Новые результаты
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Flexible Spellcaster
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Different values: 1
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=====================================
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object {Flexible Spellcaster}
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_id : string {Flexible Spellcaster._id} (all different values)
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folder : string {Flexible Spellcaster.folder} (all different values)
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img : string {Flexible Spellcaster.img} (all different values)
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name : string {Flexible Spellcaster.name} (all different values)
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system : object {Flexible Spellcaster.system}
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actionType : object {Flexible Spellcaster.system.actionType}
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value : string {Flexible Spellcaster.system.actionType.value} (all different values)
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actions : object {Flexible Spellcaster.system.actions}
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[value] : mixed
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category : string {Flexible Spellcaster.system.category} (all different values)
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description : object {Flexible Spellcaster.system.description}
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value : string {Flexible Spellcaster.system.description.value} (all different values)
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level : object {Flexible Spellcaster.system.level}
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value : integer {Flexible Spellcaster.system.level.value} (all different values)
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location : string {Flexible Spellcaster.system.location} (all different values)
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prerequisites : object {Flexible Spellcaster.system.prerequisites}
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value : array<object> {Flexible Spellcaster.system.prerequisites.value}
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Length: min=1 max=1
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Value type: object {Flexible Spellcaster.system.prerequisites.value.[]}
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value : string {Flexible Spellcaster.system.prerequisites.value.[].value} (all different values)
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publication : object {Flexible Spellcaster.system.publication}
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license : string {Flexible Spellcaster.system.publication.license} (all different values)
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remaster : boolean {Flexible Spellcaster.system.publication.remaster} (all different values)
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title : string {Flexible Spellcaster.system.publication.title} (all different values)
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rules : ###FoundryRulesObject###
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traits : object {Flexible Spellcaster.system.traits}
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rarity : string {Flexible Spellcaster.system.traits.rarity} (all different values)
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value : array<string> {Flexible Spellcaster.system.traits.value}
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Length: min=3 max=3
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Value type: string {Flexible Spellcaster.system.traits.value.[]} (3 different values)
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archetype (x1)
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class (x1)
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dedication (x1)
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type : string {Flexible Spellcaster.type} (all different values)
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