6th Rank Different values: 75 ===================================== object {6th Rank} _id : string {6th Rank._id} (all different values) folder : string {6th Rank.folder} (same value: zDlxATrLAlbYA2Mv) img : string {6th Rank.img} (all different values) name : string {6th Rank.name} (all different values) system : object {6th Rank.system} [area] : object {6th Rank.system.area} type : string {6th Rank.system.area.type} (3 different values) burst (x14) emanation (x5) cone (x4) value : integer {6th Rank.system.area.value} (8 different values) 30 (x7) 10 (x4) 60 (x1) 15 (x2) 20 (x6) 5 (x1) 80 (x1) 40 (x1) cost : object {6th Rank.system.cost} value : string {6th Rank.system.cost.value} (2 different values) (x74) gemstones worth a total value of the target's level (minimum 1) × 200 gp (x1) counteraction : boolean {6th Rank.system.counteraction} (2 different values) False (x74) True (x1) damage : object {6th Rank.system.damage} [kIYrspEqRqKoAhHI] : object {6th Rank.system.damage.kIYrspEqRqKoAhHI} applyMod : boolean {6th Rank.system.damage.kIYrspEqRqKoAhHI.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.damage.kIYrspEqRqKoAhHI.formula} (same value: 8d10) kinds : array {6th Rank.system.damage.kIYrspEqRqKoAhHI.kinds} Length: min=1 max=1 Value type: string {6th Rank.system.damage.kIYrspEqRqKoAhHI.kinds.[]} (same value: damage) materials : array<> {6th Rank.system.damage.kIYrspEqRqKoAhHI.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.damage.kIYrspEqRqKoAhHI.type} (same value: piercing) [ub9o9w3b7bmmuy9r] : object {6th Rank.system.damage.ub9o9w3b7bmmuy9r} applyMod : boolean {6th Rank.system.damage.ub9o9w3b7bmmuy9r.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.damage.ub9o9w3b7bmmuy9r.formula} (same value: 8d6) kinds : array {6th Rank.system.damage.ub9o9w3b7bmmuy9r.kinds} Length: min=1 max=1 Value type: string {6th Rank.system.damage.ub9o9w3b7bmmuy9r.kinds.[]} (same value: damage) materials : array<> {6th Rank.system.damage.ub9o9w3b7bmmuy9r.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.damage.ub9o9w3b7bmmuy9r.type} (same value: void) [0] : object {6th Rank.system.damage.0} applyMod : boolean {6th Rank.system.damage.0.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.damage.0.formula} (12 different values) 7d8 (x1) 5d8 (x1) 8d12 (x1) 12d10 (x1) 1d8 (x1) 4d6 (x1) 3d4 (x1) 6 (x1) 12d6 (x2) 11d6 (x1) 3d6 (x1) 16d6 (x1) kinds : array {6th Rank.system.damage.0.kinds} Length: min=1 max=2 Value type: string {6th Rank.system.damage.0.kinds.[]} (2 different values) damage (x13) healing (x1) [materials] : array<> {6th Rank.system.damage.0.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.damage.0.type} (11 different values) force (x1) mental (x2) electricity (x1) untyped (x1) vitality (x1) fire (x1) bludgeoning (x1) poison (x1) void (x2) piercing (x1) spirit (x1) [rQT6Is4xVcbWJIAt] : object {6th Rank.system.damage.rQT6Is4xVcbWJIAt} applyMod : boolean {6th Rank.system.damage.rQT6Is4xVcbWJIAt.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.damage.rQT6Is4xVcbWJIAt.formula} (same value: 7d8) kinds : array {6th Rank.system.damage.rQT6Is4xVcbWJIAt.kinds} Length: min=1 max=1 Value type: string {6th Rank.system.damage.rQT6Is4xVcbWJIAt.kinds.[]} (same value: damage) materials : array<> {6th Rank.system.damage.rQT6Is4xVcbWJIAt.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.damage.rQT6Is4xVcbWJIAt.type} (same value: force) [1Yol9VOB1Bu7G213] : object {6th Rank.system.damage.1Yol9VOB1Bu7G213} applyMod : boolean {6th Rank.system.damage.1Yol9VOB1Bu7G213.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.damage.1Yol9VOB1Bu7G213.formula} (same value: 4d6) kinds : array {6th Rank.system.damage.1Yol9VOB1Bu7G213.kinds} Length: min=1 max=1 Value type: string {6th Rank.system.damage.1Yol9VOB1Bu7G213.kinds.[]} (same value: healing) materials : array<> {6th Rank.system.damage.1Yol9VOB1Bu7G213.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.damage.1Yol9VOB1Bu7G213.type} (same value: untyped) [1] : object {6th Rank.system.damage.1} applyMod : boolean {6th Rank.system.damage.1.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.damage.1.formula} (2 different values) 5d6 (x1) 3d6 (x1) kinds : array {6th Rank.system.damage.1.kinds} Length: min=1 max=1 Value type: string {6th Rank.system.damage.1.kinds.[]} (same value: damage) type : string {6th Rank.system.damage.1.type} (2 different values) bludgeoning (x1) fire (x1) [xbLeTUmgQaLSf1Jv] : object {6th Rank.system.damage.xbLeTUmgQaLSf1Jv} applyMod : boolean {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.formula} (same value: 8d6) kinds : array {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.kinds} Length: min=1 max=1 Value type: string {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.kinds.[]} (same value: damage) materials : array<> {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.type} (same value: poison) [MTNvoqutBnRQtZMa] : object {6th Rank.system.damage.MTNvoqutBnRQtZMa} applyMod : boolean {6th Rank.system.damage.MTNvoqutBnRQtZMa.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.damage.MTNvoqutBnRQtZMa.formula} (same value: 8d6) kinds : array {6th Rank.system.damage.MTNvoqutBnRQtZMa.kinds} Length: min=1 max=1 Value type: string {6th Rank.system.damage.MTNvoqutBnRQtZMa.kinds.[]} (same value: damage) materials : array<> {6th Rank.system.damage.MTNvoqutBnRQtZMa.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.damage.MTNvoqutBnRQtZMa.type} (same value: mental) [fiGNEgajuvkIMj7d] : object {6th Rank.system.damage.fiGNEgajuvkIMj7d} applyMod : boolean {6th Rank.system.damage.fiGNEgajuvkIMj7d.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.damage.fiGNEgajuvkIMj7d.formula} (same value: 5) kinds : array {6th Rank.system.damage.fiGNEgajuvkIMj7d.kinds} Length: min=1 max=1 Value type: string {6th Rank.system.damage.fiGNEgajuvkIMj7d.kinds.[]} (same value: damage) materials : array<> {6th Rank.system.damage.fiGNEgajuvkIMj7d.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.damage.fiGNEgajuvkIMj7d.type} (same value: slashing) [7JuaSjPOenc3HtiT] : object {6th Rank.system.damage.7JuaSjPOenc3HtiT} applyMod : boolean {6th Rank.system.damage.7JuaSjPOenc3HtiT.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.damage.7JuaSjPOenc3HtiT.formula} (same value: 12d6) kinds : array {6th Rank.system.damage.7JuaSjPOenc3HtiT.kinds} Length: min=1 max=1 Value type: string {6th Rank.system.damage.7JuaSjPOenc3HtiT.kinds.[]} (same value: damage) materials : array<> {6th Rank.system.damage.7JuaSjPOenc3HtiT.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.damage.7JuaSjPOenc3HtiT.type} (same value: mental) [rYf54pXlYEcM3IGT] : object {6th Rank.system.damage.rYf54pXlYEcM3IGT} applyMod : boolean {6th Rank.system.damage.rYf54pXlYEcM3IGT.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.damage.rYf54pXlYEcM3IGT.formula} (same value: 8d6) kinds : array {6th Rank.system.damage.rYf54pXlYEcM3IGT.kinds} Length: min=1 max=1 Value type: string {6th Rank.system.damage.rYf54pXlYEcM3IGT.kinds.[]} (same value: damage) materials : array<> {6th Rank.system.damage.rYf54pXlYEcM3IGT.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.damage.rYf54pXlYEcM3IGT.type} (same value: sonic) [5zjc1nvfsl4ahgnk] : object {6th Rank.system.damage.5zjc1nvfsl4ahgnk} applyMod : boolean {6th Rank.system.damage.5zjc1nvfsl4ahgnk.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.damage.5zjc1nvfsl4ahgnk.formula} (same value: 6d4) kinds : array {6th Rank.system.damage.5zjc1nvfsl4ahgnk.kinds} Length: min=1 max=1 Value type: string {6th Rank.system.damage.5zjc1nvfsl4ahgnk.kinds.[]} (same value: damage) materials : array<> {6th Rank.system.damage.5zjc1nvfsl4ahgnk.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.damage.5zjc1nvfsl4ahgnk.type} (same value: piercing) [WkCw5MJm2wVK3uRi] : object {6th Rank.system.damage.WkCw5MJm2wVK3uRi} applyMod : boolean {6th Rank.system.damage.WkCw5MJm2wVK3uRi.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.damage.WkCw5MJm2wVK3uRi.formula} (same value: 4d6) kinds : array {6th Rank.system.damage.WkCw5MJm2wVK3uRi.kinds} Length: min=1 max=1 Value type: string {6th Rank.system.damage.WkCw5MJm2wVK3uRi.kinds.[]} (same value: damage) materials : array<> {6th Rank.system.damage.WkCw5MJm2wVK3uRi.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.damage.WkCw5MJm2wVK3uRi.type} (same value: bludgeoning) [G3HdXE0YaAVaevwg] : object {6th Rank.system.damage.G3HdXE0YaAVaevwg} applyMod : boolean {6th Rank.system.damage.G3HdXE0YaAVaevwg.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.damage.G3HdXE0YaAVaevwg.formula} (same value: 8d8) kinds : array {6th Rank.system.damage.G3HdXE0YaAVaevwg.kinds} Length: min=1 max=1 Value type: string {6th Rank.system.damage.G3HdXE0YaAVaevwg.kinds.[]} (same value: damage) materials : array<> {6th Rank.system.damage.G3HdXE0YaAVaevwg.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.damage.G3HdXE0YaAVaevwg.type} (same value: piercing) [iuhh6qfveXzz88dv] : object {6th Rank.system.damage.iuhh6qfveXzz88dv} applyMod : boolean {6th Rank.system.damage.iuhh6qfveXzz88dv.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.damage.iuhh6qfveXzz88dv.formula} (same value: 4d6) kinds : array {6th Rank.system.damage.iuhh6qfveXzz88dv.kinds} Length: min=1 max=1 Value type: string {6th Rank.system.damage.iuhh6qfveXzz88dv.kinds.[]} (same value: damage) materials : array<> {6th Rank.system.damage.iuhh6qfveXzz88dv.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.damage.iuhh6qfveXzz88dv.type} (same value: mental) [0yIRszQ4ZAlq14gX] : object {6th Rank.system.damage.0yIRszQ4ZAlq14gX} applyMod : boolean {6th Rank.system.damage.0yIRszQ4ZAlq14gX.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.damage.0yIRszQ4ZAlq14gX.formula} (same value: 4d8) kinds : array {6th Rank.system.damage.0yIRszQ4ZAlq14gX.kinds} Length: min=1 max=1 Value type: string {6th Rank.system.damage.0yIRszQ4ZAlq14gX.kinds.[]} (same value: damage) materials : array<> {6th Rank.system.damage.0yIRszQ4ZAlq14gX.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.damage.0yIRszQ4ZAlq14gX.type} (same value: sonic) [1tttVaJo3TXKF7uK] : object {6th Rank.system.damage.1tttVaJo3TXKF7uK} applyMod : boolean {6th Rank.system.damage.1tttVaJo3TXKF7uK.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.damage.1tttVaJo3TXKF7uK.formula} (same value: 4d8) kinds : array {6th Rank.system.damage.1tttVaJo3TXKF7uK.kinds} Length: min=1 max=1 Value type: string {6th Rank.system.damage.1tttVaJo3TXKF7uK.kinds.[]} (same value: damage) materials : array<> {6th Rank.system.damage.1tttVaJo3TXKF7uK.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.damage.1tttVaJo3TXKF7uK.type} (same value: void) [wVWFtjzGdYwwjMJi] : object {6th Rank.system.damage.wVWFtjzGdYwwjMJi} applyMod : boolean {6th Rank.system.damage.wVWFtjzGdYwwjMJi.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.damage.wVWFtjzGdYwwjMJi.formula} (same value: 8d6) kinds : array {6th Rank.system.damage.wVWFtjzGdYwwjMJi.kinds} Length: min=1 max=1 Value type: string {6th Rank.system.damage.wVWFtjzGdYwwjMJi.kinds.[]} (same value: damage) materials : array<> {6th Rank.system.damage.wVWFtjzGdYwwjMJi.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.damage.wVWFtjzGdYwwjMJi.type} (same value: piercing) [defense] : object {6th Rank.system.defense} [save] : object {6th Rank.system.defense.save} basic : boolean {6th Rank.system.defense.save.basic} (2 different values) True (x17) False (x30) statistic : string {6th Rank.system.defense.save.statistic} (3 different values) reflex (x13) will (x20) fortitude (x14) [passive] : object {6th Rank.system.defense.passive} statistic : string {6th Rank.system.defense.passive.statistic} (same value: fortitude-dc) description : object {6th Rank.system.description} value : string {6th Rank.system.description.value} (all different values) duration : object {6th Rank.system.duration} sustained : boolean {6th Rank.system.duration.sustained} (2 different values) False (x59) True (x16) value : string {6th Rank.system.duration.value} (7 different values) (x25) 1 minute (x35) 10 minutes (x6) varies (x6) until the next time you make your daily preparations (x1) 1 day (x1) until your next daily preparations (x1) [heightening] : object {6th Rank.system.heightening} [area] : integer {6th Rank.system.heightening.area} (same value: 0) [damage] : object {6th Rank.system.heightening.damage} [kIYrspEqRqKoAhHI] : string {6th Rank.system.heightening.damage.kIYrspEqRqKoAhHI} (same value: 1d10) [ub9o9w3b7bmmuy9r] : string {6th Rank.system.heightening.damage.ub9o9w3b7bmmuy9r} (same value: 1d6) [0] : string {6th Rank.system.heightening.damage.0} (7 different values) 1d8 (x1) (x1) 1d12 (x1) 2d10 (x1) 1d4 (x1) 1 (x1) 2d6 (x4) [rQT6Is4xVcbWJIAt] : string {6th Rank.system.heightening.damage.rQT6Is4xVcbWJIAt} (same value: 1d8) [1Yol9VOB1Bu7G213] : string {6th Rank.system.heightening.damage.1Yol9VOB1Bu7G213} (same value: 2d6) [1] : string {6th Rank.system.heightening.damage.1} (2 different values) 2d6 (x1) 1d6 (x1) [fiGNEgajuvkIMj7d] : string {6th Rank.system.heightening.damage.fiGNEgajuvkIMj7d} (same value: 2) [7JuaSjPOenc3HtiT] : string {6th Rank.system.heightening.damage.7JuaSjPOenc3HtiT} (same value: 2d6) [rYf54pXlYEcM3IGT] : string {6th Rank.system.heightening.damage.rYf54pXlYEcM3IGT} (same value: 1d6) [5zjc1nvfsl4ahgnk] : string {6th Rank.system.heightening.damage.5zjc1nvfsl4ahgnk} (same value: 1d4) [0yIRszQ4ZAlq14gX] : string {6th Rank.system.heightening.damage.0yIRszQ4ZAlq14gX} (same value: 1d8) [1tttVaJo3TXKF7uK] : string {6th Rank.system.heightening.damage.1tttVaJo3TXKF7uK} (same value: 1d8) wVWFtjzGdYwwjMJi : string {6th Rank.system.heightening.damage.wVWFtjzGdYwwjMJi} (same value: 1d6) [interval] : integer {6th Rank.system.heightening.interval} (2 different values) 1 (x20) 2 (x2) [type] : string {6th Rank.system.heightening.type} (2 different values) interval (x22) fixed (x4) [levels] : object {6th Rank.system.heightening.levels} [8] : object {6th Rank.system.heightening.levels.8} damage : object {6th Rank.system.heightening.levels.8.damage} 0 : object {6th Rank.system.heightening.levels.8.damage.0} applyMod : boolean {6th Rank.system.heightening.levels.8.damage.0.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.heightening.levels.8.damage.0.formula} (2 different values) 1d10 (x1) 5d6 (x1) materials : array<> {6th Rank.system.heightening.levels.8.damage.0.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.heightening.levels.8.damage.0.type} (2 different values) vitality (x1) fire (x1) 9 : object {6th Rank.system.heightening.levels.9} damage : object {6th Rank.system.heightening.levels.9.damage} [0] : object {6th Rank.system.heightening.levels.9.damage.0} applyMod : boolean {6th Rank.system.heightening.levels.9.damage.0.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.heightening.levels.9.damage.0.formula} (2 different values) 1d12 (x1) 6d6 (x1) materials : array<> {6th Rank.system.heightening.levels.9.damage.0.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.heightening.levels.9.damage.0.type} (2 different values) vitality (x1) fire (x1) [G3HdXE0YaAVaevwg] : object {6th Rank.system.heightening.levels.9.damage.G3HdXE0YaAVaevwg} applyMod : boolean {6th Rank.system.heightening.levels.9.damage.G3HdXE0YaAVaevwg.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.heightening.levels.9.damage.G3HdXE0YaAVaevwg.formula} (same value: 12d8) materials : array<> {6th Rank.system.heightening.levels.9.damage.G3HdXE0YaAVaevwg.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.heightening.levels.9.damage.G3HdXE0YaAVaevwg.type} (same value: piercing) iuhh6qfveXzz88dv : object {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv} applyMod : boolean {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.applyMod} (same value: False) [category] : mixed formula : string {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.formula} (same value: 8d6) kinds : array {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.kinds} Length: min=1 max=1 Value type: string {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.kinds.[]} (same value: damage) materials : array<> {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.materials} Length: min=0 max=0 Value type: mixed type : string {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.type} (same value: mental) level : object {6th Rank.system.level} value : integer {6th Rank.system.level.value} (same value: 6) publication : object {6th Rank.system.publication} license : string {6th Rank.system.publication.license} (2 different values) OGL (x40) ORC (x35) remaster : boolean {6th Rank.system.publication.remaster} (2 different values) True (x45) False (x30) title : string {6th Rank.system.publication.title} (23 different values) range : object {6th Rank.system.range} value : string {6th Rank.system.range.value} (11 different values) 100 feet (x1) (x19) 120 feet (x15) 60 feet (x9) 500 feet (x3) touch (x6) 30 feet (x18) 10 feet (x1) emanation up to 40-feet (x1) planetary (x1) 100 miles (x1) requirements : string {6th Rank.system.requirements} (2 different values) (x74) A creature damages you (x1) rules : ###FoundryRulesObject### target : object {6th Rank.system.target} value : string {6th Rank.system.target.value} (22 different values) time : object {6th Rank.system.time} value : string {6th Rank.system.time.value} (5 different values) 2 (x49) 3 (x16) reaction (x5) 1 minute (x1) 10 minutes (x4) traits : object {6th Rank.system.traits} rarity : string {6th Rank.system.traits.rarity} (3 different values) common (x50) uncommon (x15) rare (x10) traditions : array {6th Rank.system.traits.traditions} Length: min=1 max=4 Value type: string {6th Rank.system.traits.traditions.[]} (4 different values) arcane (x51) primal (x34) occult (x41) divine (x33) value : array {6th Rank.system.traits.value} Length: min=1 max=8 Value type: string {6th Rank.system.traits.value.[]} (46 different values) [selected] : object {6th Rank.system.traits.selected} divination : string {6th Rank.system.traits.selected.divination} (same value: Divination) mental : string {6th Rank.system.traits.selected.mental} (same value: Mental) [overlays] : object {6th Rank.system.overlays} JctMbZoy1N1BvIH5 : object {6th Rank.system.overlays.JctMbZoy1N1BvIH5} overlayType : string {6th Rank.system.overlays.JctMbZoy1N1BvIH5.overlayType} (same value: override) sort : integer {6th Rank.system.overlays.JctMbZoy1N1BvIH5.sort} (same value: 1) system : object {6th Rank.system.overlays.JctMbZoy1N1BvIH5.system} damage : object {6th Rank.system.overlays.JctMbZoy1N1BvIH5.system.damage} ub9o9w3b7bmmuy9r : object {6th Rank.system.overlays.JctMbZoy1N1BvIH5.system.damage.ub9o9w3b7bmmuy9r} [category] : mixed XxDiv22oJDXssXI2 : object {6th Rank.system.overlays.XxDiv22oJDXssXI2} name : string {6th Rank.system.overlays.XxDiv22oJDXssXI2.name} (same value: Awaken Entropy (Immune to Void)) overlayType : string {6th Rank.system.overlays.XxDiv22oJDXssXI2.overlayType} (same value: override) sort : integer {6th Rank.system.overlays.XxDiv22oJDXssXI2.sort} (same value: 2) system : object {6th Rank.system.overlays.XxDiv22oJDXssXI2.system} damage : object {6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage} ub9o9w3b7bmmuy9r : object {6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r} [category] : mixed kinds : array {6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r.kinds} Length: min=1 max=1 Value type: string {6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r.kinds.[]} (same value: damage) type : string {6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r.type} (same value: force) type : string {6th Rank.type} (same value: spell)