) [NZVBm6o4rbtuuwTm] : object {Howl of the Wild.items.[].system.damageRolls.NZVBm6o4rbtuuwTm} damage : string {Howl of the Wild.items.[].system.damageRolls.NZVBm6o4rbtuuwTm.damage} (same value: 2d10+9) damageType : string {Howl of the Wild.items.[].system.damageRolls.NZVBm6o4rbtuuwTm.damageType} (same value: piercing) [ZXU2vB4uQF0AQsLM] : object {Howl of the Wild.items.[].system.damageRolls.ZXU2vB4uQF0AQsLM} damage : string {Howl of the Wild.items.[].system.damageRolls.ZXU2vB4uQF0AQsLM.damage} (same value: 1d12+9) damageType : string {Howl of the Wild.items.[].system.damageRolls.ZXU2vB4uQF0AQsLM.damageType} (same value: piercing) [2E81Ohwg7gaRt5AQ] : object {Howl of the Wild.items.[].system.damageRolls.2E81Ohwg7gaRt5AQ} damage : string {Howl of the Wild.items.[].system.damageRolls.2E81Ohwg7gaRt5AQ.damage} (same value: 3d10+10) damageType : string {Howl of the Wild.items.[].system.damageRolls.2E81Ohwg7gaRt5AQ.damageType} (same value: piercing) [DMS9aTsKmMfZSacc] : object {Howl of the Wild.items.[].system.damageRolls.DMS9aTsKmMfZSacc} damage : string {Howl of the Wild.items.[].system.damageRolls.DMS9aTsKmMfZSacc.damage} (same value: 3d6+10) damageType : string {Howl of the Wild.items.[].system.damageRolls.DMS9aTsKmMfZSacc.damageType} (same value: slashing) [spHQCMbGKIpJkGLN] : object {Howl of the Wild.items.[].system.damageRolls.spHQCMbGKIpJkGLN} damage : string {Howl of the Wild.items.[].system.damageRolls.spHQCMbGKIpJkGLN.damage} (same value: 6d6) damageType : string {Howl of the Wild.items.[].system.damageRolls.spHQCMbGKIpJkGLN.damageType} (same value: untyped) [71mrcovLon2NQvZd] : object {Howl of the Wild.items.[].system.damageRolls.71mrcovLon2NQvZd} damage : string {Howl of the Wild.items.[].system.damageRolls.71mrcovLon2NQvZd.damage} (same value: 2d10+11) damageType : string {Howl of the Wild.items.[].system.damageRolls.71mrcovLon2NQvZd.damageType} (same value: piercing) [r9zKmw3qyYYE8GhK] : object {Howl of the Wild.items.[].system.damageRolls.r9zKmw3qyYYE8GhK} damage : string {Howl of the Wild.items.[].system.damageRolls.r9zKmw3qyYYE8GhK.damage} (same value: 2d8+9) damageType : string {Howl of the Wild.items.[].system.damageRolls.r9zKmw3qyYYE8GhK.damageType} (same value: sonic) [0FfSbNeUIaRIuJbc] : object {Howl of the Wild.items.[].system.damageRolls.0FfSbNeUIaRIuJbc} damage : string {Howl of the Wild.items.[].system.damageRolls.0FfSbNeUIaRIuJbc.damage} (same value: 1d6+4) damageType : string {Howl of the Wild.items.[].system.damageRolls.0FfSbNeUIaRIuJbc.damageType} (same value: bludgeoning) [LOUdbEuTac1Jop1D] : object {Howl of the Wild.items.[].system.damageRolls.LOUdbEuTac1Jop1D} damage : string {Howl of the Wild.items.[].system.damageRolls.LOUdbEuTac1Jop1D.damage} (same value: 2d8+7) damageType : string {Howl of the Wild.items.[].system.damageRolls.LOUdbEuTac1Jop1D.damageType} (same value: slashing) [ikvviCZy5U2kI0D8] : object {Howl of the Wild.items.[].system.damageRolls.ikvviCZy5U2kI0D8} damage : string {Howl of the Wild.items.[].system.damageRolls.ikvviCZy5U2kI0D8.damage} (same value: 2d6) damageType : string {Howl of the Wild.items.[].system.damageRolls.ikvviCZy5U2kI0D8.damageType} (same value: poison) [GpaqAAC0eUHhLk8E] : object {Howl of the Wild.items.[].system.damageRolls.GpaqAAC0eUHhLk8E} damage : string {Howl of the Wild.items.[].system.damageRolls.GpaqAAC0eUHhLk8E.damage} (same value: 5d6) damageType : string {Howl of the Wild.items.[].system.damageRolls.GpaqAAC0eUHhLk8E.damageType} (same value: poison) [KPzErEiUbhebF20M] : object {Howl of the Wild.items.[].system.damageRolls.KPzErEiUbhebF20M} damage : string {Howl of the Wild.items.[].system.damageRolls.KPzErEiUbhebF20M.damage} (same value: 4d8+10) damageType : string {Howl of the Wild.items.[].system.damageRolls.KPzErEiUbhebF20M.damageType} (same value: piercing) [toWPsm7XXHNlSmMn] : object {Howl of the Wild.items.[].system.damageRolls.toWPsm7XXHNlSmMn} damage : string {Howl of the Wild.items.[].system.damageRolls.toWPsm7XXHNlSmMn.damage} (same value: 4d6+10) damageType : string {Howl of the Wild.items.[].system.damageRolls.toWPsm7XXHNlSmMn.damageType} (same value: slashing) [6kvKCRtwxshTeIKG] : object {Howl of the Wild.items.[].system.damageRolls.6kvKCRtwxshTeIKG} damage : string {Howl of the Wild.items.[].system.damageRolls.6kvKCRtwxshTeIKG.damage} (same value: 3d6+10) damageType : string {Howl of the Wild.items.[].system.damageRolls.6kvKCRtwxshTeIKG.damageType} (same value: piercing) [pmm2JP3b63krMvW0] : object {Howl of the Wild.items.[].system.damageRolls.pmm2JP3b63krMvW0} damage : string {Howl of the Wild.items.[].system.damageRolls.pmm2JP3b63krMvW0.damage} (same value: 2d8+4) damageType : string {Howl of the Wild.items.[].system.damageRolls.pmm2JP3b63krMvW0.damageType} (same value: piercing) [BOnd1foU6l9pukck] : object {Howl of the Wild.items.[].system.damageRolls.BOnd1foU6l9pukck} damage : string {Howl of the Wild.items.[].system.damageRolls.BOnd1foU6l9pukck.damage} (same value: 4d6) damageType : string {Howl of the Wild.items.[].system.damageRolls.BOnd1foU6l9pukck.damageType} (same value: sonic) [CmxcrhMWe6OlyzLU] : object {Howl of the Wild.items.[].system.damageRolls.CmxcrhMWe6OlyzLU} damage : string {Howl of the Wild.items.[].system.damageRolls.CmxcrhMWe6OlyzLU.damage} (same value: 2d4+4) damageType : string {Howl of the Wild.items.[].system.damageRolls.CmxcrhMWe6OlyzLU.damageType} (same value: slashing) [9IRwlcn1Fom6HIhB] : object {Howl of the Wild.items.[].system.damageRolls.9IRwlcn1Fom6HIhB} category : string {Howl of the Wild.items.[].system.damageRolls.9IRwlcn1Fom6HIhB.category} (same value: persistent) damage : string {Howl of the Wild.items.[].system.damageRolls.9IRwlcn1Fom6HIhB.damage} (same value: 1d8) damageType : string {Howl of the Wild.items.[].system.damageRolls.9IRwlcn1Fom6HIhB.damageType} (same value: acid) [6NAHzqfeK0A4poNF] : object {Howl of the Wild.items.[].system.damageRolls.6NAHzqfeK0A4poNF} damage : string {Howl of the Wild.items.[].system.damageRolls.6NAHzqfeK0A4poNF.damage} (same value: 2d8+5) damageType : string {Howl of the Wild.items.[].system.damageRolls.6NAHzqfeK0A4poNF.damageType} (same value: piercing) [HMdx1ZKiAfKjNXuM] : object {Howl of the Wild.items.[].system.damageRolls.HMdx1ZKiAfKjNXuM} damage : string {Howl of the Wild.items.[].system.damageRolls.HMdx1ZKiAfKjNXuM.damage} (same value: 1d10+5) damageType : string {Howl of the Wild.items.[].system.damageRolls.HMdx1ZKiAfKjNXuM.damageType} (same value: bludgeoning) [FJT2a3DMEC0Bhkjh] : object {Howl of the Wild.items.[].system.damageRolls.FJT2a3DMEC0Bhkjh} damage : string {Howl of the Wild.items.[].system.damageRolls.FJT2a3DMEC0Bhkjh.damage} (same value: 2d8+6) damageType : string {Howl of the Wild.items.[].system.damageRolls.FJT2a3DMEC0Bhkjh.damageType} (same value: piercing) [fi6kDi3M4kl3bJnd] : object {Howl of the Wild.items.[].system.damageRolls.fi6kDi3M4kl3bJnd} damage : string {Howl of the Wild.items.[].system.damageRolls.fi6kDi3M4kl3bJnd.damage} (same value: 1d4) damageType : string {Howl of the Wild.items.[].system.damageRolls.fi6kDi3M4kl3bJnd.damageType} (same value: electricity) [CebNSaX77Hkh0Fdc] : object {Howl of the Wild.items.[].system.damageRolls.CebNSaX77Hkh0Fdc} damage : string {Howl of the Wild.items.[].system.damageRolls.CebNSaX77Hkh0Fdc.damage} (same value: 2d8+5) damageType : string {Howl of the Wild.items.[].system.damageRolls.CebNSaX77Hkh0Fdc.damageType} (same value: piercing) [J0LQFWklc4HlSkfn] : object {Howl of the Wild.items.[].system.damageRolls.J0LQFWklc4HlSkfn} damage : string {Howl of the Wild.items.[].system.damageRolls.J0LQFWklc4HlSkfn.damage} (same value: 3d8+6) damageType : string {Howl of the Wild.items.[].system.damageRolls.J0LQFWklc4HlSkfn.damageType} (same value: piercing) [j1Yg8NlR4kLNOj3H] : object {Howl of the Wild.items.[].system.damageRolls.j1Yg8NlR4kLNOj3H} category : string {Howl of the Wild.items.[].system.damageRolls.j1Yg8NlR4kLNOj3H.category} (same value: persistent) damage : string {Howl of the Wild.items.[].system.damageRolls.j1Yg8NlR4kLNOj3H.damage} (same value: 1d8) damageType : string {Howl of the Wild.items.[].system.damageRolls.j1Yg8NlR4kLNOj3H.damageType} (same value: bleed) [tPcX8IQmiNnxAFx8] : object {Howl of the Wild.items.[].system.damageRolls.tPcX8IQmiNnxAFx8} damage : string {Howl of the Wild.items.[].system.damageRolls.tPcX8IQmiNnxAFx8.damage} (same value: 3d6+6) damageType : string {Howl of the Wild.items.[].system.damageRolls.tPcX8IQmiNnxAFx8.damageType} (same value: slashing) [5P3FiDz8oUQX0qqa] : object {Howl of the Wild.items.[].system.damageRolls.5P3FiDz8oUQX0qqa} damage : string {Howl of the Wild.items.[].system.damageRolls.5P3FiDz8oUQX0qqa.damage} (2 different values) 2d8+6 (x1) 2d10+12 (x1) damageType : string {Howl of the Wild.items.[].system.damageRolls.5P3FiDz8oUQX0qqa.damageType} (2 different values) piercing (x1) slashing (x1) [6Dh8kXAbrlCwRtX1] : object {Howl of the Wild.items.[].system.damageRolls.6Dh8kXAbrlCwRtX1} damage : string {Howl of the Wild.items.[].system.damageRolls.6Dh8kXAbrlCwRtX1.damage} (same value: 3d8+8) damageType : string {Howl of the Wild.items.[].system.damageRolls.6Dh8kXAbrlCwRtX1.damageType} (same value: slashing) [dlxCODyQyLQgFKVd] : object {Howl of the Wild.items.[].system.damageRolls.dlxCODyQyLQgFKVd} damage : string {Howl of the Wild.items.[].system.damageRolls.dlxCODyQyLQgFKVd.damage} (same value: 1d8+4) damageType : string {Howl of the Wild.items.[].system.damageRolls.dlxCODyQyLQgFKVd.damageType} (same value: piercing) [3Xwqi30SzsXbTlV3] : object {Howl of the Wild.items.[].system.damageRolls.3Xwqi30SzsXbTlV3} damage : string {Howl of the Wild.items.[].system.damageRolls.3Xwqi30SzsXbTlV3.damage} (same value: 1d6+2) damageType : string {Howl of the Wild.items.[].system.damageRolls.3Xwqi30SzsXbTlV3.damageType} (same value: piercing) [MBouSYl7mIrMgizB] : object {Howl of the Wild.items.[].system.damageRolls.MBouSYl7mIrMgizB} category : string {Howl of the Wild.items.[].system.damageRolls.MBouSYl7mIrMgizB.category} (same value: persistent) damage : string {Howl of the Wild.items.[].system.damageRolls.MBouSYl7mIrMgizB.damage} (same value: 1d8) damageType : string {Howl of the Wild.items.[].system.damageRolls.MBouSYl7mIrMgizB.damageType} (same value: bleed) [mxga7KLCAng4CqZA] : object {Howl of the Wild.items.[].system.damageRolls.mxga7KLCAng4CqZA} damage : string {Howl of the Wild.items.[].system.damageRolls.mxga7KLCAng4CqZA.damage} (same value: 2d10+9) damageType : string {Howl of the Wild.items.[].system.damageRolls.mxga7KLCAng4CqZA.damageType} (same value: piercing) [16emnHbKQlKOahUX] : object {Howl of the Wild.items.[].system.damageRolls.16emnHbKQlKOahUX} damage : string {Howl of the Wild.items.[].system.damageRolls.16emnHbKQlKOahUX.damage} (same value: 2d8+6) damageType : string {Howl of the Wild.items.[].system.damageRolls.16emnHbKQlKOahUX.damageType} (same value: untyped) [jtVhbDRmtVOZa16w] : object {Howl of the Wild.items.[].system.damageRolls.jtVhbDRmtVOZa16w} damage : string {Howl of the Wild.items.[].system.damageRolls.jtVhbDRmtVOZa16w.damage} (same value: 2d6+2) damageType : string {Howl of the Wild.items.[].system.damageRolls.jtVhbDRmtVOZa16w.damageType} (same value: piercing) [yEET15jsNhe2AaUn] : object {Howl of the Wild.items.[].system.damageRolls.yEET15jsNhe2AaUn} damage : string {Howl of the Wild.items.[].system.damageRolls.yEET15jsNhe2AaUn.damage} (same value: 2d6+5) damageType : string {Howl of the Wild.items.[].system.damageRolls.yEET15jsNhe2AaUn.damageType} (same value: piercing) [BEI38VM6lGdCLaqf] : object {Howl of the Wild.items.[].system.damageRolls.BEI38VM6lGdCLaqf} damage : string {Howl of the Wild.items.[].system.damageRolls.BEI38VM6lGdCLaqf.damage} (same value: 2d4+5) damageType : string {Howl of the Wild.items.[].system.damageRolls.BEI38VM6lGdCLaqf.damageType} (same value: slashing) [T88TPcky5neMuD1G] : object {Howl of the Wild.items.[].system.damageRolls.T88TPcky5neMuD1G} category : string {Howl of the Wild.items.[].system.damageRolls.T88TPcky5neMuD1G.category} (same value: persistent) damage : string {Howl of the Wild.items.[].system.damageRolls.T88TPcky5neMuD1G.damage} (same value: 3d6) damageType : string {Howl of the Wild.items.[].system.damageRolls.T88TPcky5neMuD1G.damageType} (same value: bleed) [aAiVoYN9Yy1btRAr] : object {Howl of the Wild.items.[].system.damageRolls.aAiVoYN9Yy1btRAr} damage : string {Howl of the Wild.items.[].system.damageRolls.aAiVoYN9Yy1btRAr.damage} (same value: 1d4+5) damageType : string {Howl of the Wild.items.[].system.damageRolls.aAiVoYN9Yy1btRAr.damageType} (same value: slashing) [wndDkO35UL4huoMW] : object {Howl of the Wild.items.[].system.damageRolls.wndDkO35UL4huoMW} damage : string {Howl of the Wild.items.[].system.damageRolls.wndDkO35UL4huoMW.damage} (same value: 2d6+5) damageType : string {Howl of the Wild.items.[].system.damageRolls.wndDkO35UL4huoMW.damageType} (same value: bludgeoning) [r1yuOyyTnWSPQiNz] : object {Howl of the Wild.items.[].system.damageRolls.r1yuOyyTnWSPQiNz} damage : string {Howl of the Wild.items.[].system.damageRolls.r1yuOyyTnWSPQiNz.damage} (same value: 2d10+8) damageType : string {Howl of the Wild.items.[].system.damageRolls.r1yuOyyTnWSPQiNz.damageType} (same value: piercing) [gX3pkswE14CCguPG] : object {Howl of the Wild.items.[].system.damageRolls.gX3pkswE14CCguPG} damage : string {Howl of the Wild.items.[].system.damageRolls.gX3pkswE14CCguPG.damage} (same value: 2d6+8) damageType : string {Howl of the Wild.items.[].system.damageRolls.gX3pkswE14CCguPG.damageType} (same value: bludgeoning) [jP6iKejh6c8j7XyH] : object {Howl of the Wild.items.[].system.damageRolls.jP6iKejh6c8j7XyH} damage : string {Howl of the Wild.items.[].system.damageRolls.jP6iKejh6c8j7XyH.damage} (same value: 2d8+6) damageType : string {Howl of the Wild.items.[].system.damageRolls.jP6iKejh6c8j7XyH.damageType} (same value: piercing) [toevowuV7xWZtNE7] : object {Howl of the Wild.items.[].system.damageRolls.toevowuV7xWZtNE7} damage : string {Howl of the Wild.items.[].system.damageRolls.toevowuV7xWZtNE7.damage} (same value: 2d6+6) damageType : string {Howl of the Wild.items.[].system.damageRolls.toevowuV7xWZtNE7.damageType} (same value: bludgeoning) [bFPDE04ABKxPYJww] : object {Howl of the Wild.items.[].system.damageRolls.bFPDE04ABKxPYJww} damage : string {Howl of the Wild.items.[].system.damageRolls.bFPDE04ABKxPYJww.damage} (same value: 2d12+5) damageType : string {Howl of the Wild.items.[].system.damageRolls.bFPDE04ABKxPYJww.damageType} (same value: piercing) [tLVDknTCJul2gDar] : object {Howl of the Wild.items.[].system.damageRolls.tLVDknTCJul2gDar} damage : string {Howl of the Wild.items.[].system.damageRolls.tLVDknTCJul2gDar.damage} (same value: 2d6) damageType : string {Howl of the Wild.items.[].system.damageRolls.tLVDknTCJul2gDar.damageType} (same value: electricity) [FXxFOcyqq4DOiT7p] : object {Howl of the Wild.items.[].system.damageRolls.FXxFOcyqq4DOiT7p} damage : string {Howl of the Wild.items.[].system.damageRolls.FXxFOcyqq4DOiT7p.damage} (same value: 4d10) damageType : string {Howl of the Wild.items.[].system.damageRolls.FXxFOcyqq4DOiT7p.damageType} (same value: electricity) [WugtaaKsQuwY1AwT] : object {Howl of the Wild.items.[].system.damageRolls.WugtaaKsQuwY1AwT} damage : string {Howl of the Wild.items.[].system.damageRolls.WugtaaKsQuwY1AwT.damage} (same value: 2d8+5) damageType : string {Howl of the Wild.items.[].system.damageRolls.WugtaaKsQuwY1AwT.damageType} (same value: piercing) [eUsyYINXmxelt27R] : object {Howl of the Wild.items.[].system.damageRolls.eUsyYINXmxelt27R} damage : string {Howl of the Wild.items.[].system.damageRolls.eUsyYINXmxelt27R.damage} (same value: 1d6+2) damageType : string {Howl of the Wild.items.[].system.damageRolls.eUsyYINXmxelt27R.damageType} (same value: piercing) [98wqs4pJPY3ZYsWh] : object {Howl of the Wild.items.[].system.damageRolls.98wqs4pJPY3ZYsWh} damage : string {Howl of the Wild.items.[].system.damageRolls.98wqs4pJPY3ZYsWh.damage} (same value: 2d4) damageType : string {Howl of the Wild.items.[].system.damageRolls.98wqs4pJPY3ZYsWh.damageType} (same value: electricity) [x1iXk8tYnDnXqMX1] : object {Howl of the Wild.items.[].system.damageRolls.x1iXk8tYnDnXqMX1} damage : string {Howl of the Wild.items.[].system.damageRolls.x1iXk8tYnDnXqMX1.damage} (same value: 2d8+6) damageType : string {Howl of the Wild.items.[].system.damageRolls.x1iXk8tYnDnXqMX1.damageType} (same value: piercing) [fIy2x5CZFR3z0QLU] : object {Howl of the Wild.items.[].system.damageRolls.fIy2x5CZFR3z0QLU} damage : string {Howl of the Wild.items.[].system.damageRolls.fIy2x5CZFR3z0QLU.damage} (same value: 2d6+6) damageType : string {Howl of the Wild.items.[].system.damageRolls.fIy2x5CZFR3z0QLU.damageType} (same value: bludgeoning) [BQrxbHjZT320ZPrA] : object {Howl of the Wild.items.[].system.damageRolls.BQrxbHjZT320ZPrA} damage : string {Howl of the Wild.items.[].system.damageRolls.BQrxbHjZT320ZPrA.damage} (same value: 1d4+6) damageType : string {Howl of the Wild.items.[].system.damageRolls.BQrxbHjZT320ZPrA.damageType} (same value: bludgeoning) [2ixcricFfecyQGJC] : object {Howl of the Wild.items.[].system.damageRolls.2ixcricFfecyQGJC} damage : string {Howl of the Wild.items.[].system.damageRolls.2ixcricFfecyQGJC.damage} (same value: 2d8+6) damageType : string {Howl of the Wild.items.[].system.damageRolls.2ixcricFfecyQGJC.damageType} (same value: piercing) [aoy0CRP7GlJdbBQO] : object {Howl of the Wild.items.[].system.damageRolls.aoy0CRP7GlJdbBQO} damage : string {Howl of the Wild.items.[].system.damageRolls.aoy0CRP7GlJdbBQO.damage} (same value: 2d6+6) damageType : string {Howl of the Wild.items.[].system.damageRolls.aoy0CRP7GlJdbBQO.damageType} (same value: piercing) [BovtZQoxB620S1jv] : object {Howl of the Wild.items.[].system.damageRolls.BovtZQoxB620S1jv} damage : string {Howl of the Wild.items.[].system.damageRolls.BovtZQoxB620S1jv.damage} (same value: 2d8+8) damageType : string {Howl of the Wild.items.[].system.damageRolls.BovtZQoxB620S1jv.damageType} (same value: force) [R3YW0EqakjjTRPFF] : object {Howl of the Wild.items.[].system.damageRolls.R3YW0EqakjjTRPFF} damage : string {Howl of the Wild.items.[].system.damageRolls.R3YW0EqakjjTRPFF.damage} (same value: 2d10+8) damageType : string {Howl of the Wild.items.[].system.damageRolls.R3YW0EqakjjTRPFF.damageType} (same value: piercing) [NyXioAhcAaqYAU99] : object {Howl of the Wild.items.[].system.damageRolls.NyXioAhcAaqYAU99} damage : string {Howl of the Wild.items.[].system.damageRolls.NyXioAhcAaqYAU99.damage} (same value: 2d8+8) damageType : string {Howl of the Wild.items.[].system.damageRolls.NyXioAhcAaqYAU99.damageType} (same value: slashing) [DIWbbZB78t3F3mHw] : object {Howl of the Wild.items.[].system.damageRolls.DIWbbZB78t3F3mHw} damage : string {Howl of the Wild.items.[].system.damageRolls.DIWbbZB78t3F3mHw.damage} (same value: 2d10+7) damageType : string {Howl of the Wild.items.[].system.damageRolls.DIWbbZB78t3F3mHw.damageType} (same value: bludgeoning) [HjlV2axw5x8sFTnl] : object {Howl of the Wild.items.[].system.damageRolls.HjlV2axw5x8sFTnl} damage : string {Howl of the Wild.items.[].system.damageRolls.HjlV2axw5x8sFTnl.damage} (same value: 2d6+4) damageType : string {Howl of the Wild.items.[].system.damageRolls.HjlV2axw5x8sFTnl.damageType} (same value: bludgeoning) [FjssY5im3M9UESVa] : object {Howl of the Wild.items.[].system.damageRolls.FjssY5im3M9UESVa} damage : string {Howl of the Wild.items.[].system.damageRolls.FjssY5im3M9UESVa.damage} (same value: 4d12+14) damageType : string {Howl of the Wild.items.[].system.damageRolls.FjssY5im3M9UESVa.damageType} (same value: piercing) [BRDgILGcGY59gQbU] : object {Howl of the Wild.items.[].system.damageRolls.BRDgILGcGY59gQbU} damage : string {Howl of the Wild.items.[].system.damageRolls.BRDgILGcGY59gQbU.damage} (same value: 4d10+14) damageType : string {Howl of the Wild.items.[].system.damageRolls.BRDgILGcGY59gQbU.damageType} (same value: sonic) [6zUBmKfNVBjgMGVq] : object {Howl of the Wild.items.[].system.damageRolls.6zUBmKfNVBjgMGVq} damage : string {Howl of the Wild.items.[].system.damageRolls.6zUBmKfNVBjgMGVq.damage} (same value: 2d8+5) damageType : string {Howl of the Wild.items.[].system.damageRolls.6zUBmKfNVBjgMGVq.damageType} (same value: piercing) [chk3ewArCybDznPM] : object {Howl of the Wild.items.[].system.damageRolls.chk3ewArCybDznPM} damage : string {Howl of the Wild.items.[].system.damageRolls.chk3ewArCybDznPM.damage} (same value: 4d6) damageType : string {Howl of the Wild.items.[].system.damageRolls.chk3ewArCybDznPM.damageType} (same value: sonic) [2H0zwBbNm3phC1qM] : object {Howl of the Wild.items.[].system.damageRolls.2H0zwBbNm3phC1qM} damage : string {Howl of the Wild.items.[].system.damageRolls.2H0zwBbNm3phC1qM.damage} (same value: 3d10+10) damageType : string {Howl of the Wild.items.[].system.damageRolls.2H0zwBbNm3phC1qM.damageType} (same value: void) [38uR1zxHeGpHleyD] : object {Howl of the Wild.items.[].system.damageRolls.38uR1zxHeGpHleyD} damage : string {Howl of the Wild.items.[].system.damageRolls.38uR1zxHeGpHleyD.damage} (same value: 3d8+10) damageType : string {Howl of the Wild.items.[].system.damageRolls.38uR1zxHeGpHleyD.damageType} (same value: void) [QQln4bnI23pWCWTa] : object {Howl of the Wild.items.[].system.damageRolls.QQln4bnI23pWCWTa} damage : string {Howl of the Wild.items.[].system.damageRolls.QQln4bnI23pWCWTa.damage} (same value: 3d10+10) damageType : string {Howl of the Wild.items.[].system.damageRolls.QQln4bnI23pWCWTa.damageType} (same value: piercing) [aq2nFVOujgasUFBc] : object {Howl of the Wild.items.[].system.damageRolls.aq2nFVOujgasUFBc} damage : string {Howl of the Wild.items.[].system.damageRolls.aq2nFVOujgasUFBc.damage} (same value: 3d8+10) damageType : string {Howl of the Wild.items.[].system.damageRolls.aq2nFVOujgasUFBc.damageType} (same value: bludgeoning) [F0mgqRLUwDUslgF7] : object {Howl of the Wild.items.[].system.damageRolls.F0mgqRLUwDUslgF7} damage : string {Howl of the Wild.items.[].system.damageRolls.F0mgqRLUwDUslgF7.damage} (same value: 3d12+14) damageType : string {Howl of the Wild.items.[].system.damageRolls.F0mgqRLUwDUslgF7.damageType} (same value: piercing) [cA59uTRMfVnIuzp7] : object {Howl of the Wild.items.[].system.damageRolls.cA59uTRMfVnIuzp7} damage : string {Howl of the Wild.items.[].system.damageRolls.cA59uTRMfVnIuzp7.damage} (same value: 1d12) damageType : string {Howl of the Wild.items.[].system.damageRolls.cA59uTRMfVnIuzp7.damageType} (same value: acid) [3ZsS5wVRTP6uS5kd] : object {Howl of the Wild.items.[].system.damageRolls.3ZsS5wVRTP6uS5kd} damage : string {Howl of the Wild.items.[].system.damageRolls.3ZsS5wVRTP6uS5kd.damage} (same value: 1d8+4) damageType : string {Howl of the Wild.items.[].system.damageRolls.3ZsS5wVRTP6uS5kd.damageType} (same value: bludgeoning) [k5w8Rgr2JQyl2YTg] : object {Howl of the Wild.items.[].system.damageRolls.k5w8Rgr2JQyl2YTg} damage : string {Howl of the Wild.items.[].system.damageRolls.k5w8Rgr2JQyl2YTg.damage} (same value: 1d6+4) damageType : string {Howl of the Wild.items.[].system.damageRolls.k5w8Rgr2JQyl2YTg.damageType} (same value: bludgeoning) [a9kBdKfot0wdBOGZ] : object {Howl of the Wild.items.[].system.damageRolls.a9kBdKfot0wdBOGZ} damage : string {Howl of the Wild.items.[].system.damageRolls.a9kBdKfot0wdBOGZ.damage} (same value: 1d10+4) damageType : string {Howl of the Wild.items.[].system.damageRolls.a9kBdKfot0wdBOGZ.damageType} (same value: piercing) [THQyHUcKuKE0dOTv] : object {Howl of the Wild.items.[].system.damageRolls.THQyHUcKuKE0dOTv} damage : string {Howl of the Wild.items.[].system.damageRolls.THQyHUcKuKE0dOTv.damage} (same value: 1d8+4) damageType : string {Howl of the Wild.items.[].system.damageRolls.THQyHUcKuKE0dOTv.damageType} (same value: bludgeoning) [OsZdYu4qHkbI5BvA] : object {Howl of the Wild.items.[].system.damageRolls.OsZdYu4qHkbI5BvA} damage : string {Howl of the Wild.items.[].system.damageRolls.OsZdYu4qHkbI5BvA.damage} (same value: 4d10+11) damageType : string {Howl of the Wild.items.[].system.damageRolls.OsZdYu4qHkbI5BvA.damageType} (same value: piercing) [NNmLWKrK7SKONS1U] : object {Howl of the Wild.items.[].system.damageRolls.NNmLWKrK7SKONS1U} damage : string {Howl of the Wild.items.[].system.damageRolls.NNmLWKrK7SKONS1U.damage} (same value: 4d8+11) damageType : string {Howl of the Wild.items.[].system.damageRolls.NNmLWKrK7SKONS1U.damageType} (same value: bludgeoning) [p435VCdq7lQegoMu] : object {Howl of the Wild.items.[].system.damageRolls.p435VCdq7lQegoMu} damage : string {Howl of the Wild.items.[].system.damageRolls.p435VCdq7lQegoMu.damage} (same value: 5d10) damageType : string {Howl of the Wild.items.[].system.damageRolls.p435VCdq7lQegoMu.damageType} (same value: poison) [mt2PclTDCPEHKCUg] : object {Howl of the Wild.items.[].system.damageRolls.mt2PclTDCPEHKCUg} damage : string {Howl of the Wild.items.[].system.damageRolls.mt2PclTDCPEHKCUg.damage} (same value: 3d12+15) damageType : string {Howl of the Wild.items.[].system.damageRolls.mt2PclTDCPEHKCUg.damageType} (same value: piercing) [VM1HrJJJXCFQjC7r] : object {Howl of the Wild.items.[].system.damageRolls.VM1HrJJJXCFQjC7r} damage : string {Howl of the Wild.items.[].system.damageRolls.VM1HrJJJXCFQjC7r.damage} (same value: 3d8+15) damageType : string {Howl of the Wild.items.[].system.damageRolls.VM1HrJJJXCFQjC7r.damageType} (same value: slashing) [NEZuSMyRujQZuzd6] : object {Howl of the Wild.items.[].system.damageRolls.NEZuSMyRujQZuzd6} damage : string {Howl of the Wild.items.[].system.damageRolls.NEZuSMyRujQZuzd6.damage} (same value: 3d10+15) damageType : string {Howl of the Wild.items.[].system.damageRolls.NEZuSMyRujQZuzd6.damageType} (same value: sonic) [DRxLEjD40BnjHIvx] : object {Howl of the Wild.items.[].system.damageRolls.DRxLEjD40BnjHIvx} damage : string {Howl of the Wild.items.[].system.damageRolls.DRxLEjD40BnjHIvx.damage} (same value: 2d8+3) damageType : string {Howl of the Wild.items.[].system.damageRolls.DRxLEjD40BnjHIvx.damageType} (same value: piercing) [1H2ssn2xR6OuEG7Z] : object {Howl of the Wild.items.[].system.damageRolls.1H2ssn2xR6OuEG7Z} damage : string {Howl of the Wild.items.[].system.damageRolls.1H2ssn2xR6OuEG7Z.damage} (same value: 2d6+3) damageType : string {Howl of the Wild.items.[].system.damageRolls.1H2ssn2xR6OuEG7Z.damageType} (same value: slashing) [TOHLFk5MCVoBVGVY] : object {Howl of the Wild.items.[].system.damageRolls.TOHLFk5MCVoBVGVY} damage : string {Howl of the Wild.items.[].system.damageRolls.TOHLFk5MCVoBVGVY.damage} (same value: 2d8+8) damageType : string {Howl of the Wild.items.[].system.damageRolls.TOHLFk5MCVoBVGVY.damageType} (same value: bludgeoning) [HPm3BFMGhKIOTgIc] : object {Howl of the Wild.items.[].system.damageRolls.HPm3BFMGhKIOTgIc} damage : string {Howl of the Wild.items.[].system.damageRolls.HPm3BFMGhKIOTgIc.damage} (same value: 3d8+9) damageType : string {Howl of the Wild.items.[].system.damageRolls.HPm3BFMGhKIOTgIc.damageType} (same value: piercing) [kfbZSnTmBzoSkaXj] : object {Howl of the Wild.items.[].system.damageRolls.kfbZSnTmBzoSkaXj} damage : string {Howl of the Wild.items.[].system.damageRolls.kfbZSnTmBzoSkaXj.damage} (same value: 3d6+9) damageType : string {Howl of the Wild.items.[].system.damageRolls.kfbZSnTmBzoSkaXj.damageType} (same value: slashing) [yxAtaxk3uMzYNzrA] : object {Howl of the Wild.items.[].system.damageRolls.yxAtaxk3uMzYNzrA} damage : string {Howl of the Wild.items.[].system.damageRolls.yxAtaxk3uMzYNzrA.damage} (same value: 6d6) damageType : string {Howl of the Wild.items.[].system.damageRolls.yxAtaxk3uMzYNzrA.damageType} (same value: sonic) [Oj84JGSL9Snzk6Nt] : object {Howl of the Wild.items.[].system.damageRolls.Oj84JGSL9Snzk6Nt} damage : string {Howl of the Wild.items.[].system.damageRolls.Oj84JGSL9Snzk6Nt.damage} (same value: 2d8+6) damageType : string {Howl of the Wild.items.[].system.damageRolls.Oj84JGSL9Snzk6Nt.damageType} (same value: piercing) [F8Xr9VSI7auwnqn0] : object {Howl of the Wild.items.[].system.damageRolls.F8Xr9VSI7auwnqn0} damage : string {Howl of the Wild.items.[].system.damageRolls.F8Xr9VSI7auwnqn0.damage} (same value: 2d8+8) damageType : string {Howl of the Wild.items.[].system.damageRolls.F8Xr9VSI7auwnqn0.damageType} (same value: piercing) [PAUZRxL159Ox3YmO] : object {Howl of the Wild.items.[].system.damageRolls.PAUZRxL159Ox3YmO} damage : string {Howl of the Wild.items.[].system.damageRolls.PAUZRxL159Ox3YmO.damage} (same value: 1d6+2) damageType : string {Howl of the Wild.items.[].system.damageRolls.PAUZRxL159Ox3YmO.damageType} (same value: piercing) [Oiwe2UsuxIAJb83A] : object {Howl of the Wild.items.[].system.damageRolls.Oiwe2UsuxIAJb83A} damage : string {Howl of the Wild.items.[].system.damageRolls.Oiwe2UsuxIAJb83A.damage} (same value: 1d4+2) damageType : string {Howl of the Wild.items.[].system.damageRolls.Oiwe2UsuxIAJb83A.damageType} (same value: piercing) [xuCwl4UpzWZBnnvk] : object {Howl of the Wild.items.[].system.damageRolls.xuCwl4UpzWZBnnvk} damage : string {Howl of the Wild.items.[].system.damageRolls.xuCwl4UpzWZBnnvk.damage} (same value: 2d8+2) damageType : string {Howl of the Wild.items.[].system.damageRolls.xuCwl4UpzWZBnnvk.damageType} (same value: piercing) [FOHMCpYz6LOFZzNs] : object {Howl of the Wild.items.[].system.damageRolls.FOHMCpYz6LOFZzNs} damage : string {Howl of the Wild.items.[].system.damageRolls.FOHMCpYz6LOFZzNs.damage} (same value: 1d8+3) damageType : string {Howl of the Wild.items.[].system.damageRolls.FOHMCpYz6LOFZzNs.damageType} (same value: bludgeoning) [LadNdVmKl8A4iUSb] : object {Howl of the Wild.items.[].system.damageRolls.LadNdVmKl8A4iUSb} damage : string {Howl of the Wild.items.[].system.damageRolls.LadNdVmKl8A4iUSb.damage} (same value: 2d4+5) damageType : string {Howl of the Wild.items.[].system.damageRolls.LadNdVmKl8A4iUSb.damageType} (same value: slashing) [X9Zn41vaXFzV7Ti7] : object {Howl of the Wild.items.[].system.damageRolls.X9Zn41vaXFzV7Ti7} damage : string {Howl of the Wild.items.[].system.damageRolls.X9Zn41vaXFzV7Ti7.damage} (same value: 1d4) damageType : string {Howl of the Wild.items.[].system.damageRolls.X9Zn41vaXFzV7Ti7.damageType} (same value: electricity) [xqlG1c17SMW4B1dj] : object {Howl of the Wild.items.[].system.damageRolls.xqlG1c17SMW4B1dj} damage : string {Howl of the Wild.items.[].system.damageRolls.xqlG1c17SMW4B1dj.damage} (same value: 3d8+11) damageType : string {Howl of the Wild.items.[].system.damageRolls.xqlG1c17SMW4B1dj.damageType} (same value: force) [IWKqUSatiIyq1Dz3] : object {Howl of the Wild.items.[].system.damageRolls.IWKqUSatiIyq1Dz3} damage : string {Howl of the Wild.items.[].system.damageRolls.IWKqUSatiIyq1Dz3.damage} (same value: 3d6+11) damageType : string {Howl of the Wild.items.[].system.damageRolls.IWKqUSatiIyq1Dz3.damageType} (same value: force) [3Zzrct7LgdhrVM1c] : object {Howl of the Wild.items.[].system.damageRolls.3Zzrct7LgdhrVM1c} damage : string {Howl of the Wild.items.[].system.damageRolls.3Zzrct7LgdhrVM1c.damage} (same value: 1d10+5) damageType : string {Howl of the Wild.items.[].system.damageRolls.3Zzrct7LgdhrVM1c.damageType} (same value: slashing) [rrLWIL4ppUwaNPCH] : object {Howl of the Wild.items.[].system.damageRolls.rrLWIL4ppUwaNPCH} damage : string {Howl of the Wild.items.[].system.damageRolls.rrLWIL4ppUwaNPCH.damage} (same value: 2d6+4) damageType : string {Howl of the Wild.items.[].system.damageRolls.rrLWIL4ppUwaNPCH.damageType} (same value: piercing) [BoBweG6c0I2kJOFC] : object {Howl of the Wild.items.[].system.damageRolls.BoBweG6c0I2kJOFC} damage : string {Howl of the Wild.items.[].system.damageRolls.BoBweG6c0I2kJOFC.damage} (same value: 2d8+4) damageType : string {Howl of the Wild.items.[].system.damageRolls.BoBweG6c0I2kJOFC.damageType} (same value: slashing) [Isa7ADI6V9jFe29b] : object {Howl of the Wild.items.[].system.damageRolls.Isa7ADI6V9jFe29b} damage : string {Howl of the Wild.items.[].system.damageRolls.Isa7ADI6V9jFe29b.damage} (same value: 2d8+6) damageType : string {Howl of the Wild.items.[].system.damageRolls.Isa7ADI6V9jFe29b.damageType} (same value: bludgeoning) [Jyb8vTEQu0MQ32Yf] : object {Howl of the Wild.items.[].system.damageRolls.Jyb8vTEQu0MQ32Yf} damage : string {Howl of the Wild.items.[].system.damageRolls.Jyb8vTEQu0MQ32Yf.damage} (same value: 2d12+7) damageType : string {Howl of the Wild.items.[].system.damageRolls.Jyb8vTEQu0MQ32Yf.damageType} (same value: slashing) [rDIfhhMNqYTs11Bt] : object {Howl of the Wild.items.[].system.damageRolls.rDIfhhMNqYTs11Bt} damage : string {Howl of the Wild.items.[].system.damageRolls.rDIfhhMNqYTs11Bt.damage} (same value: 3d12+16) damageType : string {Howl of the Wild.items.[].system.damageRolls.rDIfhhMNqYTs11Bt.damageType} (same value: piercing) [7SQ0kAwbGZdocoRR] : object {Howl of the Wild.items.[].system.damageRolls.7SQ0kAwbGZdocoRR} damage : string {Howl of the Wild.items.[].system.damageRolls.7SQ0kAwbGZdocoRR.damage} (same value: 3d10+16) damageType : string {Howl of the Wild.items.[].system.damageRolls.7SQ0kAwbGZdocoRR.damageType} (same value: bludgeoning) [sWuPYhUssVlrZGG1] : object {Howl of the Wild.items.[].system.damageRolls.sWuPYhUssVlrZGG1} damage : string {Howl of the Wild.items.[].system.damageRolls.sWuPYhUssVlrZGG1.damage} (same value: 3d8+16) damageType : string {Howl of the Wild.items.[].system.damageRolls.sWuPYhUssVlrZGG1.damageType} (same value: bludgeoning) [bGGCg4Itj4dOEtvD] : object {Howl of the Wild.items.[].system.damageRolls.bGGCg4Itj4dOEtvD} damage : string {Howl of the Wild.items.[].system.damageRolls.bGGCg4Itj4dOEtvD.damage} (same value: 3d12+16) damageType : string {Howl of the Wild.items.[].system.damageRolls.bGGCg4Itj4dOEtvD.damageType} (same value: bludgeoning) [QqBTuhsi9mIuY8vA] : object {Howl of the Wild.items.[].system.damageRolls.QqBTuhsi9mIuY8vA} damage : string {Howl of the Wild.items.[].system.damageRolls.QqBTuhsi9mIuY8vA.damage} (same value: 1d8+1) damageType : string {Howl of the Wild.items.[].system.damageRolls.QqBTuhsi9mIuY8vA.damageType} (same value: piercing) [r3cl5wUGDYZZgms8] : object {Howl of the Wild.items.[].system.damageRolls.r3cl5wUGDYZZgms8} damage : string {Howl of the Wild.items.[].system.damageRolls.r3cl5wUGDYZZgms8.damage} (same value: 1d6+1) damageType : string {Howl of the Wild.items.[].system.damageRolls.r3cl5wUGDYZZgms8.damageType} (same value: slashing) [CZDMqwS0nTB1QJ5L] : object {Howl of the Wild.items.[].system.damageRolls.CZDMqwS0nTB1QJ5L} damage : string {Howl of the Wild.items.[].system.damageRolls.CZDMqwS0nTB1QJ5L.damage} (same value: 2d10+9) damageType : string {Howl of the Wild.items.[].system.damageRolls.CZDMqwS0nTB1QJ5L.damageType} (same value: piercing) [WqPZGNSsCgxFsef3] : object {Howl of the Wild.items.[].system.damageRolls.WqPZGNSsCgxFsef3} damage : string {Howl of the Wild.items.[].system.damageRolls.WqPZGNSsCgxFsef3.damage} (same value: 2d8+4) damageType : string {Howl of the Wild.items.[].system.damageRolls.WqPZGNSsCgxFsef3.damageType} (same value: piercing) [Oa0wPkkFMngA4abJ] : object {Howl of the Wild.items.[].system.damageRolls.Oa0wPkkFMngA4abJ} damage : string {Howl of the Wild.items.[].system.damageRolls.Oa0wPkkFMngA4abJ.damage} (same value: 2d6+4) damageType : string {Howl of the Wild.items.[].system.damageRolls.Oa0wPkkFMngA4abJ.damageType} (same value: piercing) [B5fFyWQZ0lrvxr8A] : object {Howl of the Wild.items.[].system.damageRolls.B5fFyWQZ0lrvxr8A} damage : string {Howl of the Wild.items.[].system.damageRolls.B5fFyWQZ0lrvxr8A.damage} (same value: 4d12+22) damageType : string {Howl of the Wild.items.[].system.damageRolls.B5fFyWQZ0lrvxr8A.damageType} (same value: piercing) [S2YC9ev3DK9lUAa0] : object {Howl of the Wild.items.[].system.damageRolls.S2YC9ev3DK9lUAa0} damage : string {Howl of the Wild.items.[].system.damageRolls.S2YC9ev3DK9lUAa0.damage} (same value: 4d10+22) damageType : string {Howl of the Wild.items.[].system.damageRolls.S2YC9ev3DK9lUAa0.damageType} (same value: bludgeoning) [6VQOODdU9o41tHRO] : object {Howl of the Wild.items.[].system.damageRolls.6VQOODdU9o41tHRO} damage : string {Howl of the Wild.items.[].system.damageRolls.6VQOODdU9o41tHRO.damage} (same value: 4d10+18) damageType : string {Howl of the Wild.items.[].system.damageRolls.6VQOODdU9o41tHRO.damageType} (same value: sonic) [bQcEDhUU94wSHrtV] : object {Howl of the Wild.items.[].system.damageRolls.bQcEDhUU94wSHrtV} damage : string {Howl of the Wild.items.[].system.damageRolls.bQcEDhUU94wSHrtV.damage} (same value: 4d10+15) damageType : string {Howl of the Wild.items.[].system.damageRolls.bQcEDhUU94wSHrtV.damageType} (same value: piercing) [0XKAcTf9TXO9GJPB] : object {Howl of the Wild.items.[].system.damageRolls.0XKAcTf9TXO9GJPB} damage : string {Howl of the Wild.items.[].system.damageRolls.0XKAcTf9TXO9GJPB.damage} (same value: 4d8+15) damageType : string {Howl of the Wild.items.[].system.damageRolls.0XKAcTf9TXO9GJPB.damageType} (same value: piercing) [G8qZJ91qkldQp1Md] : object {Howl of the Wild.items.[].system.damageRolls.G8qZJ91qkldQp1Md} category : string {Howl of the Wild.items.[].system.damageRolls.G8qZJ91qkldQp1Md.category} (same value: persistent) damage : string {Howl of the Wild.items.[].system.damageRolls.G8qZJ91qkldQp1Md.damage} (same value: 2d6) damageType : string {Howl of the Wild.items.[].system.damageRolls.G8qZJ91qkldQp1Md.damageType} (same value: poison) [rLK4E4vUsIL9rpOd] : object {Howl of the Wild.items.[].system.damageRolls.rLK4E4vUsIL9rpOd} damage : string {Howl of the Wild.items.[].system.damageRolls.rLK4E4vUsIL9rpOd.damage} (same value: 4d6+15) damageType : string {Howl of the Wild.items.[].system.damageRolls.rLK4E4vUsIL9rpOd.damageType} (same value: slashing) [FuACWAtHDtK2PiK6] : object {Howl of the Wild.items.[].system.damageRolls.FuACWAtHDtK2PiK6} damage : string {Howl of the Wild.items.[].system.damageRolls.FuACWAtHDtK2PiK6.damage} (same value: 2d8+15) damageType : string {Howl of the Wild.items.[].system.damageRolls.FuACWAtHDtK2PiK6.damageType} (same value: cold) [RwPgjDzFRqtJ9WJ5] : object {Howl of the Wild.items.[].system.damageRolls.RwPgjDzFRqtJ9WJ5} damage : string {Howl of the Wild.items.[].system.damageRolls.RwPgjDzFRqtJ9WJ5.damage} (same value: 2d8+15) damageType : string {Howl of the Wild.items.[].system.damageRolls.RwPgjDzFRqtJ9WJ5.damageType} (same value: poison) [ID1sAuF9IgsmMIPn] : object {Howl of the Wild.items.[].system.damageRolls.ID1sAuF9IgsmMIPn} damage : string {Howl of the Wild.items.[].system.damageRolls.ID1sAuF9IgsmMIPn.damage} (same value: 4d10+16) damageType : string {Howl of the Wild.items.[].system.damageRolls.ID1sAuF9IgsmMIPn.damageType} (same value: bludgeoning) [oEogSAC7usaZRq69] : object {Howl of the Wild.items.[].system.damageRolls.oEogSAC7usaZRq69} damage : string {Howl of the Wild.items.[].system.damageRolls.oEogSAC7usaZRq69.damage} (same value: 4d12+16) damageType : string {Howl of the Wild.items.[].system.damageRolls.oEogSAC7usaZRq69.damageType} (same value: piercing) [4yANTYrs9oLOLpft] : object {Howl of the Wild.items.[].system.damageRolls.4yANTYrs9oLOLpft} damage : string {Howl of the Wild.items.[].system.damageRolls.4yANTYrs9oLOLpft.damage} (same value: 4d8+16) damageType : string {Howl of the Wild.items.[].system.damageRolls.4yANTYrs9oLOLpft.damageType} (same value: piercing) [E4b7luEySDd5lEkP] : object {Howl of the Wild.items.[].system.damageRolls.E4b7luEySDd5lEkP} damage : string {Howl of the Wild.items.[].system.damageRolls.E4b7luEySDd5lEkP.damage} (same value: 2d8+16) damageType : string {Howl of the Wild.items.[].system.damageRolls.E4b7luEySDd5lEkP.damageType} (same value: bludgeoning) [Fn17oOgpBdYaycdJ] : object {Howl of the Wild.items.[].system.damageRolls.Fn17oOgpBdYaycdJ} damage : string {Howl of the Wild.items.[].system.damageRolls.Fn17oOgpBdYaycdJ.damage} (same value: 2d8) damageType : string {Howl of the Wild.items.[].system.damageRolls.Fn17oOgpBdYaycdJ.damageType} (same value: electricity) [MOPoVOoYYzHi5S9w] : object {Howl of the Wild.items.[].system.damageRolls.MOPoVOoYYzHi5S9w} damage : string {Howl of the Wild.items.[].system.damageRolls.MOPoVOoYYzHi5S9w.damage} (same value: 1d12+6) damageType : string {Howl of the Wild.items.[].system.damageRolls.MOPoVOoYYzHi5S9w.damageType} (same value: slashing) [M2gKPa4lTGtttOem] : object {Howl of the Wild.items.[].system.damageRolls.M2gKPa4lTGtttOem} damage : string {Howl of the Wild.items.[].system.damageRolls.M2gKPa4lTGtttOem.damage} (same value: 1d6+6) damageType : string {Howl of the Wild.items.[].system.damageRolls.M2gKPa4lTGtttOem.damageType} (same value: slashing) [ybV0LLXdGeTJL4V5] : object {Howl of the Wild.items.[].system.damageRolls.ybV0LLXdGeTJL4V5} damage : string {Howl of the Wild.items.[].system.damageRolls.ybV0LLXdGeTJL4V5.damage} (same value: 1d8+6) damageType : string {Howl of the Wild.items.[].system.damageRolls.ybV0LLXdGeTJL4V5.damageType} (same value: piercing) [l2uTsHpNFLPBIBKV] : object {Howl of the Wild.items.[].system.damageRolls.l2uTsHpNFLPBIBKV} damage : string {Howl of the Wild.items.[].system.damageRolls.l2uTsHpNFLPBIBKV.damage} (same value: 1d6+6) damageType : string {Howl of the Wild.items.[].system.damageRolls.l2uTsHpNFLPBIBKV.damageType} (same value: slashing) [tDfv62LoIhROkBBO] : object {Howl of the Wild.items.[].system.damageRolls.tDfv62LoIhROkBBO} damage : string {Howl of the Wild.items.[].system.damageRolls.tDfv62LoIhROkBBO.damage} (same value: 1d8+7) damageType : string {Howl of the Wild.items.[].system.damageRolls.tDfv62LoIhROkBBO.damageType} (same value: piercing) [8CZ1P2FO9YtVcpmY] : object {Howl of the Wild.items.[].system.damageRolls.8CZ1P2FO9YtVcpmY} damage : string {Howl of the Wild.items.[].system.damageRolls.8CZ1P2FO9YtVcpmY.damage} (same value: 1d12+7) damageType : string {Howl of the Wild.items.[].system.damageRolls.8CZ1P2FO9YtVcpmY.damageType} (same value: piercing) GiL9WTfEGw9Sm7Lc : object {Howl of the Wild.items.[].system.damageRolls.GiL9WTfEGw9Sm7Lc} damage : string {Howl of the Wild.items.[].system.damageRolls.GiL9WTfEGw9Sm7Lc.damage} (same value: 1d8+7) damageType : string {Howl of the Wild.items.[].system.damageRolls.GiL9WTfEGw9Sm7Lc.damageType} (same value: piercing) [weaponType] : object {Howl of the Wild.items.[].system.weaponType} value : string {Howl of the Wild.items.[].system.weaponType.value} (2 different values) melee (x123) ranged (x21) [actionType] : object {Howl of the Wild.items.[].system.actionType} value : string {Howl of the Wild.items.[].system.actionType.value} (4 different values) passive (x185) reaction (x40) action (x164) free (x10) [actions] : object {Howl of the Wild.items.[].system.actions} [value] : integer {Howl of the Wild.items.[].system.actions.value} (3 different values) 2 (x65) 1 (x88) 3 (x11) [category] : string {Howl of the Wild.items.[].system.category} (7 different values) interaction (x91) defensive (x94) offensive (x214) potion (x1) martial (x3) medium (x1) light (x1) [baseItem] : string {Howl of the Wild.items.[].system.baseItem} (5 different values) greataxe (x1) hatchet (x1) scale-mail (x1) trident (x1) studded-leather-armor (x1) [bulk] : object {Howl of the Wild.items.[].system.bulk} value : mixed float {Howl of the Wild.items.[].system.bulk.value} (same value: 0,1) integer {Howl of the Wild.items.[].system.bulk.value} (3 different values) 0 (x1) 2 (x2) 1 (x2) [containerId] : mixed [equipped] : object {Howl of the Wild.items.[].system.equipped} carryType : string {Howl of the Wild.items.[].system.equipped.carryType} (2 different values) worn (x5) held (x3) handsHeld : integer {Howl of the Wild.items.[].system.equipped.handsHeld} (3 different values) 1 (x1) 2 (x2) 0 (x3) [invested] : mixed [inSlot] : boolean {Howl of the Wild.items.[].system.equipped.inSlot} (same value: True) [hardness] : integer {Howl of the Wild.items.[].system.hardness} (same value: 0) [hp] : object {Howl of the Wild.items.[].system.hp} max : integer {Howl of the Wild.items.[].system.hp.max} (same value: 0) value : integer {Howl of the Wild.items.[].system.hp.value} (same value: 0) [material] : object {Howl of the Wild.items.[].system.material} [grade] : mixed [type] : mixed [price] : object {Howl of the Wild.items.[].system.price} value : object {Howl of the Wild.items.[].system.price.value} [gp] : integer {Howl of the Wild.items.[].system.price.value.gp} (6 different values) 50 (x1) 28 (x1) 2 (x1) 4 (x1) 1 (x1) 3 (x1) [sp] : integer {Howl of the Wild.items.[].system.price.value.sp} (same value: 4) [quantity] : integer {Howl of the Wild.items.[].system.quantity} (2 different values) 1 (x7) 2 (x1) [size] : string {Howl of the Wild.items.[].system.size} (3 different values) tiny (x1) med (x2) lg (x5) [usage] : object {Howl of the Wild.items.[].system.usage} value : string {Howl of the Wild.items.[].system.usage.value} (2 different values) held-in-one-hand (x3) held-in-two-hands (x1) canBeAmmo : boolean {Howl of the Wild.items.[].system.usage.canBeAmmo} (same value: False) [uses] : object {Howl of the Wild.items.[].system.uses} autoDestroy : boolean {Howl of the Wild.items.[].system.uses.autoDestroy} (same value: True) max : integer {Howl of the Wild.items.[].system.uses.max} (same value: 1) value : integer {Howl of the Wild.items.[].system.uses.value} (same value: 1) [overlays] : object {Howl of the Wild.items.[].system.overlays} [1gZuxDZYlG9YSzyW] : object {Howl of the Wild.items.[].system.overlays.1gZuxDZYlG9YSzyW} _id : string {Howl of the Wild.items.[].system.overlays.1gZuxDZYlG9YSzyW._id} (same value: 1gZuxDZYlG9YSzyW) name : string {Howl of the Wild.items.[].system.overlays.1gZuxDZYlG9YSzyW.name} (same value: Needle Darts (Adamantine)) overlayType : string {Howl of the Wild.items.[].system.overlays.1gZuxDZYlG9YSzyW.overlayType} (same value: override) sort : integer {Howl of the Wild.items.[].system.overlays.1gZuxDZYlG9YSzyW.sort} (same value: 2) system : object {Howl of the Wild.items.[].system.overlays.1gZuxDZYlG9YSzyW.system} damage : object {Howl of the Wild.items.[].system.overlays.1gZuxDZYlG9YSzyW.system.damage} 71hLuboTBYkwkqiR : object {Howl of the Wild.items.[].system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR} [category] : mixed materials : array {Howl of the Wild.items.[].system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR.materials} Length: min=1 max=1 Value type: string {Howl of the Wild.items.[].system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: adamantine) [E2DbTTDjNlTp0ztA] : object {Howl of the Wild.items.[].system.overlays.E2DbTTDjNlTp0ztA} _id : string {Howl of the Wild.items.[].system.overlays.E2DbTTDjNlTp0ztA._id} (same value: E2DbTTDjNlTp0ztA) name : string {Howl of the Wild.items.[].system.overlays.E2DbTTDjNlTp0ztA.name} (same value: Needle Darts (Silver)) overlayType : string {Howl of the Wild.items.[].system.overlays.E2DbTTDjNlTp0ztA.overlayType} (same value: override) sort : integer {Howl of the Wild.items.[].system.overlays.E2DbTTDjNlTp0ztA.sort} (same value: 4) system : object {Howl of the Wild.items.[].system.overlays.E2DbTTDjNlTp0ztA.system} damage : object {Howl of the Wild.items.[].system.overlays.E2DbTTDjNlTp0ztA.system.damage} 71hLuboTBYkwkqiR : object {Howl of the Wild.items.[].system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR} [category] : mixed materials : array {Howl of the Wild.items.[].system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR.materials} Length: min=1 max=1 Value type: string {Howl of the Wild.items.[].system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: silver) [ZbRcMkLoWzgq5XvU] : object {Howl of the Wild.items.[].system.overlays.ZbRcMkLoWzgq5XvU} _id : string {Howl of the Wild.items.[].system.overlays.ZbRcMkLoWzgq5XvU._id} (same value: ZbRcMkLoWzgq5XvU) name : string {Howl of the Wild.items.[].system.overlays.ZbRcMkLoWzgq5XvU.name} (same value: Needle Darts (Cold Iron)) overlayType : string {Howl of the Wild.items.[].system.overlays.ZbRcMkLoWzgq5XvU.overlayType} (same value: override) sort : integer {Howl of the Wild.items.[].system.overlays.ZbRcMkLoWzgq5XvU.sort} (same value: 3) system : object {Howl of the Wild.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system} damage : object {Howl of the Wild.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system.damage} 71hLuboTBYkwkqiR : object {Howl of the Wild.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR} [category] : mixed materials : array {Howl of the Wild.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR.materials} Length: min=1 max=1 Value type: string {Howl of the Wild.items.[].system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: cold-iron) [hk5Z57VxDZI5WAgq] : object {Howl of the Wild.items.[].system.overlays.hk5Z57VxDZI5WAgq} _id : string {Howl of the Wild.items.[].system.overlays.hk5Z57VxDZI5WAgq._id} (same value: hk5Z57VxDZI5WAgq) name : string {Howl of the Wild.items.[].system.overlays.hk5Z57VxDZI5WAgq.name} (same value: Needle Darts) overlayType : string {Howl of the Wild.items.[].system.overlays.hk5Z57VxDZI5WAgq.overlayType} (same value: override) sort : integer {Howl of the Wild.items.[].system.overlays.hk5Z57VxDZI5WAgq.sort} (same value: 1) system : object {Howl of the Wild.items.[].system.overlays.hk5Z57VxDZI5WAgq.system} [4gyp3qlsv5ywdyjq] : object {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq} _id : string {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: 4gyp3qlsv5ywdyjq) name : string {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: Harm (vs. Undead)) overlayType : string {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: override) sort : integer {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) system : object {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} damage : object {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} 0 : object {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} formula : string {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: 1d8+8) kinds : array {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: healing) [defense] : mixed heightening : object {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} damage : object {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} 0 : string {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: 1d8+8) range : object {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} value : string {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: 30 feet) target : object {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} value : string {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: 1 willing undead creature) time : object {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} value : string {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: 2) traits : object {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} value : array {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} Length: min=3 max=3 Value type: string {Howl of the Wild.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) concentrate (x1) manipulate (x1) void (x1) [pq7cxntbz4s8g5ik] : object {Howl of the Wild.items.[].system.overlays.pq7cxntbz4s8g5ik} _id : string {Howl of the Wild.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: pq7cxntbz4s8g5ik) overlayType : string {Howl of the Wild.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: override) sort : integer {Howl of the Wild.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) system : object {Howl of the Wild.items.[].system.overlays.pq7cxntbz4s8g5ik.system} range : object {Howl of the Wild.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} value : string {Howl of the Wild.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: touch) time : object {Howl of the Wild.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} value : string {Howl of the Wild.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: 1) [rvhoa43rqqqp8izn] : object {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn} _id : string {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: rvhoa43rqqqp8izn) overlayType : string {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: override) sort : integer {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) system : object {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system} area : object {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} type : string {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: emanation) value : integer {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) range : object {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} value : string {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: ) target : object {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} value : string {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: all living and undead creatures) time : object {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} value : string {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: 3) traits : object {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} value : array {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} Length: min=3 max=3 Value type: string {Howl of the Wild.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) concentrate (x1) manipulate (x1) void (x1) [z04svm1cvfcxtplb] : object {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb} _id : string {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: z04svm1cvfcxtplb) name : string {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: Harm (vs. Living)) overlayType : string {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: override) sort : integer {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) system : object {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system} damage : object {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} 0 : object {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} kinds : array {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: damage) range : object {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.range} value : string {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: 30 feet) target : object {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.target} value : string {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: 1 living creature) time : object {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.time} value : string {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: 2) traits : object {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} value : array {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} Length: min=3 max=3 Value type: string {Howl of the Wild.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) concentrate (x1) manipulate (x1) void (x1) [eOCNn2ohYAvsYZjn] : object {Howl of the Wild.items.[].system.overlays.eOCNn2ohYAvsYZjn} _id : string {Howl of the Wild.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: eOCNn2ohYAvsYZjn) overlayType : string {Howl of the Wild.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: override) sort : integer {Howl of the Wild.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) system : object {Howl of the Wild.items.[].system.overlays.eOCNn2ohYAvsYZjn.system} [defense] : mixed [xYyA7CV1GaFTRjBQ] : object {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ} _id : string {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: xYyA7CV1GaFTRjBQ) name : string {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: Ignition (Melee)) overlayType : string {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: override) sort : integer {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) system : object {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system} damage : object {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage} cQDyW0QpjJ38MlSi : object {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} formula : string {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: 2d6) [defense] : mixed heightening : object {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} damage : object {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} cQDyW0QpjJ38MlSi : string {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: 1d6) range : object {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range} value : string {Howl of the Wild.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: touch) 2I469pfbYcmFvzOA : object {Howl of the Wild.items.[].system.overlays.2I469pfbYcmFvzOA} _id : string {Howl of the Wild.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: 2I469pfbYcmFvzOA) name : string {Howl of the Wild.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: Telekinetic Projectile (Bludgeoning)) overlayType : string {Howl of the Wild.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: override) sort : integer {Howl of the Wild.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) system : object {Howl of the Wild.items.[].system.overlays.2I469pfbYcmFvzOA.system} damage : object {Howl of the Wild.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} 0 : object {Howl of the Wild.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} [category] : mixed type : string {Howl of the Wild.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: bludgeoning) cUFX7ExSLeoa3vIF : object {Howl of the Wild.items.[].system.overlays.cUFX7ExSLeoa3vIF} _id : string {Howl of the Wild.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: cUFX7ExSLeoa3vIF) name : string {Howl of the Wild.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: Telekinetic Projectile (Piercing)) overlayType : string {Howl of the Wild.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: override) sort : integer {Howl of the Wild.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) system : object {Howl of the Wild.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} damage : object {Howl of the Wild.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} 0 : object {Howl of the Wild.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} [category] : mixed type : string {Howl of the Wild.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: piercing) zFWsMjoeCnLxqJaV : object {Howl of the Wild.items.[].system.overlays.zFWsMjoeCnLxqJaV} _id : string {Howl of the Wild.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: zFWsMjoeCnLxqJaV) name : string {Howl of the Wild.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: Telekinetic Projectile (Slashing)) overlayType : string {Howl of the Wild.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: override) sort : integer {Howl of the Wild.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) system : object {Howl of the Wild.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} damage : object {Howl of the Wild.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} 0 : object {Howl of the Wild.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} [category] : mixed type : string {Howl of the Wild.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: slashing) [deathNote] : boolean {Howl of the Wild.items.[].system.deathNote} (same value: True) [badge] : object {Howl of the Wild.items.[].system.badge} type : string {Howl of the Wild.items.[].system.badge.type} (same value: counter) value : integer {Howl of the Wild.items.[].system.badge.value} (4 different values) 5 (x2) 10 (x1) 8 (x1) 6 (x1) [start] : object {Howl of the Wild.items.[].system.start} [initiative] : integer {Howl of the Wild.items.[].system.start.initiative} (same value: 27) value : integer {Howl of the Wild.items.[].system.start.value} (5 different values) 6852 (x1) 6966 (x1) 6972 (x1) 7044 (x1) 6978 (x1) [tokenIcon] : object {Howl of the Wild.items.[].system.tokenIcon} show : boolean {Howl of the Wild.items.[].system.tokenIcon.show} (same value: False) [selfEffect] : object {Howl of the Wild.items.[].system.selfEffect} name : string {Howl of the Wild.items.[].system.selfEffect.name} (3 different values) Effect: Grab Debris (x1) Effect: Feel No Pain (x1) Effect: All Are One (x1) uuid : string {Howl of the Wild.items.[].system.selfEffect.uuid} (3 different values) Compendium.pf2e.bestiary-effects.Item.Effect: Grab Debris (x1) Compendium.pf2e.bestiary-effects.Item.Effect: Feel No Pain (x1) Compendium.pf2e.bestiary-effects.Item.Effect: All Are One (x1) [mod] : object {Howl of the Wild.items.[].system.mod} value : integer {Howl of the Wild.items.[].system.mod.value} (2 different values) 35 (x1) 38 (x2) [proficient] : object {Howl of the Wild.items.[].system.proficient} value : integer {Howl of the Wild.items.[].system.proficient.value} (same value: 0) [frequency] : object {Howl of the Wild.items.[].system.frequency} max : integer {Howl of the Wild.items.[].system.frequency.max} (same value: 1) per : string {Howl of the Wild.items.[].system.frequency.per} (same value: PT1H) [bonusDamage] : object {Howl of the Wild.items.[].system.bonusDamage} value : integer {Howl of the Wild.items.[].system.bonusDamage.value} (same value: 0) [group] : string {Howl of the Wild.items.[].system.group} (4 different values) axe (x2) composite (x1) spear (x1) leather (x1) [reload] : object {Howl of the Wild.items.[].system.reload} value : string {Howl of the Wild.items.[].system.reload.value} (2 different values) (x1) - (x2) [runes] : object {Howl of the Wild.items.[].system.runes} potency : integer {Howl of the Wild.items.[].system.runes.potency} (same value: 0) property : array<> {Howl of the Wild.items.[].system.runes.property} Length: min=0 max=0 Value type: mixed [striking] : integer {Howl of the Wild.items.[].system.runes.striking} (same value: 0) [resilient] : integer {Howl of the Wild.items.[].system.runes.resilient} (same value: 0) [splashDamage] : object {Howl of the Wild.items.[].system.splashDamage} value : integer {Howl of the Wild.items.[].system.splashDamage.value} (same value: 0) [acBonus] : integer {Howl of the Wild.items.[].system.acBonus} (2 different values) 3 (x1) 2 (x1) [checkPenalty] : integer {Howl of the Wild.items.[].system.checkPenalty} (2 different values) -2 (x1) -1 (x1) [dexCap] : integer {Howl of the Wild.items.[].system.dexCap} (2 different values) 2 (x1) 3 (x1) [speedPenalty] : integer {Howl of the Wild.items.[].system.speedPenalty} (2 different values) -5 (x1) 0 (x1) [strength] : integer {Howl of the Wild.items.[].system.strength} (2 different values) 2 (x1) 1 (x1) type : string {Howl of the Wild.items.[].type} (10 different values) spellcastingEntry (x10) spell (x51) melee (x144) action (x399) consumable (x1) effect (x5) treasure (x2) lore (x3) weapon (x3) armor (x2) [_stats] : object {Howl of the Wild.items.[]._stats} compendiumSource : string {Howl of the Wild.items.[]._stats.compendiumSource} (84 different values) [flags] : object {Howl of the Wild.items.[].flags} pf2e : object {Howl of the Wild.items.[].flags.pf2e} linkedWeapon : string {Howl of the Wild.items.[].flags.pf2e.linkedWeapon} (3 different values) VKJ9smSfh3kI2cfY (x1) RgC9JomMFtsNPR9K (x2) wfrwsBFjEZcMZx2b (x2) name : string {Howl of the Wild.name} (all different values) system : object {Howl of the Wild.system} abilities : object {Howl of the Wild.system.abilities} cha : object {Howl of the Wild.system.abilities.cha} mod : integer {Howl of the Wild.system.abilities.cha.mod} (15 different values) 6 (x4) 3 (x8) 2 (x10) 7 (x1) 1 (x12) 0 (x9) 4 (x6) -1 (x12) -3 (x3) -2 (x5) 5 (x2) -4 (x1) 9 (x1) 12 (x1) 8 (x1) con : object {Howl of the Wild.system.abilities.con} mod : integer {Howl of the Wild.system.abilities.con.mod} (11 different values) 4 (x14) 3 (x17) 5 (x10) 6 (x13) 2 (x10) 7 (x4) 8 (x2) 1 (x2) 9 (x2) 10 (x1) 12 (x1) dex : object {Howl of the Wild.system.abilities.dex} mod : integer {Howl of the Wild.system.abilities.dex.mod} (12 different values) 7 (x4) 3 (x20) 6 (x8) 5 (x8) 2 (x10) 4 (x18) 1 (x2) 8 (x2) 0 (x1) 10 (x1) 9 (x1) 12 (x1) int : object {Howl of the Wild.system.abilities.int} mod : integer {Howl of the Wild.system.abilities.int.mod} (11 different values) 6 (x4) -4 (x28) 1 (x4) 4 (x1) -5 (x10) -2 (x10) -3 (x11) -1 (x5) 0 (x1) 3 (x1) 11 (x1) str : object {Howl of the Wild.system.abilities.str} mod : integer {Howl of the Wild.system.abilities.str.mod} (13 different values) 8 (x6) 5 (x15) 1 (x2) 7 (x8) 9 (x4) 2 (x10) 4 (x11) -2 (x2) 3 (x6) 6 (x7) -5 (x1) 10 (x3) 12 (x1) wis : object {Howl of the Wild.system.abilities.wis} mod : integer {Howl of the Wild.system.abilities.wis.mod} (9 different values) 4 (x9) 0 (x3) 2 (x25) 3 (x16) 5 (x4) 1 (x11) 6 (x4) 8 (x3) 10 (x1) attributes : object {Howl of the Wild.system.attributes} ac : object {Howl of the Wild.system.attributes.ac} details : string {Howl of the Wild.system.attributes.ac.details} (2 different values) (x71) all-around vision (x5) value : integer {Howl of the Wild.system.attributes.ac.value} (26 different values) allSaves : object {Howl of the Wild.system.attributes.allSaves} value : string {Howl of the Wild.system.attributes.allSaves.value} (3 different values) (x72) +1 to all saves vs. primal (x1) +1 to all saves vs primal (x3) hp : object {Howl of the Wild.system.attributes.hp} details : string {Howl of the Wild.system.attributes.hp.details} (5 different values) (x69) 25 (froglets, immune to area damage)) (x1) regeneration 20 (reduced by 4 for each missing limb); limb regrowth (x1) hydra regeneration (x4) void healing (x1) max : integer {Howl of the Wild.system.attributes.hp.max} (50 different values) temp : integer {Howl of the Wild.system.attributes.hp.temp} (same value: 0) value : integer {Howl of the Wild.system.attributes.hp.value} (50 different values) [immunities] : array {Howl of the Wild.system.attributes.immunities} Length: min=1 max=6 Value type: object {Howl of the Wild.system.attributes.immunities.[]} exceptions : array<> {Howl of the Wild.system.attributes.immunities.[].exceptions} Length: min=0 max=0 Value type: mixed type : string {Howl of the Wild.system.attributes.immunities.[].type} (16 different values) poison (x10) visual (x3) precision (x8) swarm-mind (x4) electricity (x4) disease (x3) paralyzed (x3) auditory (x1) sonic (x1) death-effects (x1) mental (x3) unconscious (x1) petrified (x2) fire (x2) controlled (x1) emotion (x1) speed : object {Howl of the Wild.system.attributes.speed} otherSpeeds : array {Howl of the Wild.system.attributes.speed.otherSpeeds} Length: min=0 max=2 Value type: object {Howl of the Wild.system.attributes.speed.otherSpeeds.[]} type : string {Howl of the Wild.system.attributes.speed.otherSpeeds.[].type} (4 different values) fly (x18) burrow (x11) climb (x13) swim (x19) value : integer {Howl of the Wild.system.attributes.speed.otherSpeeds.[].value} (13 different values) 80 (x1) 25 (x10) 10 (x1) 50 (x3) 40 (x10) 45 (x2) 30 (x15) 15 (x2) 20 (x8) 35 (x3) 60 (x4) 100 (x1) 240 (x1) value : integer {Howl of the Wild.system.attributes.speed.value} (11 different values) 40 (x9) 35 (x6) 10 (x1) 25 (x16) 50 (x1) 30 (x14) 15 (x6) 20 (x9) 0 (x11) 45 (x1) 60 (x2) [details] : string {Howl of the Wild.system.attributes.speed.details} (5 different values) 40ft in Wheels Up (x1) stone tunnel (x1) jungle stride (x1) forest passage (x1) unfettered movement (x1) [weaknesses] : array {Howl of the Wild.system.attributes.weaknesses} Length: min=0 max=2 Value type: object {Howl of the Wild.system.attributes.weaknesses.[]} exceptions : array<> {Howl of the Wild.system.attributes.weaknesses.[].exceptions} Length: min=0 max=0 Value type: mixed type : string {Howl of the Wild.system.attributes.weaknesses.[].type} (11 different values) electricity (x2) fire (x2) bludgeoning (x1) area-damage (x3) splash-damage (x3) cold (x2) piercing (x1) slashing (x1) holy (x1) cold-iron (x1) silver (x2) value : integer {Howl of the Wild.system.attributes.weaknesses.[].value} (7 different values) 15 (x4) 5 (x7) 10 (x2) 7 (x2) 4 (x1) 3 (x2) 20 (x1) [resistances] : array {Howl of the Wild.system.attributes.resistances} Length: min=1 max=3 Value type: object {Howl of the Wild.system.attributes.resistances.[]} doubleVs : array {Howl of the Wild.system.attributes.resistances.[].doubleVs} Length: min=0 max=1 Value type: string {Howl of the Wild.system.attributes.resistances.[].doubleVs.[]} (same value: non-magical) exceptions : array {Howl of the Wild.system.attributes.resistances.[].exceptions} Length: min=0 max=4 Value type: string {Howl of the Wild.system.attributes.resistances.[].exceptions.[]} (7 different values) force (x3) ghost-touch (x3) spirit (x2) vitality (x3) area-damage (x1) silver (x1) adamantine (x1) type : string {Howl of the Wild.system.attributes.resistances.[].type} (13 different values) void (x1) fire (x2) electricity (x2) cold (x3) sonic (x5) bludgeoning (x6) piercing (x2) slashing (x3) acid (x2) all-damage (x5) spells (x2) poison (x3) physical (x2) value : integer {Howl of the Wild.system.attributes.resistances.[].value} (10 different values) 15 (x7) 10 (x10) 5 (x7) 2 (x1) 6 (x1) 3 (x3) 7 (x1) 14 (x3) 8 (x2) 20 (x3) details : object {Howl of the Wild.system.details} blurb : string {Howl of the Wild.system.details.blurb} (same value: ) languages : object {Howl of the Wild.system.details.languages} details : string {Howl of the Wild.system.details.languages.details} (11 different values) (x61) speak with animals, speak with plants (x1) (can't speak any language) (x2) truespeech (x2) all (see uncanny mimicry) (x1) can't speak any language (x2) (can't speak any languages), empathic communication (x1) voice of nature (x3) voices of nature (x1) deer empathy (x1) shark empathy (x1) value : array {Howl of the Wild.system.details.languages.value} Length: min=0 max=3 Value type: string {Howl of the Wild.system.details.languages.value.[]} (14 different values) common (x12) empyrean (x1) fey (x5) mwangi (x1) sussuran (x1) thalassic (x1) kelish (x1) osiriani (x1) aklo (x2) necril (x1) elven (x1) lashunta (x1) draconic (x2) diabolic (x1) level : object {Howl of the Wild.system.details.level} value : integer {Howl of the Wild.system.details.level.value} (20 different values) 15 (x3) 4 (x10) 7 (x6) 11 (x5) 18 (x2) 10 (x2) 8 (x4) 3 (x7) 12 (x4) 6 (x4) 9 (x4) 5 (x6) 13 (x2) 2 (x5) 0 (x2) 1 (x2) 16 (x2) 14 (x1) 17 (x1) 22 (x4) privateNotes : string {Howl of the Wild.system.details.privateNotes} (same value: ) publicNotes : string {Howl of the Wild.system.details.publicNotes} (32 different values) publication : object {Howl of the Wild.system.details.publication} license : string {Howl of the Wild.system.details.publication.license} (same value: ORC) remaster : boolean {Howl of the Wild.system.details.publication.remaster} (same value: True) title : string {Howl of the Wild.system.details.publication.title} (same value: Pathfinder Howl of the Wild) initiative : object {Howl of the Wild.system.initiative} statistic : string {Howl of the Wild.system.initiative.statistic} (same value: perception) perception : object {Howl of the Wild.system.perception} details : string {Howl of the Wild.system.perception.details} (30 different values) mod : integer {Howl of the Wild.system.perception.mod} (25 different values) senses : array {Howl of the Wild.system.perception.senses} Length: min=0 max=3 Value type: object {Howl of the Wild.system.perception.senses.[]} type : string {Howl of the Wild.system.perception.senses.[].type} (7 different values) darkvision (x13) scent (x21) low-light-vision (x12) tremorsense (x8) echolocation (x3) lifesense (x1) motion-sense (x1) [acuity] : string {Howl of the Wild.system.perception.senses.[].acuity} (2 different values) imprecise (x28) precise (x6) [range] : integer {Howl of the Wild.system.perception.senses.[].range} (7 different values) 30 (x11) 120 (x3) 60 (x10) 100 (x5) 20 (x1) 40 (x2) 90 (x2) [vision] : boolean {Howl of the Wild.system.perception.vision} (same value: False) resources : object {Howl of the Wild.system.resources} saves : object {Howl of the Wild.system.saves} fortitude : object {Howl of the Wild.system.saves.fortitude} saveDetail : string {Howl of the Wild.system.saves.fortitude.saveDetail} (same value: ) value : integer {Howl of the Wild.system.saves.fortitude.value} (29 different values) reflex : object {Howl of the Wild.system.saves.reflex} saveDetail : string {Howl of the Wild.system.saves.reflex.saveDetail} (same value: ) value : integer {Howl of the Wild.system.saves.reflex.value} (26 different values) will : object {Howl of the Wild.system.saves.will} saveDetail : string {Howl of the Wild.system.saves.will.saveDetail} (same value: ) value : integer {Howl of the Wild.system.saves.will.value} (28 different values) skills : object {Howl of the Wild.system.skills} [acrobatics] : object {Howl of the Wild.system.skills.acrobatics} base : integer {Howl of the Wild.system.skills.acrobatics.base} (24 different values) [special] : array {Howl of the Wild.system.skills.acrobatics.special} Length: min=1 max=1 Value type: object {Howl of the Wild.system.skills.acrobatics.special.[]} base : integer {Howl of the Wild.system.skills.acrobatics.special.[].base} (3 different values) 10 (x1) 13 (x1) 44 (x1) label : string {Howl of the Wild.system.skills.acrobatics.special.[].label} (2 different values) to Escape (x2) to Fly (x1) predicate : array {Howl of the Wild.system.skills.acrobatics.special.[].predicate} Length: min=1 max=1 Value type: string {Howl of the Wild.system.skills.acrobatics.special.[].predicate.[]} (2 different values) action:escape (x2) action:fly (x1) [arcana] : object {Howl of the Wild.system.skills.arcana} base : integer {Howl of the Wild.system.skills.arcana.base} (4 different values) 27 (x1) 18 (x1) 12 (x1) 14 (x1) [athletics] : object {Howl of the Wild.system.skills.athletics} base : integer {Howl of the Wild.system.skills.athletics.base} (27 different values) [special] : array {Howl of the Wild.system.skills.athletics.special} Length: min=1 max=1 Value type: object {Howl of the Wild.system.skills.athletics.special.[]} base : integer {Howl of the Wild.system.skills.athletics.special.[].base} (5 different values) 20 (x1) 8 (x1) 16 (x1) 11 (x2) 45 (x1) label : string {Howl of the Wild.system.skills.athletics.special.[].label} (3 different values) to High Jump or Long Jump (x3) to Climb (x2) to Swim (x1) [predicate] : array {Howl of the Wild.system.skills.athletics.special.[].predicate} Length: min=1 max=1 Value type: mixed object {Howl of the Wild.system.skills.athletics.special.[].predicate.[]} or : array {Howl of the Wild.system.skills.athletics.special.[].predicate.[].or} Length: min=2 max=2 Value type: string {Howl of the Wild.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) action:long-jump (x3) action:high-jump (x3) string {Howl of the Wild.system.skills.athletics.special.[].predicate.[]} (2 different values) action:climb (x1) action:swim (x1) [diplomacy] : object {Howl of the Wild.system.skills.diplomacy} base : integer {Howl of the Wild.system.skills.diplomacy.base} (4 different values) 30 (x1) 13 (x1) 40 (x1) 34 (x1) [stealth] : object {Howl of the Wild.system.skills.stealth} base : integer {Howl of the Wild.system.skills.stealth.base} (23 different values) [special] : array {Howl of the Wild.system.skills.stealth.special} Length: min=1 max=1 Value type: object {Howl of the Wild.system.skills.stealth.special.[]} base : integer {Howl of the Wild.system.skills.stealth.special.[].base} (3 different values) 14 (x1) 13 (x1) 11 (x1) label : string {Howl of the Wild.system.skills.stealth.special.[].label} (3 different values) in rocky or barren terrain (x1) to Hide (x1) in water (x1) predicate : array {Howl of the Wild.system.skills.stealth.special.[].predicate} Length: min=1 max=1 Value type: mixed object {Howl of the Wild.system.skills.stealth.special.[].predicate.[]} or : array {Howl of the Wild.system.skills.stealth.special.[].predicate.[].or} Length: min=2 max=2 Value type: string {Howl of the Wild.system.skills.stealth.special.[].predicate.[].or.[]} (2 different values) terrain:rocky (x1) terrain:barren (x1) string {Howl of the Wild.system.skills.stealth.special.[].predicate.[]} (2 different values) action:hide (x1) terrain:water (x1) [survival] : object {Howl of the Wild.system.skills.survival} base : integer {Howl of the Wild.system.skills.survival.base} (19 different values) 8 (x4) 22 (x2) 27 (x1) 14 (x2) 13 (x2) 12 (x1) 15 (x4) 18 (x3) 10 (x2) 6 (x2) 17 (x3) 29 (x1) 25 (x2) 7 (x2) 28 (x1) 21 (x1) 36 (x1) 42 (x1) 38 (x1) [special] : array {Howl of the Wild.system.skills.survival.special} Length: min=1 max=1 Value type: object {Howl of the Wild.system.skills.survival.special.[]} base : integer {Howl of the Wild.system.skills.survival.special.[].base} (same value: 19) label : string {Howl of the Wild.system.skills.survival.special.[].label} (same value: to Track) predicate : array {Howl of the Wild.system.skills.survival.special.[].predicate} Length: min=1 max=1 Value type: string {Howl of the Wild.system.skills.survival.special.[].predicate.[]} (same value: action:track) [thievery] : object {Howl of the Wild.system.skills.thievery} base : integer {Howl of the Wild.system.skills.thievery.base} (4 different values) 15 (x1) 12 (x1) 14 (x1) 40 (x1) [intimidation] : object {Howl of the Wild.system.skills.intimidation} base : integer {Howl of the Wild.system.skills.intimidation.base} (16 different values) 25 (x1) 32 (x1) 21 (x1) 26 (x1) 10 (x1) 15 (x1) 13 (x1) 14 (x1) 11 (x1) 12 (x1) 20 (x1) 30 (x1) 37 (x1) 42 (x1) 36 (x1) 8 (x1) [crafting] : object {Howl of the Wild.system.skills.crafting} base : integer {Howl of the Wild.system.skills.crafting.base} (same value: 29) [deception] : object {Howl of the Wild.system.skills.deception} base : integer {Howl of the Wild.system.skills.deception.base} (9 different values) 32 (x1) 12 (x1) 22 (x1) 13 (x1) 36 (x1) 27 (x1) 8 (x1) 21 (x1) 44 (x1) [nature] : object {Howl of the Wild.system.skills.nature} base : integer {Howl of the Wild.system.skills.nature.base} (7 different values) 31 (x1) 29 (x1) 19 (x1) 17 (x1) 36 (x1) 39 (x1) 40 (x1) [performance] : object {Howl of the Wild.system.skills.performance} base : integer {Howl of the Wild.system.skills.performance.base} (3 different values) 19 (x1) 35 (x1) 16 (x1) [medicine] : object {Howl of the Wild.system.skills.medicine} base : integer {Howl of the Wild.system.skills.medicine.base} (2 different values) 14 (x1) 38 (x1) [society] : object {Howl of the Wild.system.skills.society} base : integer {Howl of the Wild.system.skills.society.base} (same value: 39) traits : object {Howl of the Wild.system.traits} rarity : string {Howl of the Wild.system.traits.rarity} (4 different values) rare (x11) uncommon (x12) common (x49) unique (x4) size : object {Howl of the Wild.system.traits.size} value : string {Howl of the Wild.system.traits.size.value} (6 different values) huge (x19) sm (x13) tiny (x4) lg (x21) grg (x10) med (x9) value : array {Howl of the Wild.system.traits.value} Length: min=1 max=5 Value type: string {Howl of the Wild.system.traits.value.[]} (24 different values) type : string {Howl of the Wild.type} (same value: npc)