Deviant Different values: 22 ===================================== object {Deviant} _id : string {Deviant._id} (all different values) folder : string {Deviant.folder} (same value: 0xnakREinRcowzlH) img : string {Deviant.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Deviant.name} (all different values) system : object {Deviant.system} actionType : object {Deviant.system.actionType} value : string {Deviant.system.actionType.value} (4 different values) passive (x3) action (x15) reaction (x3) free (x1) actions : object {Deviant.system.actions} [value] : integer {Deviant.system.actions.value} (2 different values) 1 (x8) 2 (x7) category : string {Deviant.system.category} (same value: class) description : object {Deviant.system.description} value : string {Deviant.system.description.value} (all different values) level : object {Deviant.system.level} value : integer {Deviant.system.level.value} (4 different values) 4 (x1) 2 (x10) 6 (x5) 10 (x6) [maxTakable] : mixed prerequisites : object {Deviant.system.prerequisites} value : array<> {Deviant.system.prerequisites.value} Length: min=0 max=0 Value type: mixed publication : object {Deviant.system.publication} license : string {Deviant.system.publication.license} (2 different values) OGL (x14) ORC (x8) remaster : boolean {Deviant.system.publication.remaster} (2 different values) False (x14) True (x8) title : string {Deviant.system.publication.title} (2 different values) Pathfinder Dark Archive (x14) Pathfinder #202: Severed at the Root (x8) rules : ###FoundryRulesObject### traits : object {Deviant.system.traits} rarity : string {Deviant.system.traits.rarity} (same value: rare) value : array {Deviant.system.traits.value} Length: min=1 max=4 Value type: string {Deviant.system.traits.value.[]} (11 different values) deviant (x22) attack (x3) magical (x20) plant (x4) wood (x1) polymorph (x1) auditory (x1) healing (x2) poison (x2) fungus (x1) void (x1) [selfEffect] : object {Deviant.system.selfEffect} name : string {Deviant.system.selfEffect.name} (2 different values) Effect: Bone Spikes (x1) Effect: Propulsive Leap (x1) uuid : string {Deviant.system.selfEffect.uuid} (2 different values) Compendium.pf2e.feat-effects.Item.Effect: Bone Spikes (x1) Compendium.pf2e.feat-effects.Item.Effect: Propulsive Leap (x1) type : string {Deviant.type} (same value: feat)