Новые результаты
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Adventure-Specific Actions
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Different values: 158
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=====================================
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object {Adventure-Specific Actions}
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_id : string {Adventure-Specific Actions._id} (all different values)
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img : string {Adventure-Specific Actions.img} (8 different values)
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systems/pf2e/icons/actions/Passive.webp (x78)
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icons/magic/symbols/elements-air-earth-fire-water.webp (x1)
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systems/pf2e/icons/actions/OneAction.webp (x24)
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systems/pf2e/icons/actions/ThreeActions.webp (x4)
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systems/pf2e/icons/actions/TwoActions.webp (x34)
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systems/pf2e/icons/actions/Reaction.webp (x9)
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systems/pf2e/icons/actions/LongerAction.webp (x1)
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systems/pf2e/icons/actions/FreeAction.webp (x7)
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name : string {Adventure-Specific Actions.name} (all different values)
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system : object {Adventure-Specific Actions.system}
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actionType : object {Adventure-Specific Actions.system.actionType}
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value : string {Adventure-Specific Actions.system.actionType.value} (4 different values)
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passive (x79)
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free (x8)
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action (x62)
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reaction (x9)
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actions : object {Adventure-Specific Actions.system.actions}
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[value] : integer {Adventure-Specific Actions.system.actions.value} (3 different values)
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1 (x26)
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3 (x4)
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2 (x32)
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[category] : string {Adventure-Specific Actions.system.category} (4 different values)
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offensive (x50)
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interaction (x77)
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defensive (x8)
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deityboon (x16)
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description : object {Adventure-Specific Actions.system.description}
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value : string {Adventure-Specific Actions.system.description.value} (all different values)
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[gm] : string {Adventure-Specific Actions.system.description.gm} (same value: <p><strong>Themes</strong>: @Check[religion,society|dc:28|showDC:gm] - Note that a lore skill can be used at your discretion</p>
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<p><strong>Exhibits</strong>: @Check[athletics,crafting,nature|dc:28]</p>
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<p><strong>Pageantry</strong>: @Check[crafting,deception,performance|dc:28]</p>
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<p><strong>Revelers</strong>: @Check[diplomacy,intimidation,performance|dc:28]</p>
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<h3><strong>Perform the Processional Results</strong></h3>
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<table class="pf2e">
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<thead>
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<tr>
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<th>Preparation Points</th>
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<th>DC</th>
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<th >XP Earned</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>8 or less</td>
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<td>33</td>
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<td>10 XP</td>
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</tr>
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<tr>
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<td>9-13</td>
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<td>30</td>
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<td>20 XP</td>
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</tr>
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<tr>
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<td>14-18</td>
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<td>28</td>
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<td>40 XP</td>
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</tr>
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<tr>
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<td>19-23</td>
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<td>26</td>
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<td>60 XP</td>
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</tr>
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<tr>
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<td>24 or more</td>
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<td>23</td>
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<td>80 XP</td>
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</tr>
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</tbody>
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</table>
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<p></p>)
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publication : object {Adventure-Specific Actions.system.publication}
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license : string {Adventure-Specific Actions.system.publication.license} (2 different values)
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OGL (x156)
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ORC (x2)
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remaster : boolean {Adventure-Specific Actions.system.publication.remaster} (2 different values)
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False (x156)
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True (x2)
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title : string {Adventure-Specific Actions.system.publication.title} (37 different values)
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rules : ###FoundryRulesObject###
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traits : object {Adventure-Specific Actions.system.traits}
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[rarity] : string {Adventure-Specific Actions.system.traits.rarity} (3 different values)
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common (x90)
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uncommon (x1)
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rare (x16)
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value : array<string> {Adventure-Specific Actions.system.traits.value}
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Length: min=0 max=5
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Value type: string {Adventure-Specific Actions.system.traits.value.[]} (39 different values)
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[otherTags] : array<string> {Adventure-Specific Actions.system.traits.otherTags}
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Length: min=1 max=1
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Value type: string {Adventure-Specific Actions.system.traits.otherTags.[]} (2 different values)
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major-spirit-power (x9)
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minor-spirit-power (x7)
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[frequency] : object {Adventure-Specific Actions.system.frequency}
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max : integer {Adventure-Specific Actions.system.frequency.max} (2 different values)
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1 (x22)
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2 (x1)
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per : string {Adventure-Specific Actions.system.frequency.per} (2 different values)
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day (x17)
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PT1H (x6)
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[selfEffect] : object {Adventure-Specific Actions.system.selfEffect}
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name : string {Adventure-Specific Actions.system.selfEffect.name} (8 different values)
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Effect: Walking the Cardinal Paths (x1)
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Effect: Glimpses to Beyond (x1)
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Effect: Azata's Grace (x1)
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Effect: Spirit Power (Flight) (x1)
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Effect: Spirit Power (Passion) (x1)
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Aura: Righteous Call (x1)
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Effect: Seasonal Boon (Outskirt Dweller) (x1)
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Effect: Wind Barrier (x1)
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uuid : string {Adventure-Specific Actions.system.selfEffect.uuid} (8 different values)
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Compendium.pf2e.feat-effects.Item.Effect: Walking the Cardinal Paths (x1)
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Compendium.pf2e.feat-effects.Item.Effect: Glimpses to Beyond (x1)
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Compendium.pf2e.campaign-effects.Item.Effect: Azata's Grace (x1)
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Compendium.pf2e.campaign-effects.Item.Effect: Spirit Power (Flight) (x1)
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Compendium.pf2e.campaign-effects.Item.Effect: Spirit Power (Passion) (x1)
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Compendium.pf2e.campaign-effects.Item.Aura: Righteous Call (x1)
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Compendium.pf2e.campaign-effects.Item.Effect: Seasonal Boon (Outskirt Dweller) (x1)
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Compendium.pf2e.campaign-effects.Item.Effect: Wind Barrier (x1)
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[level] : object {Adventure-Specific Actions.system.level}
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value : integer {Adventure-Specific Actions.system.level.value} (same value: 0)
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[prerequisites] : object {Adventure-Specific Actions.system.prerequisites}
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value : array<> {Adventure-Specific Actions.system.prerequisites.value}
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Length: min=0 max=0
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Value type: mixed
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type : string {Adventure-Specific Actions.type} (2 different values)
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action (x142)
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feat (x16)
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