Visitant
Different values: 5
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object {Visitant}
    _id : string {Visitant._id} (all different values)
    folder : string {Visitant.folder} (same value: nbP9QNcY4L4OyR5W)
    img : string {Visitant.img} (3 different values)
        systems/pf2e/icons/actions/TwoActions.webp (x1)
        systems/pf2e/icons/actions/OneAction.webp (x2)
        systems/pf2e/icons/actions/Passive.webp (x2)
    name : string {Visitant.name} (all different values)
    system : object {Visitant.system}
        actionType : object {Visitant.system.actionType}
            value : string {Visitant.system.actionType.value} (2 different values)
                action (x3)
                passive (x2)
        actions : object {Visitant.system.actions}
            [value] : integer {Visitant.system.actions.value} (2 different values)
                2 (x1)
                1 (x2)
        category : string {Visitant.system.category} (2 different values)
            offensive (x4)
            defensive (x1)
        description : object {Visitant.system.description}
            value : string {Visitant.system.description.value} (all different values)
        publication : object {Visitant.system.publication}
            license : string {Visitant.system.publication.license} (same value: OGL)
            remaster : boolean {Visitant.system.publication.remaster} (same value: False)
            title : string {Visitant.system.publication.title} (same value: Pathfinder #152: Legacy of the Lost God)
        rules : ###FoundryRulesObject###
        traits : object {Visitant.system.traits}
            rarity : string {Visitant.system.traits.rarity} (same value: common)
            value : array<string> {Visitant.system.traits.value}
                Length: min=0 max=6
                Value type: string {Visitant.system.traits.value.[]} (7 different values)
                    auditory (x1)
                    concentrate (x1)
                    emotion (x2)
                    fear (x1)
                    mental (x2)
                    primal (x1)
                    aura (x1)
    type : string {Visitant.type} (same value: action)