New output
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@@ -3,73 +3,61 @@ Different values: 8
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=====================================
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object {Celebrity}
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_id : string {Celebrity._id} (all different values)
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folder : string {Celebrity.folder} (same value: Izx2ooWM99r611AV)
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img : string {Celebrity.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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folder : string {Celebrity.folder} (same value: 'Izx2ooWM99r611AV')
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img : string {Celebrity.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
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name : string {Celebrity.name} (all different values)
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system : object {Celebrity.system}
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actionType : object {Celebrity.system.actionType}
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value : string {Celebrity.system.actionType.value} (3 different values)
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action (x4)
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passive (x1)
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reaction (x3)
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'action' (x4)
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'reaction' (x3)
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'passive' (x1)
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actions : object {Celebrity.system.actions}
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[value] : integer {Celebrity.system.actions.value} (2 different values)
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1 (x3)
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2 (x1)
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category : string {Celebrity.system.category} (2 different values)
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class (x7)
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skill (x1)
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'class' (x7)
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'skill' (x1)
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description : object {Celebrity.system.description}
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value : string {Celebrity.system.description.value} (all different values)
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level : object {Celebrity.system.level}
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value : integer {Celebrity.system.level.value} (6 different values)
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12 (x2)
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4 (x2)
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2 (x1)
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10 (x1)
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7 (x1)
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6 (x1)
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4 (x2)
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prerequisites : object {Celebrity.system.prerequisites}
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value : array<object> {Celebrity.system.prerequisites.value}
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Length: min=0 max=2
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Value type: object {Celebrity.system.prerequisites.value.[]}
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value : string {Celebrity.system.prerequisites.value.[].value} (4 different values)
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Celebrity Dedication, Mesmerizing Gaze (x1)
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Celebrity Dedication (x5)
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master in Performance (x1)
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Celebrity Archetype (x1)
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'Celebrity Dedication' (x5)
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'Celebrity Dedication, Mesmerizing Gaze' (x1)
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'master in Performance' (x1)
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'Celebrity Archetype' (x1)
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publication : object {Celebrity.system.publication}
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license : string {Celebrity.system.publication.license} (2 different values)
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OGL (x3)
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ORC (x5)
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'ORC' (x5)
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'OGL' (x3)
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remaster : boolean {Celebrity.system.publication.remaster} (2 different values)
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False (x3)
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True (x5)
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False (x3)
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title : string {Celebrity.system.publication.title} (3 different values)
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Pathfinder Lost Omens Firebrands (x3)
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Pathfinder Player Core 2 (x4)
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Pathfinder #204: Stage Fright (x1)
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rules : ###FoundryRulesObject###
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'Pathfinder Player Core 2' (x4)
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'Pathfinder Lost Omens Firebrands' (x3)
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'Pathfinder #204: Stage Fright' (x1)
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rules : ignored (Foundry rules object) {Celebrity.system.rules}
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traits : object {Celebrity.system.traits}
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rarity : string {Celebrity.system.traits.rarity} (2 different values)
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uncommon (x4)
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common (x4)
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'uncommon' (x4)
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'common' (x4)
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value : array<string> {Celebrity.system.traits.value}
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Length: min=1 max=7
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Value type: string {Celebrity.system.traits.value.[]} (12 different values)
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archetype (x8)
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incapacitation (x1)
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mental (x3)
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visual (x4)
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dedication (x1)
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auditory (x2)
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aura (x1)
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concentrate (x1)
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emotion (x2)
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linguistic (x1)
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skill (x1)
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fortune (x1)
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[frequency] : object {Celebrity.system.frequency}
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max : integer {Celebrity.system.frequency.max} (same value: 1)
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per : string {Celebrity.system.frequency.per} (same value: PT1H)
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type : string {Celebrity.type} (same value: feat)
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per : string {Celebrity.system.frequency.per} (same value: 'PT1H')
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type : string {Celebrity.type} (same value: 'feat')
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