Новые результаты

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2025-03-29 15:31:05 +04:00
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Archfiend
Different values: 11
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object {Archfiend}
_id : string {Archfiend._id} (all different values)
folder : string {Archfiend.folder} (same value: wtIgRyAXiiWz0POQ)
img : string {Archfiend.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Archfiend.name} (all different values)
system : object {Archfiend.system}
actionType : object {Archfiend.system.actionType}
value : string {Archfiend.system.actionType.value} (2 different values)
passive (x6)
action (x5)
actions : object {Archfiend.system.actions}
[value] : integer {Archfiend.system.actions.value} (3 different values)
2 (x2)
1 (x2)
3 (x1)
category : string {Archfiend.system.category} (same value: class)
description : object {Archfiend.system.description}
value : string {Archfiend.system.description.value} (all different values)
level : object {Archfiend.system.level}
value : integer {Archfiend.system.level.value} (5 different values)
12 (x1)
18 (x3)
14 (x3)
20 (x1)
16 (x3)
prerequisites : object {Archfiend.system.prerequisites}
value : array<object> {Archfiend.system.prerequisites.value}
Length: min=0 max=1
Value type: object {Archfiend.system.prerequisites.value.[]}
value : string {Archfiend.system.prerequisites.value.[].value} (same value: Archfiend Dedication)
publication : object {Archfiend.system.publication}
license : string {Archfiend.system.publication.license} (same value: ORC)
remaster : boolean {Archfiend.system.publication.remaster} (same value: True)
title : string {Archfiend.system.publication.title} (same value: Pathfinder War of Immortals)
rules : ###FoundryRulesObject###
traits : object {Archfiend.system.traits}
rarity : string {Archfiend.system.traits.rarity} (3 different values)
uncommon (x1)
common (x9)
rare (x1)
value : array<string> {Archfiend.system.traits.value}
Length: min=1 max=3
Value type: string {Archfiend.system.traits.value.[]} (8 different values)
destiny (x1)
mythic (x11)
auditory (x1)
visual (x1)
concentrate (x1)
teleportation (x1)
divine (x1)
mental (x1)
[selfEffect] : object {Archfiend.system.selfEffect}
name : string {Archfiend.system.selfEffect.name} (2 different values)
Effect: Don Thy Fervor (x1)
Effect: Lord of the Fiends (x1)
uuid : string {Archfiend.system.selfEffect.uuid} (2 different values)
Compendium.pf2e.feat-effects.Item.Effect: Don Thy Fervor (x1)
Compendium.pf2e.feat-effects.Item.Effect: Lord of the Fiends (x1)
type : string {Archfiend.type} (same value: feat)