Animal Trainer Different values: 6 ===================================== object {Animal Trainer} _id : string {Animal Trainer._id} (all different values) folder : string {Animal Trainer.folder} (same value: No8hXlgNF4OcRjqq) img : string {Animal Trainer.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Animal Trainer.name} (all different values) system : object {Animal Trainer.system} actionType : object {Animal Trainer.system.actionType} value : string {Animal Trainer.system.actionType.value} (same value: passive) actions : object {Animal Trainer.system.actions} [value] : mixed category : string {Animal Trainer.system.category} (2 different values) class (x5) skill (x1) description : object {Animal Trainer.system.description} value : string {Animal Trainer.system.description.value} (all different values) level : object {Animal Trainer.system.level} value : integer {Animal Trainer.system.level.value} (all different values) prerequisites : object {Animal Trainer.system.prerequisites} value : array {Animal Trainer.system.prerequisites.value} Length: min=1 max=2 Value type: object {Animal Trainer.system.prerequisites.value.[]} value : string {Animal Trainer.system.prerequisites.value.[].value} (5 different values) Trained in Nature (x1) Animal Trainer Dedication (x3) master in Nature (x1) Splendid Companion (x1) Mature Trained Companion (x1) publication : object {Animal Trainer.system.publication} license : string {Animal Trainer.system.publication.license} (same value: OGL) remaster : boolean {Animal Trainer.system.publication.remaster} (same value: False) title : string {Animal Trainer.system.publication.title} (same value: Pathfinder #152: Legacy of the Lost God) rules : ###FoundryRulesObject### traits : object {Animal Trainer.system.traits} rarity : string {Animal Trainer.system.traits.rarity} (2 different values) uncommon (x5) common (x1) value : array {Animal Trainer.system.traits.value} Length: min=1 max=2 Value type: string {Animal Trainer.system.traits.value.[]} (3 different values) archetype (x6) dedication (x1) skill (x1) type : string {Animal Trainer.type} (same value: feat)