И ещё изменения
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@@ -479,19 +479,6 @@ object {4-10}
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'' (x2)
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'<p>10 minutes</p>' (x2)
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[routine] : string {4-10.system.details.routine} (3 different values)
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'' (x2)
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'<p>(1 action) (arcane, compulsion, enchantment, mental, nonlethal) The image lectures on incredibly advanced topics without pause, overwhelming the minds of those listening while compelling them to continue to pay attention. Each creature in the room must succeed at a @Check[will|dc:20|traits:arcane,compulsion,enchantment,mental,nonlethal] save and take @Damage[1d6[mental]]{1d6 nonlethal mental damage}, as well as the following effects.</p>
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<hr>
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<p><strong>Critical Success</strong> The creature is unaffected.</p>
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<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 1} and takes half damage as it shakes off most of the mental load.</p>
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<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 2} and takes full damage as it can\'t help but try and process all the information.</p>
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<p><strong>Critical Failure</strong> The creature is stunned for 1 round, @UUID[Compendium.pf2e.conditionitems.Item.Fascinated] for 1 minute, and takes double damage as all its mental faculties are focused on the lecture. Damage from this hazard does not end the fascinated condition. A creature who is reduced to 0 Hit Points by the fascinating lecture enters a catatonic stupor until they regain Hit Points. If a creature spends 1 hour in the stupor, they automatically regain 1 Hit Point and awaken.</p>' (x1)
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'<p>(1 action) (arcane, compulsion, enchantment, mental, nonlethal) The image lectures on incredibly advanced topics without pause, overwhelming the minds of those listening while compelling them to continue to pay attention. Each creature in the room must succeed at a @Check[will|dc:22|traits:arcane,compulsion,enchantment,mental,nonlethal] save and take @Damage[2d6[mental]]{2d6 nonlethal mental damage}, as well as the following effects.</p>
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<hr>
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<p><strong>Critical Success</strong> The creature is unaffected.</p>
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<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 1} and takes half damage as it shakes off most of the mental load.</p>
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<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 2} and takes full damage as it can\'t help but try and process all the information.</p>
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<p><strong>Critical Failure</strong> The creature is stunned for 1 round, @UUID[Compendium.pf2e.conditionitems.Item.Fascinated] for 1 minute, and takes double damage as all its mental faculties are focused on the lecture. Damage from this hazard does not end the fascinated condition. A creature who is reduced to 0 Hit Points by the fascinating lecture enters a catatonic stupor until they regain Hit Points. If a creature spends 1 hour in the stupor, they automatically regain 1 Hit Point and awaken.</p>' (x1)
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saves : object {4-10.system.saves}
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fortitude : object {4-10.system.saves.fortitude}
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saveDetail : string {4-10.system.saves.fortitude.saveDetail} (same value: '')
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