Новые результаты
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Skill Actions
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Different values: 48
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=====================================
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object {Skill Actions}
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_id : string {Skill Actions._id} (all different values)
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folder : string {Skill Actions.folder} (same value: 0Z6sKp3ActW2pM2e)
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img : string {Skill Actions.img} (3 different values)
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systems/pf2e/icons/actions/TwoActions.webp (x3)
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systems/pf2e/icons/actions/OneAction.webp (x24)
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systems/pf2e/icons/actions/Passive.webp (x21)
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name : string {Skill Actions.name} (all different values)
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system : object {Skill Actions.system}
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actionType : object {Skill Actions.system.actionType}
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value : string {Skill Actions.system.actionType.value} (2 different values)
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action (x27)
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passive (x21)
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actions : object {Skill Actions.system.actions}
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[value] : integer {Skill Actions.system.actions.value} (2 different values)
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2 (x3)
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1 (x24)
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[category] : string {Skill Actions.system.category} (3 different values)
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interaction (x37)
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defensive (x2)
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offensive (x6)
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description : object {Skill Actions.system.description}
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value : string {Skill Actions.system.description.value} (all different values)
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publication : object {Skill Actions.system.publication}
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license : string {Skill Actions.system.publication.license} (same value: ORC)
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remaster : boolean {Skill Actions.system.publication.remaster} (same value: True)
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title : string {Skill Actions.system.publication.title} (same value: Pathfinder Player Core)
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rules : ###FoundryRulesObject###
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traits : object {Skill Actions.system.traits}
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[rarity] : string {Skill Actions.system.traits.rarity} (same value: common)
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value : array<string> {Skill Actions.system.traits.value}
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Length: min=1 max=6
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Value type: string {Skill Actions.system.traits.value.[]} (13 different values)
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manipulate (x10)
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move (x11)
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concentrate (x16)
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exploration (x15)
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auditory (x6)
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emotion (x2)
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linguistic (x4)
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mental (x7)
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secret (x12)
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downtime (x5)
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fear (x1)
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attack (x6)
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healing (x1)
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type : string {Skill Actions.type} (same value: action)
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