Creature Companions Different values: 4 ===================================== object {Creature Companions} _id : string {Creature Companions._id} (all different values) folder : string {Creature Companions.folder} (same value: 'GDk1VPk8ereB9bXo') img : string {Creature Companions.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg') items : array {Creature Companions.items} Length: min=4 max=7 Value type: object {Creature Companions.items.[]} _id : string {Creature Companions.items.[]._id} (21 different values) img : string {Creature Companions.items.[].img} (5 different values) 'systems/pf2e/icons/default-icons/action.svg' (x10) 'systems/pf2e/icons/default-icons/melee.svg' (x6) 'systems/pf2e/icons/actions/OneAction.webp' (x3) 'systems/pf2e/icons/equipment/armor/light-barding.webp' (x1) 'systems/pf2e/icons/actions/Reaction.webp' (x1) name : string {Creature Companions.items.[].name} (19 different values) sort : integer {Creature Companions.items.[].sort} (7 different values) 100000 (x4) 200000 (x4) 300000 (x4) 400000 (x4) 500000 (x3) 600000 (x1) 700000 (x1) system : object {Creature Companions.items.[].system} [acBonus] : integer {Creature Companions.items.[].system.acBonus} (same value: 1) [actionType] : object {Creature Companions.items.[].system.actionType} value : string {Creature Companions.items.[].system.actionType.value} (3 different values) 'action' (x10) 'passive' (x3) 'reaction' (x1) [actions] : object {Creature Companions.items.[].system.actions} [value] : integer {Creature Companions.items.[].system.actions.value} (2 different values) 1 (x7) 2 (x3) [attackEffects] : object {Creature Companions.items.[].system.attackEffects} value : array {Creature Companions.items.[].system.attackEffects.value} Length: min=0 max=1 Value type: string {Creature Companions.items.[].system.attackEffects.value.[]} (2 different values) 'grab' (x1) 'knockdown' (x1) [baseItem] : empty [bonus] : object {Creature Companions.items.[].system.bonus} value : integer {Creature Companions.items.[].system.bonus.value} (all different values) traits : object {Creature Companions.items.[].system.traits} [rarity] : string {Creature Companions.items.[].system.traits.rarity} (same value: 'common') value : array {Creature Companions.items.[].system.traits.value} Length: min=0 max=2 Value type: string {Creature Companions.items.[].system.traits.value.[]} (6 different values) 'unarmed' (x3) 'agile' (x2) 'finesse' (x2) 'auditory' (x1) 'barding' (x1) 'companion' (x1) [bulk] : object {Creature Companions.items.[].system.bulk} value : integer {Creature Companions.items.[].system.bulk.value} (same value: 2) description : object {Creature Companions.items.[].system.description} value : string {Creature Companions.items.[].system.description.value} (15 different values) [equipped] : object {Creature Companions.items.[].system.equipped} carryType : string {Creature Companions.items.[].system.equipped.carryType} (same value: 'worn') handsHeld : integer {Creature Companions.items.[].system.equipped.handsHeld} (same value: 0) inSlot : boolean {Creature Companions.items.[].system.equipped.inSlot} (same value: True) [invested] : empty publication : object {Creature Companions.items.[].system.publication} license : string {Creature Companions.items.[].system.publication.license} (same value: 'ORC') remaster : boolean {Creature Companions.items.[].system.publication.remaster} (same value: True) title : string {Creature Companions.items.[].system.publication.title} (3 different values) '' (x16) 'Pathfinder Monster Core' (x4) 'Pathfinder Player Core' (x1) [group] : empty [hardness] : integer {Creature Companions.items.[].system.hardness} (same value: 0) [hp] : object {Creature Companions.items.[].system.hp} max : integer {Creature Companions.items.[].system.hp.max} (same value: 0) value : integer {Creature Companions.items.[].system.hp.value} (same value: 0) [level] : object {Creature Companions.items.[].system.level} value : integer {Creature Companions.items.[].system.level.value} (same value: 0) [material] : object {Creature Companions.items.[].system.material} [grade] : empty [type] : empty [price] : object {Creature Companions.items.[].system.price} value : object {Creature Companions.items.[].system.price.value} gp : integer {Creature Companions.items.[].system.price.value.gp} (same value: 10) [quantity] : integer {Creature Companions.items.[].system.quantity} (same value: 1) rules : ignored (Foundry rules object) {Creature Companions.items.[].system.rules} [category] : string {Creature Companions.items.[].system.category} (all different values) [checkPenalty] : integer {Creature Companions.items.[].system.checkPenalty} (same value: -1) [containerId] : empty [damageRolls] : object {Creature Companions.items.[].system.damageRolls} [E81ac2gEB6JL4Sv9] : object {Creature Companions.items.[].system.damageRolls.E81ac2gEB6JL4Sv9} damage : string {Creature Companions.items.[].system.damageRolls.E81ac2gEB6JL4Sv9.damage} (same value: '2d6+9') damageType : string {Creature Companions.items.[].system.damageRolls.E81ac2gEB6JL4Sv9.damageType} (same value: 'piercing') [T8pb3APqdToXb3vl] : object {Creature Companions.items.[].system.damageRolls.T8pb3APqdToXb3vl} damage : string {Creature Companions.items.[].system.damageRolls.T8pb3APqdToXb3vl.damage} (same value: '2d8+11') damageType : string {Creature Companions.items.[].system.damageRolls.T8pb3APqdToXb3vl.damageType} (same value: 'piercing') [f6Hz1fMsQOEvId7E] : object {Creature Companions.items.[].system.damageRolls.f6Hz1fMsQOEvId7E} category : string {Creature Companions.items.[].system.damageRolls.f6Hz1fMsQOEvId7E.category} (same value: 'persistent') damage : string {Creature Companions.items.[].system.damageRolls.f6Hz1fMsQOEvId7E.damage} (same value: '1d6') damageType : string {Creature Companions.items.[].system.damageRolls.f6Hz1fMsQOEvId7E.damageType} (same value: 'bleed') [ixVYTPTgv1ujL3Ug] : object {Creature Companions.items.[].system.damageRolls.ixVYTPTgv1ujL3Ug} damage : string {Creature Companions.items.[].system.damageRolls.ixVYTPTgv1ujL3Ug.damage} (same value: '2d4+6') damageType : string {Creature Companions.items.[].system.damageRolls.ixVYTPTgv1ujL3Ug.damageType} (same value: 'slashing') [mFhXLjbGXEB2TxLU] : object {Creature Companions.items.[].system.damageRolls.mFhXLjbGXEB2TxLU} damage : string {Creature Companions.items.[].system.damageRolls.mFhXLjbGXEB2TxLU.damage} (same value: '2d6+11') damageType : string {Creature Companions.items.[].system.damageRolls.mFhXLjbGXEB2TxLU.damageType} (same value: 'bludgeoning') [pVu853VIsyBdgcSu] : object {Creature Companions.items.[].system.damageRolls.pVu853VIsyBdgcSu} damage : string {Creature Companions.items.[].system.damageRolls.pVu853VIsyBdgcSu.damage} (same value: '2d6+6') damageType : string {Creature Companions.items.[].system.damageRolls.pVu853VIsyBdgcSu.damageType} (same value: 'piercing') tfuFEzfRmG5NPX13 : object {Creature Companions.items.[].system.damageRolls.tfuFEzfRmG5NPX13} damage : string {Creature Companions.items.[].system.damageRolls.tfuFEzfRmG5NPX13.damage} (same value: '2d6+6') damageType : string {Creature Companions.items.[].system.damageRolls.tfuFEzfRmG5NPX13.damageType} (same value: 'bludgeoning') [dexCap] : integer {Creature Companions.items.[].system.dexCap} (same value: 5) [runes] : object {Creature Companions.items.[].system.runes} potency : integer {Creature Companions.items.[].system.runes.potency} (same value: 0) property : array<> {Creature Companions.items.[].system.runes.property} Length: min=0 max=0 Value type: empty resilient : integer {Creature Companions.items.[].system.runes.resilient} (same value: 0) [selfEffect] : object {Creature Companions.items.[].system.selfEffect} name : string {Creature Companions.items.[].system.selfEffect.name} (same value: 'Effect: Scent of Blood') uuid : string {Creature Companions.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Scent of Blood') [size] : string {Creature Companions.items.[].system.size} (same value: 'med') [slug] : string {Creature Companions.items.[].system.slug} (5 different values) 'rend' (x1) 'grab' (x1) 'knockdown' (x1) 'light-barding' (x1) 'buck' (x1) [speedPenalty] : integer {Creature Companions.items.[].system.speedPenalty} (same value: -5) [strength] : integer {Creature Companions.items.[].system.strength} (same value: 3) type : string {Creature Companions.items.[].type} (3 different values) 'action' (x14) 'melee' (x6) 'armor' (x1) [_stats] : object {Creature Companions.items.[]._stats} compendiumSource : string {Creature Companions.items.[]._stats.compendiumSource} (5 different values) 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.3JOi2cMcGhT3eze1' (x1) 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr' (x1) 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.BCLvAx4Pz4MLa2pu' (x1) 'Compendium.pf2e.equipment-srd.Item.5yL2D3GPAggadZQN' (x1) 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.nZMQh4AaBr291TUf' (x1) name : string {Creature Companions.name} (all different values) system : object {Creature Companions.system} abilities : object {Creature Companions.system.abilities} cha : object {Creature Companions.system.abilities.cha} mod : integer {Creature Companions.system.abilities.cha.mod} (3 different values) 0 (x2) 3 (x1) -2 (x1) con : object {Creature Companions.system.abilities.con} mod : integer {Creature Companions.system.abilities.con.mod} (2 different values) 4 (x3) 3 (x1) dex : object {Creature Companions.system.abilities.dex} mod : integer {Creature Companions.system.abilities.dex.mod} (all different values) int : object {Creature Companions.system.abilities.int} mod : integer {Creature Companions.system.abilities.int.mod} (2 different values) -4 (x3) -1 (x1) str : object {Creature Companions.system.abilities.str} mod : integer {Creature Companions.system.abilities.str.mod} (3 different values) 5 (x2) 3 (x1) 6 (x1) wis : object {Creature Companions.system.abilities.wis} mod : integer {Creature Companions.system.abilities.wis.mod} (2 different values) 2 (x3) 3 (x1) attributes : object {Creature Companions.system.attributes} ac : object {Creature Companions.system.attributes.ac} details : string {Creature Companions.system.attributes.ac.details} (same value: '') value : integer {Creature Companions.system.attributes.ac.value} (3 different values) 21 (x2) 29 (x1) 24 (x1) allSaves : object {Creature Companions.system.attributes.allSaves} value : string {Creature Companions.system.attributes.allSaves.value} (same value: '') hp : object {Creature Companions.system.attributes.hp} details : string {Creature Companions.system.attributes.hp.details} (same value: '') max : integer {Creature Companions.system.attributes.hp.max} (all different values) temp : integer {Creature Companions.system.attributes.hp.temp} (same value: 0) value : integer {Creature Companions.system.attributes.hp.value} (all different values) [resistances] : array {Creature Companions.system.attributes.resistances} Length: min=1 max=1 Value type: object {Creature Companions.system.attributes.resistances.[]} doubleVs : array<> {Creature Companions.system.attributes.resistances.[].doubleVs} Length: min=0 max=0 Value type: empty exceptions : array<> {Creature Companions.system.attributes.resistances.[].exceptions} Length: min=0 max=0 Value type: empty type : string {Creature Companions.system.attributes.resistances.[].type} (same value: 'cold') value : integer {Creature Companions.system.attributes.resistances.[].value} (same value: 10) speed : object {Creature Companions.system.attributes.speed} otherSpeeds : array {Creature Companions.system.attributes.speed.otherSpeeds} Length: min=0 max=1 Value type: object {Creature Companions.system.attributes.speed.otherSpeeds.[]} type : string {Creature Companions.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly') value : integer {Creature Companions.system.attributes.speed.otherSpeeds.[].value} (same value: 30) value : integer {Creature Companions.system.attributes.speed.value} (all different values) [adjustment] : empty details : object {Creature Companions.system.details} blurb : string {Creature Companions.system.details.blurb} (same value: '') languages : object {Creature Companions.system.details.languages} details : string {Creature Companions.system.details.languages.details} (same value: '') value : array {Creature Companions.system.details.languages.value} Length: min=0 max=1 Value type: string {Creature Companions.system.details.languages.value.[]} (same value: 'fey') level : object {Creature Companions.system.details.level} value : integer {Creature Companions.system.details.level.value} (all different values) privateNotes : string {Creature Companions.system.details.privateNotes} (same value: '') publicNotes : string {Creature Companions.system.details.publicNotes} (all different values) publication : object {Creature Companions.system.details.publication} license : string {Creature Companions.system.details.publication.license} (same value: 'ORC') remaster : boolean {Creature Companions.system.details.publication.remaster} (same value: True) title : string {Creature Companions.system.details.publication.title} (same value: 'Pathfinder NPC Core') initiative : object {Creature Companions.system.initiative} statistic : string {Creature Companions.system.initiative.statistic} (same value: 'perception') perception : object {Creature Companions.system.perception} details : string {Creature Companions.system.perception.details} (same value: '') mod : integer {Creature Companions.system.perception.mod} (3 different values) 10 (x2) 21 (x1) 16 (x1) senses : array {Creature Companions.system.perception.senses} Length: min=2 max=2 Value type: object {Creature Companions.system.perception.senses.[]} [acuity] : string {Creature Companions.system.perception.senses.[].acuity} (2 different values) 'imprecise' (x3) 'precise' (x1) [range] : integer {Creature Companions.system.perception.senses.[].range} (3 different values) 30 (x2) 60 (x1) 20 (x1) type : string {Creature Companions.system.perception.senses.[].type} (3 different values) 'low-light-vision' (x4) 'scent' (x3) 'echolocation' (x1) resources : object {Creature Companions.system.resources} saves : object {Creature Companions.system.saves} fortitude : object {Creature Companions.system.saves.fortitude} saveDetail : string {Creature Companions.system.saves.fortitude.saveDetail} (same value: '') value : integer {Creature Companions.system.saves.fortitude.value} (all different values) reflex : object {Creature Companions.system.saves.reflex} saveDetail : string {Creature Companions.system.saves.reflex.saveDetail} (same value: '') value : integer {Creature Companions.system.saves.reflex.value} (all different values) will : object {Creature Companions.system.saves.will} saveDetail : string {Creature Companions.system.saves.will.saveDetail} (same value: '') value : integer {Creature Companions.system.saves.will.value} (3 different values) 10 (x2) 19 (x1) 2 (x1) skills : object {Creature Companions.system.skills} [acrobatics] : object {Creature Companions.system.skills.acrobatics} base : integer {Creature Companions.system.skills.acrobatics.base} (3 different values) 16 (x1) 15 (x1) 10 (x1) special : array<> {Creature Companions.system.skills.acrobatics.special} Length: min=0 max=0 Value type: empty [athletics] : object {Creature Companions.system.skills.athletics} base : integer {Creature Companions.system.skills.athletics.base} (3 different values) 21 (x1) 17 (x1) 9 (x1) special : array<> {Creature Companions.system.skills.athletics.special} Length: min=0 max=0 Value type: empty [intimidation] : object {Creature Companions.system.skills.intimidation} base : integer {Creature Companions.system.skills.intimidation.base} (2 different values) 22 (x1) 6 (x1) special : array<> {Creature Companions.system.skills.intimidation.special} Length: min=0 max=0 Value type: empty [nature] : object {Creature Companions.system.skills.nature} base : integer {Creature Companions.system.skills.nature.base} (same value: 15) special : array<> {Creature Companions.system.skills.nature.special} Length: min=0 max=0 Value type: empty [stealth] : object {Creature Companions.system.skills.stealth} base : integer {Creature Companions.system.skills.stealth.base} (2 different values) 15 (x1) 12 (x1) special : array<> {Creature Companions.system.skills.stealth.special} Length: min=0 max=0 Value type: empty [survival] : object {Creature Companions.system.skills.survival} base : integer {Creature Companions.system.skills.survival.base} (2 different values) 12 (x1) 8 (x1) special : array<> {Creature Companions.system.skills.survival.special} Length: min=0 max=0 Value type: empty traits : object {Creature Companions.system.traits} rarity : string {Creature Companions.system.traits.rarity} (same value: 'common') size : object {Creature Companions.system.traits.size} value : string {Creature Companions.system.traits.size.value} (2 different values) 'med' (x3) 'lg' (x1) value : array {Creature Companions.system.traits.value} Length: min=1 max=2 Value type: string {Creature Companions.system.traits.value.[]} (3 different values) 'animal' (x3) 'beast' (x1) 'eidolon' (x1) type : string {Creature Companions.type} (same value: 'npc')