New output

This commit is contained in:
2025-04-08 17:11:57 +04:00
parent f01128b059
commit 6367ced32e
722 changed files with 231855 additions and 272229 deletions
+19 -19
View File
@@ -3,24 +3,24 @@ Different values: 9
=====================================
object {Overwatch}
_id : string {Overwatch._id} (all different values)
folder : string {Overwatch.folder} (same value: c9BI0RXzaWLIhGNH)
img : string {Overwatch.img} (same value: icons/sundries/books/book-red-exclamation.webp)
folder : string {Overwatch.folder} (same value: 'c9BI0RXzaWLIhGNH')
img : string {Overwatch.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
name : string {Overwatch.name} (all different values)
system : object {Overwatch.system}
actionType : object {Overwatch.system.actionType}
value : string {Overwatch.system.actionType.value} (2 different values)
passive (x6)
reaction (x3)
'passive' (x6)
'reaction' (x3)
actions : object {Overwatch.system.actions}
[value] : mixed
category : string {Overwatch.system.category} (same value: class)
[value] : empty
category : string {Overwatch.system.category} (same value: 'class')
description : object {Overwatch.system.description}
value : string {Overwatch.system.description.value} (all different values)
level : object {Overwatch.system.level}
value : integer {Overwatch.system.level.value} (8 different values)
12 (x2)
14 (x1)
16 (x1)
12 (x2)
2 (x1)
4 (x1)
6 (x1)
@@ -31,28 +31,28 @@ object {Overwatch}
Length: min=1 max=2
Value type: object {Overwatch.system.prerequisites.value.[]}
value : string {Overwatch.system.prerequisites.value.[].value} (3 different values)
Overwatch Dedication (x8)
master in Perception (x4)
expert in Perception (x2)
'Overwatch Dedication' (x8)
'master in Perception' (x4)
'expert in Perception' (x2)
publication : object {Overwatch.system.publication}
license : string {Overwatch.system.publication.license} (same value: ORC)
license : string {Overwatch.system.publication.license} (same value: 'ORC')
remaster : boolean {Overwatch.system.publication.remaster} (same value: True)
title : string {Overwatch.system.publication.title} (same value: Pathfinder Guns & Gears)
rules : ###FoundryRulesObject###
title : string {Overwatch.system.publication.title} (same value: 'Pathfinder Guns & Gears')
rules : ignored (Foundry rules object) {Overwatch.system.rules}
traits : object {Overwatch.system.traits}
rarity : string {Overwatch.system.traits.rarity} (2 different values)
common (x8)
uncommon (x1)
'common' (x8)
'uncommon' (x1)
value : array<string> {Overwatch.system.traits.value}
Length: min=1 max=2
Value type: string {Overwatch.system.traits.value.[]} (2 different values)
archetype (x9)
dedication (x1)
'archetype' (x9)
'dedication' (x1)
[frequency] : object {Overwatch.system.frequency}
max : integer {Overwatch.system.frequency.max} (same value: 1)
per : string {Overwatch.system.frequency.per} (same value: PT1M)
per : string {Overwatch.system.frequency.per} (same value: 'PT1M')
[subfeatures] : object {Overwatch.system.subfeatures}
proficiencies : object {Overwatch.system.subfeatures.proficiencies}
perception : object {Overwatch.system.subfeatures.proficiencies.perception}
rank : integer {Overwatch.system.subfeatures.proficiencies.perception.rank} (same value: 3)
type : string {Overwatch.type} (same value: feat)
type : string {Overwatch.type} (same value: 'feat')