Conditions Different values: 43 ===================================== object {Conditions} _id : string {Conditions._id} (all different values) img : string {Conditions.img} (all different values) name : string {Conditions.name} (all different values) system : object {Conditions.system} description : object {Conditions.system.description} value : string {Conditions.system.description.value} (all different values) duration : object {Conditions.system.duration} [expiry] : mixed unit : string {Conditions.system.duration.unit} (same value: unlimited) value : integer {Conditions.system.duration.value} (2 different values) 0 (x27) -1 (x16) [perpetual] : boolean {Conditions.system.duration.perpetual} (2 different values) False (x15) True (x1) [text] : string {Conditions.system.duration.text} (same value: ) [group] : string {Conditions.system.group} (5 different values) senses (x5) abilities (x5) death (x4) attitudes (x5) detection (x4) overrides : array {Conditions.system.overrides} Length: min=0 max=4 Value type: string {Conditions.system.overrides.[]} (8 different values) dazzled (x1) helpful (x4) indifferent (x4) unfriendly (x4) hostile (x4) friendly (x4) grabbed (x1) slowed (x1) publication : object {Conditions.system.publication} license : string {Conditions.system.publication.license} (same value: ORC) remaster : boolean {Conditions.system.publication.remaster} (same value: True) title : string {Conditions.system.publication.title} (2 different values) Pathfinder Player Core (x42) Pathfinder Player Core 2 (x1) references : object {Conditions.system.references} children : array<> {Conditions.system.references.children} Length: min=0 max=0 Value type: mixed immunityFrom : array<> {Conditions.system.references.immunityFrom} Length: min=0 max=0 Value type: mixed overriddenBy : array<> {Conditions.system.references.overriddenBy} Length: min=0 max=0 Value type: mixed overrides : array<> {Conditions.system.references.overrides} Length: min=0 max=0 Value type: mixed rules : ###FoundryRulesObject### traits : object {Conditions.system.traits} value : array<> {Conditions.system.traits.value} Length: min=0 max=0 Value type: mixed value : object {Conditions.system.value} isValued : boolean {Conditions.system.value.isValued} (2 different values) False (x31) True (x12) [value] : integer {Conditions.system.value.value} (same value: 1) [immutable] : boolean {Conditions.system.value.immutable} (same value: False) [active] : boolean {Conditions.system.active} (same value: False) [removable] : boolean {Conditions.system.removable} (same value: False) type : string {Conditions.type} (same value: condition)