New output
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@@ -3,66 +3,55 @@ Different values: 22
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=====================================
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object {Deviant}
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_id : string {Deviant._id} (all different values)
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folder : string {Deviant.folder} (same value: 0xnakREinRcowzlH)
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img : string {Deviant.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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folder : string {Deviant.folder} (same value: '0xnakREinRcowzlH')
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img : string {Deviant.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
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name : string {Deviant.name} (all different values)
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system : object {Deviant.system}
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actionType : object {Deviant.system.actionType}
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value : string {Deviant.system.actionType.value} (4 different values)
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passive (x3)
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action (x15)
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reaction (x3)
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free (x1)
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'action' (x15)
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'passive' (x3)
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'reaction' (x3)
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'free' (x1)
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actions : object {Deviant.system.actions}
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[value] : integer {Deviant.system.actions.value} (2 different values)
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1 (x8)
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2 (x7)
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category : string {Deviant.system.category} (same value: class)
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category : string {Deviant.system.category} (same value: 'class')
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description : object {Deviant.system.description}
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value : string {Deviant.system.description.value} (all different values)
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level : object {Deviant.system.level}
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value : integer {Deviant.system.level.value} (4 different values)
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4 (x1)
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2 (x10)
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6 (x5)
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10 (x6)
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[maxTakable] : mixed
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6 (x5)
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4 (x1)
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[maxTakable] : empty
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prerequisites : object {Deviant.system.prerequisites}
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value : array<> {Deviant.system.prerequisites.value}
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Length: min=0 max=0
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Value type: mixed
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Value type: empty
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publication : object {Deviant.system.publication}
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license : string {Deviant.system.publication.license} (2 different values)
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OGL (x14)
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ORC (x8)
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'OGL' (x14)
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'ORC' (x8)
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remaster : boolean {Deviant.system.publication.remaster} (2 different values)
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False (x14)
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True (x8)
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title : string {Deviant.system.publication.title} (2 different values)
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Pathfinder Dark Archive (x14)
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Pathfinder #202: Severed at the Root (x8)
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rules : ###FoundryRulesObject###
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'Pathfinder Dark Archive' (x14)
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'Pathfinder #202: Severed at the Root' (x8)
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rules : ignored (Foundry rules object) {Deviant.system.rules}
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traits : object {Deviant.system.traits}
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rarity : string {Deviant.system.traits.rarity} (same value: rare)
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rarity : string {Deviant.system.traits.rarity} (same value: 'rare')
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value : array<string> {Deviant.system.traits.value}
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Length: min=1 max=4
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Value type: string {Deviant.system.traits.value.[]} (11 different values)
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deviant (x22)
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attack (x3)
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magical (x20)
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plant (x4)
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wood (x1)
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polymorph (x1)
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auditory (x1)
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healing (x2)
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poison (x2)
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fungus (x1)
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void (x1)
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[selfEffect] : object {Deviant.system.selfEffect}
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name : string {Deviant.system.selfEffect.name} (2 different values)
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Effect: Bone Spikes (x1)
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Effect: Propulsive Leap (x1)
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'Effect: Bone Spikes' (x1)
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'Effect: Propulsive Leap' (x1)
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uuid : string {Deviant.system.selfEffect.uuid} (2 different values)
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Compendium.pf2e.feat-effects.Item.Effect: Bone Spikes (x1)
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Compendium.pf2e.feat-effects.Item.Effect: Propulsive Leap (x1)
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type : string {Deviant.type} (same value: feat)
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'Compendium.pf2e.feat-effects.Item.Effect: Bone Spikes' (x1)
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'Compendium.pf2e.feat-effects.Item.Effect: Propulsive Leap' (x1)
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type : string {Deviant.type} (same value: 'feat')
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