Familiar Master Different values: 6 ===================================== object {Familiar Master} _id : string {Familiar Master._id} (all different values) folder : string {Familiar Master.folder} (same value: 'n69JiWCbbUsEtE4G') img : string {Familiar Master.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Familiar Master.name} (all different values) system : object {Familiar Master.system} actionType : object {Familiar Master.system.actionType} value : string {Familiar Master.system.actionType.value} (2 different values) 'passive' (x5) 'action' (x1) actions : object {Familiar Master.system.actions} [value] : integer {Familiar Master.system.actions.value} (same value: 1) category : string {Familiar Master.system.category} (same value: 'class') description : object {Familiar Master.system.description} value : string {Familiar Master.system.description.value} (all different values) level : object {Familiar Master.system.level} value : integer {Familiar Master.system.level.value} (5 different values) 4 (x2) 2 (x1) 6 (x1) 10 (x1) 8 (x1) prerequisites : object {Familiar Master.system.prerequisites} value : array {Familiar Master.system.prerequisites.value} Length: min=0 max=2 Value type: object {Familiar Master.system.prerequisites.value.[]} value : string {Familiar Master.system.prerequisites.value.[].value} (3 different values) 'Familiar Master Dedication' (x5) 'able to cast spells' (x1) 'Enhanced Familiar' (x1) publication : object {Familiar Master.system.publication} license : string {Familiar Master.system.publication.license} (same value: 'ORC') remaster : boolean {Familiar Master.system.publication.remaster} (same value: True) title : string {Familiar Master.system.publication.title} (same value: 'Pathfinder Player Core 2') rules : ignored (Foundry rules object) {Familiar Master.system.rules} traits : object {Familiar Master.system.traits} rarity : string {Familiar Master.system.traits.rarity} (same value: 'common') value : array {Familiar Master.system.traits.value} Length: min=1 max=3 Value type: string {Familiar Master.system.traits.value.[]} (4 different values) 'archetype' (x6) 'concentrate' (x1) 'spellshape' (x1) 'dedication' (x1) type : string {Familiar Master.type} (same value: 'feat')