Ascended Celestial Different values: 14 ===================================== object {Ascended Celestial} _id : string {Ascended Celestial._id} (all different values) folder : string {Ascended Celestial.folder} (same value: 'zldRmLAvOB4ppxKI') img : string {Ascended Celestial.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Ascended Celestial.name} (all different values) system : object {Ascended Celestial.system} actionType : object {Ascended Celestial.system.actionType} value : string {Ascended Celestial.system.actionType.value} (3 different values) 'passive' (x8) 'action' (x5) 'reaction' (x1) actions : object {Ascended Celestial.system.actions} [value] : integer {Ascended Celestial.system.actions.value} (3 different values) 1 (x3) 3 (x1) 2 (x1) category : string {Ascended Celestial.system.category} (same value: 'class') description : object {Ascended Celestial.system.description} value : string {Ascended Celestial.system.description.value} (all different values) level : object {Ascended Celestial.system.level} value : integer {Ascended Celestial.system.level.value} (5 different values) 16 (x4) 14 (x4) 18 (x4) 12 (x1) 20 (x1) prerequisites : object {Ascended Celestial.system.prerequisites} value : array {Ascended Celestial.system.prerequisites.value} Length: min=0 max=2 Value type: object {Ascended Celestial.system.prerequisites.value.[]} value : string {Ascended Celestial.system.prerequisites.value.[].value} (3 different values) 'Ascended Celestial Dedication' (x13) 'Celestial Armaments' (x1) 'Channel Divine Spark' (x1) publication : object {Ascended Celestial.system.publication} license : string {Ascended Celestial.system.publication.license} (same value: 'ORC') remaster : boolean {Ascended Celestial.system.publication.remaster} (same value: True) title : string {Ascended Celestial.system.publication.title} (same value: 'Pathfinder War of Immortals') rules : ignored (Foundry rules object) {Ascended Celestial.system.rules} traits : object {Ascended Celestial.system.traits} rarity : string {Ascended Celestial.system.traits.rarity} (2 different values) 'common' (x10) 'uncommon' (x4) value : array {Ascended Celestial.system.traits.value} Length: min=1 max=3 Value type: string {Ascended Celestial.system.traits.value.[]} (7 different values) 'mythic' (x14) 'concentrate' (x4) 'manipulate' (x1) 'flourish' (x1) 'destiny' (x1) 'spellshape' (x1) 'exploration' (x1) [frequency] : object {Ascended Celestial.system.frequency} max : integer {Ascended Celestial.system.frequency.max} (same value: 1) per : string {Ascended Celestial.system.frequency.per} (2 different values) 'PT1H' (x1) 'day' (x1) [selfEffect] : object {Ascended Celestial.system.selfEffect} name : string {Ascended Celestial.system.selfEffect.name} (2 different values) 'Effect: Abjure Harm' (x1) 'Effect: Channel Divine Spark' (x1) uuid : string {Ascended Celestial.system.selfEffect.uuid} (2 different values) 'Compendium.pf2e.feat-effects.Item.Effect: Abjure Harm' (x1) 'Compendium.pf2e.feat-effects.Item.Effect: Channel Divine Spark' (x1) [subfeatures] : object {Ascended Celestial.system.subfeatures} senses : object {Ascended Celestial.system.subfeatures.senses} truesight : object {Ascended Celestial.system.subfeatures.senses.truesight} acuity : string {Ascended Celestial.system.subfeatures.senses.truesight.acuity} (same value: 'imprecise') range : integer {Ascended Celestial.system.subfeatures.senses.truesight.range} (same value: 60) type : string {Ascended Celestial.type} (same value: 'feat')