Новые результаты

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2025-03-29 15:31:05 +04:00
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Witch
Different values: 38
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object {Witch}
_id : string {Witch._id} (all different values)
folder : string {Witch.folder} (same value: RpElUsjG844WlRNJ)
img : string {Witch.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Witch.name} (all different values)
system : object {Witch.system}
actionType : object {Witch.system.actionType}
value : string {Witch.system.actionType.value} (4 different values)
passive (x32)
reaction (x2)
action (x3)
free (x1)
actions : object {Witch.system.actions}
[value] : integer {Witch.system.actions.value} (same value: 1)
category : string {Witch.system.category} (same value: class)
description : object {Witch.system.description}
value : string {Witch.system.description.value} (all different values)
level : object {Witch.system.level}
value : integer {Witch.system.level.value} (11 different values)
2 (x3)
1 (x4)
6 (x5)
12 (x4)
20 (x4)
10 (x3)
4 (x5)
8 (x5)
18 (x2)
14 (x2)
16 (x1)
prerequisites : object {Witch.system.prerequisites}
value : array<object> {Witch.system.prerequisites.value}
Length: min=0 max=1
Value type: object {Witch.system.prerequisites.value.[]}
value : string {Witch.system.prerequisites.value.[].value} (8 different values)
Living Hair (x4)
Cauldron (x2)
a familiar (x2)
patron's gift (x1)
divine or occult patron (x1)
arcane or primal patron (x1)
Witch's Armaments (x2)
Witch's Charge (x1)
publication : object {Witch.system.publication}
license : string {Witch.system.publication.license} (2 different values)
ORC (x31)
OGL (x7)
remaster : boolean {Witch.system.publication.remaster} (2 different values)
True (x31)
False (x7)
title : string {Witch.system.publication.title} (5 different values)
Pathfinder Player Core (x28)
Pathfinder #168: King of the Mountain (x1)
Pathfinder Advanced Player's Guide (x3)
Pathfinder Howl of the Wild (x3)
Pathfinder #166: Despair on Danger Island (x3)
rules : ###FoundryRulesObject###
traits : object {Witch.system.traits}
rarity : string {Witch.system.traits.rarity} (2 different values)
common (x34)
uncommon (x4)
value : array<string> {Witch.system.traits.value}
Length: min=1 max=3
Value type: string {Witch.system.traits.value.[]} (6 different values)
witch (x38)
spellshape (x2)
concentrate (x3)
prediction (x1)
magical (x1)
detection (x1)
[maxTakable] : integer {Witch.system.maxTakable} (same value: 3)
[frequency] : object {Witch.system.frequency}
max : integer {Witch.system.frequency.max} (same value: 1)
per : string {Witch.system.frequency.per} (2 different values)
round (x1)
day (x1)
type : string {Witch.type} (same value: feat)