Новые результаты
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Witch
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Different values: 38
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=====================================
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object {Witch}
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_id : string {Witch._id} (all different values)
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folder : string {Witch.folder} (same value: RpElUsjG844WlRNJ)
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img : string {Witch.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Witch.name} (all different values)
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system : object {Witch.system}
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actionType : object {Witch.system.actionType}
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value : string {Witch.system.actionType.value} (4 different values)
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passive (x32)
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reaction (x2)
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action (x3)
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free (x1)
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actions : object {Witch.system.actions}
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[value] : integer {Witch.system.actions.value} (same value: 1)
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category : string {Witch.system.category} (same value: class)
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description : object {Witch.system.description}
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value : string {Witch.system.description.value} (all different values)
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level : object {Witch.system.level}
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value : integer {Witch.system.level.value} (11 different values)
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2 (x3)
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1 (x4)
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6 (x5)
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12 (x4)
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20 (x4)
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10 (x3)
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4 (x5)
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8 (x5)
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18 (x2)
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14 (x2)
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16 (x1)
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prerequisites : object {Witch.system.prerequisites}
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value : array<object> {Witch.system.prerequisites.value}
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Length: min=0 max=1
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Value type: object {Witch.system.prerequisites.value.[]}
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value : string {Witch.system.prerequisites.value.[].value} (8 different values)
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Living Hair (x4)
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Cauldron (x2)
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a familiar (x2)
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patron's gift (x1)
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divine or occult patron (x1)
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arcane or primal patron (x1)
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Witch's Armaments (x2)
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Witch's Charge (x1)
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publication : object {Witch.system.publication}
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license : string {Witch.system.publication.license} (2 different values)
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ORC (x31)
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OGL (x7)
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remaster : boolean {Witch.system.publication.remaster} (2 different values)
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True (x31)
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False (x7)
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title : string {Witch.system.publication.title} (5 different values)
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Pathfinder Player Core (x28)
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Pathfinder #168: King of the Mountain (x1)
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Pathfinder Advanced Player's Guide (x3)
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Pathfinder Howl of the Wild (x3)
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Pathfinder #166: Despair on Danger Island (x3)
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rules : ###FoundryRulesObject###
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traits : object {Witch.system.traits}
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rarity : string {Witch.system.traits.rarity} (2 different values)
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common (x34)
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uncommon (x4)
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value : array<string> {Witch.system.traits.value}
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Length: min=1 max=3
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Value type: string {Witch.system.traits.value.[]} (6 different values)
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witch (x38)
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spellshape (x2)
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concentrate (x3)
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prediction (x1)
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magical (x1)
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detection (x1)
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[maxTakable] : integer {Witch.system.maxTakable} (same value: 3)
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[frequency] : object {Witch.system.frequency}
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max : integer {Witch.system.frequency.max} (same value: 1)
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per : string {Witch.system.frequency.per} (2 different values)
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round (x1)
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day (x1)
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type : string {Witch.type} (same value: feat)
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