name: Gelid Shard values: 10 schema: '_id': type: string path: Gelid Shard._id is_null: false values: 10 different_values: 10 (all different) variants: - "llDw5DqnB4LbIUCV" (x1) - "j2XKVhDuhdcI15kD" (x1) - "YMrcnO2l3mA71ohM" (x1) - "Mix4IwZRuCz7JS3T" (x1) - "kOqW5ZtnOiWxKl9M" (x1) - "syxJQ48bxE8NY91a" (x1) - "p6j4nLPRwksjfwPW" (x1) - "81pD03pQup9sPzXv" (x1) - "NLjxAO9Mhx3k7gpc" (x1) - "mprVzno2BR2VhRSJ" (x1) 'folder': type: string path: Gelid Shard.folder is_null: false values: 10 different_values: 1 (all same) variants: "pMNWYIEl9JJ6xdvz" (x10) 'img': type: string path: Gelid Shard.img is_null: false values: 10 different_values: 1 (all same) variants: "icons/sundries/books/book-red-exclamation.webp" (x10) 'name': type: string path: Gelid Shard.name is_null: false values: 10 different_values: 10 (all different) variants: - "Expert Snowcasting" (x1) - "First Frost" (x1) - "Frozen Breadth" (x1) - "Greater Snow Step" (x1) - "Icy Apotheosis" (x1) - "Master Snowcasting" (x1) - "Snow Step" (x1) - "Snowcaster" (x1) - "Winter's Embrace" (x1) - "Winter's Kiss" (x1) 'system': type: object path: Gelid Shard.system is_null: false values: 10 schema: 'actionType': type: object path: Gelid Shard.system.actionType is_null: false values: 10 schema: 'value': type: string path: Gelid Shard.system.actionType.value is_null: false values: 10 different_values: 1 (all same) variants: "passive" (x10) 'actions': type: object path: Gelid Shard.system.actions is_null: false values: 10 schema: [value]: type: path: Gelid Shard.system.actions.value is_null: true values: 0 is_empty: true 'category': type: string path: Gelid Shard.system.category is_null: false values: 10 different_values: 1 (all same) variants: "class" (x10) 'description': type: object path: Gelid Shard.system.description is_null: false values: 10 schema: 'value': type: string path: Gelid Shard.system.description.value is_null: false values: 10 different_values: 10 (all different) variants: - "

You draw ever more magical cold into your being, learning how to manipulate it to your whims. You gain the expert spellcasting benefits.

" (x1) - "

The gelid shard within your heart may sap your ability to feel and experience emotion, but it also lets you create and manipulate cold. You learn to cast spontaneous spells and gain the Cast a Spell activity. You gain a spell repertoire with the @UUID[Compendium.pf2e.spells-srd.Item.Frost's Touch] and @UUID[Compendium.pf2e.spells-srd.Item.Ray of Frost] cantrips. You're trained in spell attack rolls and spell DCs for arcane spells. Your key spellcasting ability is Charisma.

" (x1) - "

Your attunement to arcane cold enhances the depths of your growing power. Increase the number of spells in your repertoire and number of spell slots you gain from gelid shard archetype feats by 1 for each spell rank other than your two highest gelid shard spell slots.

" (x1) - "

You can't be impeded by environmental effects that rely on cold or its byproducts. You ignore greater difficult terrain caused by snow and ice.

" (x1) - "

You are as much a creature of cold as whatever ancestry you were born to. You are immune to cold damage and gain the cold trait. You automatically succeed on saving throws against effects that have the cold trait.

" (x1) - "

You have unlocked the deeper magic of your gelid shard, gaining access to new ranks of spells. You gain the master spellcasting benefits.

" (x1) - "

Snow and ice are no hindrance to you. You ignore difficult terrain caused by snow and ice, treat greater difficult terrain created by snow and ice as difficult terrain, and leave no tracks when moving through areas of snow or ice.

" (x1) - "

Your magical power grows as the shard's icy influence spreads ever deeper into your being. You gain the basic spellcasting benefits. Each time you gain a spell slot of a new level from this archetype, add a spell of the appropriate spell rank (including heightened versions of lower-rank spells) to your repertoire, either a common spell of the arcane tradition that has the cold trait or another cold spell you have access to.

" (x1) - "

Your eyes are accustomed to the harsh glare of the sun on snow and ice. You gain a +1 status bonus to saving throws against effects that inflict the @UUID[Compendium.pf2e.conditionitems.Item.Dazzled] condition. Snow doesn't impair your vision; you ignore concealment from snowfall. Your skin becomes cold to the touch, and sometimes frost forms on you. You are protected from severe cold and heat.

" (x1) - "

Whether in the heart of a volcanic passageway or the glacial tundras of the Crown of the World, the only temperature you ever personally experience is an oddly comfortable chill. You are now protected from extreme cold and extreme heat, and you gain resistance to fire equal to half your level. If you would already have resistance to fire equal to half your level from a heritage, ancestry feat, class feat, or another archetype feat, you instead gain resistance to fire equal to your level.

" (x1) 'level': type: object path: Gelid Shard.system.level is_null: false values: 10 schema: 'value': type: integer path: Gelid Shard.system.level.value is_null: false values: 10 different_values: 10 (all different) variants: - 12 (x1) - 2 (x1) - 8 (x1) - 16 (x1) - 20 (x1) - 18 (x1) - 6 (x1) - 4 (x1) - 10 (x1) - 14 (x1) 'prerequisites': type: object path: Gelid Shard.system.prerequisites is_null: false values: 10 schema: 'value': type: array<> path: Gelid Shard.system.prerequisites.value is_null: false values: 10 min_count: 0 max_count: 0 value_type: type: path: Gelid Shard.system.prerequisites.value.[] is_null: false values: 0 is_empty: true 'publication': type: object path: Gelid Shard.system.publication is_null: false values: 10 schema: 'license': type: string path: Gelid Shard.system.publication.license is_null: false values: 10 different_values: 1 (all same) variants: "OGL" (x10) 'remaster': type: boolean path: Gelid Shard.system.publication.remaster is_null: false values: 10 different_values: 1 (all same) variants: False (x10) 'title': type: string path: Gelid Shard.system.publication.title is_null: false values: 10 different_values: 1 (all same) variants: "Pathfinder Treasure Vault" (x10) 'rules': type: ignored (Foundry rules object) path: Gelid Shard.system.rules is_null: false values: 10 [subfeatures]: type: object path: Gelid Shard.system.subfeatures is_null: true values: 2 schema: 'proficiencies': type: object path: Gelid Shard.system.subfeatures.proficiencies is_null: false values: 2 schema: 'spellcasting': type: object path: Gelid Shard.system.subfeatures.proficiencies.spellcasting is_null: false values: 2 schema: 'rank': type: integer path: Gelid Shard.system.subfeatures.proficiencies.spellcasting.rank is_null: false values: 2 different_values: 2 variants: - 2 (x1) - 1 (x1) 'traits': type: object path: Gelid Shard.system.traits is_null: false values: 10 schema: 'rarity': type: string path: Gelid Shard.system.traits.rarity is_null: false values: 10 different_values: 1 (all same) variants: "common" (x10) 'value': type: array path: Gelid Shard.system.traits.value is_null: false values: 10 min_count: 1 max_count: 1 value_type: type: string path: Gelid Shard.system.traits.value.[] is_null: false values: 10 different_values: 1 (all same) variants: "archetype" (x10) 'type': type: string path: Gelid Shard.type is_null: false values: 10 different_values: 1 (all same) variants: "feat" (x10)