Chronoskimmer Different values: 11 ===================================== object {Chronoskimmer} _id : string {Chronoskimmer._id} (all different values) folder : string {Chronoskimmer.folder} (same value: C8Vz7YTmccUYDy6L) img : string {Chronoskimmer.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Chronoskimmer.name} (all different values) system : object {Chronoskimmer.system} actionType : object {Chronoskimmer.system.actionType} value : string {Chronoskimmer.system.actionType.value} (4 different values) free (x4) passive (x2) action (x4) reaction (x1) actions : object {Chronoskimmer.system.actions} [value] : integer {Chronoskimmer.system.actions.value} (2 different values) 1 (x2) 2 (x2) category : string {Chronoskimmer.system.category} (same value: class) description : object {Chronoskimmer.system.description} value : string {Chronoskimmer.system.description.value} (all different values) [frequency] : object {Chronoskimmer.system.frequency} max : integer {Chronoskimmer.system.frequency.max} (same value: 1) per : string {Chronoskimmer.system.frequency.per} (4 different values) PT1M (x1) day (x4) PT10M (x1) PT1H (x2) level : object {Chronoskimmer.system.level} value : integer {Chronoskimmer.system.level.value} (7 different values) 10 (x2) 2 (x1) 12 (x3) 6 (x1) 14 (x1) 8 (x2) 4 (x1) prerequisites : object {Chronoskimmer.system.prerequisites} value : array {Chronoskimmer.system.prerequisites.value} Length: min=0 max=1 Value type: object {Chronoskimmer.system.prerequisites.value.[]} value : string {Chronoskimmer.system.prerequisites.value.[].value} (same value: Chronoskimmer Dedication) publication : object {Chronoskimmer.system.publication} license : string {Chronoskimmer.system.publication.license} (same value: OGL) remaster : boolean {Chronoskimmer.system.publication.remaster} (same value: False) title : string {Chronoskimmer.system.publication.title} (same value: Pathfinder Dark Archive) rules : ###FoundryRulesObject### traits : object {Chronoskimmer.system.traits} rarity : string {Chronoskimmer.system.traits.rarity} (2 different values) common (x10) rare (x1) value : array {Chronoskimmer.system.traits.value} Length: min=1 max=3 Value type: string {Chronoskimmer.system.traits.value.[]} (4 different values) archetype (x11) dedication (x1) concentrate (x2) fortune (x1) selfEffect : object {Chronoskimmer.system.selfEffect} name : string {Chronoskimmer.system.selfEffect.name} (same value: Effect: Turn Back The Clock) uuid : string {Chronoskimmer.system.selfEffect.uuid} (same value: Compendium.pf2e.feat-effects.Item.Effect: Turn Back The Clock) type : string {Chronoskimmer.type} (same value: feat)