New output
This commit is contained in:
+20
-34
@@ -3,60 +3,46 @@ Different values: 21
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=====================================
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object {Ghost}
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_id : string {Ghost._id} (all different values)
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folder : string {Ghost.folder} (same value: LOmu7fmjWOthtbvt)
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folder : string {Ghost.folder} (same value: 'LOmu7fmjWOthtbvt')
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img : string {Ghost.img} (5 different values)
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systems/pf2e/icons/actions/Reaction.webp (x1)
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systems/pf2e/icons/actions/Passive.webp (x6)
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systems/pf2e/icons/actions/OneAction.webp (x4)
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systems/pf2e/icons/actions/TwoActions.webp (x8)
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systems/pf2e/icons/actions/ThreeActions.webp (x2)
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'systems/pf2e/icons/actions/TwoActions.webp' (x8)
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'systems/pf2e/icons/actions/Passive.webp' (x6)
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'systems/pf2e/icons/actions/OneAction.webp' (x4)
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'systems/pf2e/icons/actions/ThreeActions.webp' (x2)
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'systems/pf2e/icons/actions/Reaction.webp' (x1)
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name : string {Ghost.name} (all different values)
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system : object {Ghost.system}
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actionType : object {Ghost.system.actionType}
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value : string {Ghost.system.actionType.value} (3 different values)
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reaction (x1)
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passive (x6)
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action (x14)
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'action' (x14)
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'passive' (x6)
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'reaction' (x1)
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actions : object {Ghost.system.actions}
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[value] : integer {Ghost.system.actions.value} (3 different values)
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1 (x4)
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2 (x8)
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1 (x4)
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3 (x2)
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category : string {Ghost.system.category} (3 different values)
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defensive (x5)
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offensive (x10)
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interaction (x6)
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'offensive' (x10)
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'interaction' (x6)
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'defensive' (x5)
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description : object {Ghost.system.description}
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value : string {Ghost.system.description.value} (all different values)
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publication : object {Ghost.system.publication}
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license : string {Ghost.system.publication.license} (2 different values)
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OGL (x13)
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ORC (x8)
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'OGL' (x13)
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'ORC' (x8)
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remaster : boolean {Ghost.system.publication.remaster} (2 different values)
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False (x13)
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True (x8)
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title : string {Ghost.system.publication.title} (2 different values)
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Pathfinder #165: Eyes of Empty Death (x13)
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Pathfinder Monster Core (x8)
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rules : ###FoundryRulesObject###
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'Pathfinder #165: Eyes of Empty Death' (x13)
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'Pathfinder Monster Core' (x8)
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rules : ignored (Foundry rules object) {Ghost.system.rules}
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traits : object {Ghost.system.traits}
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rarity : string {Ghost.system.traits.rarity} (same value: common)
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rarity : string {Ghost.system.traits.rarity} (same value: 'common')
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value : array<string> {Ghost.system.traits.value}
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Length: min=0 max=6
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Value type: string {Ghost.system.traits.value.[]} (14 different values)
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divine (x12)
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concentrate (x1)
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illusion (x5)
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mental (x5)
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auditory (x2)
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emotion (x1)
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fear (x1)
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air (x1)
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aura (x1)
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incapacitation (x1)
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possession (x1)
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olfactory (x1)
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visual (x1)
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fire (x1)
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[deathNote] : boolean {Ghost.system.deathNote} (same value: True)
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type : string {Ghost.type} (same value: action)
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type : string {Ghost.type} (same value: 'action')
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