Game Hunter Different values: 4 ===================================== object {Game Hunter} _id : string {Game Hunter._id} (all different values) folder : string {Game Hunter.folder} (same value: 3R5jMmD4P7ZzNXwn) img : string {Game Hunter.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Game Hunter.name} (all different values) system : object {Game Hunter.system} actionType : object {Game Hunter.system.actionType} value : string {Game Hunter.system.actionType.value} (3 different values) passive (x2) reaction (x1) free (x1) actions : object {Game Hunter.system.actions} [value] : mixed category : string {Game Hunter.system.category} (same value: class) description : object {Game Hunter.system.description} value : string {Game Hunter.system.description.value} (all different values) level : object {Game Hunter.system.level} value : integer {Game Hunter.system.level.value} (all different values) prerequisites : object {Game Hunter.system.prerequisites} value : array {Game Hunter.system.prerequisites.value} Length: min=1 max=2 Value type: object {Game Hunter.system.prerequisites.value.[]} value : string {Game Hunter.system.prerequisites.value.[].value} (all different values) publication : object {Game Hunter.system.publication} license : string {Game Hunter.system.publication.license} (2 different values) OGL (x3) ORC (x1) remaster : boolean {Game Hunter.system.publication.remaster} (2 different values) False (x3) True (x1) title : string {Game Hunter.system.publication.title} (2 different values) Pathfinder #175: Broken Tusk Moon (x3) Pathfinder Player Core 2 (x1) rules : ###FoundryRulesObject### traits : object {Game Hunter.system.traits} rarity : string {Game Hunter.system.traits.rarity} (2 different values) common (x3) uncommon (x1) value : array {Game Hunter.system.traits.value} Length: min=1 max=2 Value type: string {Game Hunter.system.traits.value.[]} (2 different values) archetype (x4) dedication (x1) type : string {Game Hunter.type} (same value: feat)