New output

This commit is contained in:
2025-04-08 17:11:57 +04:00
parent f01128b059
commit 6367ced32e
722 changed files with 231855 additions and 272229 deletions
+122 -152
View File
@@ -3,111 +3,111 @@ Different values: 48
=====================================
object {8th Rank}
_id : string {8th Rank._id} (all different values)
folder : string {8th Rank.folder} (same value: IfuYSF4ymX48CZnm)
folder : string {8th Rank.folder} (same value: 'IfuYSF4ymX48CZnm')
img : string {8th Rank.img} (all different values)
name : string {8th Rank.name} (all different values)
system : object {8th Rank.system}
[area] : object {8th Rank.system.area}
[details] : string {8th Rank.system.area.details} (same value: 10-foot emanation which affects you.)
[details] : string {8th Rank.system.area.details} (same value: '10-foot emanation which affects you.')
type : string {8th Rank.system.area.type} (5 different values)
emanation (x4)
line (x2)
burst (x10)
cylinder (x1)
cone (x1)
'burst' (x10)
'emanation' (x4)
'line' (x2)
'cylinder' (x1)
'cone' (x1)
value : integer {8th Rank.system.area.value} (8 different values)
20 (x4)
60 (x4)
30 (x3)
10 (x2)
120 (x2)
30 (x3)
20 (x4)
40 (x1)
60 (x4)
25 (x1)
15 (x1)
cost : object {8th Rank.system.cost}
value : string {8th Rank.system.cost.value} (same value: )
value : string {8th Rank.system.cost.value} (same value: '')
counteraction : boolean {8th Rank.system.counteraction} (2 different values)
False (x46)
True (x2)
damage : object {8th Rank.system.damage}
[dFAvAi8vt0k4MIyH] : object {8th Rank.system.damage.dFAvAi8vt0k4MIyH}
applyMod : boolean {8th Rank.system.damage.dFAvAi8vt0k4MIyH.applyMod} (same value: False)
[category] : mixed
formula : string {8th Rank.system.damage.dFAvAi8vt0k4MIyH.formula} (same value: 12d8)
kinds : array<string> {8th Rank.system.damage.dFAvAi8vt0k4MIyH.kinds}
Length: min=1 max=1
Value type: string {8th Rank.system.damage.dFAvAi8vt0k4MIyH.kinds.[]} (same value: damage)
materials : array<> {8th Rank.system.damage.dFAvAi8vt0k4MIyH.materials}
Length: min=0 max=0
Value type: mixed
type : string {8th Rank.system.damage.dFAvAi8vt0k4MIyH.type} (same value: cold)
[0] : object {8th Rank.system.damage.0}
[applyMod] : boolean {8th Rank.system.damage.0.applyMod} (same value: False)
[category] : mixed
[category] : empty
formula : string {8th Rank.system.damage.0.formula} (8 different values)
10d10 (x2)
6d6 (x1)
60 (x1)
11d6 (x1)
10d8 (x1)
14d6 (x1)
3d4+3 (x1)
5d10 (x1)
'10d10' (x2)
'6d6' (x1)
'60' (x1)
'11d6' (x1)
'10d8' (x1)
'14d6' (x1)
'3d4+3' (x1)
'5d10' (x1)
kinds : array<string> {8th Rank.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {8th Rank.system.damage.0.kinds.[]} (same value: damage)
Value type: string {8th Rank.system.damage.0.kinds.[]} (same value: 'damage')
type : string {8th Rank.system.damage.0.type} (6 different values)
fire (x2)
void (x2)
bludgeoning (x2)
cold (x1)
spirit (x1)
force (x1)
'fire' (x2)
'void' (x2)
'bludgeoning' (x2)
'cold' (x1)
'spirit' (x1)
'force' (x1)
[materials] : array<> {8th Rank.system.damage.0.materials}
Length: min=0 max=0
Value type: mixed
[XBFtljOdUx24bHoA] : object {8th Rank.system.damage.XBFtljOdUx24bHoA}
applyMod : boolean {8th Rank.system.damage.XBFtljOdUx24bHoA.applyMod} (same value: False)
[category] : mixed
formula : string {8th Rank.system.damage.XBFtljOdUx24bHoA.formula} (same value: 10d6)
kinds : array<string> {8th Rank.system.damage.XBFtljOdUx24bHoA.kinds}
Length: min=1 max=1
Value type: string {8th Rank.system.damage.XBFtljOdUx24bHoA.kinds.[]} (same value: damage)
materials : array<> {8th Rank.system.damage.XBFtljOdUx24bHoA.materials}
Length: min=0 max=0
Value type: mixed
type : string {8th Rank.system.damage.XBFtljOdUx24bHoA.type} (same value: mental)
[O3qtZtTquCRAFJRB] : object {8th Rank.system.damage.O3qtZtTquCRAFJRB}
applyMod : boolean {8th Rank.system.damage.O3qtZtTquCRAFJRB.applyMod} (same value: False)
[category] : mixed
formula : string {8th Rank.system.damage.O3qtZtTquCRAFJRB.formula} (same value: 6d12)
kinds : array<string> {8th Rank.system.damage.O3qtZtTquCRAFJRB.kinds}
Length: min=1 max=1
Value type: string {8th Rank.system.damage.O3qtZtTquCRAFJRB.kinds.[]} (same value: damage)
materials : array<> {8th Rank.system.damage.O3qtZtTquCRAFJRB.materials}
Length: min=0 max=0
Value type: mixed
type : string {8th Rank.system.damage.O3qtZtTquCRAFJRB.type} (same value: mental)
Value type: empty
[8G9YlsK0PDFdlbdE] : object {8th Rank.system.damage.8G9YlsK0PDFdlbdE}
applyMod : boolean {8th Rank.system.damage.8G9YlsK0PDFdlbdE.applyMod} (same value: False)
[category] : mixed
formula : string {8th Rank.system.damage.8G9YlsK0PDFdlbdE.formula} (same value: 6d10)
[category] : empty
formula : string {8th Rank.system.damage.8G9YlsK0PDFdlbdE.formula} (same value: '6d10')
kinds : array<string> {8th Rank.system.damage.8G9YlsK0PDFdlbdE.kinds}
Length: min=1 max=1
Value type: string {8th Rank.system.damage.8G9YlsK0PDFdlbdE.kinds.[]} (same value: damage)
Value type: string {8th Rank.system.damage.8G9YlsK0PDFdlbdE.kinds.[]} (same value: 'damage')
materials : array<> {8th Rank.system.damage.8G9YlsK0PDFdlbdE.materials}
Length: min=0 max=0
Value type: mixed
type : string {8th Rank.system.damage.8G9YlsK0PDFdlbdE.type} (same value: bludgeoning)
Value type: empty
type : string {8th Rank.system.damage.8G9YlsK0PDFdlbdE.type} (same value: 'bludgeoning')
[O3qtZtTquCRAFJRB] : object {8th Rank.system.damage.O3qtZtTquCRAFJRB}
applyMod : boolean {8th Rank.system.damage.O3qtZtTquCRAFJRB.applyMod} (same value: False)
[category] : empty
formula : string {8th Rank.system.damage.O3qtZtTquCRAFJRB.formula} (same value: '6d12')
kinds : array<string> {8th Rank.system.damage.O3qtZtTquCRAFJRB.kinds}
Length: min=1 max=1
Value type: string {8th Rank.system.damage.O3qtZtTquCRAFJRB.kinds.[]} (same value: 'damage')
materials : array<> {8th Rank.system.damage.O3qtZtTquCRAFJRB.materials}
Length: min=0 max=0
Value type: empty
type : string {8th Rank.system.damage.O3qtZtTquCRAFJRB.type} (same value: 'mental')
[XBFtljOdUx24bHoA] : object {8th Rank.system.damage.XBFtljOdUx24bHoA}
applyMod : boolean {8th Rank.system.damage.XBFtljOdUx24bHoA.applyMod} (same value: False)
[category] : empty
formula : string {8th Rank.system.damage.XBFtljOdUx24bHoA.formula} (same value: '10d6')
kinds : array<string> {8th Rank.system.damage.XBFtljOdUx24bHoA.kinds}
Length: min=1 max=1
Value type: string {8th Rank.system.damage.XBFtljOdUx24bHoA.kinds.[]} (same value: 'damage')
materials : array<> {8th Rank.system.damage.XBFtljOdUx24bHoA.materials}
Length: min=0 max=0
Value type: empty
type : string {8th Rank.system.damage.XBFtljOdUx24bHoA.type} (same value: 'mental')
[dFAvAi8vt0k4MIyH] : object {8th Rank.system.damage.dFAvAi8vt0k4MIyH}
applyMod : boolean {8th Rank.system.damage.dFAvAi8vt0k4MIyH.applyMod} (same value: False)
[category] : empty
formula : string {8th Rank.system.damage.dFAvAi8vt0k4MIyH.formula} (same value: '12d8')
kinds : array<string> {8th Rank.system.damage.dFAvAi8vt0k4MIyH.kinds}
Length: min=1 max=1
Value type: string {8th Rank.system.damage.dFAvAi8vt0k4MIyH.kinds.[]} (same value: 'damage')
materials : array<> {8th Rank.system.damage.dFAvAi8vt0k4MIyH.materials}
Length: min=0 max=0
Value type: empty
type : string {8th Rank.system.damage.dFAvAi8vt0k4MIyH.type} (same value: 'cold')
[defense] : object {8th Rank.system.defense}
save : object {8th Rank.system.defense.save}
basic : boolean {8th Rank.system.defense.save.basic} (2 different values)
False (x12)
True (x7)
statistic : string {8th Rank.system.defense.save.statistic} (3 different values)
fortitude (x7)
will (x7)
reflex (x5)
'fortitude' (x7)
'will' (x7)
'reflex' (x5)
description : object {8th Rank.system.description}
value : string {8th Rank.system.description.value} (all different values)
duration : object {8th Rank.system.duration}
@@ -115,95 +115,65 @@ object {8th Rank}
False (x39)
True (x9)
value : string {8th Rank.system.duration.value} (9 different values)
(x17)
1 minute (x11)
varies (x6)
10 minutes (x2)
1 hour (x4)
1 round (x1)
until the next time you make your daily preparations (x1)
8 hours (x1)
until the end of your next turn (x5)
'' (x17)
'1 minute' (x11)
'varies' (x6)
'until the end of your next turn' (x5)
'1 hour' (x4)
'10 minutes' (x2)
'1 round' (x1)
'until the next time you make your daily preparations' (x1)
'8 hours' (x1)
level : object {8th Rank.system.level}
value : integer {8th Rank.system.level.value} (same value: 8)
publication : object {8th Rank.system.publication}
license : string {8th Rank.system.publication.license} (2 different values)
OGL (x24)
ORC (x24)
'OGL' (x24)
'ORC' (x24)
remaster : boolean {8th Rank.system.publication.remaster} (2 different values)
False (x20)
True (x28)
False (x20)
title : string {8th Rank.system.publication.title} (14 different values)
Pathfinder Lost Omens Legends (x1)
Pathfinder Core Rulebook (x5)
Pathfinder Player Core (x14)
Pathfinder Secrets of Magic (x7)
Pathfinder Player Core 2 (x4)
Pathfinder #156: The Apocalypse Prophet (x4)
Pathfinder Dark Archive (x2)
Pathfinder Rage of Elements (x4)
Pathfinder GM Core (x1)
Pathfinder Lost Omens Monsters of Myth (x1)
Pathfinder Lost Omens Rival Academies (x1)
Pathfinder #205: Singer, Stalker, Skinsaw Man (x2)
Pathfinder War of Immortals (x1)
Pathfinder Howl of the Wild (x1)
range : object {8th Rank.system.range}
value : string {8th Rank.system.range.value} (10 different values)
60 feet (x3)
(x8)
120 feet (x9)
30 feet (x7)
500 feet (x7)
touch (x4)
planetary (x1)
20 feet (x1)
unlimited (x1)
100 feet (x7)
'120 feet' (x9)
'' (x8)
'30 feet' (x7)
'500 feet' (x7)
'100 feet' (x7)
'touch' (x4)
'60 feet' (x3)
'planetary' (x1)
'20 feet' (x1)
'unlimited' (x1)
requirements : string {8th Rank.system.requirements} (2 different values)
(x47)
You have a deity. (x1)
rules : ###FoundryRulesObject###
'' (x47)
'You have a deity.' (x1)
rules : ignored (Foundry rules object) {8th Rank.system.rules}
target : object {8th Rank.system.target}
value : string {8th Rank.system.target.value} (16 different values)
You and up to 10 willing living allies (x1)
(x24)
1 creature (x10)
your companion (x1)
any number of living creatures (x1)
1 living creature (x1)
allies in the area (x1)
1 willing creature (x1)
up to 12 creatures you know by name and have met in person (x1)
up to 10 creatures (x1)
you and up to 5 willing creatures (x1)
up to 6 creatures (x1)
you and up to 6 willing creatures (x1)
1 creature or object (x1)
up to 4 willing creatures (x1)
1 creature or object tracked and up to 5 other willing creatures (x1)
time : object {8th Rank.system.time}
value : string {8th Rank.system.time.value} (6 different values)
3 (x14)
2 (x27)
10 minutes (x3)
reaction (x1)
1 minute (x2)
1 (x1)
'2' (x27)
'3' (x14)
'10 minutes' (x3)
'1 minute' (x2)
'reaction' (x1)
'1' (x1)
traits : object {8th Rank.system.traits}
rarity : string {8th Rank.system.traits.rarity} (3 different values)
rare (x9)
common (x32)
uncommon (x7)
'common' (x32)
'rare' (x9)
'uncommon' (x7)
[selected] : object {8th Rank.system.traits.selected}
necromancy : string {8th Rank.system.traits.selected.necromancy} (same value: Necromancy)
necromancy : string {8th Rank.system.traits.selected.necromancy} (same value: 'Necromancy')
traditions : array<string> {8th Rank.system.traits.traditions}
Length: min=1 max=4
Value type: string {8th Rank.system.traits.traditions.[]} (4 different values)
arcane (x32)
primal (x20)
divine (x14)
occult (x23)
'arcane' (x32)
'occult' (x23)
'primal' (x20)
'divine' (x14)
value : array<string> {8th Rank.system.traits.value}
Length: min=2 max=7
Value type: string {8th Rank.system.traits.value.[]} (37 different values)
@@ -212,28 +182,28 @@ object {8th Rank}
0 (x5)
10 (x1)
[damage] : object {8th Rank.system.heightening.damage}
[dFAvAi8vt0k4MIyH] : string {8th Rank.system.heightening.damage.dFAvAi8vt0k4MIyH} (same value: 1d8)
[0] : string {8th Rank.system.heightening.damage.0} (5 different values)
1d10 (x3)
1d6 (x1)
10 (x1)
2d8 (x1)
2d6 (x1)
[8G9YlsK0PDFdlbdE] : string {8th Rank.system.heightening.damage.8G9YlsK0PDFdlbdE} (same value: 1d10)
'1d10' (x3)
'1d6' (x1)
'10' (x1)
'2d8' (x1)
'2d6' (x1)
[8G9YlsK0PDFdlbdE] : string {8th Rank.system.heightening.damage.8G9YlsK0PDFdlbdE} (same value: '1d10')
[dFAvAi8vt0k4MIyH] : string {8th Rank.system.heightening.damage.dFAvAi8vt0k4MIyH} (same value: '1d8')
[interval] : integer {8th Rank.system.heightening.interval} (same value: 1)
type : string {8th Rank.system.heightening.type} (2 different values)
interval (x11)
fixed (x2)
'interval' (x11)
'fixed' (x2)
[levels] : object {8th Rank.system.heightening.levels}
10 : object {8th Rank.system.heightening.levels.10}
area : object {8th Rank.system.heightening.levels.10.area}
areaType : string {8th Rank.system.heightening.levels.10.area.areaType} (2 different values)
burst (x1)
emanation (x1)
type : string {8th Rank.system.heightening.levels.10.area.type} (same value: burst)
'burst' (x1)
'emanation' (x1)
type : string {8th Rank.system.heightening.levels.10.area.type} (same value: 'burst')
value : integer {8th Rank.system.heightening.levels.10.area.value} (2 different values)
1320 (x1)
500 (x1)
[range] : object {8th Rank.system.heightening.levels.10.range}
value : string {8th Rank.system.heightening.levels.10.range.value} (same value: half a mile)
type : string {8th Rank.type} (same value: spell)
value : string {8th Rank.system.heightening.levels.10.range.value} (same value: 'half a mile')
type : string {8th Rank.type} (same value: 'spell')