Swordmaster
Different values: 20
=====================================
object {Swordmaster}
    _id : string {Swordmaster._id} (all different values)
    folder : string {Swordmaster.folder} (same value: JjHpvhNWV6wLxRl9)
    img : string {Swordmaster.img} (same value: icons/sundries/books/book-red-exclamation.webp)
    name : string {Swordmaster.name} (all different values)
    system : object {Swordmaster.system}
        actionType : object {Swordmaster.system.actionType}
            value : string {Swordmaster.system.actionType.value} (3 different values)
                passive (x11)
                reaction (x3)
                action (x6)
        actions : object {Swordmaster.system.actions}
            [value] : integer {Swordmaster.system.actions.value} (2 different values)
                2 (x1)
                1 (x5)
        category : string {Swordmaster.system.category} (2 different values)
            class (x16)
            skill (x4)
        description : object {Swordmaster.system.description}
            value : string {Swordmaster.system.description.value} (all different values)
        level : object {Swordmaster.system.level}
            value : integer {Swordmaster.system.level.value} (7 different values)
                14 (x3)
                10 (x4)
                12 (x5)
                16 (x1)
                8 (x5)
                18 (x1)
                6 (x1)
        prerequisites : object {Swordmaster.system.prerequisites}
            value : array<object> {Swordmaster.system.prerequisites.value}
                Length: min=1 max=3
                Value type: object {Swordmaster.system.prerequisites.value.[]}
                    value : string {Swordmaster.system.prerequisites.value.[].value} (12 different values)
                        Swordmaster Dedication (x18)
                        trained in light, medium, or heavy armor (x2)
                        master in Medicine (x1)
                        expert in Crafting (x1)
                        expert in Athletics (x1)
                        expert in Acrobatics (x1)
                        expert in a skill used to Recall Knowledge (x1)
                        master in Survival (x1)
                        Shoulder Catastrophe (x1)
                        Strength, Dexterity, or Constitution +2 (x1)
                        member of the Pathfinder Society affiliated with the School of Swords (x1)
                        master in Diplomacy (x1)
        publication : object {Swordmaster.system.publication}
            license : string {Swordmaster.system.publication.license} (same value: OGL)
            remaster : boolean {Swordmaster.system.publication.remaster} (same value: False)
            title : string {Swordmaster.system.publication.title} (2 different values)
                Pathfinder Lost Omens Pathfinder Society Guide (x16)
                Pathfinder Lost Omens Character Guide (x4)
        rules : ###FoundryRulesObject###
        traits : object {Swordmaster.system.traits}
            rarity : string {Swordmaster.system.traits.rarity} (2 different values)
                common (x19)
                uncommon (x1)
            value : array<string> {Swordmaster.system.traits.value}
                Length: min=1 max=4
                Value type: string {Swordmaster.system.traits.value.[]} (8 different values)
                    archetype (x20)
                    manipulate (x3)
                    skill (x4)
                    fortune (x1)
                    attack (x2)
                    press (x2)
                    exploration (x1)
                    dedication (x1)
        [frequency] : object {Swordmaster.system.frequency}
            max : integer {Swordmaster.system.frequency.max} (same value: 1)
            per : string {Swordmaster.system.frequency.per} (same value: PT10M)
    type : string {Swordmaster.type} (same value: feat)