Captivator Different values: 10 ===================================== object {Captivator} _id : string {Captivator._id} (all different values) folder : string {Captivator.folder} (same value: 2LNC3ktaL19Lkp49) img : string {Captivator.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Captivator.name} (all different values) system : object {Captivator.system} actionType : object {Captivator.system.actionType} value : string {Captivator.system.actionType.value} (4 different values) passive (x6) reaction (x2) free (x1) action (x1) actions : object {Captivator.system.actions} [value] : integer {Captivator.system.actions.value} (same value: 1) category : string {Captivator.system.category} (same value: class) description : object {Captivator.system.description} value : string {Captivator.system.description.value} (all different values) level : object {Captivator.system.level} value : integer {Captivator.system.level.value} (7 different values) 4 (x2) 6 (x1) 8 (x2) 14 (x1) 10 (x2) 18 (x1) 16 (x1) prerequisites : object {Captivator.system.prerequisites} value : array {Captivator.system.prerequisites.value} Length: min=1 max=2 Value type: object {Captivator.system.prerequisites.value.[]} value : string {Captivator.system.prerequisites.value.[].value} (5 different values) Captivator Dedication (x6) Basic Captivator Spellcasting (x2) trained in Deception or Diplomacy (x1) Charisma +2 (x1) Expert Captivator Spellcasting (x1) publication : object {Captivator.system.publication} license : string {Captivator.system.publication.license} (same value: OGL) remaster : boolean {Captivator.system.publication.remaster} (same value: False) title : string {Captivator.system.publication.title} (same value: Pathfinder Lost Omens The Grand Bazaar) rules : ###FoundryRulesObject### traits : object {Captivator.system.traits} rarity : string {Captivator.system.traits.rarity} (same value: common) value : array {Captivator.system.traits.value} Length: min=1 max=2 Value type: string {Captivator.system.traits.value.[]} (3 different values) archetype (x10) dedication (x1) spellshape (x3) [subfeatures] : object {Captivator.system.subfeatures} proficiencies : object {Captivator.system.subfeatures.proficiencies} spellcasting : object {Captivator.system.subfeatures.proficiencies.spellcasting} rank : integer {Captivator.system.subfeatures.proficiencies.spellcasting.rank} (3 different values) 1 (x1) 2 (x1) 3 (x1) [maxTakable] : mixed [frequency] : object {Captivator.system.frequency} max : integer {Captivator.system.frequency.max} (same value: 1) per : string {Captivator.system.frequency.per} (same value: day) type : string {Captivator.type} (same value: feat)