name: vehicle values: 79 schema: 'ac': type: integer path: vehicle.ac is_null: false values: 79 different_values: 25 variants: [omitted] 'crew': type: string path: vehicle.crew is_null: false values: 79 different_values: 15 variants: - "1 pilot" (x51) - "1 pilot, 3 crew" (x6) - "1 pilot, 2 crew" (x5) - "1 pilot, 20 rowers" (x3) - "1 pilot, 5 other crew" (x2) - "1 pilot, 8 crew" (x2) - "1 pilot, 80 rowers" (x2) - "1 pilot, 200 turners, 3,000 pushers" (x1) - "1 pilot, 9 pushers" (x1) - "1 pilot, 1 crew" (x1) - "1 pilot, 150 turners, 2,200 pushers" (x1) - "1 pilot, 4 crew" (x1) - "1 pilot, 10 rowers" (x1) - "1 pilot, 200 crew" (x1) - "1 pilot, 400 rowers" (x1) 'fortitude_save': type: integer path: vehicle.fortitude_save is_null: false values: 79 different_values: 23 variants: [omitted] 'hardness_raw': type: string path: vehicle.hardness_raw is_null: false values: 79 different_values: 9 variants: - "5" (x29) - "20" (x15) - "15" (x15) - "10" (x11) - "0" (x3) - "4" (x2) - "25" (x2) - "9" (x1) - "1" (x1) 'hp_raw': type: string path: vehicle.hp_raw is_null: false values: 79 different_values: 32 variants: [omitted] 'immunity_markdown': type: string path: vehicle.immunity_markdown is_null: false values: 79 different_values: 3 variants: - "critical hits, object immunities, precision damage" (x45) - "object immunities" (x33) - "object immunities
**Spirit Ship** _Bunta_ can be damaged by spells like [_spirit blast_](/Spells.aspx?ID=301) that damage a creature's spirit directly, and such effects ignore _Bunta's_ hardness." (x1) 'item_category': type: string path: vehicle.item_category is_null: false values: 79 different_values: 1 (all same) variants: "Vehicles" (x79) 'size_id': type: array path: vehicle.size_id is_null: false values: 79 min_count: 1 max_count: 1 value_type: type: integer path: vehicle.size_id.[] is_null: false values: 79 different_values: 4 variants: - 4 (x37) - 5 (x19) - 6 (x14) - 3 (x9) 'space': type: string path: vehicle.space is_null: false values: 79 different_values: 51 variants: [omitted] 'speed': type: object path: vehicle.speed is_null: false values: 79 schema: [burrow]: type: integer path: vehicle.speed.burrow is_null: true values: 2 different_values: 1 (all same) variants: 10 (x2) [climb]: type: integer path: vehicle.speed.climb is_null: true values: 2 different_values: 2 variants: - 15 (x1) - 40 (x1) [fly]: type: integer path: vehicle.speed.fly is_null: true values: 11 different_values: 6 variants: - 50 (x3) - 25 (x2) - 40 (x2) - 30 (x2) - 35 (x1) - 20 (x1) [land]: type: integer path: vehicle.speed.land is_null: true values: 46 different_values: 14 variants: - 1 (x10) - 2 (x6) - 20 (x6) - 30 (x5) - 40 (x4) - 10 (x3) - 25 (x3) - 6 (x2) - 15 (x2) - 35 (x1) - 50 (x1) - 5 (x1) - 90 (x1) - 4 (x1) [max]: type: integer path: vehicle.speed.max is_null: true values: 76 different_values: 13 variants: - 30 (x14) - 40 (x12) - 20 (x11) - 1 (x10) - 2 (x6) - 50 (x5) - 25 (x5) - 10 (x4) - 15 (x3) - 6 (x2) - 35 (x2) - 90 (x1) - 4 (x1) [swim]: type: integer path: vehicle.speed.swim is_null: true values: 20 different_values: 6 variants: - 30 (x7) - 20 (x5) - 40 (x5) - 15 (x1) - 10 (x1) - 50 (x1) 'speed_markdown': type: string path: vehicle.speed_markdown is_null: false values: 79 different_values: 53 variants: [omitted] 'type': type: string path: vehicle.type is_null: false values: 79 different_values: 1 (all same) variants: "Vehicle" (x79) 'weakness': type: object path: vehicle.weakness is_null: false values: 79 schema: [electricity]: type: integer path: vehicle.weakness.electricity is_null: true values: 1 different_values: 1 (all same) variants: 10 (x1) [fire]: type: integer path: vehicle.weakness.fire is_null: true values: 7 different_values: 3 variants: - 10 (x4) - 5 (x2) - 15 (x1) [reflex_save]: type: integer path: vehicle.reflex_save is_null: true values: 1 different_values: 1 (all same) variants: 11 (x1) 'level': type: integer path: vehicle.level is_null: false values: 79 different_values: 20 variants: - 0 (x9) - 1 (x8) - 10 (x6) - 2 (x5) - 7 (x5) - 5 (x5) - 6 (x5) - 3 (x4) - 9 (x4) - 4 (x4) - 15 (x4) - 12 (x3) - 14 (x3) - 13 (x3) - 16 (x3) - 11 (x3) - 8 (x2) - 17 (x1) - 24 (x1) - -1 (x1) 'piloting_check_markdown': type: string path: vehicle.piloting_check_markdown is_null: false values: 79 different_values: 57 variants: [omitted] [passengers_raw]: type: string path: vehicle.passengers_raw is_null: true values: 67 different_values: 19 variants: - "1" (x12) - "2" (x10) - "6" (x9) - "4" (x8) - "3" (x7) - "10" (x3) - "7" (x3) - "5" (x3) - "15" (x2) - "306" (x1) - "40" (x1) - "3 (can hold up to 5 by stripping accommodations)" (x1) - "1 (the passenger can optionally act as crew but more crew isn't necessary)" (x1) - "204" (x1) - "60" (x1) - "400" (x1) - "100" (x1) - "50" (x1) - "20" (x1) [pfs]: type: string path: vehicle.pfs is_null: true values: 32 different_values: 1 (all same) variants: "Restricted" (x32) [price_raw]: type: string path: vehicle.price_raw is_null: true values: 78 different_values: 41 variants: [omitted] 'resistance': type: object path: vehicle.resistance is_null: false values: 79 schema: [acid]: type: integer path: vehicle.resistance.acid is_null: true values: 1 different_values: 1 (all same) variants: 15 (x1) [cold]: type: integer path: vehicle.resistance.cold is_null: true values: 1 different_values: 1 (all same) variants: 15 (x1) [electricity]: type: integer path: vehicle.resistance.electricity is_null: true values: 4 different_values: 3 variants: - 10 (x2) - 20 (x1) - 15 (x1) [fire]: type: integer path: vehicle.resistance.fire is_null: true values: 1 different_values: 1 (all same) variants: 15 (x1) [sonic]: type: integer path: vehicle.resistance.sonic is_null: true values: 1 different_values: 1 (all same) variants: 15 (x1) [resistance_markdown]: type: string path: vehicle.resistance_markdown is_null: true values: 4 different_values: 4 variants: - "electricity 10" (x1) - "electricity 20" (x1) - "[electricity](/Traits.aspx?ID=56) 10" (x1) - "acid 15, cold 15, electricity 15, fire 15, sonic 15" (x1) [school]: type: string path: vehicle.school is_null: true values: 1 different_values: 1 (all same) variants: "conjuration" (x1) 'size': type: array path: vehicle.size is_null: false values: 79 min_count: 1 max_count: 1 value_type: type: string path: vehicle.size.[] is_null: false values: 79 different_values: 4 variants: - "Large" (x37) - "Huge" (x19) - "Gargantuan" (x14) - "Medium" (x9) [summary_markdown]: type: string path: vehicle.summary_markdown is_null: true values: 31 different_values: 31 variants: [omitted] [weakness_markdown]: type: string path: vehicle.weakness_markdown is_null: true values: 15 different_values: 10 variants: - "15 fire until broken" (x4) - "[fire](/Traits.aspx?ID=72) 10 until [broken](/Conditions.aspx?ID=2)" (x2) - "10 fire until broken" (x2) - "5 fire" (x1) - "[electricity](/Traits.aspx?ID=56) 10 until [broken](/Conditions.aspx?ID=2)" (x1) - "[fire](/Traits.aspx?ID=72) 5 until broken" (x1) - "fire 15 until broken" (x1) - "fire 5" (x1) - "fire 10" (x1) - "fire 10 until broken" (x1)