Champion
Different values: 78
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object {Champion}
    _id : string {Champion._id} (all different values)
    folder : string {Champion.folder} (same value: TyGXf14sFGJxyN6Z)
    img : string {Champion.img} (same value: icons/sundries/books/book-red-exclamation.webp)
    name : string {Champion.name} (all different values)
    system : object {Champion.system}
        actionType : object {Champion.system.actionType}
            value : string {Champion.system.actionType.value} (4 different values)
                passive (x66)
                action (x6)
                free (x2)
                reaction (x4)
        actions : object {Champion.system.actions}
            [value] : integer {Champion.system.actions.value} (2 different values)
                1 (x5)
                2 (x1)
        category : string {Champion.system.category} (same value: class)
        description : object {Champion.system.description}
            value : string {Champion.system.description.value} (all different values)
        level : object {Champion.system.level}
            value : integer {Champion.system.level.value} (11 different values)
                4 (x8)
                8 (x9)
                12 (x11)
                14 (x8)
                20 (x6)
                16 (x4)
                1 (x11)
                18 (x6)
                10 (x6)
                2 (x6)
                6 (x3)
        prerequisites : object {Champion.system.prerequisites}
            value : array<object> {Champion.system.prerequisites.value}
                Length: min=0 max=3
                Value type: object {Champion.system.prerequisites.value.[]}
                    value : string {Champion.system.prerequisites.value.[].value} (43 different values)
        publication : object {Champion.system.publication}
            license : string {Champion.system.publication.license} (2 different values)
                OGL (x14)
                ORC (x64)
            remaster : boolean {Champion.system.publication.remaster} (2 different values)
                False (x14)
                True (x64)
            title : string {Champion.system.publication.title} (7 different values)
                Pathfinder Advanced Player's Guide (x5)
                Pathfinder Player Core 2 (x53)
                Pathfinder Core Rulebook (x5)
                Pathfinder #156: The Apocalypse Prophet (x1)
                Pathfinder Lost Omens Divine Mysteries (x11)
                Pathfinder #168: King of the Mountain (x1)
                Pathfinder Lost Omens Character Guide (x2)
        rules : ###FoundryRulesObject###
        traits : object {Champion.system.traits}
            rarity : string {Champion.system.traits.rarity} (2 different values)
                common (x67)
                uncommon (x11)
            value : array<string> {Champion.system.traits.value}
                Length: min=1 max=4
                Value type: string {Champion.system.traits.value.[]} (6 different values)
                    champion (x78)
                    flourish (x2)
                    divine (x2)
                    concentrate (x3)
                    oath (x4)
                    teleportation (x1)
            [selected] : object {Champion.system.traits.selected}
                champion : string {Champion.system.traits.selected.champion} (same value: Champion)
        [subfeatures] : object {Champion.system.subfeatures}
            senses : object {Champion.system.subfeatures.senses}
                darkvision : object {Champion.system.subfeatures.senses.darkvision}
        [frequency] : object {Champion.system.frequency}
            max : integer {Champion.system.frequency.max} (same value: 1)
            per : string {Champion.system.frequency.per} (3 different values)
                day (x2)
                PT1H (x1)
                round (x1)
        [selfEffect] : object {Champion.system.selfEffect}
            name : string {Champion.system.selfEffect.name} (2 different values)
                Effect: Enforce Oath (x1)
                Effect: Smite Evil (x1)
            uuid : string {Champion.system.selfEffect.uuid} (2 different values)
                Compendium.pf2e.feat-effects.Item.Effect: Enforce Oath (x1)
                Compendium.pf2e.feat-effects.Item.Effect: Smite (x1)
        [maxTakable] : integer {Champion.system.maxTakable} (same value: 3)
    type : string {Champion.type} (same value: feat)