Scholar
Different values: 10
=====================================
object {Scholar}
    _id : string {Scholar._id} (all different values)
    folder : string {Scholar.folder} (same value: oK7RBxf5hTg6apXm)
    img : string {Scholar.img} (same value: systems/pf2e/icons/default-icons/npc.svg)
    items : array<object> {Scholar.items}
        Length: min=6 max=43
        Value type: object {Scholar.items.[]}
            _id : string {Scholar.items.[]._id} (188 different values)
            img : string {Scholar.items.[].img} (85 different values)
            name : string {Scholar.items.[].name} (120 different values)
            sort : integer {Scholar.items.[].sort} (43 different values)
            system : object {Scholar.items.[].system}
                [autoHeightenLevel] : object {Scholar.items.[].system.autoHeightenLevel}
                    [value] : mixed
                description : object {Scholar.items.[].system.description}
                    value : string {Scholar.items.[].system.description.value} (100 different values)
                [prepared] : object {Scholar.items.[].system.prepared}
                    [flexible] : boolean {Scholar.items.[].system.prepared.flexible} (same value: False)
                    value : string {Scholar.items.[].system.prepared.value} (3 different values)
                        prepared (x5)
                        spontaneous (x1)
                        focus (x1)
                [proficiency] : object {Scholar.items.[].system.proficiency}
                    value : integer {Scholar.items.[].system.proficiency.value} (2 different values)
                        0 (x1)
                        1 (x6)
                publication : object {Scholar.items.[].system.publication}
                    license : string {Scholar.items.[].system.publication.license} (same value: ORC)
                    remaster : boolean {Scholar.items.[].system.publication.remaster} (same value: True)
                    title : string {Scholar.items.[].system.publication.title} (8 different values)
                         (x67)
                        Pathfinder Player Core (x106)
                        Pathfinder Core Rulebook (x2)
                        Pathfinder NPC Core (x8)
                        Pathfinder Gamemastery Guide (x1)
                        Pathfinder GM Core (x2)
                        Pathfinder Monster Core (x1)
                        Pathfinder Guns & Gears (x1)
                rules : ###FoundryRulesObject###
                [slots] : object {Scholar.items.[].system.slots}
                    [slot0] : object {Scholar.items.[].system.slots.slot0}
                        max : integer {Scholar.items.[].system.slots.slot0.max} (2 different values)
                            5 (x4)
                            4 (x1)
                        prepared : array<object> {Scholar.items.[].system.slots.slot0.prepared}
                            Length: min=4 max=5
                            Value type: object {Scholar.items.[].system.slots.slot0.prepared.[]}
                                id : string {Scholar.items.[].system.slots.slot0.prepared.[].id} (24 different values)
                    [slot1] : object {Scholar.items.[].system.slots.slot1}
                        max : integer {Scholar.items.[].system.slots.slot1.max} (2 different values)
                            4 (x2)
                            3 (x2)
                        [prepared] : array<object> {Scholar.items.[].system.slots.slot1.prepared}
                            Length: min=3 max=4
                            Value type: object {Scholar.items.[].system.slots.slot1.prepared.[]}
                                id : string {Scholar.items.[].system.slots.slot1.prepared.[].id} (all different values)
                        [value] : integer {Scholar.items.[].system.slots.slot1.value} (same value: 3)
                    [slot2] : object {Scholar.items.[].system.slots.slot2}
                        max : integer {Scholar.items.[].system.slots.slot2.max} (same value: 3)
                        [value] : integer {Scholar.items.[].system.slots.slot2.value} (same value: 3)
                        prepared : array<object> {Scholar.items.[].system.slots.slot2.prepared}
                            Length: min=3 max=3
                            Value type: object {Scholar.items.[].system.slots.slot2.prepared.[]}
                                id : string {Scholar.items.[].system.slots.slot2.prepared.[].id} (6 different values)
                                    GibXlwvk1vCvPILj (x1)
                                    oFvBfDu7491JjKFs (x1)
                                    9myNtblBzTeEeQHb (x1)
                                    v2P6yCVQJ2biev3u (x1)
                                    VbnAUEoVXLxMORYC (x1)
                                    jQ5R790CKb2O2V8k (x1)
                    [slot3] : object {Scholar.items.[].system.slots.slot3}
                        max : integer {Scholar.items.[].system.slots.slot3.max} (3 different values)
                            2 (x1)
                            4 (x1)
                            3 (x1)
                        [value] : integer {Scholar.items.[].system.slots.slot3.value} (same value: 2)
                        prepared : array<object> {Scholar.items.[].system.slots.slot3.prepared}
                            Length: min=3 max=4
                            Value type: object {Scholar.items.[].system.slots.slot3.prepared.[]}
                                id : string {Scholar.items.[].system.slots.slot3.prepared.[].id} (6 different values)
                                    ooXEPLhFzCKI86rU (x2)
                                    JmRhIXiUgqDwVBMa (x1)
                                    348ldGXxaTEVN2Tl (x1)
                                    tSYzj60Vqx3i3dwl (x1)
                                    3iPTkk9CQsPElQ3I (x1)
                                    sjOnuNnQ5Eah2ZrY (x1)
                    [slot4] : object {Scholar.items.[].system.slots.slot4}
                        max : integer {Scholar.items.[].system.slots.slot4.max} (2 different values)
                            2 (x1)
                            3 (x1)
                        prepared : array<object> {Scholar.items.[].system.slots.slot4.prepared}
                            Length: min=2 max=3
                            Value type: object {Scholar.items.[].system.slots.slot4.prepared.[]}
                                id : string {Scholar.items.[].system.slots.slot4.prepared.[].id} (5 different values)
                                    Waf3ShkECtTTKkq3 (x1)
                                    AzKroVKilYDxf3Pc (x1)
                                    1hnyKowEGN0M332L (x1)
                                    w4On9kxsfspE2HMB (x1)
                                    OXdax642KXsDaKjD (x1)
                    [slot5] : object {Scholar.items.[].system.slots.slot5}
                        max : integer {Scholar.items.[].system.slots.slot5.max} (2 different values)
                            3 (x1)
                            1 (x1)
                        prepared : array<object> {Scholar.items.[].system.slots.slot5.prepared}
                            Length: min=1 max=3
                            Value type: object {Scholar.items.[].system.slots.slot5.prepared.[]}
                                id : string {Scholar.items.[].system.slots.slot5.prepared.[].id} (4 different values)
                                    2y6SLeCo6I9AYIHY (x1)
                                    EkmFKkP4mJbmYG1a (x1)
                                    XWSLxJltQLuejr2J (x1)
                                    bZNkyx7uYNMHhHpM (x1)
                    [slot6] : object {Scholar.items.[].system.slots.slot6}
                        max : integer {Scholar.items.[].system.slots.slot6.max} (2 different values)
                            3 (x1)
                            2 (x1)
                        prepared : array<object> {Scholar.items.[].system.slots.slot6.prepared}
                            Length: min=2 max=3
                            Value type: object {Scholar.items.[].system.slots.slot6.prepared.[]}
                                id : string {Scholar.items.[].system.slots.slot6.prepared.[].id} (5 different values)
                                    tmDcSUpG5ZCsUSy6 (x1)
                                    3kFjBrFFLNgx73SC (x1)
                                    ybB4L4V99Dnr57C8 (x1)
                                    XAbFJlwMXBLPueaj (x1)
                                    MwhoDah5RtuuK8Nb (x1)
                    [slot7] : object {Scholar.items.[].system.slots.slot7}
                        max : integer {Scholar.items.[].system.slots.slot7.max} (2 different values)
                            3 (x1)
                            2 (x1)
                        prepared : array<object> {Scholar.items.[].system.slots.slot7.prepared}
                            Length: min=2 max=3
                            Value type: object {Scholar.items.[].system.slots.slot7.prepared.[]}
                                id : string {Scholar.items.[].system.slots.slot7.prepared.[].id} (4 different values)
                                    wNmcfF1so3jvRlnL (x2)
                                    uyBTtet7rjYOvKWw (x1)
                                    gE8pt1KlM0TPwsyK (x1)
                                    zgCTadcYg6Nk9noC (x1)
                    [slot8] : object {Scholar.items.[].system.slots.slot8}
                        max : integer {Scholar.items.[].system.slots.slot8.max} (same value: 3)
                        prepared : array<object> {Scholar.items.[].system.slots.slot8.prepared}
                            Length: min=3 max=3
                            Value type: object {Scholar.items.[].system.slots.slot8.prepared.[]}
                                id : string {Scholar.items.[].system.slots.slot8.prepared.[].id} (2 different values)
                                    zd3mZYO4fau9fU0h (x1)
                                    p1fMrvRDL9fpw3nZ (x2)
                    [slot9] : object {Scholar.items.[].system.slots.slot9}
                        max : integer {Scholar.items.[].system.slots.slot9.max} (same value: 3)
                        prepared : array<object> {Scholar.items.[].system.slots.slot9.prepared}
                            Length: min=3 max=3
                            Value type: object {Scholar.items.[].system.slots.slot9.prepared.[]}
                                id : string {Scholar.items.[].system.slots.slot9.prepared.[].id} (3 different values)
                                    cafz73reJeQDXq0h (x1)
                                    dbUtvIV3nXoZfRIJ (x1)
                                    Lo2DPYR2SoThib5R (x1)
                                expended : boolean {Scholar.items.[].system.slots.slot9.prepared.[].expended} (same value: True)
                [slug] : string {Scholar.items.[].system.slug} (77 different values)
                [spelldc] : object {Scholar.items.[].system.spelldc}
                    dc : integer {Scholar.items.[].system.spelldc.dc} (6 different values)
                        17 (x1)
                        22 (x2)
                        25 (x1)
                        38 (x1)
                        21 (x1)
                        30 (x1)
                    [mod] : integer {Scholar.items.[].system.spelldc.mod} (same value: 0)
                    value : integer {Scholar.items.[].system.spelldc.value} (6 different values)
                        9 (x1)
                        14 (x2)
                        17 (x1)
                        30 (x1)
                        13 (x1)
                        22 (x1)
                [tradition] : object {Scholar.items.[].system.tradition}
                    value : string {Scholar.items.[].system.tradition.value} (2 different values)
                        arcane (x5)
                        occult (x2)
                traits : object {Scholar.items.[].system.traits}
                    [rarity] : string {Scholar.items.[].system.traits.rarity} (2 different values)
                        common (x112)
                        uncommon (x5)
                    [traditions] : array<string> {Scholar.items.[].system.traits.traditions}
                        Length: min=0 max=4
                        Value type: string {Scholar.items.[].system.traits.traditions.[]} (4 different values)
                            arcane (x81)
                            divine (x32)
                            occult (x56)
                            primal (x52)
                    [value] : array<string> {Scholar.items.[].system.traits.value}
                        Length: min=0 max=6
                        Value type: string {Scholar.items.[].system.traits.value.[]} (55 different values)
                [area] : object {Scholar.items.[].system.area}
                    type : string {Scholar.items.[].system.area.type} (4 different values)
                        burst (x8)
                        emanation (x7)
                        line (x2)
                        cone (x1)
                    value : integer {Scholar.items.[].system.area.value} (6 different values)
                        20 (x3)
                        30 (x6)
                        5 (x2)
                        10 (x3)
                        120 (x1)
                        60 (x3)
                [cost] : object {Scholar.items.[].system.cost}
                    value : string {Scholar.items.[].system.cost.value} (same value: )
                [counteraction] : boolean {Scholar.items.[].system.counteraction} (2 different values)
                    False (x82)
                    True (x1)
                [damage] : object {Scholar.items.[].system.damage}
                    [0] : object {Scholar.items.[].system.damage.0}
                        applyMod : boolean {Scholar.items.[].system.damage.0.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Scholar.items.[].system.damage.0.formula} (8 different values)
                            2d6 (x2)
                            4d6 (x1)
                            6d6 (x1)
                            4d12 (x1)
                            11d6 (x1)
                            8d12 (x1)
                            12d10 (x2)
                            1d4+1 (x1)
                        kinds : array<string> {Scholar.items.[].system.damage.0.kinds}
                            Length: min=1 max=1
                            Value type: string {Scholar.items.[].system.damage.0.kinds.[]} (same value: damage)
                        materials : array<> {Scholar.items.[].system.damage.0.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Scholar.items.[].system.damage.0.type} (5 different values)
                            untyped (x4)
                            fire (x2)
                            electricity (x2)
                            bludgeoning (x1)
                            force (x1)
                    [damageType] : string {Scholar.items.[].system.damage.damageType} (2 different values)
                        bludgeoning (x5)
                        piercing (x4)
                    [dice] : integer {Scholar.items.[].system.damage.dice} (same value: 1)
                    [die] : string {Scholar.items.[].system.damage.die} (2 different values)
                        d4 (x8)
                        d6 (x1)
                    [cQDyW0QpjJ38MlSi] : object {Scholar.items.[].system.damage.cQDyW0QpjJ38MlSi}
                        applyMod : boolean {Scholar.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Scholar.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: 2d4)
                        kinds : array<string> {Scholar.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds}
                            Length: min=1 max=1
                            Value type: string {Scholar.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: damage)
                        materials : array<> {Scholar.items.[].system.damage.cQDyW0QpjJ38MlSi.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Scholar.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: fire)
                    [UteO1cYHknNfsDxQ] : object {Scholar.items.[].system.damage.UteO1cYHknNfsDxQ}
                        applyMod : boolean {Scholar.items.[].system.damage.UteO1cYHknNfsDxQ.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Scholar.items.[].system.damage.UteO1cYHknNfsDxQ.formula} (same value: 8d6)
                        kinds : array<string> {Scholar.items.[].system.damage.UteO1cYHknNfsDxQ.kinds}
                            Length: min=1 max=1
                            Value type: string {Scholar.items.[].system.damage.UteO1cYHknNfsDxQ.kinds.[]} (same value: damage)
                        materials : array<> {Scholar.items.[].system.damage.UteO1cYHknNfsDxQ.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Scholar.items.[].system.damage.UteO1cYHknNfsDxQ.type} (same value: force)
                    [5hgRJg7CfV9pZSUa] : object {Scholar.items.[].system.damage.5hgRJg7CfV9pZSUa}
                        applyMod : boolean {Scholar.items.[].system.damage.5hgRJg7CfV9pZSUa.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Scholar.items.[].system.damage.5hgRJg7CfV9pZSUa.formula} (same value: 6d10)
                        kinds : array<string> {Scholar.items.[].system.damage.5hgRJg7CfV9pZSUa.kinds}
                            Length: min=1 max=1
                            Value type: string {Scholar.items.[].system.damage.5hgRJg7CfV9pZSUa.kinds.[]} (same value: damage)
                        materials : array<> {Scholar.items.[].system.damage.5hgRJg7CfV9pZSUa.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Scholar.items.[].system.damage.5hgRJg7CfV9pZSUa.type} (same value: bludgeoning)
                    [RrsNfz6nzSiUPvoY] : object {Scholar.items.[].system.damage.RrsNfz6nzSiUPvoY}
                        applyMod : boolean {Scholar.items.[].system.damage.RrsNfz6nzSiUPvoY.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Scholar.items.[].system.damage.RrsNfz6nzSiUPvoY.formula} (same value: 14d6)
                        kinds : array<string> {Scholar.items.[].system.damage.RrsNfz6nzSiUPvoY.kinds}
                            Length: min=1 max=1
                            Value type: string {Scholar.items.[].system.damage.RrsNfz6nzSiUPvoY.kinds.[]} (same value: damage)
                        materials : array<> {Scholar.items.[].system.damage.RrsNfz6nzSiUPvoY.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Scholar.items.[].system.damage.RrsNfz6nzSiUPvoY.type} (same value: fire)
                    [2YlEXgT93lbWXENb] : object {Scholar.items.[].system.damage.2YlEXgT93lbWXENb}
                        applyMod : boolean {Scholar.items.[].system.damage.2YlEXgT93lbWXENb.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Scholar.items.[].system.damage.2YlEXgT93lbWXENb.formula} (same value: 10d6)
                        kinds : array<string> {Scholar.items.[].system.damage.2YlEXgT93lbWXENb.kinds}
                            Length: min=1 max=1
                            Value type: string {Scholar.items.[].system.damage.2YlEXgT93lbWXENb.kinds.[]} (same value: damage)
                        materials : array<> {Scholar.items.[].system.damage.2YlEXgT93lbWXENb.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Scholar.items.[].system.damage.2YlEXgT93lbWXENb.type} (same value: cold)
                    [hBNB5kWrMV8T2CuH] : object {Scholar.items.[].system.damage.hBNB5kWrMV8T2CuH}
                        applyMod : boolean {Scholar.items.[].system.damage.hBNB5kWrMV8T2CuH.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Scholar.items.[].system.damage.hBNB5kWrMV8T2CuH.formula} (same value: 3d6)
                        kinds : array<string> {Scholar.items.[].system.damage.hBNB5kWrMV8T2CuH.kinds}
                            Length: min=1 max=1
                            Value type: string {Scholar.items.[].system.damage.hBNB5kWrMV8T2CuH.kinds.[]} (same value: damage)
                        materials : array<> {Scholar.items.[].system.damage.hBNB5kWrMV8T2CuH.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Scholar.items.[].system.damage.hBNB5kWrMV8T2CuH.type} (same value: piercing)
                    [mY0vhGfbdzA69pIz] : object {Scholar.items.[].system.damage.mY0vhGfbdzA69pIz}
                        applyMod : boolean {Scholar.items.[].system.damage.mY0vhGfbdzA69pIz.applyMod} (same value: False)
                        category : string {Scholar.items.[].system.damage.mY0vhGfbdzA69pIz.category} (same value: persistent)
                        formula : string {Scholar.items.[].system.damage.mY0vhGfbdzA69pIz.formula} (same value: 1d6)
                        kinds : array<string> {Scholar.items.[].system.damage.mY0vhGfbdzA69pIz.kinds}
                            Length: min=1 max=1
                            Value type: string {Scholar.items.[].system.damage.mY0vhGfbdzA69pIz.kinds.[]} (same value: damage)
                        materials : array<> {Scholar.items.[].system.damage.mY0vhGfbdzA69pIz.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Scholar.items.[].system.damage.mY0vhGfbdzA69pIz.type} (same value: poison)
                    [YBeTuItHduzXElD5] : object {Scholar.items.[].system.damage.YBeTuItHduzXElD5}
                        applyMod : boolean {Scholar.items.[].system.damage.YBeTuItHduzXElD5.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Scholar.items.[].system.damage.YBeTuItHduzXElD5.formula} (same value: 2d8)
                        kinds : array<string> {Scholar.items.[].system.damage.YBeTuItHduzXElD5.kinds}
                            Length: min=1 max=1
                            Value type: string {Scholar.items.[].system.damage.YBeTuItHduzXElD5.kinds.[]} (same value: damage)
                        materials : array<> {Scholar.items.[].system.damage.YBeTuItHduzXElD5.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Scholar.items.[].system.damage.YBeTuItHduzXElD5.type} (same value: acid)
                    [3bsJUDEgedKhPx6T] : object {Scholar.items.[].system.damage.3bsJUDEgedKhPx6T}
                        applyMod : boolean {Scholar.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Scholar.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: 2d4)
                        kinds : array<string> {Scholar.items.[].system.damage.3bsJUDEgedKhPx6T.kinds}
                            Length: min=1 max=1
                            Value type: string {Scholar.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: damage)
                        materials : array<> {Scholar.items.[].system.damage.3bsJUDEgedKhPx6T.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Scholar.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: cold)
                    [C34n7XTpCLCXJWwt] : object {Scholar.items.[].system.damage.C34n7XTpCLCXJWwt}
                        applyMod : boolean {Scholar.items.[].system.damage.C34n7XTpCLCXJWwt.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Scholar.items.[].system.damage.C34n7XTpCLCXJWwt.formula} (same value: 2d6)
                        kinds : array<string> {Scholar.items.[].system.damage.C34n7XTpCLCXJWwt.kinds}
                            Length: min=1 max=1
                            Value type: string {Scholar.items.[].system.damage.C34n7XTpCLCXJWwt.kinds.[]} (same value: damage)
                        materials : array<> {Scholar.items.[].system.damage.C34n7XTpCLCXJWwt.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Scholar.items.[].system.damage.C34n7XTpCLCXJWwt.type} (same value: bludgeoning)
                    [3Pz4NTLXD2rzKgf4] : object {Scholar.items.[].system.damage.3Pz4NTLXD2rzKgf4}
                        applyMod : boolean {Scholar.items.[].system.damage.3Pz4NTLXD2rzKgf4.applyMod} (same value: False)
                        category : string {Scholar.items.[].system.damage.3Pz4NTLXD2rzKgf4.category} (same value: persistent)
                        formula : string {Scholar.items.[].system.damage.3Pz4NTLXD2rzKgf4.formula} (same value: 2)
                        kinds : array<string> {Scholar.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds}
                            Length: min=1 max=1
                            Value type: string {Scholar.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds.[]} (same value: damage)
                        materials : array<> {Scholar.items.[].system.damage.3Pz4NTLXD2rzKgf4.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Scholar.items.[].system.damage.3Pz4NTLXD2rzKgf4.type} (same value: bleed)
                    [6aFqAhfOSz7ukuwr] : object {Scholar.items.[].system.damage.6aFqAhfOSz7ukuwr}
                        applyMod : boolean {Scholar.items.[].system.damage.6aFqAhfOSz7ukuwr.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Scholar.items.[].system.damage.6aFqAhfOSz7ukuwr.formula} (same value: 1d12)
                        kinds : array<string> {Scholar.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds}
                            Length: min=1 max=1
                            Value type: string {Scholar.items.[].system.damage.6aFqAhfOSz7ukuwr.kinds.[]} (same value: damage)
                        materials : array<> {Scholar.items.[].system.damage.6aFqAhfOSz7ukuwr.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Scholar.items.[].system.damage.6aFqAhfOSz7ukuwr.type} (same value: electricity)
                    [K00cW8XZuHvutOhE] : object {Scholar.items.[].system.damage.K00cW8XZuHvutOhE}
                        applyMod : boolean {Scholar.items.[].system.damage.K00cW8XZuHvutOhE.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Scholar.items.[].system.damage.K00cW8XZuHvutOhE.formula} (same value: 1d4)
                        kinds : array<string> {Scholar.items.[].system.damage.K00cW8XZuHvutOhE.kinds}
                            Length: min=1 max=1
                            Value type: string {Scholar.items.[].system.damage.K00cW8XZuHvutOhE.kinds.[]} (same value: damage)
                        materials : array<> {Scholar.items.[].system.damage.K00cW8XZuHvutOhE.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Scholar.items.[].system.damage.K00cW8XZuHvutOhE.type} (same value: sonic)
                [defense] : object {Scholar.items.[].system.defense}
                    save : object {Scholar.items.[].system.defense.save}
                        basic : boolean {Scholar.items.[].system.defense.save.basic} (2 different values)
                            False (x13)
                            True (x12)
                        statistic : string {Scholar.items.[].system.defense.save.statistic} (3 different values)
                            will (x8)
                            reflex (x12)
                            fortitude (x5)
                [duration] : object {Scholar.items.[].system.duration}
                    sustained : boolean {Scholar.items.[].system.duration.sustained} (2 different values)
                        False (x63)
                        True (x21)
                    value : mixed
                        string {Scholar.items.[].system.duration.value} (14 different values)
                            8 hours (x1)
                             (x45)
                            1 minute (x13)
                            unlimited (x3)
                            1 hour (x4)
                            until the end of the target's next turn (x1)
                            varies (x3)
                            until your next daily preparations (x3)
                            1 round (x2)
                            10 minutes (x3)
                            20 minutes (x1)
                            5 minutes (x1)
                            until the end of your turn (x2)
                            until the start of your next turn (x1)
                        integer {Scholar.items.[].system.duration.value} (same value: 24)
                    [expiry] : string {Scholar.items.[].system.duration.expiry} (same value: turn-start)
                    [unit] : string {Scholar.items.[].system.duration.unit} (same value: hours)
                [level] : object {Scholar.items.[].system.level}
                    value : integer {Scholar.items.[].system.level.value} (12 different values)
                        1 (x45)
                        0 (x31)
                        3 (x8)
                        2 (x10)
                        4 (x4)
                        9 (x3)
                        8 (x2)
                        7 (x3)
                        6 (x6)
                        5 (x3)
                        12 (x1)
                        10 (x1)
                [location] : object {Scholar.items.[].system.location}
                    value : string {Scholar.items.[].system.location.value} (7 different values)
                        OTCwjYQZzd5T0upd (x9)
                        0q5eANCJmJcPUlm4 (x13)
                        P28HRjzfidU6ZkMm (x1)
                        huxKDm6Jf0HpwwUg (x9)
                        2s5KHffX4qTWyddu (x29)
                        2H75xRdExZNriwFQ (x12)
                        yzoPcmP5INwXvTBL (x10)
                    [heightenedLevel] : integer {Scholar.items.[].system.location.heightenedLevel} (3 different values)
                        3 (x2)
                        2 (x3)
                        1 (x3)
                [range] : mixed
                    object {Scholar.items.[].system.range}
                        value : string {Scholar.items.[].system.range.value} (9 different values)
                            touch (x10)
                             (x15)
                            60 feet (x5)
                            30 feet (x26)
                            120 feet (x16)
                            10 feet (x4)
                            500 feet (x5)
                            100 miles (x1)
                            0 feet (x1)
                    integer {Scholar.items.[].system.range} (same value: 40)
                [requirements] : string {Scholar.items.[].system.requirements} (same value: )
                [target] : object {Scholar.items.[].system.target}
                    value : string {Scholar.items.[].system.target.value} (19 different values)
                         (x35)
                        1 falling creature (x1)
                        1 object (x2)
                        1 creature or object (x3)
                        1 unattended object of light Bulk or less (x4)
                        1 creature (x21)
                        all creatures in range (x1)
                        1 living creature (x1)
                        1 object (cook, lift, or tidy only) (x4)
                        1 ally (x1)
                        1 magic item or spell effect (x1)
                        1 creature, plus any number of additional creatures (x1)
                        1 creature, unattended object, or force construct (x2)
                        you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature. (x1)
                        1 creature that isn't on its home plane (x1)
                        1 flying creature (x1)
                        1 specific object or type of object (x1)
                        1 spell effect or unattended magic item (x1)
                        1 object of Bulk 1 or less (x1)
                [time] : object {Scholar.items.[].system.time}
                    value : string {Scholar.items.[].system.time.value} (7 different values)
                        10 minutes (x3)
                        2 (x66)
                        reaction (x1)
                        3 (x5)
                        1 minute (x4)
                        1 (x3)
                        1 to 3 (x1)
                [heightening] : object {Scholar.items.[].system.heightening}
                    [levels] : object {Scholar.items.[].system.heightening.levels}
                        [3] : object {Scholar.items.[].system.heightening.levels.3}
                            target : object {Scholar.items.[].system.heightening.levels.3.target}
                                value : string {Scholar.items.[].system.heightening.levels.3.target.value} (4 different values)
                                    10 objects (x2)
                                    1 unattended object with a Bulk of 1 or less (x4)
                                    5 creatures (x1)
                                    1 willing creature (x1)
                            [range] : object {Scholar.items.[].system.heightening.levels.3.range}
                                value : string {Scholar.items.[].system.heightening.levels.3.range.value} (same value: touch)
                        [6] : object {Scholar.items.[].system.heightening.levels.6}
                            target : object {Scholar.items.[].system.heightening.levels.6.target}
                                value : string {Scholar.items.[].system.heightening.levels.6.target.value} (same value: any number of objects)
                        [5] : object {Scholar.items.[].system.heightening.levels.5}
                            [range] : object {Scholar.items.[].system.heightening.levels.5.range}
                                value : string {Scholar.items.[].system.heightening.levels.5.range.value} (same value: 60 feet)
                            [target] : object {Scholar.items.[].system.heightening.levels.5.target}
                                value : string {Scholar.items.[].system.heightening.levels.5.target.value} (2 different values)
                                    10 creatures (x1)
                                    1 specific object or type of object, or a specific creature or ancestry (x1)
                        [7] : object {Scholar.items.[].system.heightening.levels.7}
                            target : object {Scholar.items.[].system.heightening.levels.7.target}
                                value : string {Scholar.items.[].system.heightening.levels.7.target.value} (2 different values)
                                    1 unattended object with a Bulk of 2 or less (x4)
                                    6 creatures (x2)
                        [4] : object {Scholar.items.[].system.heightening.levels.4}
                            target : object {Scholar.items.[].system.heightening.levels.4.target}
                                value : string {Scholar.items.[].system.heightening.levels.4.target.value} (same value: 10 creatures)
                            range : object {Scholar.items.[].system.heightening.levels.4.range}
                                value : string {Scholar.items.[].system.heightening.levels.4.range.value} (same value: 30 feet)
                        [10] : object {Scholar.items.[].system.heightening.levels.10}
                            area : object {Scholar.items.[].system.heightening.levels.10.area}
                                areaType : string {Scholar.items.[].system.heightening.levels.10.area.areaType} (same value: burst)
                                type : string {Scholar.items.[].system.heightening.levels.10.area.type} (same value: burst)
                                value : integer {Scholar.items.[].system.heightening.levels.10.area.value} (same value: 1320)
                            range : object {Scholar.items.[].system.heightening.levels.10.range}
                                value : string {Scholar.items.[].system.heightening.levels.10.range.value} (same value: half a mile)
                        [9] : object {Scholar.items.[].system.heightening.levels.9}
                            target : object {Scholar.items.[].system.heightening.levels.9.target}
                                value : string {Scholar.items.[].system.heightening.levels.9.target.value} (same value: 10 creatures that aren't on their home plane)
                    type : string {Scholar.items.[].system.heightening.type} (2 different values)
                        fixed (x17)
                        interval (x16)
                    [damage] : object {Scholar.items.[].system.heightening.damage}
                        [0] : string {Scholar.items.[].system.heightening.damage.0} (4 different values)
                            1d6 (x3)
                            2d6 (x1)
                            1d12 (x2)
                            2d10 (x2)
                        [cQDyW0QpjJ38MlSi] : string {Scholar.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: 1d4)
                        [5hgRJg7CfV9pZSUa] : string {Scholar.items.[].system.heightening.damage.5hgRJg7CfV9pZSUa} (same value: 1d10)
                        [RrsNfz6nzSiUPvoY] : string {Scholar.items.[].system.heightening.damage.RrsNfz6nzSiUPvoY} (same value: 2d6)
                        [2YlEXgT93lbWXENb] : string {Scholar.items.[].system.heightening.damage.2YlEXgT93lbWXENb} (same value: 2d6)
                        [hBNB5kWrMV8T2CuH] : string {Scholar.items.[].system.heightening.damage.hBNB5kWrMV8T2CuH} (same value: 0)
                        [mY0vhGfbdzA69pIz] : string {Scholar.items.[].system.heightening.damage.mY0vhGfbdzA69pIz} (same value: 1d6)
                        [YBeTuItHduzXElD5] : string {Scholar.items.[].system.heightening.damage.YBeTuItHduzXElD5} (same value: 2d8)
                        [3bsJUDEgedKhPx6T] : string {Scholar.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: 1d4)
                        [3Pz4NTLXD2rzKgf4] : string {Scholar.items.[].system.heightening.damage.3Pz4NTLXD2rzKgf4} (same value: 1)
                        6aFqAhfOSz7ukuwr : string {Scholar.items.[].system.heightening.damage.6aFqAhfOSz7ukuwr} (same value: 1d12)
                        K00cW8XZuHvutOhE : string {Scholar.items.[].system.heightening.damage.K00cW8XZuHvutOhE} (same value: 1d4)
                    [interval] : integer {Scholar.items.[].system.heightening.interval} (2 different values)
                        1 (x14)
                        2 (x2)
                    [area] : integer {Scholar.items.[].system.heightening.area} (same value: 0)
                [overlays] : object {Scholar.items.[].system.overlays}
                    [2I469pfbYcmFvzOA] : object {Scholar.items.[].system.overlays.2I469pfbYcmFvzOA}
                        _id : string {Scholar.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: 2I469pfbYcmFvzOA)
                        name : string {Scholar.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: Telekinetic Projectile (Bludgeoning))
                        overlayType : string {Scholar.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: override)
                        sort : integer {Scholar.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
                        system : object {Scholar.items.[].system.overlays.2I469pfbYcmFvzOA.system}
                            damage : object {Scholar.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage}
                                0 : object {Scholar.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0}
                                    [category] : mixed
                                    type : string {Scholar.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: bludgeoning)
                    [cUFX7ExSLeoa3vIF] : object {Scholar.items.[].system.overlays.cUFX7ExSLeoa3vIF}
                        _id : string {Scholar.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: cUFX7ExSLeoa3vIF)
                        name : string {Scholar.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: Telekinetic Projectile (Piercing))
                        overlayType : string {Scholar.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: override)
                        sort : integer {Scholar.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
                        system : object {Scholar.items.[].system.overlays.cUFX7ExSLeoa3vIF.system}
                            damage : object {Scholar.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage}
                                0 : object {Scholar.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
                                    [category] : mixed
                                    type : string {Scholar.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: piercing)
                    [zFWsMjoeCnLxqJaV] : object {Scholar.items.[].system.overlays.zFWsMjoeCnLxqJaV}
                        _id : string {Scholar.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: zFWsMjoeCnLxqJaV)
                        name : string {Scholar.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: Telekinetic Projectile (Slashing))
                        overlayType : string {Scholar.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: override)
                        sort : integer {Scholar.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
                        system : object {Scholar.items.[].system.overlays.zFWsMjoeCnLxqJaV.system}
                            damage : object {Scholar.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage}
                                0 : object {Scholar.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
                                    [category] : mixed
                                    type : string {Scholar.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: slashing)
                    [eOCNn2ohYAvsYZjn] : object {Scholar.items.[].system.overlays.eOCNn2ohYAvsYZjn}
                        _id : string {Scholar.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: eOCNn2ohYAvsYZjn)
                        overlayType : string {Scholar.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: override)
                        sort : integer {Scholar.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1)
                        system : object {Scholar.items.[].system.overlays.eOCNn2ohYAvsYZjn.system}
                    [xYyA7CV1GaFTRjBQ] : object {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ}
                        _id : string {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: xYyA7CV1GaFTRjBQ)
                        name : string {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: Ignition (Melee))
                        overlayType : string {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: override)
                        sort : integer {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2)
                        system : object {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system}
                            damage : object {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage}
                                cQDyW0QpjJ38MlSi : object {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi}
                                    formula : string {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: 2d6)
                            heightening : object {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening}
                                damage : object {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage}
                                    cQDyW0QpjJ38MlSi : string {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: 1d6)
                            range : object {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range}
                                value : string {Scholar.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: touch)
                    [3Ifk4ND7o6QBAYMp] : object {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp}
                        name : string {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp.name} (same value: Falling Stars (Plasma))
                        overlayType : string {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp.overlayType} (same value: override)
                        sort : integer {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp.sort} (same value: 4)
                        system : object {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system}
                            damage : object {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.damage}
                                RrsNfz6nzSiUPvoY : object {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.damage.RrsNfz6nzSiUPvoY}
                                    type : string {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.damage.RrsNfz6nzSiUPvoY.type} (same value: electricity)
                            traits : object {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.traits}
                                value : array<string> {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.traits.value}
                                    Length: min=3 max=3
                                    Value type: string {Scholar.items.[].system.overlays.3Ifk4ND7o6QBAYMp.system.traits.value.[]} (3 different values)
                                        concentrate (x1)
                                        electricity (x1)
                                        manipulate (x1)
                    [8dtcJWTSeGlvDAUL] : object {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL}
                        name : string {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL.name} (same value: Falling Stars (Airbursts))
                        overlayType : string {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL.overlayType} (same value: override)
                        sort : integer {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL.sort} (same value: 1)
                        system : object {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL.system}
                            damage : object {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.damage}
                                RrsNfz6nzSiUPvoY : object {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.damage.RrsNfz6nzSiUPvoY}
                                    type : string {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.damage.RrsNfz6nzSiUPvoY.type} (same value: sonic)
                            traits : object {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.traits}
                                value : array<string> {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.traits.value}
                                    Length: min=3 max=3
                                    Value type: string {Scholar.items.[].system.overlays.8dtcJWTSeGlvDAUL.system.traits.value.[]} (3 different values)
                                        concentrate (x1)
                                        manipulate (x1)
                                        sonic (x1)
                    [TPSUk7tUquDQhIu3] : object {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3}
                        name : string {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3.name} (same value: Falling Stars (Comets))
                        overlayType : string {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3.overlayType} (same value: override)
                        sort : integer {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3.sort} (same value: 3)
                        system : object {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3.system}
                            damage : object {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3.system.damage}
                                RrsNfz6nzSiUPvoY : object {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3.system.damage.RrsNfz6nzSiUPvoY}
                                    type : string {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3.system.damage.RrsNfz6nzSiUPvoY.type} (same value: cold)
                            traits : object {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3.system.traits}
                                value : array<string> {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3.system.traits.value}
                                    Length: min=3 max=3
                                    Value type: string {Scholar.items.[].system.overlays.TPSUk7tUquDQhIu3.system.traits.value.[]} (3 different values)
                                        cold (x1)
                                        concentrate (x1)
                                        manipulate (x1)
                    [UizWQQABRIkwrOZj] : object {Scholar.items.[].system.overlays.UizWQQABRIkwrOZj}
                        name : string {Scholar.items.[].system.overlays.UizWQQABRIkwrOZj.name} (same value: Falling Stars (Asteroids))
                        overlayType : string {Scholar.items.[].system.overlays.UizWQQABRIkwrOZj.overlayType} (same value: override)
                        sort : integer {Scholar.items.[].system.overlays.UizWQQABRIkwrOZj.sort} (same value: 2)
                        system : object {Scholar.items.[].system.overlays.UizWQQABRIkwrOZj.system}
                            traits : object {Scholar.items.[].system.overlays.UizWQQABRIkwrOZj.system.traits}
                                value : array<string> {Scholar.items.[].system.overlays.UizWQQABRIkwrOZj.system.traits.value}
                                    Length: min=3 max=3
                                    Value type: string {Scholar.items.[].system.overlays.UizWQQABRIkwrOZj.system.traits.value.[]} (3 different values)
                                        concentrate (x1)
                                        fire (x1)
                                        manipulate (x1)
                    [ZxbNsu1w4bhR2fCe] : object {Scholar.items.[].system.overlays.ZxbNsu1w4bhR2fCe}
                        _id : string {Scholar.items.[].system.overlays.ZxbNsu1w4bhR2fCe._id} (same value: ZxbNsu1w4bhR2fCe)
                        overlayType : string {Scholar.items.[].system.overlays.ZxbNsu1w4bhR2fCe.overlayType} (same value: override)
                        sort : integer {Scholar.items.[].system.overlays.ZxbNsu1w4bhR2fCe.sort} (same value: 1)
                        system : object {Scholar.items.[].system.overlays.ZxbNsu1w4bhR2fCe.system}
                    [wUTd1CuL1B5jIquK] : object {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK}
                        _id : string {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK._id} (same value: wUTd1CuL1B5jIquK)
                        overlayType : string {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK.overlayType} (same value: override)
                        sort : integer {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK.sort} (same value: 2)
                        system : object {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK.system}
                            area : object {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area}
                                type : string {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.type} (same value: burst)
                                value : integer {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.value} (same value: 30)
                            range : object {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range}
                                value : string {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range.value} (same value: 500 feet)
                            time : object {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time}
                                value : string {Scholar.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time.value} (same value: 3)
                    [URQWpedXx9fB1fR7] : object {Scholar.items.[].system.overlays.URQWpedXx9fB1fR7}
                        name : string {Scholar.items.[].system.overlays.URQWpedXx9fB1fR7.name} (same value: Gouging Claw (Piercing))
                        overlayType : string {Scholar.items.[].system.overlays.URQWpedXx9fB1fR7.overlayType} (same value: override)
                        sort : integer {Scholar.items.[].system.overlays.URQWpedXx9fB1fR7.sort} (same value: 1)
                        system : object {Scholar.items.[].system.overlays.URQWpedXx9fB1fR7.system}
                            damage : object {Scholar.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage}
                                0 : object {Scholar.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0}
                                    [category] : mixed
                                    type : string {Scholar.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.type} (same value: piercing)
                            [defense] : mixed
                    [wQHuRGaDDW2MemlK] : object {Scholar.items.[].system.overlays.wQHuRGaDDW2MemlK}
                        _id : string {Scholar.items.[].system.overlays.wQHuRGaDDW2MemlK._id} (same value: wQHuRGaDDW2MemlK)
                        name : string {Scholar.items.[].system.overlays.wQHuRGaDDW2MemlK.name} (same value: Gouging Claw (Slashing))
                        overlayType : string {Scholar.items.[].system.overlays.wQHuRGaDDW2MemlK.overlayType} (same value: override)
                        sort : integer {Scholar.items.[].system.overlays.wQHuRGaDDW2MemlK.sort} (same value: 2)
                        system : object {Scholar.items.[].system.overlays.wQHuRGaDDW2MemlK.system}
                            damage : object {Scholar.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage}
                                0 : object {Scholar.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0}
                                    [category] : mixed
                                    type : string {Scholar.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.type} (same value: slashing)
                [baseItem] : string {Scholar.items.[].system.baseItem} (5 different values)
                    staff (x5)
                    sword-cane (x1)
                    dagger (x2)
                    flintlock-pistol (x1)
                    leather-armor (x1)
                [bonus] : object {Scholar.items.[].system.bonus}
                    value : integer {Scholar.items.[].system.bonus.value} (13 different values)
                        0 (x9)
                        7 (x1)
                        8 (x1)
                        11 (x2)
                        13 (x3)
                        12 (x3)
                        30 (x1)
                        31 (x2)
                        25 (x2)
                        24 (x1)
                        27 (x1)
                        4 (x4)
                        5 (x3)
                [bonusDamage] : object {Scholar.items.[].system.bonusDamage}
                    value : integer {Scholar.items.[].system.bonusDamage.value} (same value: 0)
                [bulk] : object {Scholar.items.[].system.bulk}
                    value : mixed
                        integer {Scholar.items.[].system.bulk.value} (2 different values)
                            1 (x9)
                            0 (x4)
                        float {Scholar.items.[].system.bulk.value} (same value: 0,1)
                [category] : string {Scholar.items.[].system.category} (6 different values)
                    simple (x8)
                    interaction (x11)
                    defensive (x6)
                    martial (x1)
                    offensive (x8)
                    light (x1)
                [containerId] : mixed
                [equipped] : object {Scholar.items.[].system.equipped}
                    carryType : string {Scholar.items.[].system.equipped.carryType} (2 different values)
                        worn (x32)
                        held (x1)
                    [handsHeld] : integer {Scholar.items.[].system.equipped.handsHeld} (2 different values)
                        1 (x2)
                        0 (x15)
                    [invested] : mixed
                    [inSlot] : boolean {Scholar.items.[].system.equipped.inSlot} (same value: True)
                    [-=inSlot] : mixed
                [group] : string {Scholar.items.[].system.group} (5 different values)
                    club (x5)
                    sword (x1)
                    knife (x2)
                    firearm (x1)
                    leather (x1)
                [hardness] : integer {Scholar.items.[].system.hardness} (same value: 0)
                [hp] : object {Scholar.items.[].system.hp}
                    max : integer {Scholar.items.[].system.hp.max} (same value: 0)
                    value : integer {Scholar.items.[].system.hp.value} (same value: 0)
                [material] : object {Scholar.items.[].system.material}
                    [grade] : mixed
                    [type] : mixed
                [price] : object {Scholar.items.[].system.price}
                    value : object {Scholar.items.[].system.price.value}
                        [gp] : integer {Scholar.items.[].system.price.value.gp} (6 different values)
                            1 (x12)
                            5 (x1)
                            2 (x2)
                            4 (x2)
                            1800 (x1)
                            1000 (x1)
                        [sp] : integer {Scholar.items.[].system.price.value.sp} (3 different values)
                            2 (x2)
                            5 (x1)
                            1 (x2)
                [quantity] : integer {Scholar.items.[].system.quantity} (2 different values)
                    1 (x32)
                    3 (x1)
                [reload] : object {Scholar.items.[].system.reload}
                    value : string {Scholar.items.[].system.reload.value} (3 different values)
                         (x6)
                        - (x2)
                        1 (x1)
                [runes] : object {Scholar.items.[].system.runes}
                    potency : integer {Scholar.items.[].system.runes.potency} (3 different values)
                        0 (x4)
                        1 (x5)
                        2 (x1)
                    property : array<string> {Scholar.items.[].system.runes.property}
                        Length: min=0 max=1
                        Value type: string {Scholar.items.[].system.runes.property.[]} (same value: frost)
                    [striking] : integer {Scholar.items.[].system.runes.striking} (3 different values)
                        0 (x6)
                        2 (x1)
                        1 (x2)
                    [resilient] : integer {Scholar.items.[].system.runes.resilient} (same value: 1)
                [size] : string {Scholar.items.[].system.size} (same value: med)
                [splashDamage] : object {Scholar.items.[].system.splashDamage}
                    value : integer {Scholar.items.[].system.splashDamage.value} (same value: 0)
                [usage] : object {Scholar.items.[].system.usage}
                    value : string {Scholar.items.[].system.usage.value} (5 different values)
                        held-in-one-hand (x16)
                        worn (x1)
                        held-in-two-hands (x8)
                        worngarment (x1)
                        other (x2)
                    [canBeAmmo] : boolean {Scholar.items.[].system.usage.canBeAmmo} (same value: False)
                [attackEffects] : object {Scholar.items.[].system.attackEffects}
                    value : array<> {Scholar.items.[].system.attackEffects.value}
                        Length: min=0 max=0
                        Value type: mixed
                [damageRolls] : object {Scholar.items.[].system.damageRolls}
                    [0] : object {Scholar.items.[].system.damageRolls.0}
                        damage : string {Scholar.items.[].system.damageRolls.0.damage} (3 different values)
                            1d4+4 (x1)
                            1d4 (x4)
                            1d4+6 (x1)
                        damageType : string {Scholar.items.[].system.damageRolls.0.damageType} (same value: bludgeoning)
                    [iswR188zNNz1VJHP] : object {Scholar.items.[].system.damageRolls.iswR188zNNz1VJHP}
                        damage : string {Scholar.items.[].system.damageRolls.iswR188zNNz1VJHP.damage} (4 different values)
                            1d4+4 (x1)
                            1d4+6 (x3)
                            1d4+5 (x1)
                            1d4 (x2)
                        damageType : string {Scholar.items.[].system.damageRolls.iswR188zNNz1VJHP.damageType} (same value: bludgeoning)
                    [fsgDjaSAB39BvdMe] : object {Scholar.items.[].system.damageRolls.fsgDjaSAB39BvdMe}
                        damage : string {Scholar.items.[].system.damageRolls.fsgDjaSAB39BvdMe.damage} (same value: 1d6+6)
                        damageType : string {Scholar.items.[].system.damageRolls.fsgDjaSAB39BvdMe.damageType} (same value: piercing)
                    [2AWLKQJl6ItHRTxJ] : object {Scholar.items.[].system.damageRolls.2AWLKQJl6ItHRTxJ}
                        damage : string {Scholar.items.[].system.damageRolls.2AWLKQJl6ItHRTxJ.damage} (same value: 1d4+6)
                        damageType : string {Scholar.items.[].system.damageRolls.2AWLKQJl6ItHRTxJ.damageType} (same value: bludgeoning)
                    [32FphjsyBtlaNPN4] : object {Scholar.items.[].system.damageRolls.32FphjsyBtlaNPN4}
                        damage : string {Scholar.items.[].system.damageRolls.32FphjsyBtlaNPN4.damage} (same value: 1d4+14)
                        damageType : string {Scholar.items.[].system.damageRolls.32FphjsyBtlaNPN4.damageType} (same value: bludgeoning)
                    [03jIwnJLwlcJneJG] : object {Scholar.items.[].system.damageRolls.03jIwnJLwlcJneJG}
                        damage : string {Scholar.items.[].system.damageRolls.03jIwnJLwlcJneJG.damage} (same value: 6d6+10)
                        damageType : string {Scholar.items.[].system.damageRolls.03jIwnJLwlcJneJG.damageType} (same value: fire)
                    [NBtf8mdj2q0YFq6L] : object {Scholar.items.[].system.damageRolls.NBtf8mdj2q0YFq6L}
                        damage : string {Scholar.items.[].system.damageRolls.NBtf8mdj2q0YFq6L.damage} (same value: 3d4+14)
                        damageType : string {Scholar.items.[].system.damageRolls.NBtf8mdj2q0YFq6L.damageType} (same value: bludgeoning)
                    [2kMIzJI2vjnTinlX] : object {Scholar.items.[].system.damageRolls.2kMIzJI2vjnTinlX}
                        damage : string {Scholar.items.[].system.damageRolls.2kMIzJI2vjnTinlX.damage} (same value: 1d6+5)
                        damageType : string {Scholar.items.[].system.damageRolls.2kMIzJI2vjnTinlX.damageType} (same value: bludgeoning)
                    [Yw6jCPylvbCKekfe] : object {Scholar.items.[].system.damageRolls.Yw6jCPylvbCKekfe}
                        damage : string {Scholar.items.[].system.damageRolls.Yw6jCPylvbCKekfe.damage} (same value: 2d4+11)
                        damageType : string {Scholar.items.[].system.damageRolls.Yw6jCPylvbCKekfe.damageType} (same value: piercing)
                    [j2QjcoJd8BdG5uc1] : object {Scholar.items.[].system.damageRolls.j2QjcoJd8BdG5uc1}
                        damage : string {Scholar.items.[].system.damageRolls.j2QjcoJd8BdG5uc1.damage} (same value: 1d6)
                        damageType : string {Scholar.items.[].system.damageRolls.j2QjcoJd8BdG5uc1.damageType} (same value: cold)
                    [0R0OBUZtZutjLnZH] : object {Scholar.items.[].system.damageRolls.0R0OBUZtZutjLnZH}
                        damage : string {Scholar.items.[].system.damageRolls.0R0OBUZtZutjLnZH.damage} (same value: 2d4+11)
                        damageType : string {Scholar.items.[].system.damageRolls.0R0OBUZtZutjLnZH.damageType} (same value: piercing)
                    [9zhVAUDrfJ7fNlJM] : object {Scholar.items.[].system.damageRolls.9zhVAUDrfJ7fNlJM}
                        damage : string {Scholar.items.[].system.damageRolls.9zhVAUDrfJ7fNlJM.damage} (same value: 1d6)
                        damageType : string {Scholar.items.[].system.damageRolls.9zhVAUDrfJ7fNlJM.damageType} (same value: cold)
                    [KdxEycubQXk2Snkw] : object {Scholar.items.[].system.damageRolls.KdxEycubQXk2Snkw}
                        damage : string {Scholar.items.[].system.damageRolls.KdxEycubQXk2Snkw.damage} (same value: 1d4+11)
                        damageType : string {Scholar.items.[].system.damageRolls.KdxEycubQXk2Snkw.damageType} (same value: bludgeoning)
                    [p4EPt4Jb0Wa08fai] : object {Scholar.items.[].system.damageRolls.p4EPt4Jb0Wa08fai}
                        damage : string {Scholar.items.[].system.damageRolls.p4EPt4Jb0Wa08fai.damage} (same value: 2d4+8)
                        damageType : string {Scholar.items.[].system.damageRolls.p4EPt4Jb0Wa08fai.damageType} (same value: piercing)
                    [x2iBxha1pT3iQGdu] : object {Scholar.items.[].system.damageRolls.x2iBxha1pT3iQGdu}
                        damage : string {Scholar.items.[].system.damageRolls.x2iBxha1pT3iQGdu.damage} (same value: 1d6)
                        damageType : string {Scholar.items.[].system.damageRolls.x2iBxha1pT3iQGdu.damageType} (same value: electricity)
                    [JoKAwmak1WD4faYo] : object {Scholar.items.[].system.damageRolls.JoKAwmak1WD4faYo}
                        damage : string {Scholar.items.[].system.damageRolls.JoKAwmak1WD4faYo.damage} (same value: 1d4)
                        damageType : string {Scholar.items.[].system.damageRolls.JoKAwmak1WD4faYo.damageType} (same value: piercing)
                [actionType] : object {Scholar.items.[].system.actionType}
                    value : string {Scholar.items.[].system.actionType.value} (3 different values)
                        passive (x14)
                        reaction (x4)
                        action (x7)
                [actions] : object {Scholar.items.[].system.actions}
                    [value] : integer {Scholar.items.[].system.actions.value} (2 different values)
                        1 (x5)
                        2 (x2)
                [mod] : object {Scholar.items.[].system.mod}
                    value : integer {Scholar.items.[].system.mod.value} (12 different values)
                        12 (x2)
                        16 (x1)
                        18 (x1)
                        25 (x2)
                        22 (x1)
                        30 (x1)
                        10 (x1)
                        11 (x1)
                        13 (x1)
                        19 (x1)
                        23 (x1)
                        14 (x2)
                [proficient] : object {Scholar.items.[].system.proficient}
                    value : integer {Scholar.items.[].system.proficient.value} (same value: 0)
                [showSlotlessLevels] : object {Scholar.items.[].system.showSlotlessLevels}
                    value : boolean {Scholar.items.[].system.showSlotlessLevels.value} (same value: False)
                [specific] : object {Scholar.items.[].system.specific}
                    material : object {Scholar.items.[].system.specific.material}
                        [grade] : mixed
                        [type] : mixed
                    runes : object {Scholar.items.[].system.specific.runes}
                        potency : integer {Scholar.items.[].system.specific.runes.potency} (same value: 2)
                        property : array<> {Scholar.items.[].system.specific.runes.property}
                            Length: min=0 max=0
                            Value type: mixed
                        striking : integer {Scholar.items.[].system.specific.runes.striking} (same value: 2)
                [start] : object {Scholar.items.[].system.start}
                    [initiative] : mixed
                    value : integer {Scholar.items.[].system.start.value} (same value: 0)
                [tokenIcon] : object {Scholar.items.[].system.tokenIcon}
                    show : boolean {Scholar.items.[].system.tokenIcon.show} (same value: True)
                [frequency] : object {Scholar.items.[].system.frequency}
                    max : integer {Scholar.items.[].system.frequency.max} (same value: 1)
                    per : string {Scholar.items.[].system.frequency.per} (2 different values)
                        day (x2)
                        round (x1)
                [acBonus] : integer {Scholar.items.[].system.acBonus} (same value: 1)
                [checkPenalty] : integer {Scholar.items.[].system.checkPenalty} (same value: -1)
                [dexCap] : integer {Scholar.items.[].system.dexCap} (same value: 4)
                [speedPenalty] : integer {Scholar.items.[].system.speedPenalty} (same value: 0)
                [strength] : integer {Scholar.items.[].system.strength} (same value: 0)
            type : string {Scholar.items.[].type} (all different values)
            [_stats] : object {Scholar.items.[]._stats}
                compendiumSource : string {Scholar.items.[]._stats.compendiumSource} (77 different values)
            [flags] : object {Scholar.items.[].flags}
                pf2e : object {Scholar.items.[].flags.pf2e}
                    linkedWeapon : string {Scholar.items.[].flags.pf2e.linkedWeapon} (8 different values)
                        uO6HMPltzVLTtvsm (x1)
                        VBiSuW4H8fiIfvqd (x1)
                        hCpZ5EK9Pjk2veKP (x1)
                        nzOWjJtrOIzlzULZ (x1)
                        s4cs0304K4I2EykL (x2)
                        CUnhNnIWDWSn5tOJ (x1)
                        mKFp9wl5UZg1QAXE (x1)
                        I6H2KqzFAWfPj0ZV (x1)
    name : string {Scholar.name} (all different values)
    system : object {Scholar.system}
        abilities : object {Scholar.system.abilities}
            cha : object {Scholar.system.abilities.cha}
                mod : integer {Scholar.system.abilities.cha.mod} (5 different values)
                    0 (x2)
                    4 (x2)
                    3 (x3)
                    -1 (x2)
                    1 (x1)
            con : object {Scholar.system.abilities.con}
                mod : integer {Scholar.system.abilities.con.mod} (6 different values)
                    2 (x3)
                    1 (x2)
                    0 (x2)
                    4 (x1)
                    3 (x1)
                    -1 (x1)
            dex : object {Scholar.system.abilities.dex}
                mod : integer {Scholar.system.abilities.dex.mod} (4 different values)
                    1 (x4)
                    0 (x2)
                    4 (x2)
                    2 (x2)
            int : object {Scholar.system.abilities.int}
                mod : integer {Scholar.system.abilities.int.mod} (4 different values)
                    4 (x5)
                    5 (x2)
                    8 (x1)
                    3 (x2)
            str : object {Scholar.system.abilities.str}
                mod : integer {Scholar.system.abilities.str.mod} (5 different values)
                    0 (x6)
                    4 (x1)
                    1 (x1)
                    3 (x1)
                    2 (x1)
            wis : object {Scholar.system.abilities.wis}
                mod : integer {Scholar.system.abilities.wis.mod} (6 different values)
                    3 (x3)
                    5 (x1)
                    1 (x2)
                    -2 (x1)
                    2 (x2)
                    0 (x1)
        attributes : object {Scholar.system.attributes}
            ac : object {Scholar.system.attributes.ac}
                details : string {Scholar.system.attributes.ac.details} (same value: )
                value : integer {Scholar.system.attributes.ac.value} (all different values)
            allSaves : object {Scholar.system.attributes.allSaves}
                value : string {Scholar.system.attributes.allSaves.value} (same value: )
            hp : object {Scholar.system.attributes.hp}
                details : string {Scholar.system.attributes.hp.details} (same value: )
                max : integer {Scholar.system.attributes.hp.max} (all different values)
                temp : integer {Scholar.system.attributes.hp.temp} (same value: 0)
                value : integer {Scholar.system.attributes.hp.value} (all different values)
            speed : object {Scholar.system.attributes.speed}
                otherSpeeds : array<> {Scholar.system.attributes.speed.otherSpeeds}
                    Length: min=0 max=0
                    Value type: mixed
                value : integer {Scholar.system.attributes.speed.value} (same value: 25)
                [details] : string {Scholar.system.attributes.speed.details} (same value: teleport 50 ft)
            [resistances] : array<> {Scholar.system.attributes.resistances}
                Length: min=0 max=0
                Value type: mixed
        details : object {Scholar.system.details}
            blurb : string {Scholar.system.details.blurb} (same value: )
            languages : object {Scholar.system.details.languages}
                details : string {Scholar.system.details.languages.details} (7 different values)
                     (x2)
                    up to 4 additional languages, including at least one obscure or long-dead language that the avuncular professor likes to quote (x1)
                    up to 4 additional languages (x3)
                    up to 6 additional languages (x1)
                    up to 5 additional languages (x1)
                    up to 3 additional uncommon languages (x1)
                    up to 3 additional languages (x1)
                value : array<string> {Scholar.system.details.languages.value}
                    Length: min=1 max=3
                    Value type: string {Scholar.system.details.languages.value.[]} (3 different values)
                        common (x10)
                        draconic (x2)
                        elven (x1)
            level : object {Scholar.system.details.level}
                value : integer {Scholar.system.details.level.value} (8 different values)
                    2 (x1)
                    5 (x1)
                    7 (x1)
                    17 (x1)
                    4 (x1)
                    13 (x1)
                    -1 (x3)
                    6 (x1)
            privateNotes : string {Scholar.system.details.privateNotes} (same value: )
            publicNotes : string {Scholar.system.details.publicNotes} (all different values)
            publication : object {Scholar.system.details.publication}
                license : string {Scholar.system.details.publication.license} (same value: ORC)
                remaster : boolean {Scholar.system.details.publication.remaster} (same value: True)
                title : string {Scholar.system.details.publication.title} (same value: Pathfinder NPC Core)
        initiative : object {Scholar.system.initiative}
            statistic : string {Scholar.system.initiative.statistic} (same value: perception)
        perception : object {Scholar.system.perception}
            details : string {Scholar.system.perception.details} (same value: )
            mod : integer {Scholar.system.perception.mod} (all different values)
            senses : array<> {Scholar.system.perception.senses}
                Length: min=0 max=0
                Value type: mixed
        resources : object {Scholar.system.resources}
            [focus] : object {Scholar.system.resources.focus}
                max : integer {Scholar.system.resources.focus.max} (same value: 1)
                value : integer {Scholar.system.resources.focus.value} (same value: 1)
        saves : object {Scholar.system.saves}
            fortitude : object {Scholar.system.saves.fortitude}
                saveDetail : string {Scholar.system.saves.fortitude.saveDetail} (same value: )
                value : integer {Scholar.system.saves.fortitude.value} (9 different values)
                    6 (x1)
                    12 (x1)
                    13 (x1)
                    27 (x1)
                    10 (x2)
                    23 (x1)
                    2 (x1)
                    3 (x1)
                    1 (x1)
            reflex : object {Scholar.system.saves.reflex}
                saveDetail : string {Scholar.system.saves.reflex.saveDetail} (same value: )
                value : integer {Scholar.system.saves.reflex.value} (9 different values)
                    5 (x1)
                    11 (x1)
                    14 (x1)
                    27 (x1)
                    10 (x1)
                    26 (x1)
                    3 (x1)
                    2 (x2)
                    12 (x1)
            will : object {Scholar.system.saves.will}
                saveDetail : string {Scholar.system.saves.will.saveDetail} (same value: )
                value : integer {Scholar.system.saves.will.value} (9 different values)
                    9 (x1)
                    15 (x1)
                    18 (x1)
                    32 (x1)
                    8 (x1)
                    20 (x1)
                    7 (x2)
                    16 (x1)
                    6 (x1)
        skills : object {Scholar.system.skills}
            [arcana] : object {Scholar.system.skills.arcana}
                base : integer {Scholar.system.skills.arcana.base} (5 different values)
                    8 (x1)
                    22 (x1)
                    36 (x1)
                    12 (x2)
                    9 (x1)
                [special] : array<> {Scholar.system.skills.arcana.special}
                    Length: min=0 max=0
                    Value type: mixed
            [occultism] : object {Scholar.system.skills.occultism}
                base : integer {Scholar.system.skills.occultism.base} (4 different values)
                    8 (x1)
                    12 (x2)
                    22 (x1)
                    33 (x1)
                [special] : array<> {Scholar.system.skills.occultism.special}
                    Length: min=0 max=0
                    Value type: mixed
            [deception] : object {Scholar.system.skills.deception}
                base : integer {Scholar.system.skills.deception.base} (same value: 18)
            [diplomacy] : object {Scholar.system.skills.diplomacy}
                base : integer {Scholar.system.skills.diplomacy.base} (4 different values)
                    18 (x1)
                    15 (x1)
                    13 (x1)
                    5 (x1)
            [performance] : object {Scholar.system.skills.performance}
                base : integer {Scholar.system.skills.performance.base} (same value: 18)
            [society] : object {Scholar.system.skills.society}
                base : integer {Scholar.system.skills.society.base} (3 different values)
                    16 (x1)
                    17 (x1)
                    14 (x1)
            [intimidate] : object {Scholar.system.skills.intimidate}
                base : integer {Scholar.system.skills.intimidate.base} (same value: 30)
            [intimidation] : object {Scholar.system.skills.intimidation}
                base : integer {Scholar.system.skills.intimidation.base} (2 different values)
                    30 (x1)
                    5 (x1)
                [special] : array<> {Scholar.system.skills.intimidation.special}
                    Length: min=0 max=0
                    Value type: mixed
            [nature] : object {Scholar.system.skills.nature}
                base : integer {Scholar.system.skills.nature.base} (4 different values)
                    33 (x1)
                    27 (x1)
                    8 (x1)
                    14 (x1)
                [special] : array<> {Scholar.system.skills.nature.special}
                    Length: min=0 max=0
                    Value type: mixed
            [religion] : object {Scholar.system.skills.religion}
                base : integer {Scholar.system.skills.religion.base} (3 different values)
                    33 (x1)
                    8 (x1)
                    12 (x1)
                [special] : array<> {Scholar.system.skills.religion.special}
                    Length: min=0 max=0
                    Value type: mixed
            [acrobatics] : object {Scholar.system.skills.acrobatics}
                base : integer {Scholar.system.skills.acrobatics.base} (same value: 24)
            [athletics] : object {Scholar.system.skills.athletics}
                base : integer {Scholar.system.skills.athletics.base} (same value: 27)
            [crafting] : object {Scholar.system.skills.crafting}
                base : integer {Scholar.system.skills.crafting.base} (same value: 22)
            [stealth] : object {Scholar.system.skills.stealth}
                base : integer {Scholar.system.skills.stealth.base} (2 different values)
                    24 (x1)
                    5 (x1)
            [survival] : object {Scholar.system.skills.survival}
                base : integer {Scholar.system.skills.survival.base} (same value: 27)
            [medicine] : object {Scholar.system.skills.medicine}
                base : integer {Scholar.system.skills.medicine.base} (same value: 12)
        traits : object {Scholar.system.traits}
            rarity : string {Scholar.system.traits.rarity} (same value: common)
            size : object {Scholar.system.traits.size}
                value : string {Scholar.system.traits.size.value} (same value: med)
            value : array<string> {Scholar.system.traits.value}
                Length: min=2 max=2
                Value type: string {Scholar.system.traits.value.[]} (2 different values)
                    human (x10)
                    humanoid (x10)
    type : string {Scholar.type} (same value: npc)