И ещё изменения
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@@ -863,15 +863,6 @@ object {Book 2 - Lost Mammoth Valley}
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type : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.damage.0.type} (same value: 'vitality')
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description : object {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.description}
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value : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.description.value} (2 different values)
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'<p>You channel vitality energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of vitality damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>
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<p><span class="action-glyph">1</span> (somatic) The spell has a range of touch.</p>
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<p><span class="action-glyph">2</span> (verbal, somatic) The spell has a range of 30 feet. If you\'re healing a living creature, increase the Hit Points restored by 8.</p>
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<p><span class="action-glyph">3</span> (material, somatic, verbal) You disperse vitality energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>
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<hr />
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<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>' (x1)
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'<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell\'s rank or lower. Light can\'t pass through, so creatures in the area can\'t see outside. From outside, it appears as a globe of pure darkness.</p>
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<hr />
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<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.Item.Concealed].</p>' (x1)
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duration : object {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.duration}
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sustained : boolean {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.duration.sustained} (same value: False)
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value : string {Book 2 - Lost Mammoth Valley.items.[].system.spell.system.duration.value} (2 different values)
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