Добавление вывода
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classfeatures
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object
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_id : String (all different values)
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img : String (different values: 595)
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name : String (all different values)
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system : object
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actionType : object
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value : String (different values: 2)
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passive (x782)
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action (x1)
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actions : object
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[value] : Integer (different values: 1)
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1 (x1)
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category : String (different values: 2)
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classfeature (x769)
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calling (x14)
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description : object
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value : String (different values: 776)
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level : object
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value : Integer (different values: 14)
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5 (x26)
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17 (x48)
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1 (x378)
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7 (x64)
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9 (x31)
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11 (x46)
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15 (x48)
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13 (x34)
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19 (x34)
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3 (x35)
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0 (x19)
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2 (x7)
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10 (x4)
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6 (x9)
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prerequisites : object
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value : array<object>
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Length: min=0 max=1
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Value type:
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object
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value : String (different values: 8)
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You must have a spellcasting class feature that chooses spells from the arcane or primal spell list (x1)
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You must have a class, such as clerics, druids, witches, and wizards, that prepares spells in spell slots using the same number of prepared spells per day. (x1)
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Exploit Vulnerability (x1)
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Hunter's Edge: Flurry (x1)
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Hunter's Edge: Outwit (x1)
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Hunter's Edge: Precision (x1)
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You must be a gunslinger. (x1)
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You must have a class that casts spells with a spell repertoire. (x1)
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publication : object
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license : String (different values: 2)
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OGL (x200)
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ORC (x583)
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remaster : Boolean (different values: 2)
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False (x171)
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True (x612)
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title : String (different values: 23)
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rules : ###FoundryRulesObject###
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traits : object
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rarity : String (different values: 3)
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common (x739)
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uncommon (x31)
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rare (x13)
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value : array<String>
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Length: min=0 max=18
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Value type:
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String (different values: 37)
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[otherTags] : array<String>
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Length: min=1 max=6
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Value type:
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String (different values: 52)
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[selected] : object
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[witch] : String (different values: 1)
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Witch (x1)
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[sorcerer] : String (different values: 1)
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Sorcerer (x2)
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[swashbuckler] : String (different values: 1)
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Swashbuckler (x1)
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[subfeatures] : object
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[proficiencies] : object
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[will] : object
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rank : Integer (different values: 3)
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3 (x19)
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2 (x4)
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4 (x6)
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[alchemist] : object
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[attribute] : mixed
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rank : Integer (different values: 2)
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2 (x1)
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3 (x1)
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[simple] : object
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rank : Integer (different values: 3)
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2 (x17)
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3 (x9)
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4 (x1)
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[unarmed] : object
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rank : Integer (different values: 3)
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2 (x18)
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3 (x9)
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4 (x1)
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[light] : object
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rank : Integer (different values: 4)
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2 (x7)
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3 (x8)
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1 (x2)
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4 (x1)
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[medium] : object
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rank : Integer (different values: 4)
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2 (x6)
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3 (x7)
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1 (x3)
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4 (x1)
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[unarmored] : object
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rank : Integer (different values: 3)
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2 (x10)
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3 (x8)
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4 (x2)
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[perception] : object
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rank : Integer (different values: 3)
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2 (x5)
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3 (x3)
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4 (x1)
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[fortitude] : object
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rank : Integer (different values: 3)
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3 (x12)
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2 (x7)
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4 (x2)
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[heavy] : object
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rank : Integer (different values: 2)
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2 (x1)
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4 (x1)
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[reflex] : object
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rank : Integer (different values: 3)
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4 (x4)
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3 (x9)
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2 (x6)
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[martial] : object
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rank : Integer (different values: 4)
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2 (x10)
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3 (x7)
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1 (x2)
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4 (x1)
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[champion] : object
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[attribute] : mixed
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rank : Integer (different values: 2)
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2 (x1)
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3 (x1)
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[spellcasting] : object
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rank : Integer (different values: 4)
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2 (x5)
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3 (x4)
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4 (x2)
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1 (x1)
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[exemplar] : object
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[attribute] : mixed
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rank : Integer (different values: 2)
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3 (x1)
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2 (x1)
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[barbarian] : object
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[attribute] : mixed
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rank : Integer (different values: 2)
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3 (x1)
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2 (x1)
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[swashbuckler] : object
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[attribute] : mixed
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rank : Integer (different values: 2)
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3 (x1)
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2 (x1)
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[fighter] : object
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[attribute] : mixed
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rank : Integer (different values: 2)
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2 (x1)
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3 (x1)
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[cleric] : object
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[attribute] : mixed
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rank : Integer (different values: 3)
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4 (x1)
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2 (x1)
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3 (x1)
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[monk] : object
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[attribute] : mixed
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rank : Integer (different values: 2)
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3 (x1)
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2 (x1)
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[gunslinger] : object
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[attribute] : mixed
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rank : Integer (different values: 2)
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2 (x1)
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3 (x1)
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[inventor] : object
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[attribute] : mixed
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rank : Integer (different values: 2)
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2 (x1)
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3 (x1)
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[investigator] : object
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[attribute] : mixed
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rank : Integer (different values: 2)
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2 (x1)
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3 (x1)
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[kineticist] : object
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[attribute] : mixed
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rank : Integer (different values: 3)
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2 (x1)
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4 (x1)
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3 (x1)
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[rogue] : object
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[attribute] : mixed
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rank : Integer (different values: 2)
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3 (x1)
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2 (x1)
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[ranger] : object
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[attribute] : mixed
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rank : Integer (different values: 2)
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3 (x1)
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2 (x1)
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[thaumaturge] : object
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rank : Integer (different values: 2)
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2 (x1)
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3 (x1)
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[attribute] : mixed
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[advanced] : object
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rank : Integer (different values: 2)
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3 (x1)
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2 (x1)
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[keyOptions] : array<String>
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Length: min=1 max=3
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Value type:
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String (different values: 4)
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str (x2)
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int (x4)
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cha (x4)
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wis (x1)
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[suppressedFeatures] : array<String>
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Length: min=0 max=8
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Value type:
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String (different values: 11)
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Compendium.pf2e.classfeatures.Item.Surprise Attack (x1)
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Compendium.pf2e.classfeatures.Item.Resolute Faith (x1)
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Compendium.pf2e.classfeatures.Item.Miraculous Spell (x1)
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Compendium.pf2e.classfeatures.Item.First Doctrine (x1)
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Compendium.pf2e.classfeatures.Item.Second Doctrine (x1)
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Compendium.pf2e.classfeatures.Item.Third Doctrine (x1)
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Compendium.pf2e.classfeatures.Item.Fourth Doctrine (x1)
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Compendium.pf2e.classfeatures.Item.Fifth Doctrine (x1)
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Compendium.pf2e.classfeatures.Item.Final Doctrine (x1)
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Compendium.pf2e.classfeatures.Item.Arcane Thesis (x1)
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Compendium.pf2e.classfeatures.Item.Shield Block (x1)
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[senses] : object
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[languages] : object
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granted : array<String>
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Length: min=1 max=1
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Value type:
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String (different values: 2)
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thassilonian (x1)
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wildsong (x1)
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[slots] : Integer (different values: 1)
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0 (x1)
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[actionCategory] : object
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value : String (different values: 1)
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(x10)
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type : String (different values: 1)
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feat (x783)
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