Bastion Different values: 6 ===================================== object {Bastion} _id : string {Bastion._id} (all different values) folder : string {Bastion.folder} (same value: 'GaRrz20GQjgTHKpN') img : string {Bastion.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Bastion.name} (all different values) system : object {Bastion.system} actionType : object {Bastion.system.actionType} value : string {Bastion.system.actionType.value} (3 different values) 'passive' (x4) 'free' (x1) 'reaction' (x1) actions : object {Bastion.system.actions} [value] : empty category : string {Bastion.system.category} (same value: 'class') description : object {Bastion.system.description} value : string {Bastion.system.description.value} (all different values) level : object {Bastion.system.level} value : integer {Bastion.system.level.value} (all different values) prerequisites : object {Bastion.system.prerequisites} value : array {Bastion.system.prerequisites.value} Length: min=1 max=2 Value type: object {Bastion.system.prerequisites.value.[]} value : string {Bastion.system.prerequisites.value.[].value} (3 different values) 'Bastion Dedication' (x5) 'Shield Block' (x1) 'trained in Athletics' (x1) publication : object {Bastion.system.publication} license : string {Bastion.system.publication.license} (2 different values) 'ORC' (x5) 'OGL' (x1) remaster : boolean {Bastion.system.publication.remaster} (2 different values) True (x5) False (x1) title : string {Bastion.system.publication.title} (2 different values) 'Pathfinder Player Core 2' (x5) 'Pathfinder Lost Omens Knights of Lastwall' (x1) rules : ignored (Foundry rules object) {Bastion.system.rules} traits : object {Bastion.system.traits} rarity : string {Bastion.system.traits.rarity} (2 different values) 'common' (x5) 'uncommon' (x1) value : array {Bastion.system.traits.value} Length: min=1 max=2 Value type: string {Bastion.system.traits.value.[]} (2 different values) 'archetype' (x6) 'dedication' (x1) type : string {Bastion.type} (same value: 'feat')