New output

This commit is contained in:
2025-04-08 17:11:57 +04:00
parent f01128b059
commit 6367ced32e
722 changed files with 231855 additions and 272229 deletions
+11 -11
View File
@@ -3,31 +3,31 @@ Different values: 4
=====================================
object {Risen Nemesis}
_id : string {Risen Nemesis._id} (all different values)
folder : string {Risen Nemesis.folder} (same value: 59zk9ixWOkUM0M2T)
folder : string {Risen Nemesis.folder} (same value: '59zk9ixWOkUM0M2T')
img : string {Risen Nemesis.img} (2 different values)
systems/pf2e/icons/actions/Reaction.webp (x2)
systems/pf2e/icons/actions/TwoActions.webp (x2)
'systems/pf2e/icons/actions/Reaction.webp' (x2)
'systems/pf2e/icons/actions/TwoActions.webp' (x2)
name : string {Risen Nemesis.name} (all different values)
system : object {Risen Nemesis.system}
actionType : object {Risen Nemesis.system.actionType}
value : string {Risen Nemesis.system.actionType.value} (2 different values)
reaction (x2)
action (x2)
'reaction' (x2)
'action' (x2)
actions : object {Risen Nemesis.system.actions}
[value] : integer {Risen Nemesis.system.actions.value} (same value: 2)
category : string {Risen Nemesis.system.category} (same value: offensive)
category : string {Risen Nemesis.system.category} (same value: 'offensive')
description : object {Risen Nemesis.system.description}
value : string {Risen Nemesis.system.description.value} (all different values)
publication : object {Risen Nemesis.system.publication}
license : string {Risen Nemesis.system.publication.license} (same value: ORC)
license : string {Risen Nemesis.system.publication.license} (same value: 'ORC')
remaster : boolean {Risen Nemesis.system.publication.remaster} (same value: True)
title : string {Risen Nemesis.system.publication.title} (same value: Pathfinder #206: Bring the House Down)
rules : ###FoundryRulesObject###
title : string {Risen Nemesis.system.publication.title} (same value: 'Pathfinder #206: Bring the House Down')
rules : ignored (Foundry rules object) {Risen Nemesis.system.rules}
traits : object {Risen Nemesis.system.traits}
value : array<string> {Risen Nemesis.system.traits.value}
Length: min=1 max=2
Value type: string {Risen Nemesis.system.traits.value.[]} (all different values)
[frequency] : object {Risen Nemesis.system.frequency}
max : integer {Risen Nemesis.system.frequency.max} (same value: 1)
per : string {Risen Nemesis.system.frequency.per} (same value: day)
type : string {Risen Nemesis.type} (same value: action)
per : string {Risen Nemesis.system.frequency.per} (same value: 'day')
type : string {Risen Nemesis.type} (same value: 'action')