name: Warden of the Wild values: 2 schema: '_id': type: string path: Warden of the Wild._id is_null: false values: 2 different_values: 2 (all different) variants: - "QOwFuM3LwNzOSb6B" (x1) - "b0MH9TC5Cdnc9c0i" (x1) 'folder': type: string path: Warden of the Wild.folder is_null: false values: 2 different_values: 1 (all same) variants: "qy2YX2q7R4tnMrOx" (x2) 'img': type: string path: Warden of the Wild.img is_null: false values: 2 different_values: 1 (all same) variants: "systems/pf2e/icons/actions/Passive.webp" (x2) 'name': type: string path: Warden of the Wild.name is_null: false values: 2 different_values: 2 (all different) variants: - "(Warden of the Wild) Voice of Nature" (x1) - "(Warden of the Wild) Warden's Crown" (x1) 'system': type: object path: Warden of the Wild.system is_null: false values: 2 schema: 'actionType': type: object path: Warden of the Wild.system.actionType is_null: false values: 2 schema: 'value': type: string path: Warden of the Wild.system.actionType.value is_null: false values: 2 different_values: 1 (all same) variants: "passive" (x2) 'actions': type: object path: Warden of the Wild.system.actions is_null: false values: 2 schema: [value]: type: path: Warden of the Wild.system.actions.value is_null: true values: 0 is_empty: true 'category': type: string path: Warden of the Wild.system.category is_null: false values: 2 different_values: 1 (all same) variants: "interaction" (x2) 'description': type: object path: Warden of the Wild.system.description is_null: false values: 2 schema: 'value': type: string path: Warden of the Wild.system.description.value is_null: false values: 2 different_values: 2 (all different) variants: - "
Though the Wardens of the Wild do not speak in words, they can communicate complex concepts flawlessly and wordlessly with any animal, beast, plant, or other creature of the natural world through prolonged eye contact. Sapient creatures with strong ties to the natural world, such as animal instinct barbarians or druids who speak the Wildsong, can somewhat understand a Warden of the Wild, though the meaning can be vague.
" (x1) - "A Warden of the Wild's horned crown commands respect from wild creatures. Wild creatures native to a warden's biome automatically improve their attitude toward it by one step (up to friendly) and typically do not take hostile actions towards each other while in the warden's presence.
" (x1) 'publication': type: object path: Warden of the Wild.system.publication is_null: false values: 2 schema: 'license': type: string path: Warden of the Wild.system.publication.license is_null: false values: 2 different_values: 1 (all same) variants: "ORC" (x2) 'remaster': type: boolean path: Warden of the Wild.system.publication.remaster is_null: false values: 2 different_values: 1 (all same) variants: True (x2) 'title': type: string path: Warden of the Wild.system.publication.title is_null: false values: 2 different_values: 1 (all same) variants: "Pathfinder Howl of the Wild" (x2) 'rules': type: ignored (Foundry rules object) path: Warden of the Wild.system.rules is_null: false values: 2 'traits': type: object path: Warden of the Wild.system.traits is_null: false values: 2 schema: 'value': type: array<> path: Warden of the Wild.system.traits.value is_null: false values: 2 min_count: 0 max_count: 0 value_type: type: path: Warden of the Wild.system.traits.value.[] is_null: false values: 0 is_empty: true 'type': type: string path: Warden of the Wild.type is_null: false values: 2 different_values: 1 (all same) variants: "action" (x2)