Five-Breath Vanguard Different values: 5 ===================================== object {Five-Breath Vanguard} _id : string {Five-Breath Vanguard._id} (all different values) folder : string {Five-Breath Vanguard.folder} (same value: 8TNLkdxIOjJENknT) img : string {Five-Breath Vanguard.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Five-Breath Vanguard.name} (all different values) system : object {Five-Breath Vanguard.system} actionType : object {Five-Breath Vanguard.system.actionType} value : string {Five-Breath Vanguard.system.actionType.value} (3 different values) passive (x2) action (x2) reaction (x1) actions : object {Five-Breath Vanguard.system.actions} [value] : integer {Five-Breath Vanguard.system.actions.value} (2 different values) 3 (x1) 2 (x1) category : string {Five-Breath Vanguard.system.category} (same value: class) description : object {Five-Breath Vanguard.system.description} value : string {Five-Breath Vanguard.system.description.value} (all different values) level : object {Five-Breath Vanguard.system.level} value : integer {Five-Breath Vanguard.system.level.value} (all different values) prerequisites : object {Five-Breath Vanguard.system.prerequisites} value : array {Five-Breath Vanguard.system.prerequisites.value} Length: min=1 max=1 Value type: object {Five-Breath Vanguard.system.prerequisites.value.[]} value : string {Five-Breath Vanguard.system.prerequisites.value.[].value} (3 different values) Two of the five elemental stances (Ironblood Stance, Mountain Stance, Reflective Ripple Stance, Stoked Flame Stance, and Tangled Forest Stance) (x1) Induce Imbalance (x1) Five-Breath Vanguard Dedication (x3) publication : object {Five-Breath Vanguard.system.publication} license : string {Five-Breath Vanguard.system.publication.license} (same value: ORC) remaster : boolean {Five-Breath Vanguard.system.publication.remaster} (same value: True) title : string {Five-Breath Vanguard.system.publication.title} (same value: Pathfinder Lost Omens Tian Xia Character Guide) rules : ###FoundryRulesObject### traits : object {Five-Breath Vanguard.system.traits} rarity : string {Five-Breath Vanguard.system.traits.rarity} (2 different values) uncommon (x1) common (x4) value : array {Five-Breath Vanguard.system.traits.value} Length: min=1 max=3 Value type: string {Five-Breath Vanguard.system.traits.value.[]} (all different values) [frequency] : object {Five-Breath Vanguard.system.frequency} max : integer {Five-Breath Vanguard.system.frequency.max} (same value: 1) per : string {Five-Breath Vanguard.system.frequency.per} (same value: PT10M) [selfEffect] : object {Five-Breath Vanguard.system.selfEffect} name : string {Five-Breath Vanguard.system.selfEffect.name} (same value: Effect: Protective Cycle) uuid : string {Five-Breath Vanguard.system.selfEffect.uuid} (same value: Compendium.pf2e.feat-effects.Item.Effect: Protective Cycle) type : string {Five-Breath Vanguard.type} (same value: feat)