New output

This commit is contained in:
2025-04-08 17:11:57 +04:00
parent f01128b059
commit 6367ced32e
722 changed files with 231855 additions and 272229 deletions
@@ -3,47 +3,47 @@ Different values: 11
=====================================
object {Army War Actions (Tactical)}
_id : string {Army War Actions (Tactical)._id} (all different values)
folder : string {Army War Actions (Tactical).folder} (same value: i18YzT3zo3skuWng)
folder : string {Army War Actions (Tactical).folder} (same value: 'i18YzT3zo3skuWng')
img : string {Army War Actions (Tactical).img} (4 different values)
systems/pf2e/icons/actions/TwoActions.webp (x5)
systems/pf2e/icons/actions/ThreeActions.webp (x1)
systems/pf2e/icons/actions/Reaction.webp (x2)
systems/pf2e/icons/actions/OneAction.webp (x3)
'systems/pf2e/icons/actions/TwoActions.webp' (x5)
'systems/pf2e/icons/actions/OneAction.webp' (x3)
'systems/pf2e/icons/actions/Reaction.webp' (x2)
'systems/pf2e/icons/actions/ThreeActions.webp' (x1)
name : string {Army War Actions (Tactical).name} (all different values)
system : object {Army War Actions (Tactical).system}
actionType : object {Army War Actions (Tactical).system.actionType}
value : string {Army War Actions (Tactical).system.actionType.value} (2 different values)
action (x9)
reaction (x2)
'action' (x9)
'reaction' (x2)
actions : object {Army War Actions (Tactical).system.actions}
[value] : integer {Army War Actions (Tactical).system.actions.value} (3 different values)
2 (x5)
3 (x1)
1 (x3)
campaign : string {Army War Actions (Tactical).system.campaign} (same value: kingmaker)
category : string {Army War Actions (Tactical).system.category} (same value: army-war-action)
3 (x1)
campaign : string {Army War Actions (Tactical).system.campaign} (same value: 'kingmaker')
category : string {Army War Actions (Tactical).system.category} (same value: 'army-war-action')
description : object {Army War Actions (Tactical).system.description}
value : string {Army War Actions (Tactical).system.description.value} (all different values)
[location] : mixed
[location] : empty
prerequisites : object {Army War Actions (Tactical).system.prerequisites}
value : array<> {Army War Actions (Tactical).system.prerequisites.value}
Length: min=0 max=0
Value type: mixed
Value type: empty
publication : object {Army War Actions (Tactical).system.publication}
license : string {Army War Actions (Tactical).system.publication.license} (same value: OGL)
license : string {Army War Actions (Tactical).system.publication.license} (same value: 'OGL')
remaster : boolean {Army War Actions (Tactical).system.publication.remaster} (same value: False)
title : string {Army War Actions (Tactical).system.publication.title} (same value: Pathfinder Kingmaker)
rules : ###FoundryRulesObject###
title : string {Army War Actions (Tactical).system.publication.title} (same value: 'Pathfinder Kingmaker')
rules : ignored (Foundry rules object) {Army War Actions (Tactical).system.rules}
traits : object {Army War Actions (Tactical).system.traits}
rarity : string {Army War Actions (Tactical).system.traits.rarity} (same value: common)
rarity : string {Army War Actions (Tactical).system.traits.rarity} (same value: 'common')
value : array<string> {Army War Actions (Tactical).system.traits.value}
Length: min=1 max=4
Value type: string {Army War Actions (Tactical).system.traits.value.[]} (7 different values)
attack (x5)
cavalry (x3)
infantry (x7)
skirmisher (x7)
maneuver (x2)
morale (x2)
siege (x1)
type : string {Army War Actions (Tactical).type} (same value: campaignFeature)
'infantry' (x7)
'skirmisher' (x7)
'attack' (x5)
'cavalry' (x3)
'maneuver' (x2)
'morale' (x2)
'siege' (x1)
type : string {Army War Actions (Tactical).type} (same value: 'campaignFeature')