Ghast Different values: 4 ===================================== object {Ghast} _id : string {Ghast._id} (all different values) folder : string {Ghast.folder} (same value: GqIHPhqp9EdWepm5) img : string {Ghast.img} (2 different values) systems/pf2e/icons/actions/OneAction.webp (x1) systems/pf2e/icons/actions/Passive.webp (x3) name : string {Ghast.name} (all different values) system : object {Ghast.system} actionType : object {Ghast.system.actionType} value : string {Ghast.system.actionType.value} (2 different values) action (x1) passive (x3) actions : object {Ghast.system.actions} [value] : integer {Ghast.system.actions.value} (same value: 1) category : string {Ghast.system.category} (2 different values) offensive (x3) defensive (x1) description : object {Ghast.system.description} value : string {Ghast.system.description.value} (all different values) publication : object {Ghast.system.publication} license : string {Ghast.system.publication.license} (same value: OGL) remaster : boolean {Ghast.system.publication.remaster} (same value: False) title : string {Ghast.system.publication.title} (same value: Pathfinder Bestiary) rules : ###FoundryRulesObject### traits : object {Ghast.system.traits} rarity : string {Ghast.system.traits.rarity} (same value: common) value : array {Ghast.system.traits.value} Length: min=1 max=2 Value type: string {Ghast.system.traits.value.[]} (6 different values) manipulate (x1) disease (x1) incapacitation (x1) occult (x1) aura (x1) olfactory (x1) type : string {Ghast.type} (same value: action)