Новые результаты
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Apocalypse Rider
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Different values: 16
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=====================================
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object {Apocalypse Rider}
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_id : string {Apocalypse Rider._id} (all different values)
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folder : string {Apocalypse Rider.folder} (same value: PQJSFayS5vD5aZpa)
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img : string {Apocalypse Rider.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Apocalypse Rider.name} (all different values)
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system : object {Apocalypse Rider.system}
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actionType : object {Apocalypse Rider.system.actionType}
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value : string {Apocalypse Rider.system.actionType.value} (3 different values)
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passive (x8)
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action (x7)
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reaction (x1)
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actions : object {Apocalypse Rider.system.actions}
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[value] : integer {Apocalypse Rider.system.actions.value} (3 different values)
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1 (x2)
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2 (x4)
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3 (x1)
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category : string {Apocalypse Rider.system.category} (2 different values)
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class (x14)
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classfeature (x2)
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description : object {Apocalypse Rider.system.description}
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value : string {Apocalypse Rider.system.description.value} (all different values)
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level : object {Apocalypse Rider.system.level}
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value : integer {Apocalypse Rider.system.level.value} (5 different values)
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12 (x1)
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14 (x5)
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18 (x4)
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20 (x1)
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16 (x5)
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prerequisites : object {Apocalypse Rider.system.prerequisites}
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value : array<object> {Apocalypse Rider.system.prerequisites.value}
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Length: min=0 max=1
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Value type: object {Apocalypse Rider.system.prerequisites.value.[]}
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value : string {Apocalypse Rider.system.prerequisites.value.[].value} (same value: Apocalypse Rider Dedication)
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publication : object {Apocalypse Rider.system.publication}
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license : string {Apocalypse Rider.system.publication.license} (same value: ORC)
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remaster : boolean {Apocalypse Rider.system.publication.remaster} (same value: True)
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title : string {Apocalypse Rider.system.publication.title} (same value: Pathfinder War of Immortals)
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rules : ###FoundryRulesObject###
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traits : object {Apocalypse Rider.system.traits}
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rarity : string {Apocalypse Rider.system.traits.rarity} (2 different values)
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uncommon (x2)
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common (x14)
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value : array<string> {Apocalypse Rider.system.traits.value}
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Length: min=1 max=4
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Value type: string {Apocalypse Rider.system.traits.value.[]} (10 different values)
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destiny (x1)
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mythic (x16)
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concentrate (x3)
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spellshape (x1)
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healing (x1)
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void (x2)
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manipulate (x2)
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mental (x1)
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death (x1)
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flourish (x1)
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[otherTags] : array<string> {Apocalypse Rider.system.traits.otherTags}
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Length: min=1 max=1
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Value type: string {Apocalypse Rider.system.traits.otherTags.[]} (same value: apocalypse-rider-dedication)
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[maxTakable] : integer {Apocalypse Rider.system.maxTakable} (same value: 3)
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[frequency] : object {Apocalypse Rider.system.frequency}
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max : integer {Apocalypse Rider.system.frequency.max} (same value: 1)
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per : string {Apocalypse Rider.system.frequency.per} (same value: PT10M)
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type : string {Apocalypse Rider.type} (same value: feat)
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