Wrestler Different values: 12 ===================================== object {Wrestler} _id : string {Wrestler._id} (all different values) folder : string {Wrestler.folder} (same value: 'bcoviuaJ3aOakfIO') img : string {Wrestler.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Wrestler.name} (all different values) system : object {Wrestler.system} actionType : object {Wrestler.system.actionType} value : string {Wrestler.system.actionType.value} (3 different values) 'action' (x8) 'reaction' (x2) 'passive' (x2) actions : object {Wrestler.system.actions} [value] : integer {Wrestler.system.actions.value} (2 different values) 1 (x6) 2 (x2) category : string {Wrestler.system.category} (same value: 'class') description : object {Wrestler.system.description} value : string {Wrestler.system.description.value} (all different values) level : object {Wrestler.system.level} value : integer {Wrestler.system.level.value} (7 different values) 4 (x3) 8 (x3) 10 (x2) 6 (x1) 14 (x1) 12 (x1) 2 (x1) prerequisites : object {Wrestler.system.prerequisites} value : array {Wrestler.system.prerequisites.value} Length: min=1 max=1 Value type: object {Wrestler.system.prerequisites.value.[]} value : string {Wrestler.system.prerequisites.value.[].value} (3 different values) 'Wrestler Dedication' (x10) 'Wrestler Dedication (Archetype)' (x1) 'trained in Athletics' (x1) publication : object {Wrestler.system.publication} license : string {Wrestler.system.publication.license} (same value: 'ORC') remaster : boolean {Wrestler.system.publication.remaster} (same value: True) title : string {Wrestler.system.publication.title} (same value: 'Pathfinder Player Core 2') rules : ignored (Foundry rules object) {Wrestler.system.rules} traits : object {Wrestler.system.traits} rarity : string {Wrestler.system.traits.rarity} (same value: 'common') value : array {Wrestler.system.traits.value} Length: min=1 max=3 Value type: string {Wrestler.system.traits.value.[]} (4 different values) 'archetype' (x12) 'attack' (x2) 'monk' (x1) 'dedication' (x1) type : string {Wrestler.type} (same value: 'feat')