Trick Driver Different values: 7 ===================================== object {Trick Driver} _id : string {Trick Driver._id} (all different values) folder : string {Trick Driver.folder} (same value: AG676keg35xId0fn) img : string {Trick Driver.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Trick Driver.name} (all different values) system : object {Trick Driver.system} actionType : object {Trick Driver.system.actionType} value : string {Trick Driver.system.actionType.value} (2 different values) action (x3) passive (x4) actions : object {Trick Driver.system.actions} [value] : integer {Trick Driver.system.actions.value} (same value: 1) category : string {Trick Driver.system.category} (2 different values) class (x4) skill (x3) description : object {Trick Driver.system.description} value : string {Trick Driver.system.description.value} (all different values) level : object {Trick Driver.system.level} value : integer {Trick Driver.system.level.value} (5 different values) 12 (x1) 2 (x2) 4 (x2) 7 (x1) 10 (x1) prerequisites : object {Trick Driver.system.prerequisites} value : array {Trick Driver.system.prerequisites.value} Length: min=1 max=1 Value type: object {Trick Driver.system.prerequisites.value.[]} value : string {Trick Driver.system.prerequisites.value.[].value} (2 different values) Trick Driver Dedication (x6) trained in Driving Lore (x1) publication : object {Trick Driver.system.publication} license : string {Trick Driver.system.publication.license} (same value: ORC) remaster : boolean {Trick Driver.system.publication.remaster} (same value: True) title : string {Trick Driver.system.publication.title} (same value: Pathfinder Guns & Gears) rules : ###FoundryRulesObject### traits : object {Trick Driver.system.traits} rarity : string {Trick Driver.system.traits.rarity} (2 different values) common (x6) uncommon (x1) value : array {Trick Driver.system.traits.value} Length: min=1 max=3 Value type: string {Trick Driver.system.traits.value.[]} (6 different values) archetype (x7) flourish (x2) exploration (x1) move (x1) reckless (x1) dedication (x1) type : string {Trick Driver.type} (same value: feat)