Новые результаты
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Dragon Disciple
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Different values: 14
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=====================================
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object {Dragon Disciple}
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_id : string {Dragon Disciple._id} (all different values)
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folder : string {Dragon Disciple.folder} (same value: iEp34fbMcU8sgaR4)
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img : string {Dragon Disciple.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Dragon Disciple.name} (all different values)
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system : object {Dragon Disciple.system}
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actionType : object {Dragon Disciple.system.actionType}
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value : string {Dragon Disciple.system.actionType.value} (3 different values)
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passive (x12)
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reaction (x1)
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action (x1)
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actions : object {Dragon Disciple.system.actions}
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[value] : integer {Dragon Disciple.system.actions.value} (same value: 2)
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category : string {Dragon Disciple.system.category} (same value: class)
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description : object {Dragon Disciple.system.description}
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value : string {Dragon Disciple.system.description.value} (all different values)
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level : object {Dragon Disciple.system.level}
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value : integer {Dragon Disciple.system.level.value} (8 different values)
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8 (x1)
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4 (x4)
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10 (x1)
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16 (x2)
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2 (x1)
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18 (x2)
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14 (x2)
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12 (x1)
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prerequisites : object {Dragon Disciple.system.prerequisites}
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value : array<object> {Dragon Disciple.system.prerequisites.value}
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Length: min=0 max=2
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Value type: object {Dragon Disciple.system.prerequisites.value.[]}
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value : string {Dragon Disciple.system.prerequisites.value.[].value} (5 different values)
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Dragon Disciple Dedication (x12)
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dragon wings sorcerer bloodline spell (x2)
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dragon breath sorcerer bloodline spell (x1)
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ability to cast spells from spell slots (x1)
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Shape of the Dragon (x1)
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publication : object {Dragon Disciple.system.publication}
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license : string {Dragon Disciple.system.publication.license} (same value: OGL)
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remaster : boolean {Dragon Disciple.system.publication.remaster} (same value: False)
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title : string {Dragon Disciple.system.publication.title} (2 different values)
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Pathfinder Advanced Player's Guide (x10)
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Pathfinder #171: Hurricane's Howl (x4)
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rules : ###FoundryRulesObject###
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traits : object {Dragon Disciple.system.traits}
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rarity : string {Dragon Disciple.system.traits.rarity} (2 different values)
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common (x9)
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uncommon (x5)
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value : array<string> {Dragon Disciple.system.traits.value}
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Length: min=1 max=2
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Value type: string {Dragon Disciple.system.traits.value.[]} (2 different values)
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archetype (x14)
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dedication (x1)
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[frequency] : object {Dragon Disciple.system.frequency}
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max : integer {Dragon Disciple.system.frequency.max} (same value: 1)
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per : string {Dragon Disciple.system.frequency.per} (same value: PT10M)
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value : integer {Dragon Disciple.system.frequency.value} (same value: 1)
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[subfeatures] : object {Dragon Disciple.system.subfeatures}
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proficiencies : object {Dragon Disciple.system.subfeatures.proficiencies}
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spellcasting : object {Dragon Disciple.system.subfeatures.proficiencies.spellcasting}
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rank : integer {Dragon Disciple.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1)
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type : string {Dragon Disciple.type} (same value: feat)
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