New output

This commit is contained in:
2025-04-08 17:11:57 +04:00
parent f01128b059
commit 6367ced32e
722 changed files with 231855 additions and 272229 deletions
+45 -45
View File
@@ -1,75 +1,75 @@
Actions
Different values: 393
Different values: 395
=====================================
object {Actions}
_id : string {Actions._id} (all different values)
img : string {Actions.img} (7 different values)
systems/pf2e/icons/actions/TwoActions.webp (x70)
systems/pf2e/icons/actions/OneAction.webp (x128)
systems/pf2e/icons/actions/FreeAction.webp (x39)
systems/pf2e/icons/actions/Reaction.webp (x90)
systems/pf2e/icons/actions/Passive.webp (x51)
systems/pf2e/icons/actions/ThreeActions.webp (x14)
systems/pf2e/icons/actions/LongerAction.webp (x1)
'systems/pf2e/icons/actions/OneAction.webp' (x129)
'systems/pf2e/icons/actions/Reaction.webp' (x90)
'systems/pf2e/icons/actions/TwoActions.webp' (x71)
'systems/pf2e/icons/actions/Passive.webp' (x51)
'systems/pf2e/icons/actions/FreeAction.webp' (x39)
'systems/pf2e/icons/actions/ThreeActions.webp' (x14)
'systems/pf2e/icons/actions/LongerAction.webp' (x1)
name : string {Actions.name} (all different values)
system : object {Actions.system}
actionType : object {Actions.system.actionType}
value : string {Actions.system.actionType.value} (4 different values)
action (x211)
free (x39)
reaction (x90)
passive (x53)
'action' (x213)
'reaction' (x90)
'passive' (x53)
'free' (x39)
actions : object {Actions.system.actions}
[value] : integer {Actions.system.actions.value} (3 different values)
2 (x69)
1 (x128)
1 (x129)
2 (x70)
3 (x14)
[category] : string {Actions.system.category} (3 different values)
offensive (x160)
defensive (x58)
interaction (x116)
'offensive' (x160)
'interaction' (x118)
'defensive' (x58)
description : object {Actions.system.description}
value : string {Actions.system.description.value} (all different values)
publication : object {Actions.system.publication}
license : string {Actions.system.publication.license} (2 different values)
ORC (x221)
OGL (x172)
'ORC' (x223)
'OGL' (x172)
remaster : boolean {Actions.system.publication.remaster} (2 different values)
True (x228)
True (x230)
False (x165)
title : string {Actions.system.publication.title} (40 different values)
rules : ###FoundryRulesObject###
title : string {Actions.system.publication.title} (42 different values)
rules : ignored (Foundry rules object) {Actions.system.rules}
traits : object {Actions.system.traits}
[rarity] : string {Actions.system.traits.rarity} (2 different values)
'common' (x238)
'rare' (x1)
[selected] : object {Actions.system.traits.selected}
[auditory] : string {Actions.system.traits.selected.auditory} (same value: 'Auditory')
[concentrate] : string {Actions.system.traits.selected.concentrate} (same value: 'Concentrate')
[emotion] : string {Actions.system.traits.selected.emotion} (same value: 'Emotion')
[exploration] : string {Actions.system.traits.selected.exploration} (same value: 'Exploration')
[general] : string {Actions.system.traits.selected.general} (same value: 'General')
[linguistic] : string {Actions.system.traits.selected.linguistic} (same value: 'Linguistic')
[mental] : string {Actions.system.traits.selected.mental} (same value: 'Mental')
[morph] : string {Actions.system.traits.selected.morph} (same value: 'Morph')
[primal] : string {Actions.system.traits.selected.primal} (same value: 'Primal')
[skill] : string {Actions.system.traits.selected.skill} (same value: 'Skill')
[tengu] : string {Actions.system.traits.selected.tengu} (same value: 'tengu')
[transmutation] : string {Actions.system.traits.selected.transmutation} (same value: 'Transmutation')
value : array<string> {Actions.system.traits.value}
Length: min=0 max=7
Value type: string {Actions.system.traits.value.[]} (89 different values)
[rarity] : string {Actions.system.traits.rarity} (2 different values)
common (x238)
rare (x1)
[selected] : object {Actions.system.traits.selected}
[concentrate] : string {Actions.system.traits.selected.concentrate} (same value: Concentrate)
[auditory] : string {Actions.system.traits.selected.auditory} (same value: Auditory)
[general] : string {Actions.system.traits.selected.general} (same value: General)
[linguistic] : string {Actions.system.traits.selected.linguistic} (same value: Linguistic)
[mental] : string {Actions.system.traits.selected.mental} (same value: Mental)
[skill] : string {Actions.system.traits.selected.skill} (same value: Skill)
[emotion] : string {Actions.system.traits.selected.emotion} (same value: Emotion)
[exploration] : string {Actions.system.traits.selected.exploration} (same value: Exploration)
[morph] : string {Actions.system.traits.selected.morph} (same value: Morph)
[primal] : string {Actions.system.traits.selected.primal} (same value: Primal)
[tengu] : string {Actions.system.traits.selected.tengu} (same value: tengu)
[transmutation] : string {Actions.system.traits.selected.transmutation} (same value: Transmutation)
[frequency] : object {Actions.system.frequency}
max : integer {Actions.system.frequency.max} (same value: 1)
per : string {Actions.system.frequency.per} (6 different values)
day (x48)
round (x9)
PT1H (x22)
PT10M (x9)
PT1M (x6)
turn (x1)
'day' (x48)
'PT1H' (x22)
'round' (x9)
'PT10M' (x9)
'PT1M' (x6)
'turn' (x1)
[value] : integer {Actions.system.frequency.value} (same value: 1)
[selfEffect] : object {Actions.system.selfEffect}
name : string {Actions.system.selfEffect.name} (34 different values)
uuid : string {Actions.system.selfEffect.uuid} (34 different values)
type : string {Actions.type} (same value: action)
type : string {Actions.type} (same value: 'action')