Beast Lord Different values: 11 ===================================== object {Beast Lord} _id : string {Beast Lord._id} (all different values) folder : string {Beast Lord.folder} (same value: lPhGpwrVIKAOU64E) img : string {Beast Lord.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Beast Lord.name} (all different values) system : object {Beast Lord.system} actionType : object {Beast Lord.system.actionType} value : string {Beast Lord.system.actionType.value} (3 different values) action (x3) passive (x7) reaction (x1) actions : object {Beast Lord.system.actions} [value] : integer {Beast Lord.system.actions.value} (3 different values) 2 (x1) 3 (x1) 1 (x1) category : string {Beast Lord.system.category} (same value: class) description : object {Beast Lord.system.description} value : string {Beast Lord.system.description.value} (all different values) level : object {Beast Lord.system.level} value : integer {Beast Lord.system.level.value} (5 different values) 16 (x4) 12 (x1) 14 (x3) 18 (x2) 20 (x1) prerequisites : object {Beast Lord.system.prerequisites} value : array {Beast Lord.system.prerequisites.value} Length: min=1 max=2 Value type: object {Beast Lord.system.prerequisites.value.[]} value : string {Beast Lord.system.prerequisites.value.[].value} (3 different values) Beast Lord Dedication (x10) a mature animal companion or an advanced construct companion (x1) you have a united companion with a specialization (x1) publication : object {Beast Lord.system.publication} license : string {Beast Lord.system.publication.license} (same value: ORC) remaster : boolean {Beast Lord.system.publication.remaster} (same value: True) title : string {Beast Lord.system.publication.title} (same value: Pathfinder War of Immortals) rules : ###FoundryRulesObject### traits : object {Beast Lord.system.traits} rarity : string {Beast Lord.system.traits.rarity} (2 different values) common (x10) uncommon (x1) value : array {Beast Lord.system.traits.value} Length: min=1 max=3 Value type: string {Beast Lord.system.traits.value.[]} (7 different values) mythic (x11) destiny (x1) auditory (x1) concentrate (x1) linguistic (x1) mental (x1) stance (x1) [selfEffect] : object {Beast Lord.system.selfEffect} name : string {Beast Lord.system.selfEffect.name} (same value: Stance: Unified Stance) uuid : string {Beast Lord.system.selfEffect.uuid} (same value: Compendium.pf2e.feat-effects.Item.Stance: Unified Stance) type : string {Beast Lord.type} (same value: feat)