Построение схем с Архивов Нефиса
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name: skill-general-action
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values: 25
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schema:
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'category':
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type: string
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path: skill-general-action.category
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is_null: false
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values: 25
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different_values: 1 (all same)
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variants: "skill-general-action" (x25)
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'id':
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type: string
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path: skill-general-action.id
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is_null: false
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values: 25
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different_values: 25 (all different)
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variants: [omitted]
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'legacy_id':
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type: array<string>
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path: skill-general-action.legacy_id
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is_null: false
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values: 6
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min_count: 1
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max_count: 1
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value_type:
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type: string
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path: skill-general-action.legacy_id.[]
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is_null: false
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values: 6
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different_values: 6
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variants:
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- "skill-general-action-1" (x1)
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- "skill-general-action-2" (x1)
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- "skill-general-action-3" (x1)
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- "skill-general-action-4" (x1)
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- "skill-general-action-5" (x1)
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- "skill-general-action-6" (x1)
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'markdown':
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type: string
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path: skill-general-action.markdown
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is_null: false
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values: 25
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different_values: 25 (all different)
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variants: [omitted]
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'name':
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type: string
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path: skill-general-action.name
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is_null: false
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values: 25
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different_values: 19
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variants:
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- "Decipher Writing" (x2)
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- "Earn Income" (x2)
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- "Identify Magic" (x2)
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- "Learn a Spell" (x2)
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- "Recall Knowledge" (x2)
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- "Subsist" (x2)
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- "Tap Ley Line" (x1)
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- "Abandon Hex" (x1)
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- "Build Structure" (x1)
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- "Claim Hex" (x1)
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- "Clear Hex" (x1)
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- "Establish Settlement" (x1)
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- "Establish Trade Agreement" (x1)
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- "Focused Attention" (x1)
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- "New Leadership" (x1)
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- "Pledge of Fealty" (x1)
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- "Quell Unrest" (x1)
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- "Repair Reputation" (x1)
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- "Rest and Relax" (x1)
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'primary_source_category':
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type: string
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path: skill-general-action.primary_source_category
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is_null: false
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values: 25
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different_values: 2
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variants:
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- "Rulebooks" (x13)
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- "Adventure Paths" (x12)
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[primary_source_group]:
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type: string
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path: skill-general-action.primary_source_group
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is_null: true
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values: 12
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different_values: 1 (all same)
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variants: "Kingmaker" (x12)
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'rarity':
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type: string
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path: skill-general-action.rarity
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is_null: false
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values: 25
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different_values: 1 (all same)
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variants: "common" (x25)
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'rarity_id':
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type: integer
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path: skill-general-action.rarity_id
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is_null: false
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values: 25
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different_values: 1 (all same)
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variants: 1 (x25)
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'release_date':
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type: string
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path: skill-general-action.release_date
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is_null: false
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values: 25
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different_values: 4
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variants:
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- "2022-10-26" (x12)
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- "2019-08-01" (x6)
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- "2023-11-15" (x6)
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- "2021-09-01" (x1)
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'resistance':
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type: object
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path: skill-general-action.resistance
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is_null: false
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values: 25
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schema:
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'search_markdown':
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type: string
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path: skill-general-action.search_markdown
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is_null: false
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values: 25
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different_values: 17
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variants: [omitted]
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[remaster_id]:
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type: array<string>
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path: skill-general-action.remaster_id
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is_null: true
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values: 6
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min_count: 1
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max_count: 1
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value_type:
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type: string
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path: skill-general-action.remaster_id.[]
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is_null: false
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values: 6
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different_values: 6
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variants:
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- "skill-general-action-20" (x1)
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- "skill-general-action-21" (x1)
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- "skill-general-action-22" (x1)
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- "skill-general-action-23" (x1)
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- "skill-general-action-24" (x1)
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- "skill-general-action-25" (x1)
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'source_category':
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type: array<string>
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path: skill-general-action.source_category
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is_null: false
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values: 25
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min_count: 1
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max_count: 1
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value_type:
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type: string
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path: skill-general-action.source_category.[]
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is_null: false
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values: 25
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different_values: 2
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variants:
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- "Rulebooks" (x13)
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- "Adventure Paths" (x12)
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'source_markdown':
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type: string
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path: skill-general-action.source_markdown
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is_null: false
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values: 25
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different_values: 12
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variants:
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- "[Core Rulebook](/Sources.aspx?ID=1) pg. 238 <sup>4.0</sup>" (x4)
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- "[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 518" (x4)
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- "[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 520" (x3)
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- "[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 521" (x3)
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- "[Kingmaker Adventure Path](/Sources.aspx?ID=150) pg. 519" (x2)
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- "[Player Core](/Sources.aspx?ID=216) pg. 228 <sup>2.0</sup>" (x2)
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- "[Player Core](/Sources.aspx?ID=216) pg. 230 <sup>2.0</sup>" (x2)
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- "[Core Rulebook](/Sources.aspx?ID=1) pg. 234 <sup>4.0</sup>" (x1)
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- "[Core Rulebook](/Sources.aspx?ID=1) pg. 235 <sup>4.0</sup>" (x1)
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- "[Secrets of Magic](/Sources.aspx?ID=96) pg. 215 <sup>2.0</sup>" (x1)
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- "[Player Core](/Sources.aspx?ID=216) pg. 231 <sup>2.0</sup>" (x1)
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- "[Player Core](/Sources.aspx?ID=216) pg. 232 <sup>2.0</sup>" (x1)
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'speed':
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type: object
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path: skill-general-action.speed
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is_null: false
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values: 25
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schema:
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[summary_markdown]:
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type: string
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path: skill-general-action.summary_markdown
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is_null: true
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values: 13
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different_values: 12
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variants:
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- "When you encounter particularly archaic or esoteric texts, the GM might require you to Decipher the Writing before you can understand it. You must be …" (x2)
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- "You can use a skill—typically Crafting, Lore, or Performance—to earn money during downtime. You must be trained in the skill to do so. This takes …" (x1)
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- "Using the skill related to the appropriate tradition, as explained in Magical Traditions and Skills on page 238, you can attempt to identify a …" (x1)
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- "If you’re a spellcaster, you can use the skill corresponding to your magical tradition to learn a new spell of that tradition. Table 4–3: Learning a …" (x1)
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- "To remember useful information on a topic, you can attempt to Recall Knowledge. You might know basic information about something without needing to …" (x1)
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- "If you need to provide food and shelter, you can use the Subsist downtime activity. This typically uses Society if you’re in a settlement or Survival …" (x1)
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- "You can use your magical prowess to temporarily access the power of a ley line . Tapping the Ley Line requires a skill check using the skill …" (x1)
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- "You can use a skill to earn money during downtime. You must be trained in the skill to do so. This takes time to set up, and your income depends on …" (x1)
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- "Using the skill related to the appropriate tradition, as explained in the Magical Traditions and Skills sidebar, you can attempt to identify a …" (x1)
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- "If you're a spellcaster, you can use the skill corresponding to your magical tradition to learn a new spell of that tradition. The Learning a Spell …" (x1)
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- "To remember useful information on a topic, you can attempt to Recall Knowledge. This action is one you're likely to use frequently. Learning more …" (x1)
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- "If you need to provide food and shelter, you can use the Subsist downtime activity. This typically uses Society if you're in a settlement or …" (x1)
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'type':
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type: string
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path: skill-general-action.type
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is_null: false
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values: 25
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different_values: 1 (all same)
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variants: "General Skill Action" (x25)
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'url':
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type: string
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path: skill-general-action.url
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is_null: false
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values: 25
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different_values: 25 (all different)
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variants: [omitted]
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'weakness':
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type: object
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path: skill-general-action.weakness
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is_null: false
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values: 25
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schema:
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[pfs]:
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type: string
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path: skill-general-action.pfs
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is_null: true
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values: 13
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different_values: 2
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variants:
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- "Standard" (x12)
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- "Limited" (x1)
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'source':
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type: array<string>
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path: skill-general-action.source
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is_null: false
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values: 25
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min_count: 1
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max_count: 1
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value_type:
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type: string
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path: skill-general-action.source.[]
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is_null: false
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values: 25
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different_values: 4
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variants:
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- "Kingmaker Adventure Path" (x12)
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- "Core Rulebook" (x6)
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- "Player Core" (x6)
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- "Secrets of Magic" (x1)
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[source_group]:
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type: array<string>
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path: skill-general-action.source_group
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is_null: true
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values: 12
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min_count: 1
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max_count: 1
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value_type:
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type: string
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path: skill-general-action.source_group.[]
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is_null: false
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values: 12
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different_values: 1 (all same)
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variants: "Kingmaker" (x12)
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