Cantrip Different values: 70 ===================================== object {Cantrip} _id : string {Cantrip._id} (all different values) folder : string {Cantrip.folder} (same value: D7UVaOiB40wTR6kv) img : string {Cantrip.img} (67 different values) name : string {Cantrip.name} (all different values) system : object {Cantrip.system} [area] : object {Cantrip.system.area} type : string {Cantrip.system.area.type} (5 different values) cone (x2) cube (x2) burst (x1) emanation (x5) line (x2) value : integer {Cantrip.system.area.value} (4 different values) 15 (x3) 5 (x4) 30 (x4) 10 (x1) cost : object {Cantrip.system.cost} value : string {Cantrip.system.cost.value} (same value: ) counteraction : boolean {Cantrip.system.counteraction} (same value: False) damage : object {Cantrip.system.damage} [0] : object {Cantrip.system.damage.0} applyMod : boolean {Cantrip.system.damage.0.applyMod} (same value: False) [category] : mixed formula : string {Cantrip.system.damage.0.formula} (5 different values) 1d6 (x3) 2d4 (x7) 2d6 (x3) 1d8 (x1) 1d4 (x1) kinds : array {Cantrip.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Cantrip.system.damage.0.kinds.[]} (same value: damage) [materials] : array<> {Cantrip.system.damage.0.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.damage.0.type} (12 different values) acid (x1) mental (x1) spirit (x1) electricity (x1) bludgeoning (x3) untyped (x2) sonic (x1) fire (x1) poison (x1) cold (x1) vitality (x1) void (x1) [gcovwqxwitqchoin] : object {Cantrip.system.damage.gcovwqxwitqchoin} applyMod : boolean {Cantrip.system.damage.gcovwqxwitqchoin.applyMod} (same value: False) category : string {Cantrip.system.damage.gcovwqxwitqchoin.category} (same value: splash) formula : string {Cantrip.system.damage.gcovwqxwitqchoin.formula} (same value: 1) kinds : array {Cantrip.system.damage.gcovwqxwitqchoin.kinds} Length: min=1 max=1 Value type: string {Cantrip.system.damage.gcovwqxwitqchoin.kinds.[]} (same value: damage) materials : array<> {Cantrip.system.damage.gcovwqxwitqchoin.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.damage.gcovwqxwitqchoin.type} (same value: acid) [2voY0xl4sJrjuqKs] : object {Cantrip.system.damage.2voY0xl4sJrjuqKs} applyMod : boolean {Cantrip.system.damage.2voY0xl4sJrjuqKs.applyMod} (same value: False) category : string {Cantrip.system.damage.2voY0xl4sJrjuqKs.category} (same value: persistent) formula : string {Cantrip.system.damage.2voY0xl4sJrjuqKs.formula} (same value: 1) kinds : array {Cantrip.system.damage.2voY0xl4sJrjuqKs.kinds} Length: min=1 max=1 Value type: string {Cantrip.system.damage.2voY0xl4sJrjuqKs.kinds.[]} (same value: damage) materials : array<> {Cantrip.system.damage.2voY0xl4sJrjuqKs.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.damage.2voY0xl4sJrjuqKs.type} (same value: void) [bmKxkM6C7wpQlsxf] : object {Cantrip.system.damage.bmKxkM6C7wpQlsxf} applyMod : boolean {Cantrip.system.damage.bmKxkM6C7wpQlsxf.applyMod} (same value: True) [category] : mixed formula : string {Cantrip.system.damage.bmKxkM6C7wpQlsxf.formula} (same value: 0) kinds : array {Cantrip.system.damage.bmKxkM6C7wpQlsxf.kinds} Length: min=1 max=1 Value type: string {Cantrip.system.damage.bmKxkM6C7wpQlsxf.kinds.[]} (same value: damage) materials : array<> {Cantrip.system.damage.bmKxkM6C7wpQlsxf.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.damage.bmKxkM6C7wpQlsxf.type} (same value: void) [t5QwR29amSZkE1Dd] : object {Cantrip.system.damage.t5QwR29amSZkE1Dd} applyMod : boolean {Cantrip.system.damage.t5QwR29amSZkE1Dd.applyMod} (same value: False) [category] : mixed formula : string {Cantrip.system.damage.t5QwR29amSZkE1Dd.formula} (same value: 1d4) kinds : array {Cantrip.system.damage.t5QwR29amSZkE1Dd.kinds} Length: min=1 max=1 Value type: string {Cantrip.system.damage.t5QwR29amSZkE1Dd.kinds.[]} (same value: damage) materials : array<> {Cantrip.system.damage.t5QwR29amSZkE1Dd.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.damage.t5QwR29amSZkE1Dd.type} (same value: piercing) [yI4fzrhnbFxup4Ep] : object {Cantrip.system.damage.yI4fzrhnbFxup4Ep} applyMod : boolean {Cantrip.system.damage.yI4fzrhnbFxup4Ep.applyMod} (same value: False) [category] : mixed formula : string {Cantrip.system.damage.yI4fzrhnbFxup4Ep.formula} (same value: 1d8) kinds : array {Cantrip.system.damage.yI4fzrhnbFxup4Ep.kinds} Length: min=1 max=1 Value type: string {Cantrip.system.damage.yI4fzrhnbFxup4Ep.kinds.[]} (same value: damage) materials : array<> {Cantrip.system.damage.yI4fzrhnbFxup4Ep.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.damage.yI4fzrhnbFxup4Ep.type} (same value: acid) [3bsJUDEgedKhPx6T] : object {Cantrip.system.damage.3bsJUDEgedKhPx6T} applyMod : boolean {Cantrip.system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False) [category] : mixed formula : string {Cantrip.system.damage.3bsJUDEgedKhPx6T.formula} (same value: 2d4) kinds : array {Cantrip.system.damage.3bsJUDEgedKhPx6T.kinds} Length: min=1 max=1 Value type: string {Cantrip.system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: damage) materials : array<> {Cantrip.system.damage.3bsJUDEgedKhPx6T.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.damage.3bsJUDEgedKhPx6T.type} (same value: cold) [dtpQLfwMi5qU2XEa] : object {Cantrip.system.damage.dtpQLfwMi5qU2XEa} applyMod : boolean {Cantrip.system.damage.dtpQLfwMi5qU2XEa.applyMod} (same value: False) [category] : mixed formula : string {Cantrip.system.damage.dtpQLfwMi5qU2XEa.formula} (same value: 1d4) kinds : array {Cantrip.system.damage.dtpQLfwMi5qU2XEa.kinds} Length: min=1 max=1 Value type: string {Cantrip.system.damage.dtpQLfwMi5qU2XEa.kinds.[]} (same value: damage) materials : array<> {Cantrip.system.damage.dtpQLfwMi5qU2XEa.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.damage.dtpQLfwMi5qU2XEa.type} (same value: piercing) [3Pz4NTLXD2rzKgf4] : object {Cantrip.system.damage.3Pz4NTLXD2rzKgf4} applyMod : boolean {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.applyMod} (same value: False) category : string {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.category} (same value: persistent) formula : string {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.formula} (same value: 2) kinds : array {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.kinds} Length: min=1 max=1 Value type: string {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.kinds.[]} (same value: damage) materials : array<> {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.type} (same value: bleed) [cQDyW0QpjJ38MlSi] : object {Cantrip.system.damage.cQDyW0QpjJ38MlSi} applyMod : boolean {Cantrip.system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False) [category] : mixed formula : string {Cantrip.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: 2d4) kinds : array {Cantrip.system.damage.cQDyW0QpjJ38MlSi.kinds} Length: min=1 max=1 Value type: string {Cantrip.system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: damage) materials : array<> {Cantrip.system.damage.cQDyW0QpjJ38MlSi.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.damage.cQDyW0QpjJ38MlSi.type} (same value: fire) [6jB29A0HYmZ5Sndk] : object {Cantrip.system.damage.6jB29A0HYmZ5Sndk} applyMod : boolean {Cantrip.system.damage.6jB29A0HYmZ5Sndk.applyMod} (same value: False) [category] : mixed formula : string {Cantrip.system.damage.6jB29A0HYmZ5Sndk.formula} (same value: 1d4) kinds : array {Cantrip.system.damage.6jB29A0HYmZ5Sndk.kinds} Length: min=1 max=1 Value type: string {Cantrip.system.damage.6jB29A0HYmZ5Sndk.kinds.[]} (same value: damage) materials : array<> {Cantrip.system.damage.6jB29A0HYmZ5Sndk.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.damage.6jB29A0HYmZ5Sndk.type} (same value: slashing) [u8FtIoasOdjfSdy4] : object {Cantrip.system.damage.u8FtIoasOdjfSdy4} applyMod : boolean {Cantrip.system.damage.u8FtIoasOdjfSdy4.applyMod} (same value: False) [category] : mixed formula : string {Cantrip.system.damage.u8FtIoasOdjfSdy4.formula} (same value: 1d4) kinds : array {Cantrip.system.damage.u8FtIoasOdjfSdy4.kinds} Length: min=1 max=1 Value type: string {Cantrip.system.damage.u8FtIoasOdjfSdy4.kinds.[]} (same value: damage) materials : array<> {Cantrip.system.damage.u8FtIoasOdjfSdy4.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.damage.u8FtIoasOdjfSdy4.type} (same value: electricity) [71hLuboTBYkwkqiR] : object {Cantrip.system.damage.71hLuboTBYkwkqiR} applyMod : boolean {Cantrip.system.damage.71hLuboTBYkwkqiR.applyMod} (same value: False) [category] : mixed formula : string {Cantrip.system.damage.71hLuboTBYkwkqiR.formula} (same value: 3d4) kinds : array {Cantrip.system.damage.71hLuboTBYkwkqiR.kinds} Length: min=1 max=1 Value type: string {Cantrip.system.damage.71hLuboTBYkwkqiR.kinds.[]} (same value: damage) materials : array<> {Cantrip.system.damage.71hLuboTBYkwkqiR.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.damage.71hLuboTBYkwkqiR.type} (same value: piercing) [nqp6byhfcwbvtstj] : object {Cantrip.system.damage.nqp6byhfcwbvtstj} applyMod : boolean {Cantrip.system.damage.nqp6byhfcwbvtstj.applyMod} (same value: False) [category] : mixed formula : string {Cantrip.system.damage.nqp6byhfcwbvtstj.formula} (same value: 3d4) kinds : array {Cantrip.system.damage.nqp6byhfcwbvtstj.kinds} Length: min=1 max=1 Value type: string {Cantrip.system.damage.nqp6byhfcwbvtstj.kinds.[]} (same value: damage) materials : array<> {Cantrip.system.damage.nqp6byhfcwbvtstj.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.damage.nqp6byhfcwbvtstj.type} (same value: piercing) [rrgCumtxsY2Gaxqv] : object {Cantrip.system.damage.rrgCumtxsY2Gaxqv} applyMod : boolean {Cantrip.system.damage.rrgCumtxsY2Gaxqv.applyMod} (same value: False) [category] : mixed formula : string {Cantrip.system.damage.rrgCumtxsY2Gaxqv.formula} (same value: 2d4) kinds : array {Cantrip.system.damage.rrgCumtxsY2Gaxqv.kinds} Length: min=1 max=1 Value type: string {Cantrip.system.damage.rrgCumtxsY2Gaxqv.kinds.[]} (same value: damage) materials : array<> {Cantrip.system.damage.rrgCumtxsY2Gaxqv.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.damage.rrgCumtxsY2Gaxqv.type} (same value: slashing) [MNALi2V7x2auCIFW] : object {Cantrip.system.damage.MNALi2V7x2auCIFW} applyMod : boolean {Cantrip.system.damage.MNALi2V7x2auCIFW.applyMod} (same value: False) [category] : mixed formula : string {Cantrip.system.damage.MNALi2V7x2auCIFW.formula} (same value: 2d4) kinds : array {Cantrip.system.damage.MNALi2V7x2auCIFW.kinds} Length: min=1 max=1 Value type: string {Cantrip.system.damage.MNALi2V7x2auCIFW.kinds.[]} (same value: damage) materials : array<> {Cantrip.system.damage.MNALi2V7x2auCIFW.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.damage.MNALi2V7x2auCIFW.type} (same value: bludgeoning) [Xf082AUJaiQvTqg7] : object {Cantrip.system.damage.Xf082AUJaiQvTqg7} applyMod : boolean {Cantrip.system.damage.Xf082AUJaiQvTqg7.applyMod} (same value: True) [category] : mixed formula : string {Cantrip.system.damage.Xf082AUJaiQvTqg7.formula} (same value: 1d4) kinds : array {Cantrip.system.damage.Xf082AUJaiQvTqg7.kinds} Length: min=1 max=1 Value type: string {Cantrip.system.damage.Xf082AUJaiQvTqg7.kinds.[]} (same value: damage) materials : array<> {Cantrip.system.damage.Xf082AUJaiQvTqg7.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.damage.Xf082AUJaiQvTqg7.type} (same value: bludgeoning) [defense] : object {Cantrip.system.defense} save : object {Cantrip.system.defense.save} basic : boolean {Cantrip.system.defense.save.basic} (2 different values) False (x5) True (x13) statistic : string {Cantrip.system.defense.save.statistic} (3 different values) fortitude (x8) reflex (x8) will (x2) [passive] : mixed description : object {Cantrip.system.description} value : string {Cantrip.system.description.value} (all different values) duration : object {Cantrip.system.duration} sustained : boolean {Cantrip.system.duration.sustained} (2 different values) False (x65) True (x5) value : string {Cantrip.system.duration.value} (10 different values) (x45) 10 minutes (x4) 1 round (x4) until the end of your next turn (x1) 1 minute (x6) 1 hour (x3) until the start of your next turn (x4) until your next daily preparations (x1) see below (x1) unlimited (x1) [heightening] : object {Cantrip.system.heightening} [levels] : object {Cantrip.system.heightening.levels} 3 : object {Cantrip.system.heightening.levels.3} [damage] : object {Cantrip.system.heightening.levels.3.damage} [0] : object {Cantrip.system.heightening.levels.3.damage.0} applyMod : boolean {Cantrip.system.heightening.levels.3.damage.0.applyMod} (same value: False) [category] : mixed formula : string {Cantrip.system.heightening.levels.3.damage.0.formula} (same value: 2d6) materials : array<> {Cantrip.system.heightening.levels.3.damage.0.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.heightening.levels.3.damage.0.type} (same value: acid) [gcovwqxwitqchoin] : object {Cantrip.system.heightening.levels.3.damage.gcovwqxwitqchoin} applyMod : boolean {Cantrip.system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) category : string {Cantrip.system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: splash) formula : string {Cantrip.system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: 1) materials : array<> {Cantrip.system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: acid) dtpQLfwMi5qU2XEa : object {Cantrip.system.heightening.levels.3.damage.dtpQLfwMi5qU2XEa} applyMod : boolean {Cantrip.system.heightening.levels.3.damage.dtpQLfwMi5qU2XEa.applyMod} (same value: False) [category] : mixed formula : string {Cantrip.system.heightening.levels.3.damage.dtpQLfwMi5qU2XEa.formula} (same value: 3d4) materials : array<> {Cantrip.system.heightening.levels.3.damage.dtpQLfwMi5qU2XEa.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.heightening.levels.3.damage.dtpQLfwMi5qU2XEa.type} (same value: piercing) [range] : object {Cantrip.system.heightening.levels.3.range} value : string {Cantrip.system.heightening.levels.3.range.value} (2 different values) 60 feet (x1) 500 feet (x1) target : object {Cantrip.system.heightening.levels.3.target} value : string {Cantrip.system.heightening.levels.3.target.value} (2 different values) 10 objects (x1) 1 unattended object with a Bulk of 1 or less (x1) [5] : object {Cantrip.system.heightening.levels.5} [damage] : object {Cantrip.system.heightening.levels.5.damage} [0] : object {Cantrip.system.heightening.levels.5.damage.0} applyMod : boolean {Cantrip.system.heightening.levels.5.damage.0.applyMod} (same value: False) [category] : mixed formula : string {Cantrip.system.heightening.levels.5.damage.0.formula} (same value: 3d6) materials : array<> {Cantrip.system.heightening.levels.5.damage.0.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.heightening.levels.5.damage.0.type} (same value: acid) [gcovwqxwitqchoin] : object {Cantrip.system.heightening.levels.5.damage.gcovwqxwitqchoin} applyMod : boolean {Cantrip.system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) category : string {Cantrip.system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: splash) formula : string {Cantrip.system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: 2) materials : array<> {Cantrip.system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: acid) dtpQLfwMi5qU2XEa : object {Cantrip.system.heightening.levels.5.damage.dtpQLfwMi5qU2XEa} applyMod : boolean {Cantrip.system.heightening.levels.5.damage.dtpQLfwMi5qU2XEa.applyMod} (same value: False) [category] : mixed formula : string {Cantrip.system.heightening.levels.5.damage.dtpQLfwMi5qU2XEa.formula} (same value: 4d4) materials : array<> {Cantrip.system.heightening.levels.5.damage.dtpQLfwMi5qU2XEa.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.heightening.levels.5.damage.dtpQLfwMi5qU2XEa.type} (same value: piercing) [range] : object {Cantrip.system.heightening.levels.5.range} value : string {Cantrip.system.heightening.levels.5.range.value} (2 different values) 120 feet (x1) 60 feet (x1) [7] : object {Cantrip.system.heightening.levels.7} [damage] : object {Cantrip.system.heightening.levels.7.damage} [0] : object {Cantrip.system.heightening.levels.7.damage.0} applyMod : boolean {Cantrip.system.heightening.levels.7.damage.0.applyMod} (same value: False) [category] : mixed formula : string {Cantrip.system.heightening.levels.7.damage.0.formula} (same value: 4d6) materials : array<> {Cantrip.system.heightening.levels.7.damage.0.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.heightening.levels.7.damage.0.type} (same value: acid) [gcovwqxwitqchoin] : object {Cantrip.system.heightening.levels.7.damage.gcovwqxwitqchoin} applyMod : boolean {Cantrip.system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) category : string {Cantrip.system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: splash) formula : string {Cantrip.system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: 3) materials : array<> {Cantrip.system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: acid) dtpQLfwMi5qU2XEa : object {Cantrip.system.heightening.levels.7.damage.dtpQLfwMi5qU2XEa} applyMod : boolean {Cantrip.system.heightening.levels.7.damage.dtpQLfwMi5qU2XEa.applyMod} (same value: False) [category] : mixed formula : string {Cantrip.system.heightening.levels.7.damage.dtpQLfwMi5qU2XEa.formula} (same value: 5d4) materials : array<> {Cantrip.system.heightening.levels.7.damage.dtpQLfwMi5qU2XEa.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.heightening.levels.7.damage.dtpQLfwMi5qU2XEa.type} (same value: piercing) target : object {Cantrip.system.heightening.levels.7.target} value : string {Cantrip.system.heightening.levels.7.target.value} (same value: 1 unattended object with a Bulk of 2 or less) [9] : object {Cantrip.system.heightening.levels.9} damage : object {Cantrip.system.heightening.levels.9.damage} [0] : object {Cantrip.system.heightening.levels.9.damage.0} applyMod : boolean {Cantrip.system.heightening.levels.9.damage.0.applyMod} (same value: False) [category] : mixed formula : string {Cantrip.system.heightening.levels.9.damage.0.formula} (same value: 5d6) materials : array<> {Cantrip.system.heightening.levels.9.damage.0.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.heightening.levels.9.damage.0.type} (same value: acid) [gcovwqxwitqchoin] : object {Cantrip.system.heightening.levels.9.damage.gcovwqxwitqchoin} applyMod : boolean {Cantrip.system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) category : string {Cantrip.system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: splash) formula : string {Cantrip.system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: 4) materials : array<> {Cantrip.system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: acid) dtpQLfwMi5qU2XEa : object {Cantrip.system.heightening.levels.9.damage.dtpQLfwMi5qU2XEa} applyMod : boolean {Cantrip.system.heightening.levels.9.damage.dtpQLfwMi5qU2XEa.applyMod} (same value: False) [category] : mixed formula : string {Cantrip.system.heightening.levels.9.damage.dtpQLfwMi5qU2XEa.formula} (same value: 6d4) materials : array<> {Cantrip.system.heightening.levels.9.damage.dtpQLfwMi5qU2XEa.materials} Length: min=0 max=0 Value type: mixed type : string {Cantrip.system.heightening.levels.9.damage.dtpQLfwMi5qU2XEa.type} (same value: piercing) [6] : object {Cantrip.system.heightening.levels.6} target : object {Cantrip.system.heightening.levels.6.target} value : string {Cantrip.system.heightening.levels.6.target.value} (same value: any number of objects) type : string {Cantrip.system.heightening.type} (2 different values) fixed (x6) interval (x26) [area] : integer {Cantrip.system.heightening.area} (2 different values) 0 (x6) 10 (x1) [damage] : object {Cantrip.system.heightening.damage} [2voY0xl4sJrjuqKs] : string {Cantrip.system.heightening.damage.2voY0xl4sJrjuqKs} (same value: 1) [bmKxkM6C7wpQlsxf] : string {Cantrip.system.heightening.damage.bmKxkM6C7wpQlsxf} (same value: 1d6) [t5QwR29amSZkE1Dd] : string {Cantrip.system.heightening.damage.t5QwR29amSZkE1Dd} (same value: 1d4) [yI4fzrhnbFxup4Ep] : string {Cantrip.system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: 1d8) [0] : string {Cantrip.system.heightening.damage.0} (3 different values) 1d6 (x5) 1d4 (x8) 1d8 (x1) [3bsJUDEgedKhPx6T] : string {Cantrip.system.heightening.damage.3bsJUDEgedKhPx6T} (same value: 1d4) [3Pz4NTLXD2rzKgf4] : string {Cantrip.system.heightening.damage.3Pz4NTLXD2rzKgf4} (same value: 1) [cQDyW0QpjJ38MlSi] : string {Cantrip.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: 1d4) [6jB29A0HYmZ5Sndk] : string {Cantrip.system.heightening.damage.6jB29A0HYmZ5Sndk} (same value: 1d4) [u8FtIoasOdjfSdy4] : string {Cantrip.system.heightening.damage.u8FtIoasOdjfSdy4} (same value: 1d4) [71hLuboTBYkwkqiR] : string {Cantrip.system.heightening.damage.71hLuboTBYkwkqiR} (same value: 1d4) [nqp6byhfcwbvtstj] : string {Cantrip.system.heightening.damage.nqp6byhfcwbvtstj} (same value: 1d4) [rrgCumtxsY2Gaxqv] : string {Cantrip.system.heightening.damage.rrgCumtxsY2Gaxqv} (same value: 1d4) [MNALi2V7x2auCIFW] : string {Cantrip.system.heightening.damage.MNALi2V7x2auCIFW} (same value: 1d4) [Xf082AUJaiQvTqg7] : string {Cantrip.system.heightening.damage.Xf082AUJaiQvTqg7} (same value: 1d4) [interval] : integer {Cantrip.system.heightening.interval} (2 different values) 2 (x7) 1 (x19) level : object {Cantrip.system.level} value : integer {Cantrip.system.level.value} (same value: 1) publication : object {Cantrip.system.publication} license : string {Cantrip.system.publication.license} (2 different values) OGL (x36) ORC (x34) remaster : boolean {Cantrip.system.publication.remaster} (2 different values) False (x22) True (x48) title : string {Cantrip.system.publication.title} (14 different values) Pathfinder Core Rulebook (x4) Pathfinder #186: Ghost King's Rage (x2) Pathfinder Secrets of Magic (x8) Pathfinder #203: Shepherd of Decay (x1) Pathfinder Player Core 2 (x7) Pathfinder Player Core (x25) Pathfinder Rage of Elements (x14) Pathfinder Treasure Vault (x1) Pathfinder Lost Omens Divine Mysteries (x1) Pathfinder #194: Cult of the Cave Worm (x1) Pathfinder #181: Zombie Feast (x1) Pathfinder #147: Tomorrow Must Burn (x1) Pathfinder Lost Omens Firebrands (x1) Pathfinder Dark Archive (x3) range : object {Cantrip.system.range} value : string {Cantrip.system.range.value} (7 different values) 30 feet (x26) (x25) 10 feet (x5) 60 feet (x6) touch (x3) 5 feet (x1) 120 feet (x4) requirements : string {Cantrip.system.requirements} (2 different values) (x69) You have at least one free hand. (x1) rules : ###FoundryRulesObject### target : object {Cantrip.system.target} value : string {Cantrip.system.target.value} (17 different values) 1 creature (x18) (x33) 1 object (x3) 1 or 2 creatures (x2) 1 ally and 1 enemy (x1) a handful of dirt or mud (x1) 1 creature whose true name you know (x1) 2 willing creatures (x1) 1 object (cook, lift, or tidy only) (x1) your eidolon, or a creature with the minion trait under your control (x1) 1 creature or object (x1) 1 dying creature (x1) 1 willing creature (x1) 1 non-hostile domesticated animal (x1) 1 unattended object of light Bulk or less (x1) 1 living creature (x2) 1 creature that is undead or otherwise has void healing (x1) time : object {Cantrip.system.time} value : string {Cantrip.system.time.value} (5 different values) 2 (x51) 1 (x15) reaction (x2) 1 minute (x1) 3 (x1) traits : object {Cantrip.system.traits} rarity : string {Cantrip.system.traits.rarity} (3 different values) common (x61) uncommon (x7) rare (x2) traditions : array {Cantrip.system.traits.traditions} Length: min=1 max=4 Value type: string {Cantrip.system.traits.traditions.[]} (4 different values) arcane (x56) primal (x46) divine (x34) occult (x39) value : array {Cantrip.system.traits.value} Length: min=2 max=7 Value type: string {Cantrip.system.traits.value.[]} (34 different values) [overlays] : object {Cantrip.system.overlays} [URQWpedXx9fB1fR7] : object {Cantrip.system.overlays.URQWpedXx9fB1fR7} name : string {Cantrip.system.overlays.URQWpedXx9fB1fR7.name} (same value: Gouging Claw (Piercing)) overlayType : string {Cantrip.system.overlays.URQWpedXx9fB1fR7.overlayType} (same value: override) sort : integer {Cantrip.system.overlays.URQWpedXx9fB1fR7.sort} (same value: 1) system : object {Cantrip.system.overlays.URQWpedXx9fB1fR7.system} damage : object {Cantrip.system.overlays.URQWpedXx9fB1fR7.system.damage} 0 : object {Cantrip.system.overlays.URQWpedXx9fB1fR7.system.damage.0} [category] : mixed type : string {Cantrip.system.overlays.URQWpedXx9fB1fR7.system.damage.0.type} (same value: piercing) [defense] : mixed [wQHuRGaDDW2MemlK] : object {Cantrip.system.overlays.wQHuRGaDDW2MemlK} _id : string {Cantrip.system.overlays.wQHuRGaDDW2MemlK._id} (same value: wQHuRGaDDW2MemlK) name : string {Cantrip.system.overlays.wQHuRGaDDW2MemlK.name} (same value: Gouging Claw (Slashing)) overlayType : string {Cantrip.system.overlays.wQHuRGaDDW2MemlK.overlayType} (same value: override) sort : integer {Cantrip.system.overlays.wQHuRGaDDW2MemlK.sort} (same value: 2) system : object {Cantrip.system.overlays.wQHuRGaDDW2MemlK.system} damage : object {Cantrip.system.overlays.wQHuRGaDDW2MemlK.system.damage} 0 : object {Cantrip.system.overlays.wQHuRGaDDW2MemlK.system.damage.0} [category] : mixed type : string {Cantrip.system.overlays.wQHuRGaDDW2MemlK.system.damage.0.type} (same value: slashing) [eOCNn2ohYAvsYZjn] : object {Cantrip.system.overlays.eOCNn2ohYAvsYZjn} _id : string {Cantrip.system.overlays.eOCNn2ohYAvsYZjn._id} (same value: eOCNn2ohYAvsYZjn) overlayType : string {Cantrip.system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: override) sort : integer {Cantrip.system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1) system : object {Cantrip.system.overlays.eOCNn2ohYAvsYZjn.system} [xYyA7CV1GaFTRjBQ] : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ} _id : string {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: xYyA7CV1GaFTRjBQ) name : string {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: Ignition (Melee)) overlayType : string {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: override) sort : integer {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2) system : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system} damage : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.damage} cQDyW0QpjJ38MlSi : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi} formula : string {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: 2d6) heightening : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.heightening} damage : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage} cQDyW0QpjJ38MlSi : string {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: 1d6) range : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.range} value : string {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: touch) [1gZuxDZYlG9YSzyW] : object {Cantrip.system.overlays.1gZuxDZYlG9YSzyW} _id : string {Cantrip.system.overlays.1gZuxDZYlG9YSzyW._id} (same value: 1gZuxDZYlG9YSzyW) name : string {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.name} (same value: Needle Darts (Adamantine)) overlayType : string {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.overlayType} (same value: override) sort : integer {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.sort} (same value: 2) system : object {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.system} damage : object {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.system.damage} 71hLuboTBYkwkqiR : object {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR} [category] : mixed materials : array {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR.materials} Length: min=1 max=1 Value type: string {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: adamantine) [E2DbTTDjNlTp0ztA] : object {Cantrip.system.overlays.E2DbTTDjNlTp0ztA} _id : string {Cantrip.system.overlays.E2DbTTDjNlTp0ztA._id} (same value: E2DbTTDjNlTp0ztA) name : string {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.name} (same value: Needle Darts (Silver)) overlayType : string {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.overlayType} (same value: override) sort : integer {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.sort} (same value: 4) system : object {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system} damage : object {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system.damage} 71hLuboTBYkwkqiR : object {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR} [category] : mixed materials : array {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR.materials} Length: min=1 max=1 Value type: string {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: silver) [ZbRcMkLoWzgq5XvU] : object {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU} _id : string {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU._id} (same value: ZbRcMkLoWzgq5XvU) name : string {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.name} (same value: Needle Darts (Cold Iron)) overlayType : string {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.overlayType} (same value: override) sort : integer {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.sort} (same value: 3) system : object {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system} damage : object {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system.damage} 71hLuboTBYkwkqiR : object {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR} [category] : mixed materials : array {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR.materials} Length: min=1 max=1 Value type: string {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: cold-iron) [hk5Z57VxDZI5WAgq] : object {Cantrip.system.overlays.hk5Z57VxDZI5WAgq} _id : string {Cantrip.system.overlays.hk5Z57VxDZI5WAgq._id} (same value: hk5Z57VxDZI5WAgq) name : string {Cantrip.system.overlays.hk5Z57VxDZI5WAgq.name} (same value: Needle Darts) overlayType : string {Cantrip.system.overlays.hk5Z57VxDZI5WAgq.overlayType} (same value: override) sort : integer {Cantrip.system.overlays.hk5Z57VxDZI5WAgq.sort} (same value: 1) system : object {Cantrip.system.overlays.hk5Z57VxDZI5WAgq.system} 2I469pfbYcmFvzOA : object {Cantrip.system.overlays.2I469pfbYcmFvzOA} _id : string {Cantrip.system.overlays.2I469pfbYcmFvzOA._id} (same value: 2I469pfbYcmFvzOA) name : string {Cantrip.system.overlays.2I469pfbYcmFvzOA.name} (same value: Telekinetic Projectile (Bludgeoning)) overlayType : string {Cantrip.system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: override) sort : integer {Cantrip.system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) system : object {Cantrip.system.overlays.2I469pfbYcmFvzOA.system} damage : object {Cantrip.system.overlays.2I469pfbYcmFvzOA.system.damage} 0 : object {Cantrip.system.overlays.2I469pfbYcmFvzOA.system.damage.0} [category] : mixed type : string {Cantrip.system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: bludgeoning) cUFX7ExSLeoa3vIF : object {Cantrip.system.overlays.cUFX7ExSLeoa3vIF} _id : string {Cantrip.system.overlays.cUFX7ExSLeoa3vIF._id} (same value: cUFX7ExSLeoa3vIF) name : string {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.name} (same value: Telekinetic Projectile (Piercing)) overlayType : string {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: override) sort : integer {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) system : object {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.system} damage : object {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.system.damage} 0 : object {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} [category] : mixed type : string {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: piercing) zFWsMjoeCnLxqJaV : object {Cantrip.system.overlays.zFWsMjoeCnLxqJaV} _id : string {Cantrip.system.overlays.zFWsMjoeCnLxqJaV._id} (same value: zFWsMjoeCnLxqJaV) name : string {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.name} (same value: Telekinetic Projectile (Slashing)) overlayType : string {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: override) sort : integer {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) system : object {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.system} damage : object {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.system.damage} 0 : object {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} [category] : mixed type : string {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: slashing) type : string {Cantrip.type} (same value: spell)