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@@ -982,18 +982,6 @@ object {Book 5 - A Taste of Ashes}
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'<p>The haunt resets immediately when there are no creatures in area <strong>F9</strong>. Any previous successes from attempts to Disable the haunt persist when it\'s later triggered. After three successes, the haunt doesn\'t reset.</p>' (x1)
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'<p>The sacred fire disappears 1 minute after no creatures are in the room, and the trap immediately resets</p>' (x1)
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[routine] : string {Book 5 - A Taste of Ashes.system.details.routine} (2 different values)
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'<p>(1 action) The shadowy shape sends streams of scouring ash toward the mouth, eyes, and nose of each creature in the room, dealing @Damage[(3d12+20)[slashing]] damage and requiring a @Check[fortitude|dc:42] save. Creatures that don\'t need breathe can\'t be sickened by the haunt and creatures that don\'t see can\'t be @UUID[Compendium.pf2e.conditionitems.Item.Blinded] by it.</p>
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<hr>
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<p><strong>Critical Success</strong> The creature takes no damage and is blinded for 1 round.</p>
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<p><strong>Success</strong> The creature takes half damage, is blinded for 1 round, and is @UUID[Compendium.pf2e.conditionitems.Item.Sickened]{Sickened 1}.</p>
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<p><strong>Failure</strong> The creature takes full damage, is blinded for 1 minute, and is @UUID[Compendium.pf2e.conditionitems.Item.Sickened]{Sickened 2}.</p>
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<p><strong>Critical Failure</strong> The creature takes full damage, is blinded for 1 minute, is sickened 2, and is unable to use any spells or abilities with the verbal trait while it is sickened.</p>' (x1)
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'<p>(1 action) A wall of sacred fire washes back and forth throughout the room, bathing every inch of the space in holy power and dealing @Damage[3d12[fire],3d12[vitality]]{3d12 fire damage 3d12 vitality damage}. Each creature in the trap\'s area must attempt a @Check[reflex|dc:39] save.</p>
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<hr>
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<p><strong>Critical Success</strong> The creature is unaffected.</p>
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<p><strong>Success</strong> The creature takes half damage.</p>
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<p><strong>Failure</strong> The creature takes double damage.</p>
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<p><strong>Critical Failure</strong> If the creature has void healing, it is instantly destroyed. Otherwise, it takes double damage and @Damage[1d12[persistent,fire]] damage.</p>' (x1)
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[initiative] : object {Book 5 - A Taste of Ashes.system.initiative}
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statistic : string {Book 5 - A Taste of Ashes.system.initiative.statistic} (same value: 'perception')
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[perception] : object {Book 5 - A Taste of Ashes.system.perception}
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