Новые результаты
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Captivator
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Different values: 10
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=====================================
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object {Captivator}
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_id : string {Captivator._id} (all different values)
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folder : string {Captivator.folder} (same value: 2LNC3ktaL19Lkp49)
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img : string {Captivator.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Captivator.name} (all different values)
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system : object {Captivator.system}
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actionType : object {Captivator.system.actionType}
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value : string {Captivator.system.actionType.value} (4 different values)
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passive (x6)
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reaction (x2)
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free (x1)
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action (x1)
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actions : object {Captivator.system.actions}
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[value] : integer {Captivator.system.actions.value} (same value: 1)
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category : string {Captivator.system.category} (same value: class)
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description : object {Captivator.system.description}
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value : string {Captivator.system.description.value} (all different values)
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level : object {Captivator.system.level}
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value : integer {Captivator.system.level.value} (7 different values)
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4 (x2)
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6 (x1)
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8 (x2)
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14 (x1)
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10 (x2)
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18 (x1)
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16 (x1)
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prerequisites : object {Captivator.system.prerequisites}
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value : array<object> {Captivator.system.prerequisites.value}
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Length: min=1 max=2
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Value type: object {Captivator.system.prerequisites.value.[]}
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value : string {Captivator.system.prerequisites.value.[].value} (5 different values)
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Captivator Dedication (x6)
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Basic Captivator Spellcasting (x2)
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trained in Deception or Diplomacy (x1)
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Charisma +2 (x1)
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Expert Captivator Spellcasting (x1)
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publication : object {Captivator.system.publication}
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license : string {Captivator.system.publication.license} (same value: OGL)
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remaster : boolean {Captivator.system.publication.remaster} (same value: False)
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title : string {Captivator.system.publication.title} (same value: Pathfinder Lost Omens The Grand Bazaar)
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rules : ###FoundryRulesObject###
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traits : object {Captivator.system.traits}
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rarity : string {Captivator.system.traits.rarity} (same value: common)
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value : array<string> {Captivator.system.traits.value}
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Length: min=1 max=2
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Value type: string {Captivator.system.traits.value.[]} (3 different values)
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archetype (x10)
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dedication (x1)
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spellshape (x3)
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[subfeatures] : object {Captivator.system.subfeatures}
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proficiencies : object {Captivator.system.subfeatures.proficiencies}
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spellcasting : object {Captivator.system.subfeatures.proficiencies.spellcasting}
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rank : integer {Captivator.system.subfeatures.proficiencies.spellcasting.rank} (3 different values)
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1 (x1)
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2 (x1)
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3 (x1)
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[maxTakable] : mixed
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[frequency] : object {Captivator.system.frequency}
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max : integer {Captivator.system.frequency.max} (same value: 1)
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per : string {Captivator.system.frequency.per} (same value: day)
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type : string {Captivator.type} (same value: feat)
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