New output
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@@ -3,97 +3,86 @@ Different values: 65
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=====================================
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object {Alchemist}
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_id : string {Alchemist._id} (all different values)
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folder : string {Alchemist.folder} (same value: d7DhNET1xI0b7LSM)
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img : string {Alchemist.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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folder : string {Alchemist.folder} (same value: 'd7DhNET1xI0b7LSM')
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img : string {Alchemist.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
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name : string {Alchemist.name} (all different values)
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system : object {Alchemist.system}
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actionType : object {Alchemist.system.actionType}
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value : string {Alchemist.system.actionType.value} (4 different values)
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passive (x53)
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free (x5)
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action (x6)
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reaction (x1)
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'passive' (x53)
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'action' (x6)
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'free' (x5)
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'reaction' (x1)
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actions : object {Alchemist.system.actions}
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[value] : integer {Alchemist.system.actions.value} (2 different values)
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1 (x5)
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3 (x1)
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category : string {Alchemist.system.category} (same value: class)
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category : string {Alchemist.system.category} (same value: 'class')
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description : object {Alchemist.system.description}
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value : string {Alchemist.system.description.value} (all different values)
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level : object {Alchemist.system.level}
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value : integer {Alchemist.system.level.value} (11 different values)
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10 (x7)
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1 (x6)
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20 (x8)
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8 (x8)
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6 (x6)
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4 (x10)
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2 (x6)
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14 (x4)
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16 (x3)
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12 (x4)
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18 (x3)
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prerequisites : object {Alchemist.system.prerequisites}
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value : array<object> {Alchemist.system.prerequisites.value}
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Length: min=0 max=1
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Value type: object {Alchemist.system.prerequisites.value.[]}
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value : string {Alchemist.system.prerequisites.value.[].value} (10 different values)
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Efficient Alchemy (x1)
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trained in Crafting (x1)
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Extend Elixir (x2)
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Debilitating Bomb (x1)
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Merciful Elixir (x1)
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Invigorating Elixir (x2)
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perpetual infusions (x1)
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Powerful Alchemy (x1)
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Greater Debilitating Bomb (x1)
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Far Lobber (x1)
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'Extend Elixir' (x2)
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'Invigorating Elixir' (x2)
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'Efficient Alchemy' (x1)
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'trained in Crafting' (x1)
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'Debilitating Bomb' (x1)
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'Merciful Elixir' (x1)
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'perpetual infusions' (x1)
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'Powerful Alchemy' (x1)
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'Greater Debilitating Bomb' (x1)
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'Far Lobber' (x1)
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publication : object {Alchemist.system.publication}
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license : string {Alchemist.system.publication.license} (2 different values)
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ORC (x50)
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OGL (x15)
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'ORC' (x50)
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'OGL' (x15)
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remaster : boolean {Alchemist.system.publication.remaster} (2 different values)
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True (x50)
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False (x15)
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title : string {Alchemist.system.publication.title} (10 different values)
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Pathfinder Player Core 2 (x46)
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Pathfinder Lost Omens Legends (x2)
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Pathfinder #156: The Apocalypse Prophet (x1)
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Pathfinder Core Rulebook (x5)
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Pathfinder Lost Omens Knights of Lastwall (x2)
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Pathfinder Advanced Player's Guide (x2)
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Pathfinder #150: Broken Promises (x1)
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Pathfinder Lost Omens Tian Xia Character Guide (x4)
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Pathfinder #168: King of the Mountain (x1)
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Pathfinder #149: Against the Scarlet Triad (x1)
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rules : ###FoundryRulesObject###
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'Pathfinder Player Core 2' (x46)
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'Pathfinder Core Rulebook' (x5)
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'Pathfinder Lost Omens Tian Xia Character Guide' (x4)
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'Pathfinder Lost Omens Legends' (x2)
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'Pathfinder Lost Omens Knights of Lastwall' (x2)
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'Pathfinder Advanced Player\'s Guide' (x2)
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'Pathfinder #156: The Apocalypse Prophet' (x1)
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'Pathfinder #150: Broken Promises' (x1)
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'Pathfinder #168: King of the Mountain' (x1)
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'Pathfinder #149: Against the Scarlet Triad' (x1)
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rules : ignored (Foundry rules object) {Alchemist.system.rules}
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traits : object {Alchemist.system.traits}
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rarity : string {Alchemist.system.traits.rarity} (3 different values)
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common (x57)
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rare (x2)
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uncommon (x6)
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'common' (x57)
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'uncommon' (x6)
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'rare' (x2)
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[selected] : object {Alchemist.system.traits.selected}
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[additive2] : string {Alchemist.system.traits.selected.additive2} (same value: 'Additive 2')
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[alchemical] : string {Alchemist.system.traits.selected.alchemical} (same value: 'Alchemical')
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[alchemist] : string {Alchemist.system.traits.selected.alchemist} (same value: 'Alchemist')
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value : array<string> {Alchemist.system.traits.value}
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Length: min=1 max=3
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Value type: string {Alchemist.system.traits.value.[]} (8 different values)
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alchemist (x65)
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exploration (x1)
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additive2 (x4)
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additive (x13)
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healing (x2)
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manipulate (x4)
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concentrate (x2)
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olfactory (x1)
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[selected] : object {Alchemist.system.traits.selected}
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[additive2] : string {Alchemist.system.traits.selected.additive2} (same value: Additive 2)
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[alchemist] : string {Alchemist.system.traits.selected.alchemist} (same value: Alchemist)
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[alchemical] : string {Alchemist.system.traits.selected.alchemical} (same value: Alchemical)
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'alchemist' (x65)
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'additive' (x13)
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'additive2' (x4)
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'manipulate' (x4)
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'healing' (x2)
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'concentrate' (x2)
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'exploration' (x1)
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'olfactory' (x1)
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[frequency] : object {Alchemist.system.frequency}
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max : integer {Alchemist.system.frequency.max} (same value: 1)
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per : string {Alchemist.system.frequency.per} (4 different values)
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round (x3)
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PT1M (x1)
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day (x2)
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PT10M (x1)
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'round' (x3)
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'day' (x2)
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'PT1M' (x1)
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'PT10M' (x1)
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[value] : integer {Alchemist.system.frequency.value} (same value: 1)
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[maxTakable] : integer {Alchemist.system.maxTakable} (same value: 2)
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type : string {Alchemist.type} (same value: feat)
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type : string {Alchemist.type} (same value: 'feat')
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