New output

This commit is contained in:
2025-04-08 17:11:57 +04:00
parent f01128b059
commit 6367ced32e
722 changed files with 231855 additions and 272229 deletions
+21 -21
View File
@@ -3,25 +3,25 @@ Different values: 10
=====================================
object {Clockwork Reanimator}
_id : string {Clockwork Reanimator._id} (all different values)
folder : string {Clockwork Reanimator.folder} (same value: 9iAAI2SaulnZYeWd)
img : string {Clockwork Reanimator.img} (same value: icons/sundries/books/book-red-exclamation.webp)
folder : string {Clockwork Reanimator.folder} (same value: '9iAAI2SaulnZYeWd')
img : string {Clockwork Reanimator.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
name : string {Clockwork Reanimator.name} (all different values)
system : object {Clockwork Reanimator.system}
actionType : object {Clockwork Reanimator.system.actionType}
value : string {Clockwork Reanimator.system.actionType.value} (3 different values)
passive (x7)
reaction (x1)
action (x2)
'passive' (x7)
'action' (x2)
'reaction' (x1)
actions : object {Clockwork Reanimator.system.actions}
[value] : integer {Clockwork Reanimator.system.actions.value} (same value: 3)
category : string {Clockwork Reanimator.system.category} (same value: class)
category : string {Clockwork Reanimator.system.category} (same value: 'class')
description : object {Clockwork Reanimator.system.description}
value : string {Clockwork Reanimator.system.description.value} (all different values)
level : object {Clockwork Reanimator.system.level}
value : integer {Clockwork Reanimator.system.level.value} (8 different values)
4 (x2)
2 (x1)
14 (x2)
2 (x1)
8 (x1)
6 (x1)
12 (x1)
@@ -32,26 +32,26 @@ object {Clockwork Reanimator}
Length: min=1 max=2
Value type: object {Clockwork Reanimator.system.prerequisites.value.[]}
value : string {Clockwork Reanimator.system.prerequisites.value.[].value} (5 different values)
Clockwork Reanimator Dedication (x7)
trained in Crafting (x1)
Hijack Undead (x1)
Advanced Reanimated Companion (x1)
Incredible Reanimated Companion (x1)
'Clockwork Reanimator Dedication' (x7)
'trained in Crafting' (x1)
'Hijack Undead' (x1)
'Advanced Reanimated Companion' (x1)
'Incredible Reanimated Companion' (x1)
publication : object {Clockwork Reanimator.system.publication}
license : string {Clockwork Reanimator.system.publication.license} (same value: OGL)
license : string {Clockwork Reanimator.system.publication.license} (same value: 'OGL')
remaster : boolean {Clockwork Reanimator.system.publication.remaster} (same value: False)
title : string {Clockwork Reanimator.system.publication.title} (same value: Pathfinder #180: The Smoking Gun)
rules : ###FoundryRulesObject###
title : string {Clockwork Reanimator.system.publication.title} (same value: 'Pathfinder #180: The Smoking Gun')
rules : ignored (Foundry rules object) {Clockwork Reanimator.system.rules}
traits : object {Clockwork Reanimator.system.traits}
rarity : string {Clockwork Reanimator.system.traits.rarity} (2 different values)
common (x9)
rare (x1)
'common' (x9)
'rare' (x1)
value : array<string> {Clockwork Reanimator.system.traits.value}
Length: min=1 max=2
Value type: string {Clockwork Reanimator.system.traits.value.[]} (2 different values)
archetype (x10)
dedication (x1)
'archetype' (x10)
'dedication' (x1)
[frequency] : object {Clockwork Reanimator.system.frequency}
max : integer {Clockwork Reanimator.system.frequency.max} (same value: 1)
per : string {Clockwork Reanimator.system.frequency.per} (same value: PT1H)
type : string {Clockwork Reanimator.type} (same value: feat)
per : string {Clockwork Reanimator.system.frequency.per} (same value: 'PT1H')
type : string {Clockwork Reanimator.type} (same value: 'feat')