Bestiary Ability Glossary Different values: 55 ===================================== object {Bestiary Ability Glossary} _id : string {Bestiary Ability Glossary._id} (all different values) img : string {Bestiary Ability Glossary.img} (6 different values) systems/pf2e/icons/actions/Passive.webp (x27) systems/pf2e/icons/actions/OneAction.webp (x12) systems/pf2e/icons/actions/Reaction.webp (x8) systems/pf2e/icons/actions/TwoActions.webp (x3) systems/pf2e/icons/actions/FreeAction.webp (x3) systems/pf2e/icons/actions/ThreeActions.webp (x2) name : string {Bestiary Ability Glossary.name} (all different values) system : object {Bestiary Ability Glossary.system} actionType : object {Bestiary Ability Glossary.system.actionType} value : string {Bestiary Ability Glossary.system.actionType.value} (4 different values) passive (x27) action (x17) reaction (x8) free (x3) actions : object {Bestiary Ability Glossary.system.actions} [value] : integer {Bestiary Ability Glossary.system.actions.value} (3 different values) 1 (x12) 2 (x3) 3 (x2) category : string {Bestiary Ability Glossary.system.category} (3 different values) defensive (x20) offensive (x21) interaction (x14) description : object {Bestiary Ability Glossary.system.description} value : string {Bestiary Ability Glossary.system.description.value} (54 different values) publication : object {Bestiary Ability Glossary.system.publication} license : string {Bestiary Ability Glossary.system.publication.license} (2 different values) ORC (x47) OGL (x8) remaster : boolean {Bestiary Ability Glossary.system.publication.remaster} (2 different values) True (x47) False (x8) title : string {Bestiary Ability Glossary.system.publication.title} (6 different values) Pathfinder Monster Core (x44) Pathfinder Bestiary (x4) Pathfinder NPC Core (x3) Pathfinder Bestiary 3 (x1) Pathfinder Core Rulebook (x1) (x2) rules : ###FoundryRulesObject### traits : object {Bestiary Ability Glossary.system.traits} [rarity] : string {Bestiary Ability Glossary.system.traits.rarity} (same value: common) value : array {Bestiary Ability Glossary.system.traits.value} Length: min=0 max=4 Value type: string {Bestiary Ability Glossary.system.traits.value.[]} (13 different values) concentrate (x3) move (x1) polymorph (x1) mental (x3) occult (x1) aura (x3) emotion (x1) fear (x1) divine (x1) scrying (x1) olfactory (x1) attack (x1) magical (x1) [deathNote] : boolean {Bestiary Ability Glossary.system.deathNote} (same value: True) type : string {Bestiary Ability Glossary.type} (same value: action)